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| Packages that use Transformable | |
|---|---|
| org.xith3d.input | |
| org.xith3d.input.modules.fpih | |
| org.xith3d.scenegraph | |
| org.xith3d.scenegraph.particles.jops | |
| org.xith3d.schedops.movement | |
| org.xith3d.ui.text2d | Dynamic Text for Xith (DTX) As there is no ( or no dynamic ) text node for xith3d here is mine. |
| org.xith3d.utility.camera.flight | |
| org.xith3d.utility.classes.beans | |
| Uses of Transformable in org.xith3d.input |
|---|
| Methods in org.xith3d.input that return Transformable | |
|---|---|
Transformable |
FirstPersonInputHandler.getTransformNode()
|
Transformable |
ObjectRotationInputHandler.getTransformTarget()
|
| Methods in org.xith3d.input with parameters of type Transformable | |
|---|---|
static ObjectRotationInputHandler |
ObjectRotationInputHandler.createDefault(Transformable transNode)
|
static ObjectRotationInputHandler |
ObjectRotationInputHandler.createDefault(Transformable transNode,
float mouseXSpeed,
float mouseYSpeed)
|
static ObjectRotationInputHandler |
ObjectRotationInputHandler.createDefault(Transformable transNode,
float mouseXSpeed,
float mouseYSpeed,
View view)
|
static FirstPersonInputHandler |
FirstPersonInputHandler.createDefault(Transformable view,
int resolutionX,
int resolutionY)
Creates a new FirstPersonInputHandler and applies default key-bindings. |
static FirstPersonInputHandler |
FirstPersonInputHandler.createDefault(Transformable view,
int resolutionX,
int resolutionY,
boolean mouseYInverted)
Creates a new FirstPersonInputHandler and applies default key-bindings. |
static FirstPersonInputHandler |
FirstPersonInputHandler.createDefault(Transformable view,
int resolutionX,
int resolutionY,
float mouseXSpeed,
float mouseYSpeed,
float movementSpeed)
Creates a new FirstPersonInputHandler and applies default key-bindings. |
static FirstPersonInputHandler |
FirstPersonInputHandler.createDefault(Transformable view,
int resolutionX,
int resolutionY,
float mouseXSpeed,
float mouseYSpeed,
float movementSpeedForeward,
float movementSpeedBackward,
float movementSpeedSideward)
Creates a new FirstPersonInputHandler and applies default key-bindings. |
static FirstPersonInputHandler |
FirstPersonInputHandler.createDefault(Transformable view,
int resolutionX,
int resolutionY,
FPIHConfig config)
Creates a new FirstPersonInputHandler and applies default key-bindings. |
static FirstPersonInputHandler |
FirstPersonInputHandler.createDefault(Transformable view,
org.openmali.types.twodee.Sized2iRO resolution)
Creates a new FirstPersonInputHandler and applies default key-bindings. |
static FirstPersonInputHandler |
FirstPersonInputHandler.createDefault(Transformable view,
org.openmali.types.twodee.Sized2iRO resolution,
boolean mouseYInverted)
Creates a new FirstPersonInputHandler and applies default key-bindings. |
static FirstPersonInputHandler |
FirstPersonInputHandler.createDefault(Transformable view,
org.openmali.types.twodee.Sized2iRO resolution,
float mouseXSpeed,
float mouseYSpeed,
boolean mouseYInverted,
float movementSpeed)
Creates a new FirstPersonInputHandler and applies default key-bindings. |
static FirstPersonInputHandler |
FirstPersonInputHandler.createDefault(Transformable view,
org.openmali.types.twodee.Sized2iRO resolution,
float mouseXSpeed,
float mouseYSpeed,
float movementSpeed)
Creates a new FirstPersonInputHandler and applies default key-bindings. |
static FirstPersonInputHandler |
FirstPersonInputHandler.createDefault(Transformable view,
org.openmali.types.twodee.Sized2iRO resolution,
float mouseXSpeed,
float mouseYSpeed,
float movementSpeedForeward,
float movementSpeedBackward,
float movementSpeedSideward)
Creates a new FirstPersonInputHandler and applies default key-bindings. |
static FirstPersonInputHandler |
FirstPersonInputHandler.createDefault(Transformable view,
