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java.lang.Objectorg.xith3d.scenegraph.particles.jops.ParticleManagerUpdater
public class ParticleManagerUpdater
Insert comment here.
| Constructor Summary | |
|---|---|
ParticleManagerUpdater(org.softmed.jops.ParticleManager pmanager)
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| Method Summary | |
|---|---|
boolean |
isAlive()
if false, the object will be removed from the scheduler next loop iteration |
boolean |
isPersistent()
If this operation is persistent, it remains scheduled after beeing executed once. |
void |
setAlive(boolean alive)
Sets this Object alive or dead |
void |
update(long gameTime,
long frameTime,
UpdatingThread.TimingMode timingMode)
Updates this Updatable object. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public ParticleManagerUpdater(org.softmed.jops.ParticleManager pmanager)
| Method Detail |
|---|
public boolean isPersistent()
ScheduledOperation
isPersistent in interface ScheduledOperationpublic void setAlive(boolean alive)
ScheduledOperation
setAlive in interface ScheduledOperationalive - if false, the object will be removed from the scheduler next loop iterationpublic boolean isAlive()
ScheduledOperation
isAlive in interface ScheduledOperation
public void update(long gameTime,
long frameTime,
UpdatingThread.TimingMode timingMode)
Updatable
update in interface UpdatablegameTime - the gameTime in MillisecondsframeTime - the frameTime in Milliseconds (needed time for the last frame)timingMode - the TimingMode to use for frameTime.
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