|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use TransformGroup | |
|---|---|
| org.xith3d.loaders.models | |
| org.xith3d.loaders.models.animations | |
| org.xith3d.loaders.models.conversion | |
| org.xith3d.loaders.models.util.animations | |
| org.xith3d.physics | |
| org.xith3d.scenegraph | |
| org.xith3d.scenegraph.avatar | |
| org.xith3d.scenegraph.modifications | |
| org.xith3d.scenegraph.particles.jops | |
| org.xith3d.scenegraph.primitives | |
| org.xith3d.scenegraph.traversal | |
| org.xith3d.scenegraph.utils | |
| org.xith3d.schedops.movement | |
| org.xith3d.ui.text2d | Dynamic Text for Xith (DTX) As there is no ( or no dynamic ) text node for xith3d here is mine. |
| Uses of TransformGroup in org.xith3d.loaders.models |
|---|
| Methods in org.xith3d.loaders.models that return TransformGroup | |
|---|---|
TransformGroup |
Model.getMountTransform(int index)
|
TransformGroup |
Model.getMountTransform(java.lang.String name)
|
TransformGroup[] |
Model.getMountTransforms()
|
TransformGroup |
Model.getNestedTransform(int index)
|
TransformGroup[] |
Model.getNestedTransforms()
|
| Methods in org.xith3d.loaders.models with parameters of type TransformGroup | |
|---|---|
void |
Model.setMountTransforms(TransformGroup[] mountTransforms)
|
protected void |
Model.setNestedTransforms(TransformGroup[] nestedTransforms)
|
| Uses of TransformGroup in org.xith3d.loaders.models.animations |
|---|
| Methods in org.xith3d.loaders.models.animations that return TransformGroup | |
|---|---|
TransformGroup |
MeshTransformKeyFrameController.getTarget()
|
| Methods in org.xith3d.loaders.models.animations with parameters of type TransformGroup | |
|---|---|
boolean |
ModelAnimation.update(boolean forced,
float absAnimTime,
TransformGroup[] mountTransforms)
|
protected void |
ModelAnimation.updateMountTransforms(int baseFrame,
int nextFrame,
float alpha,
TransformGroup[] mountTransforms)
|
| Constructors in org.xith3d.loaders.models.animations with parameters of type TransformGroup | |
|---|---|
MeshTransformKeyFrameController(MeshTransformKeyFrame[] frames,
TransformGroup tg)
|
|
| Uses of TransformGroup in org.xith3d.loaders.models.conversion |
|---|
| Methods in org.xith3d.loaders.models.conversion that return TransformGroup | |
|---|---|
TransformGroup |
XithNodeFactory.createTransformGroup(java.lang.String name,
org.openmali.spatial.bounds.BoundsType boundsType)
|
TransformGroup |
XithNodeFactory.createTransformGroup(java.lang.String name,
org.openmali.vecmath2.Matrix4f transform,
org.openmali.spatial.bounds.BoundsType boundsType)
|
| Uses of TransformGroup in org.xith3d.loaders.models.util.animations |
|---|
| Methods in org.xith3d.loaders.models.util.animations with parameters of type TransformGroup | |
|---|---|
static MeshTransformKeyFrameController |
AnimationTools.createRotationalKeyFrameController(org.openmali.vecmath2.Vector3f axis,
boolean backwards,
int numFrames,
TransformGroup target)
|
static MeshTransformKeyFrameController |
AnimationTools.createRotationalKeyFrameController(org.openmali.vecmath2.Vector3f axis,
float startAngle,
float stopAngle,
boolean backwards,
int numFrames,
TransformGroup target)
|
| Uses of TransformGroup in org.xith3d.physics |
|---|
| Methods in org.xith3d.physics that return TransformGroup | |
|---|---|
TransformGroup |
PhysicsGFXManager.add(Body body)
Adds a Body and its graphical counterpart to the manager. |
TransformGroup |
PhysicsGFXManager.add(Body body,
TransformGroup node)
Adds a Body and its graphical counterpart to the manager. |
TransformGroup |
PhysicsGFXManager.add(Collideable collider)
Adds a Collideable and its graphical counterpart to the manager. |
TransformGroup |
PhysicsGFXManager.add(Collideable collider,
TransformGroup node)
Adds a Collideable and its graphical counterpart to the manager. |
TransformGroup |
PhysicsGFXManager.directAdd(Body body,
GroupNode parentGroup)
Adds a Body and its graphical counterpart to the manager. |
TransformGroup |
PhysicsGFXManager.directAdd(Body body,
TransformGroup node,
GroupNode parentGroup)
Adds a Body and its graphical counterpart to the manager. |
TransformGroup |
PhysicsGFXManager.directAdd(Collideable collider,
GroupNode parentGroup)
Adds a Collideable and its graphical counterpart to the manager. |
TransformGroup |
PhysicsGFXManager.directAdd(Collideable collider,
TransformGroup node,
GroupNode parentGroup)
Adds a Collideable and its graphical counterpart to the manager. |
TransformGroup |
PhysicsGFXManager.getBodyGFX(int index)
|
TransformGroup |
PhysicsGFXManager.getColliderGFX(int index)
|
| Methods in org.xith3d.physics with parameters of type TransformGroup | |
|---|---|
TransformGroup |
