Uses of Class
org.xith3d.scenegraph.Texture

Packages that use Texture
org.xith3d.effects.bumpmapping   
org.xith3d.loaders.texture   
org.xith3d.physics.collision.collideable   
org.xith3d.render   
org.xith3d.render.jsr231   
org.xith3d.render.lwjgl   
org.xith3d.render.states.units   
org.xith3d.resources   
org.xith3d.scenegraph   
org.xith3d.scenegraph.primitives   
org.xith3d.schedops.properties   
org.xith3d.utility.texturing   
 

Uses of Texture in org.xith3d.effects.bumpmapping
 

Methods in org.xith3d.effects.bumpmapping that return Texture
static Texture BumpMappingFactory.loadNormalMap(java.lang.String textureName)
          Loads the normal-map-Texture.
 

Methods in org.xith3d.effects.bumpmapping with parameters of type Texture
 void AssemblyBumpMappingFactory.prepareForBumpMapping(Shape3D shape, Texture normalMapTex)
          Prepares the given Shape3D for BumpMapping.
abstract  void BumpMappingFactory.prepareForBumpMapping(Shape3D shape, Texture normalMapTex)
          Prepares the given Shape3D for BumpMapping.
 void GLSLBumpMappingFactory.prepareForBumpMapping(Shape3D shape, Texture normalMapTex)
          Prepares the given Shape3D for BumpMapping.
 

Uses of Texture in org.xith3d.loaders.texture
 

Methods in org.xith3d.loaders.texture that return Texture
protected  Texture Xith3DTextureFactory2D.createTextureImpl(org.jagatoo.opengl.enums.TextureType type, org.jagatoo.opengl.enums.TextureFormat format)
           
 

Methods in org.xith3d.loaders.texture with parameters of type Texture
static boolean TextureLoader.isFallbackTexture(Texture tex)
          Checks whether the given Texture is a fallback Texture.
 

Uses of Texture in org.xith3d.physics.collision.collideable
 

Methods in org.xith3d.physics.collision.collideable with parameters of type Texture
static void BoxCollideable.setDefaultAppearance(Texture texture)
           
static void CapsuleCollideable.setDefaultAppearance(Texture texture)
           
static void CylinderCollideable.setDefaultAppearance(Texture texture)
           
static void PlaneCollideable.setDefaultAppearance(Texture texture)
           
static void SphereCollideable.setDefaultAppearance(Texture texture)
           
static void TriMeshCollideable.setDefaultAppearance(Texture texture)
           
 

Uses of Texture in org.xith3d.render
 

Fields in org.xith3d.render declared as Texture
 Texture[] OpenGLStatesCache.currentBoundTexture
           
 

Methods in org.xith3d.render that return Texture
 Texture TextureRenderTarget.getTexture()
           
 

Methods in org.xith3d.render with parameters of type Texture
 void TextureRenderTarget.setTexture(Texture texture)
          Sets the assotiated Texture instance.
 

Constructors in org.xith3d.render with parameters of type Texture
TextureRenderTarget(GroupNode group, Texture texture)
           
TextureRenderTarget(GroupNode group, Texture texture, boolean pixelReadbackEnabled)
           
TextureRenderTarget(GroupNode group, Texture texture, org.openmali.vecmath2.Colorf backgroundColor)
           
TextureRenderTarget(GroupNode group, Texture texture, org.openmali.vecmath2.Colorf backgroundColor, boolean pixelReadbackEnabled)
           
 

Uses of Texture in org.xith3d.render.jsr231
 

Methods in org.xith3d.render.jsr231 with parameters of type Texture
protected static int TextureUnitStateUnitPeer.setTextureState2(javax.media.opengl.GL gl, OpenGLCapabilities glCaps, OpenGLStatesCache statesCache, Texture texture, int unit, boolean texChanged, CanvasPeer canvasPeer, int depthBuffersize)
           
 

