Uses of Class
org.xith3d.scenegraph.Material

Packages that use Material
org.xith3d.loaders.models.conversion   
org.xith3d.loaders.models.util.specific   
org.xith3d.render.states.units   
org.xith3d.scenegraph   
org.xith3d.scenegraph.traversal.impl   
org.xith3d.terrain   
 

Uses of Material in org.xith3d.loaders.models.conversion
 

Methods in org.xith3d.loaders.models.conversion that return Material
 Material XithAppearanceFactory.createMaterial(java.lang.String name)
           
 

Uses of Material in org.xith3d.loaders.models.util.specific
 

Methods in org.xith3d.loaders.models.util.specific with parameters of type Material
static Model MD3Tools.loadMultipartModel(java.net.URL legs, java.lang.String torsoMount, java.net.URL torso, java.lang.String headMount, java.net.URL head, java.net.URL weapon, java.lang.String skin, Material material, float scale)
           
 

Uses of Material in org.xith3d.render.states.units
 

Methods in org.xith3d.render.states.units that return Material
 Material MaterialStateUnit.getMaterial()
           
 Material MaterialStateUnit.getNodeComponent()
          
 

Methods in org.xith3d.render.states.units with parameters of type Material
static MaterialStateUnit MaterialStateUnit.makeMaterialStateUnit(Material mat, StateUnit[] cache)
           
 void MaterialStateUnit.update(Material mat)
           
 

Uses of Material in org.xith3d.scenegraph
 

Methods in org.xith3d.scenegraph that return Material
 Material Material.cloneNodeComponent(boolean forceDuplicate)
          
 Material Material.getCopy()
          
 Material Appearance.getMaterial()
           
 Material Appearance.getMaterial(boolean forceExistence)
           
 

Methods in org.xith3d.scenegraph with parameters of type Material
 int Material.compareTo(Material o)
          
 void Appearance.setMaterial(Material material)
          Sets the material information.
 

Uses of Material in org.xith3d.scenegraph.traversal.impl
 

Methods in org.xith3d.scenegraph.traversal.impl with parameters of type Material
static void SGUtils.setAllMaterials(Group group, Material mat)
          Traverses the scenegraph and applies a Material to all Nodes
 

Constructors in org.xith3d.scenegraph.traversal.impl with parameters of type Material
MaterialTraversal(Material mat)
           
 

Uses of Material in org.xith3d.terrain
 

Constructors in org.xith3d.terrain with parameters of type Material
TextureSurface(java.net.URL mainTexture, Material material)
          Constructs a TextureSurface with a single texture.
TextureSurface(java.net.URL mainTexture, java.net.URL detailTexture, float detailRepeat, org.jagatoo.opengl.enums.TextureMode blendMode, Material material)
          Constructs a TextureSurface with detail texture support.