PhysicsGFXManager.add(Body body,
TransformGroup node)
Adds a Body and its graphical counterpart to the manager. |
TransformGroup |
PhysicsGFXManager.add(Collideable collider,
TransformGroup node)
Adds a Collideable and its graphical counterpart to the manager. |
TransformGroup |
PhysicsGFXManager.directAdd(Body body,
TransformGroup node,
GroupNode parentGroup)
Adds a Body and its graphical counterpart to the manager. |
TransformGroup |
PhysicsGFXManager.directAdd(Collideable collider,
TransformGroup node,
GroupNode parentGroup)
Adds a Collideable and its graphical counterpart to the manager. |
void |
PhysicsGFXManager.remove(TransformGroup node)
Removes a Collider and its graphical counterpart from the manager. |
| Uses of TransformGroup in org.xith3d.scenegraph |
|---|
| Subclasses of TransformGroup in org.xith3d.scenegraph | |
|---|---|
class |
Transform
The Transform class can be used to quickly transform any object, reducing the number of lines needed (Transform3D construction, etc..) and improving readability of your code. |
| Fields in org.xith3d.scenegraph declared as TransformGroup | |
|---|---|
protected TransformGroup |
Node.transformGroup
Transform group for this node. |
protected TransformGroup |
Transform3D.transformGroup
|
| Methods in org.xith3d.scenegraph that return TransformGroup | |
|---|---|
TransformGroup |
Node.getTransformGroup()
Returns the TransformGroup, which defines the Transform of this Node. |
protected TransformGroup |
TransformGroup.newInstance()
|
| Methods in org.xith3d.scenegraph with parameters of type TransformGroup | |
|---|---|
protected void |
Node.setTransformGroup(TransformGroup tg)
|
| Uses of TransformGroup in org.xith3d.scenegraph.avatar |
|---|
| Methods in org.xith3d.scenegraph.avatar that return TransformGroup | |
|---|---|
TransformGroup |
AvatarTransform.getTransformGroup()
|
TransformGroup |
DefaultAvatarTransform.getTransformGroup()
[ |
| Uses of TransformGroup in org.xith3d.scenegraph.modifications |
|---|
| Methods in org.xith3d.scenegraph.modifications with parameters of type TransformGroup | |
|---|---|
void |
ScenegraphModificationsListener.onTransformChanged(TransformGroup tg,
Transform3D transform)
|
| Uses of TransformGroup in org.xith3d.scenegraph.particles.jops |
|---|
| Subclasses of TransformGroup in org.xith3d.scenegraph.particles.jops | |
|---|---|
class |
GeneratorNode
Insert comment here. |
class |
PointMassNode
Insert comment here. |
| Uses of TransformGroup in org.xith3d.scenegraph.primitives |
|---|
| Constructors in org.xith3d.scenegraph.primitives with parameters of type TransformGroup | |
|---|---|
Origin(TransformGroup tg)
|
|
| Uses of TransformGroup in org.xith3d.scenegraph.traversal |
|---|
| Methods in org.xith3d.scenegraph.traversal with parameters of type TransformGroup | |
|---|---|
boolean |
DetailedTraversalCallback.traversalCheckGroup(TransformGroup tg)
This method is called for each group in the traversal. |
boolean |
DetailedTraversalCallback.traversalOperation(TransformGroup tg)
This method is called for each TransformGroup in the traversed Group. |
boolean |
DetailedTraversalCallback.traversalOperationAfter(TransformGroup tg)
This method is called for each TransformGroup in the traversed Group after the Node has been worked on. |
| Uses of TransformGroup in org.xith3d.scenegraph.utils |
|---|
| Methods in org.xith3d.scenegraph.utils with parameters of type TransformGroup | |
|---|---|
boolean |
TreeCloner.traversalCheckGroup(TransformGroup tg)
This method is called for each group in the traversal. |
boolean |
TreeCloner.traversalOperation(TransformGroup tg)
This method is called for each TransformGroup in the traversed Group. |
boolean |
TreeCloner.traversalOperationAfter(TransformGroup tg)
This method is called for each TransformGroup in the traversed Group after the Node has been worked on. |
| Uses of TransformGroup in org.xith3d.schedops.movement |
|---|
| Subclasses of TransformGroup in org.xith3d.schedops.movement | |
|---|---|
class |
AnimatableGroup
This class is useful to automatically animate a branch in your scenegraph. |
class |
Bullet
This class can be used as a base for a bullet. |
class |
RotatableGroup
This class is useful to automatically rotate a branch in your scenegraph. |
class |
TranslatableGroup
This class is useful to automatically translate a branch in your scenegraph. |
| Uses of TransformGroup in org.xith3d.ui.text2d |
|---|
| Subclasses of TransformGroup in org.xith3d.ui.text2d | |
|---|---|
class |
Line2D
Represents a line of text in 3D space. |
class |
Text2D
As there is no ( or no dynamic ) text node for Xith3D here is mine. |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||