org.openmali.types.twodee.Sized2iRO resolution,
FPIHConfig config)
Creates a new FirstPersonInputHandler and applies default key-bindings. |
static ObjectRotationInputHandler |
ObjectRotationInputHandler.createDefault(Transformable transNode,
View view)
|
void |
ObjectRotationInputHandler.setTransformTarget(Transformable trans)
|
protected void |
FirstPersonInputHandler.updateAvatars(long gameMicros,
long frameMicros,
Transformable view,
org.openmali.vecmath2.Vector3f viewTranslation,
float rotX,
float rotY,
org.openmali.vecmath2.Vector3f thirdPersonOffset)
This transforms additional Transformables to follow the main Transformable (View). |
| Constructors in org.xith3d.input with parameters of type Transformable | |
|---|---|
FirstPersonInputHandler(Transformable view,
int resolutionX,
int resolutionY)
Creates a new FirstPersonInputHandler. |
|
FirstPersonInputHandler(Transformable view,
int resolutionX,
int resolutionY,
float mouseXSpeed,
float mouseYSpeed,
boolean mouseYInverted,
float movementSpeed)
Creates a new FirstPersonInputHandler. |
|
FirstPersonInputHandler(Transformable view,
int resolutionX,
int resolutionY,
float mouseXSpeed,
float mouseYSpeed,
float movementSpeed)
Creates a new FirstPersonInputHandler. |
|
FirstPersonInputHandler(Transformable view,
int resolutionX,
int resolutionY,
float mouseXSpeed,
float mouseYSpeed,
float movementSpeedForeward,
float movementSpeedBackward,
float movementSpeedSideward)
Creates a new FirstPersonInputHandler. |
|
FirstPersonInputHandler(Transformable view,
int resolutionX,
int resolutionY,
FPIHConfig config)
Creates a new FirstPersonInputHandler. |
|
FirstPersonInputHandler(Transformable view,
org.openmali.types.twodee.Sized2iRO resolution)
Creates a new FirstPersonInputHandler. |
|
FirstPersonInputHandler(Transformable view,
org.openmali.types.twodee.Sized2iRO resolution,
float mouseXSpeed,
float mouseYSpeed,
boolean yInverted,
float movementSpeed)
Creates a new FirstPersonInputHandler. |
|
FirstPersonInputHandler(Transformable view,
org.openmali.types.twodee.Sized2iRO resolution,
float mouseXSpeed,
float mouseYSpeed,
float movementSpeed)
Creates a new FirstPersonInputHandler. |
|
FirstPersonInputHandler(Transformable view,
org.openmali.types.twodee.Sized2iRO resolution,
float mouseXSpeed,
float mouseYSpeed,
float movementSpeedForeward,
float movementSpeedBackward,
float movementSpeedSideward)
Creates a new FirstPersonInputHandler. |
|
FirstPersonInputHandler(Transformable view,
org.openmali.types.twodee.Sized2iRO resolution,
FPIHConfig config)
Creates a new FirstPersonInputHandler. |
|
ObjectRotationInputHandler(Transformable transNode)
|
|
ObjectRotationInputHandler(Transformable transNode,
float mouseXSpeed,
float mouseYSpeed)
|
|
ObjectRotationInputHandler(Transformable transNode,
float mouseXSpeed,
float mouseYSpeed,
View view)
|
|
ObjectRotationInputHandler(Transformable transNode,
View view)
|
|
| Uses of Transformable in org.xith3d.input.modules.fpih |
|---|
| Methods in org.xith3d.input.modules.fpih with parameters of type Transformable | |
|---|---|
void |
FPIHPhysics.init(Transformable view,
org.openmali.vecmath2.Vector3f tpOffset)
|
void |
FPIHPhysics.update(long gameMicros,
long frameMicros,
Transformable view,
org.openmali.vecmath2.Vector3f deltaMovement,
float rotX,
float rotY,
org.openmali.vecmath2.Vector3f thirdPersonOffset)
|
| Uses of Transformable in org.xith3d.scenegraph |
|---|
| Classes in org.xith3d.scenegraph that implement Transformable | |
|---|---|
class |
Transform
The Transform class can be used to quickly transform any object, reducing the number of lines needed (Transform3D construction, etc..) and improving readability of your code. |
class |
TransformGroup
TransformGroup node specifies a single spatial transformation, via a Transform3D object, that can position, orient and scale all of its children. |