Uses of Texture in org.xith3d.render.lwjgl
 

Methods in org.xith3d.render.lwjgl with parameters of type Texture
protected static int TextureUnitStateUnitPeer.setTextureState2(OpenGLCapabilities glCaps, OpenGLStatesCache statesCache, Texture texture, int unit, boolean texChanged, CanvasPeer canvasPeer, int depthBuffersize)
           
 

Uses of Texture in org.xith3d.render.states.units
 

Methods in org.xith3d.render.states.units that return Texture
 Texture TextureUnitStateUnit.getTexture()
           
 

Methods in org.xith3d.render.states.units with parameters of type Texture
 void TextureUnitStateUnit.update(Texture texture, TextureAttributes texAttribs, TexCoordGeneration texCoordGen)
           
 

Uses of Texture in org.xith3d.resources
 

Methods in org.xith3d.resources that return Texture
static Texture ResBag.getTexture(java.lang.String name)
          Retrieves the given Texture resource from the ResourceBag.
 Texture ResourceBag.getTexture(java.lang.String name)
          Retrieves the given Texture resource from the ResourceBag.
 

Methods in org.xith3d.resources that return types with arguments of type Texture
static java.util.Collection<Texture> ResBag.getTextures()
          Returns a Collection of all Textures stored in the ResourceBag.
 java.util.Collection<Texture> ResourceBag.getTextures()
          Returns a Collection of all Textures stored in the ResourceBag.
 

Methods in org.xith3d.resources with parameters of type Texture
 void ResourceBag.addTexture(java.lang.String name, Texture texture)
          Adds a Texture resource to the ResourceBag.
 

Uses of Texture in org.xith3d.scenegraph
 

Subclasses of Texture in org.xith3d.scenegraph
 class ASCIITexture
          This is a Texture with all printable ASCII characters on it.
 class Texture2D
          Texture2D defines attributes that apply to .
 class Texture3D
          Texture3D defines attributes that apply to .
 class TextureCubeMap
           
 

Methods in org.xith3d.scenegraph that return Texture
 Texture Appearance.getTexture()
           
 Texture TextureUnit.getTexture()
           
 Texture Appearance.getTexture(int unit)
           
 

Methods in org.xith3d.scenegraph with parameters of type Texture
static void _SG_PrivilegedAccess.resetSizeChanged(Texture texture)
           
 void Shape3D.setBumpMappingEnabled(boolean enabled, Texture normalMapTex)
           
static void _SG_PrivilegedAccess.setDirty(Texture texture, boolean dirty)
           
 void Appearance.setTexture(int unit, Texture texture)
          Sets the Texture of the given TextureUnit.
 void Appearance.setTexture(Texture texture)
          Sets the Texture of the first (#0) TextureUnit.
 void ProjectiveTextureUnit.setTexture(Texture texture)
          
 void TextureUnit.setTexture(Texture texture)
           
 

Constructors in org.xith3d.scenegraph with parameters of type Texture
Appearance(Texture texture)
          Constructs a new Appearance object.
ProjectiveTextureUnit(Texture texture)
           
TextureUnit(Texture texture)
           
TextureUnit(Texture texture, TextureAttributes textureAttributes)
           
TextureUnit(Texture texture, TextureAttributes textureAttributes, TexCoordGeneration texCoordGeneration)
           
 

Uses of Texture in org.xith3d.scenegraph.primitives
 

Methods in org.xith3d.scenegraph.primitives that return Texture
 Texture BackgroundImage.getTexture()
           
 Texture Quad.getTexture()
           
 Texture Rectangle.getTexture()
           
 

