|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use Leaf | |
|---|---|
| org.xith3d.loaders.models.impl.cal3d | |
| org.xith3d.loaders.models.util.specific.bsp | |
| org.xith3d.picking | |
| org.xith3d.scenegraph | |
| org.xith3d.scenegraph.particles.jops | |
| org.xith3d.scenegraph.primitives | |
| org.xith3d.ui.text2d | Dynamic Text for Xith (DTX) As there is no ( or no dynamic ) text node for xith3d here is mine. |
| org.xith3d.utility.geometry | |
| Uses of Leaf in org.xith3d.loaders.models.impl.cal3d |
|---|
| Subclasses of Leaf in org.xith3d.loaders.models.impl.cal3d | |
|---|---|
class |
Cal3dSubmesh
|
| Uses of Leaf in org.xith3d.loaders.models.util.specific.bsp |
|---|
| Subclasses of Leaf in org.xith3d.loaders.models.util.specific.bsp | |
|---|---|
class |
BSPTextureAnimatedShape
Insert type comment here. |
| Uses of Leaf in org.xith3d.picking |
|---|
| Methods in org.xith3d.picking that return Leaf | |
|---|---|
Leaf |
PickResult.getNode()
|
| Constructors in org.xith3d.picking with parameters of type Leaf | |
|---|---|
PickResult(Leaf node,
float dist)
Creates a new instance of PickResult. |
|
PickResult(Leaf node,
float minDist,
float maxDist,
float medDist)
Creates a new instance of PickResult. |
|
PickResult(Leaf node,
int faceIndex,
float minDist,
float maxDist,
float medDist)
Creates a new instance of PickResult. |
|
| Uses of Leaf in org.xith3d.scenegraph |
|---|
| Subclasses of Leaf in org.xith3d.scenegraph | |
|---|---|
class |
AbstractLODShape3D
The LODShape3D is a Shape3D Node extension, that handles discrete LOD. |
class |
AmbientLight
AmbientLight defines an ambient light source. |
class |
BackgroundSound
A BackgroundSound is a non-placeable sound (= no spatial effects). |
class |
BoundingLeaf
BoundingLeaf defines a bounding region that can be referenced by other leaf nodes. |
class |
Clip
Clip defines the far clipping plane used to clip objects. |
class |
DirectionalLight
DirectionalLight defines an oriented light source with an origin at infinity. |
class |
DummyLeaf
The DummyLeaf is nothing more than a placeholder in the scenegraph. |
class |
ExponentialFog
ExponentialFog extends the Fog leaf node by adding a fog density. |
class |
Fog
Fog defines a common set of attributes that contorl fog, or depth cueing, in the scene. |
class |
Light
Light defines a common set of attributes that control lights. |
class |
LinearFog
LinearFog extends the Fog leaf node by adding a pair of distance values, in Z, at which fog should start obscuring the scene and should maximally obscure the scene. |
class |
LODShape3D
The LODShape3D is a Shape3D Node extension, that handles discrete LOD. |
class |
Morph
The Morph leaf node permits an application to morph between multiple GeometryArrays. |
class |
MultiShape3D
This is a Shape3D extension, that allows you to use multiple Geometries and Appearances for, of which only one set is active at a time. |
class |
PointLight
PointLight defines a point light source located at some point in space and radiating in all directions. |
class |
PointSound
PointSounds are those sounds which exist in the point in space within the transform groups it exists. |
class |
Shape3D
Shape3D is a class for all scene graph nodes that have no children. |
class |
Sound
Base for all Sound Nodes to be placed into the scenegraph. |
class |
SpotLight
SpotLight defines a point light source located at some point in space and radiating in a specific direction. |
| Methods in org.xith3d.scenegraph with parameters of type Leaf | |
|---|---|
static Transform3D |
_SG_PrivilegedAccess.getLeafWorldTransform(Leaf leaf)
|
| Uses of Leaf in org.xith3d.scenegraph.particles.jops |
|---|
| Subclasses of Leaf in org.xith3d.scenegraph.particles.jops | |
|---|---|
class |
GeneratorShape3D
Insert comment here. |
| Uses of Leaf in org.xith3d.scenegraph.primitives |
|---|
| Subclasses of Leaf in org.xith3d.scenegraph.primitives | |
|---|---|
class |
Box
This primitive Shape represents a simple 3D-box. |
class |
Capsule
A simple Capsule Shape3D. |
class |
Cone
An open cone pointing in the +z direction. |
class |
Cube
A simple Cube. |
class |
Cylinder
An open cylinder pointing in the +/-y direction. |
class |
Disk
A disk created by crushing/transforming a cone. |
class |
DrawRectangle
This a simple Rectangle extension for pixel-perfect drawing. |
class |
Ellipsoid
An ellipsoid using the stacks/slices specification. |
class |
FixedSizedBillboard
A simple implementation for the Billboard interface. |
class |
GeoEllipsoid
Geodesic sphere, warped into an ellipsoid. |
class |
GeoSphere
A geodesic sphere based on an icosahedron. |
class |
Grid
This is a simple implementation of a homogenous vertex/triangle grid. |
class |
Hemisphere
A sphere using standard specifications. |
class |
Line
This primitive Shape represents a simple 3D-line. |
class |
Points
This Shape represents a set of points in 3D-space. |
class |
Quad
This is a simple, single textured quad implementation. |
class |
Rectangle
This is a simple, single textured rectangle implementation. |
class |
RectBillboard
This is a reguar Rectangle, which will always face the View. |
class |
Ring
A ring created by crushing a cylinder. |
class |
Sphere
A sphere using standard specifications. |
class |
TextBillboard
The TextBillboard is a Rectangle with a text-Texture on it, that's always facing the camera. |
class |
TextRectangle
The TextRectangle is a Rectangle with a text-Texture on it. |
class |
Torus
A sphere using standard specifications. |
| Uses of Leaf in org.xith3d.ui.text2d |
|---|
| Subclasses of Leaf in org.xith3d.ui.text2d | |
|---|---|
class |
Character2D
Represents a character in 3D space. |
class |
MultiCharacter2D
This Character2D can contain multiple Character2Ds at a time through a MultiShape3D. |
| Uses of Leaf in org.xith3d.utility.geometry |
|---|
| Subclasses of Leaf in org.xith3d.utility.geometry | |
|---|---|
class |
NormalsVisualizer
This class visualizes the normals of a Shape3D's Geometry. |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||