class |
View
The View defines a Camera or an Eye to tell OpenGL of the perspective to render from. |
| Uses of Transformable in org.xith3d.scenegraph.particles.jops |
|---|
| Classes in org.xith3d.scenegraph.particles.jops that implement Transformable | |
|---|---|
class |
GeneratorNode
Insert comment here. |
class |
PointMassNode
Insert comment here. |
| Uses of Transformable in org.xith3d.schedops.movement |
|---|
| Classes in org.xith3d.schedops.movement that implement Transformable | |
|---|---|
class |
AnimatableGroup
This class is useful to automatically animate a branch in your scenegraph. |
class |
Bullet
This class can be used as a base for a bullet. |
class |
RotatableGroup
This class is useful to automatically rotate a branch in your scenegraph. |
class |
TranslatableGroup
This class is useful to automatically translate a branch in your scenegraph. |
| Fields in org.xith3d.schedops.movement with type parameters of type Transformable | |
|---|---|
protected java.util.ArrayList<Transformable> |
GroupAnimator.transformNodes
|
| Methods in org.xith3d.schedops.movement that return Transformable | |
|---|---|
Transformable |
GroupAnimator.getTransformNode()
|
Transformable |
GroupAnimator.getTransformNode(int index)
|
| Methods in org.xith3d.schedops.movement with parameters of type Transformable | |
|---|---|
void |
GroupAnimator.addTransformNode(Transformable tn)
Sets the TransformGroup to animate. |
void |
GroupAnimator.setTransformNode(int index,
Transformable tn)
Sets the TransformGroup to animate. |
void |
GroupAnimator.setTransformNode(Transformable tn)
Sets the TransformGroup to animate. |
| Constructors in org.xith3d.schedops.movement with parameters of type Transformable | |
|---|---|
GroupAnimator(Transformable tn,
TransformationDirectives tfDirecs)
Creates a new GroupAnimator. |
|
GroupRotator(Transformable tn)
Creates a new GroupRotater with default TransformationDirectives in use. |
|
GroupRotator(Transformable tn,
TransformationDirectives rotDirecs)
Creates a new GroupRotater with the given TransformationDirectives in use. |
|
GroupTranslator(Transformable tn)
Creates a new GroupTranslator with default TransformationDirectives in use |
|
GroupTranslator(Transformable tn,
TransformationDirectives transDirecs)
Creates a new GroupTranslator with the given TransformationDirectives in use |
|
| Uses of Transformable in org.xith3d.ui.text2d |
|---|
| Classes in org.xith3d.ui.text2d that implement Transformable | |
|---|---|
class |
Line2D
Represents a line of text in 3D space. |
class |
Text2D
As there is no ( or no dynamic ) text node for Xith3D here is mine. |
| Uses of Transformable in org.xith3d.utility.camera.flight |
|---|
| Methods in org.xith3d.utility.camera.flight with parameters of type Transformable | |
|---|---|
void |
CameraFlight.updateCamera(Transformable cam,
long gameTime,
UpdatingThread.TimingMode timingMode)
Interpolates View rotation and position. |
| Constructors in org.xith3d.utility.camera.flight with parameters of type Transformable | |
|---|---|
CameraFlightRecorder(Transformable view,
long resolution)
Creates a new CameraFlightRecorder |
|
| Uses of Transformable in org.xith3d.utility.classes.beans |
|---|
| Methods in org.xith3d.utility.classes.beans with parameters of type Transformable | |
|---|---|
void |
ConnectionManager.connect(Transformable p1,
Transformable p2)
Connect two placeable, so that the first placeable will have exactly the same position/angle as the second placeable |
| Constructors in org.xith3d.utility.classes.beans with parameters of type Transformable | |
|---|---|
PlaceableConnection(Transformable t1,
Transformable t2)
PlaceableConnection ensures that t1 has (nearly) always the same
position/orientation as t2. |
|
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