Methods in org.xith3d.scenegraph.primitives with parameters of type Texture
static FixedSizedBillboard FixedSizedBillboardFactory.createConstantSizeTexturedBillboard(int screenWidth, int screenHeight, Texture texture)
          Creates a FixedSizedBillboard instance from the given Texture.
static FixedSizedBillboard FixedSizedBillboardFactory.createConstantSizeTexturedBillboard(int screenWidth, int screenHeight, Texture texture, org.openmali.vecmath2.Tuple2f textureLowerLeft, org.openmali.vecmath2.Tuple2f textureUpperRight)
          Creates a constant-size billboard from the given Texture and texture coordinates.
static FixedSizedBillboard FixedSizedBillboardFactory.createConstantSizeTexturedBillboard(Texture texture)
          Creates a FixedSizedBillboard instance from the given Texture.
static Box Box.createFromBoxBody(org.openmali.spatial.bodies.Box box, Texture texture)
          Creates a Box.
static Sphere Sphere.createFromSphereBody(org.openmali.spatial.bodies.Sphere sampleSphere, int slices, int stacks, Texture texture)
          Creates a sphere using standard specifications.
static BranchGroup SkyBox.createSkyBoxGroup(float size, Texture[] textures)
           
static
<G extends GroupNode>
G
SkyBox.createSkyBoxGroup(float size, Texture[] textures, G group)
           
static
<G extends GroupNode>
G
SkyBox.createSkyBoxGroup(Texture[] textures, G group)
           
static BranchGroup SkyBox.createSkyBoxGroup(Texture front, Texture right, Texture back, Texture left, Texture top, Texture bottom)
          Creates a new SkyBox using the six given Textures.
static BranchGroup SkyGeoHemisphere.createSkyGeoHemisphereGroup(int frequency, Texture texture)
           
static
<G extends GroupNode>
G
SkyGeoHemisphere.createSkyGeoHemisphereGroup(int frequency, Texture texture, G group)
           
static BranchGroup SkyGeoHemisphere.createSkyGeoHemisphereGroup(Texture texture)
           
static BranchGroup SkyGeoSphere.createSkyGeoSphereGroup(int frequency, Texture texture)
           
static
<G extends GroupNode>
G
SkyGeoSphere.createSkyGeoSphereGroup(int frequency, Texture texture, G group)
           
static BranchGroup SkyGeoSphere.createSkyGeoSphereGroup(Texture texture)
           
static BranchGroup SkySphere.createSkySphereGroup(int slices, int stacks, Texture texture)
           
static
<G extends GroupNode>
G
SkySphere.createSkySphereGroup(int slices, int stacks, Texture texture, G group)
           
static BranchGroup SkySphere.createSkySphereGroup(Texture texture)
           
static FixedSizedBillboard FixedSizedBillboardFactory.createTexturedBillboard(org.openmali.vecmath2.Tuple3f center, float width, float height, Texture texture)
           
static FixedSizedBillboard FixedSizedBillboardFactory.createTexturedBillboard(org.openmali.vecmath2.Tuple3f center, float width, float height, Texture texture, org.openmali.vecmath2.Tuple2f textureLowerLeft, org.openmali.vecmath2.Tuple2f textureUpperRight)
           
static Rectangle Rectangle.createWithoutNormals(float width, float height, float zOffset, Texture texture)
          Creates a textured Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, float zOffset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, Rectangle.ZeroPointLocation zpl, float zOffset, Texture texture)
          Creates a textured Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, Rectangle.ZeroPointLocation zpl, float zOffset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, Rectangle.ZeroPointLocation zpl, Texture texture)
          Creates a textured Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, Rectangle.ZeroPointLocation zpl, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, Rectangle.ZeroPointLocation zpl, org.openmali.vecmath2.Tuple3f offset, Texture texture)
          Creates an untextured, but colored Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, Rectangle.ZeroPointLocation zpl, org.openmali.vecmath2.Tuple3f offset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates an untextured, but colored Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, Texture texture)
          Creates a textured Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, org.openmali.vecmath2.Tuple3f offset, Texture texture)
          Creates a textured Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, org.openmali.vecmath2.Tuple3f offset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured Rectangle.
static Rectangle Rectangle.createWithoutNormals(float width, float height, org.openmali.vecmath2.Tuple3f offset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight, org.openmali.vecmath2.Colorf color)
          Creates a textured Rectangle.
protected static float TextRectangle.getHeightFromFixedWidth(float width, Texture texture)
           
