org.xith3d.ui.swingui
Class UISubOverlayOptimized
java.lang.Object
org.xith3d.ui.swingui.UISubOverlayBase
org.xith3d.ui.swingui.UISubOverlayOptimized
public class UISubOverlayOptimized
- extends UISubOverlayBase
A SubOverlay is one of the pieces which displays a portion of the
overlay. This is used internally by UIOverlay and should not be referenced
directly.
Originally Coded by David Yazel on Oct 4, 2003 at 10:02:32 PM.
| Fields inherited from class org.xith3d.ui.swingui.UISubOverlayBase |
ap, bounds, DEBUG, dirty, GRID, height, lx, ly, overlay, shape, texHeight, texWidth, ux, uy, width |
|
Constructor Summary |
protected |
UISubOverlayOptimized(UIOverlay overlay,
int lx,
int ly,
int ux,
int uy)
Creates the sub overlay for the specified region. |
|
Method Summary |
void |
swap()
Swaps the buffers |
protected void |
update(java.awt.image.BufferedImage fullImage,
java.awt.Rectangle updateRect)
|
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
UISubOverlayOptimized
protected UISubOverlayOptimized(UIOverlay overlay,
int lx,
int ly,
int ux,
int uy)
- Creates the sub overlay for the specified region.
update
protected void update(java.awt.image.BufferedImage fullImage,
java.awt.Rectangle updateRect)
swap
public void swap()
- Swaps the buffers
- Overrides:
swap in class UISubOverlayBase