protected static float TextRectangle.getWidthFromFixedHeight(float height, Texture texture)
           
 void BackgroundImage.setTexture(Texture texture)
          Sets the Texture of the background image.
 void Quad.setTexture(Texture texture)
          Sets the new Texture for this Quad.
 void Quad.setTexture(Texture texture, org.openmali.vecmath2.TexCoord2f[] textureCoordinates)
          Sets the new Texture together with texture-coordinates for this Quad.
 void FixedSizedBillboard.setTexture(Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Sets the texture used by this billboard.
 void Rectangle.setTexture(Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Sets the new Texture together with texture-coordinates for this Rectangle.
 

Constructors in org.xith3d.scenegraph.primitives with parameters of type Texture
BackgroundImage(Texture texture, float aspectRatio)
           
Box(float offsetX, float offsetY, float offsetZ, float sizeX, float sizeY, float sizeZ, Texture texture)
          Creates a Box centered at the given offset with the given texture.
Box(float sizeX, float sizeY, float sizeZ, Texture texture)
          Creates a Box centered at the origin with the given texture.
Box(org.openmali.vecmath2.Tuple3f offset, float sizeX, float sizeY, float sizeZ, Texture texture)
          Creates a Box centered at the given offset with the given texture.
Capsule(float radius, float length, int slices, int stacks, Texture texture)
          Creates a capsule using standard specifications.
Capsule(int slices, int stacks, Texture texture)
          Creates a capsule using standard specifications.
Cone(float radius, float height, int slices, Texture texture)
          Generate an open cone pointing in the +z direction.
Cone(int slices, Texture texture)
          Generate an open cone pointing in the +z direction.
Cube(float size, Texture texture)
          Builds a Cube.
Cube(Texture texture)
          Builds a Cube.
Cylinder(float taper, boolean closed, int slices, Texture texture)
          Generate a cylinder pointing in the +/-y direction with unit height.
Cylinder(float size, float taper, boolean closed, int slices, Texture texture)
          Generate a cylinder pointing in the +/-y direction with unit height.
Cylinder(float radius, float height, float taper, boolean closed, int slices, Texture texture)
          Generate a cylinder pointing in the +/-y direction with unit height.
Cylinder(float radius, float height, float taper, int slices, Texture texture)
          Generate a cylinder pointing in the +/-y direction with unit height.
Cylinder(float size, float taper, int slices, Texture texture)
          Generate a cylinder pointing in the +/-y direction with unit height.
Cylinder(float taper, int slices, Texture texture)
          Generate a cylinder pointing in the +/-y direction with unit height.
Disk(float radius, int slices, Texture texture)
          Generates the Geometry of a disk parallel to the x/y plane.
Disk(int slices, Texture texture)
          Generates the Geometry of a disk parallel to the x/y plane.
Ellipsoid(float rx, float ry, float rz, int slices, int stacks, Texture texture)
          Create an ellipsoid using the stacks/slices specification Creates 2*slices*(stacks-1) triangles
GeoEllipsoid(float rx, float ry, float rz, int N, Texture texture)
          Geodesic sphere, warped into an ellipsoid.
GeoSphere(float radius, int N, boolean hemisphere, Texture texture)
          Create a geodesic sphere based on an icosahedron.
GeoSphere(float radius, int N, Texture texture)
          Create a geodesic sphere based on an icosahedron.
GeoSphere(int N, boolean hemisphere, Texture texture)
          Create a geodesic sphere based on an icosahedron.
GeoSphere(int N, Texture texture)
          Create a geodesic sphere based on an icosahedron.
Grid(float width, float height, int resX, int resY, Texture texture)
          Creates a new Raster Shape3D.
Hemisphere(float radius, int slices, int stacks, Texture texture)
          Creates a hemisphere using standard specifications.
Hemisphere(int slices, int stacks, Texture texture)
          Creates a hemisphere using standard specifications.
Quad(org.openmali.vecmath2.Point3f[] coords, boolean generateNormals, org.openmali.vecmath2.TexCoord2f[] textureCoords, Texture texture)
          Creates a textured Quad.
Quad(org.openmali.vecmath2.Point3f[] coords, boolean generateNormals, org.openmali.vecmath2.TexCoord2f[] textureCoords, Texture texture, org.openmali.vecmath2.Colorf color)
          Creates a textured Quad.
Quad(org.openmali.vecmath2.Point3f[] coords, org.openmali.vecmath2.TexCoord2f[] textureCoords, Texture texture)
          Creates a textured Quad.
Quad(org.openmali.vecmath2.Point3f[] coords, org.openmali.vecmath2.TexCoord2f[] textureCoords, Texture texture, org.openmali.vecmath2.Colorf color)
          Creates a textured Quad.
Quad(org.openmali.vecmath2.Point3f[] coords, Texture texture)
          Creates a textured Quad.
Quad(org.openmali.vecmath2.Tuple3f[] vertices, Texture texture, org.openmali.vecmath2.TexCoord2f[] textureCoords)
          Deprecated. 
Quad(org.openmali.vecmath2.Tuple3f[] vertices, Texture texture, org.openmali.vecmath2.TexCoord2f[] textureCoords, org.openmali.vecmath2.Colorf color)
          Deprecated. 
Rectangle(float width, float height, boolean generateNormals, Rectangle.ZeroPointLocation zpl, Texture texture)
          Creates a textured Rectangle.
Rectangle(float width, float height, float zOffset, Texture texture)
          Creates a textured Rectangle.
Rectangle(float width, float height, float zOffset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured Rectangle.
Rectangle(float width, float height, Rectangle.ZeroPointLocation zpl, float zOffset, Texture texture)
          Creates a textured Rectangle.
Rectangle(float width, float height, Rectangle.ZeroPointLocation zpl, float zOffset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured Rectangle.
Rectangle(float width, float height, Rectangle.ZeroPointLocation zpl, Texture texture)
          Creates a textured Rectangle.
Rectangle(float width, float height, Rectangle.ZeroPointLocation zpl, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured Rectangle.
Rectangle(float width, float height, Rectangle.ZeroPointLocation zpl, org.openmali.vecmath2.Tuple3f offset, Texture texture)
          Creates an untextured, but colored Rectangle.
Rectangle(float width, float height, Rectangle.ZeroPointLocation zpl, org.openmali.vecmath2.Tuple3f offset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates an untextured, but colored Rectangle.
Rectangle(float width, float height, Texture texture)
          Creates a textured Rectangle.
Rectangle(float width, float height, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured Rectangle.
Rectangle(float width, float height, org.openmali.vecmath2.Tuple3f offset, Texture texture)
          Creates a textured Rectangle.
Rectangle(float width, float height, org.openmali.vecmath2.Tuple3f offset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured Rectangle.
Rectangle(float width, float height, org.openmali.vecmath2.Tuple3f offset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight, org.openmali.vecmath2.Colorf color)
          Creates a textured Rectangle.
Rectangle(Texture texture, float width, float height)
          Deprecated. please use Rectangle.Rectangle(float, float, Texture)
RectBillboard(float width, float height, float zOffset, Texture texture)
          Creates a textured RectBillboard.
RectBillboard(float width, float height, float zOffset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured RectBillboard.
RectBillboard(float width, float height, Rectangle.ZeroPointLocation zpl, float zOffset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured RectBillboard.
RectBillboard(float width, float height, Rectangle.ZeroPointLocation zpl, Texture texture)
          Creates a textured RectBillboard.
RectBillboard(float width, float height, Texture texture)
          Creates a textured RectBillboard.
RectBillboard(float width, float height, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured RectBillboard.
RectBillboard(float width, float height, org.openmali.vecmath2.Tuple3f offset, Texture texture)
          Creates a textured RectBillboard.
RectBillboard(float width, float height, org.openmali.vecmath2.Tuple3f offset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight)
          Creates a textured RectBillboard.
RectBillboard(float width, float height, org.openmali.vecmath2.Tuple3f offset, Texture texture, org.openmali.vecmath2.Tuple2f texLowerLeft, org.openmali.vecmath2.Tuple2f texUpperRight, org.openmali.vecmath2.Colorf color)
          Creates a textured RectBillboard.
RectBillboard(Texture texture, float width, float height, Rectangle.ZeroPointLocation zpl, float zOffset)
          Creates a textured RectBillboard.
Ring(float radius, float alpha, int slices, Texture texture)
          A ring is created by crushing a cylinder.
Ring(float alpha, int slices, Texture texture)
          A ring is created by crushing a cylinder.
SkyBox(Texture[] textures)
          Creates a new SkyBox using the six given Textures.
SkyBox(Texture front, Texture right, Texture back, Texture left, Texture top, Texture bottom)
          Creates a new SkyBox using the six given Textures.
SkyGeoHemisphere(int frequency, Texture texture)
           
SkyGeoHemisphere(Texture texture)
           
SkyGeoSphere(int frequency, Texture texture)
           
SkyGeoSphere(Texture texture)
           
SkySphere(int slices, int stacks, Texture texture)
           
SkySphere(Texture texture)
           
Sphere(float centerX, float centerY, float centerZ, float radius, int slices, int stacks, Texture texture)
          Creates a sphere using standard specifications.
Sphere(float radius, int slices, int stacks, Texture texture)
          Creates a sphere using standard specifications.
Sphere(int slices, int stacks, Texture texture)
          Creates a sphere using standard specifications.
TextBillboard(float width, float height, Rectangle.ZeroPointLocation zpl, float zOffset, Texture texture)
          Creates a TextBillboard.
TextBillboard(float width, float height, org.openmali.vecmath2.Tuple3f position, Texture texture)
          Creates a TextBillboard.
TextRectangle(float width, float height, Rectangle.ZeroPointLocation zpl, float zOffset, Texture texture)
          Creates a TextRectangle.
TextRectangle(float width, float height, org.openmali.vecmath2.Tuple3f offset, Texture texture)
          Creates a TextRectangle.
Torus(float radius, float alpha, int radSlices, int conSlices, Texture texture)
          Creates a torus.
Torus(float alpha, int radSlices, int conSlices, Texture texture)
          Creates a torus.
 

Uses of Texture in org.xith3d.schedops.properties
 

Methods in org.xith3d.schedops.properties with parameters of type Texture
 void ScheduledTextureChanger.setTexture(Texture texture)
          Creates a new TextureChanger.
 

Uses of Texture in org.xith3d.utility.texturing
 

Methods in org.xith3d.utility.texturing that return Texture
 Texture CubeTextureSet.getBackTexture()
           
 Texture CubeTextureSet.getBottomTexture()
           
 Texture CubeTextureSet.getFrontTexture()
           
 Texture CubeTextureSet.getLeftTexture()
           
 Texture CubeTextureSet.getRightTexture()
           
 Texture[] CubeTextureSet.getTextures()
           
 Texture CubeTextureSet.getTopTexture()
           
 

Methods in org.xith3d.utility.texturing with parameters of type Texture
 void CubeTextureSet.setBack(Texture texture)
           
 void CubeTextureSet.setBottom(Texture texture)
           
 void CubeTextureSet.setFront(Texture texture)
           
 void CubeTextureSet.setLeft(Texture texture)
           
 void CubeTextureSet.setRight(Texture texture)
           
 void CubeTextureSet.setTop(Texture texture)
           
 

Constructors in org.xith3d.utility.texturing with parameters of type Texture
CubeTextureSet(Texture texFront, Texture texRight, Texture texBack, Texture texLeft, Texture texTop, Texture texBottom)
           
CubeTextureSet(Texture texFront, Texture texRight, Texture texBack, Texture texLeft, Texture texTop, Texture texBottom, TextureLoader.FlipMode flipMode)