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| Uses of Appearance in org.xith3d.effects.celshading |
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| Methods in org.xith3d.effects.celshading that return Appearance | |
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protected Appearance |
CelShadingFactory.getBaseAppearance()
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| Uses of Appearance in org.xith3d.effects.textureprojection |
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| Methods in org.xith3d.effects.textureprojection with parameters of type Appearance | |
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void |
FixedFuncTextureProjectionFectory.onProjectiveTextureApplied(Appearance app,
ProjectiveTextureUnit projTU)
This must be called from the scenegraph when a shape's texture-projection-target state is changed. |
abstract void |
TextureProjectionFactory.onProjectiveTextureApplied(Appearance app,
ProjectiveTextureUnit projTU)
This must be called from the scenegraph when a shape's texture-projection-target state is changed. |
| Uses of Appearance in org.xith3d.loaders.models.conversion |
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| Methods in org.xith3d.loaders.models.conversion that return Appearance | |
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Appearance |
XithNodeFactory.getAppearanceFromShape(org.jagatoo.datatypes.NamedObject shape)
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| Uses of Appearance in org.xith3d.loaders.models.impl.cal3d |
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| Methods in org.xith3d.loaders.models.impl.cal3d that return Appearance | |
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Appearance |
Cal3dModel.getAppearance()
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| Uses of Appearance in org.xith3d.loaders.models.util.specific.bsp |
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| Constructors in org.xith3d.loaders.models.util.specific.bsp with parameters of type Appearance | |
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BSPTextureAnimatedShape(Geometry geometry,
Appearance appearance,
org.jagatoo.loaders.models.bsp.BSPTextureAnimator animator)
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| Uses of Appearance in org.xith3d.physics.collision.collideable |
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| Methods in org.xith3d.physics.collision.collideable that return Appearance | |
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static Appearance |
BoxCollideable.getDefaultAppearance()
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static Appearance |
CapsuleCollideable.getDefaultAppearance()
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static Appearance |
CylinderCollideable.getDefaultAppearance()
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static Appearance |
PlaneCollideable.getDefaultAppearance()
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static Appearance |
RayCollideable.getDefaultAppearance()
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static Appearance |
SphereCollideable.getDefaultAppearance()
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static Appearance |
TriMeshCollideable.getDefaultAppearance()
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| Methods in org.xith3d.physics.collision.collideable with parameters of type Appearance | |
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static void |
BoxCollideable.setDefaultAppearance(Appearance app)
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static void |
CapsuleCollideable.setDefaultAppearance(Appearance app)
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static void |
CylinderCollideable.setDefaultAppearance(Appearance app)
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static void |
PlaneCollideable.setDefaultAppearance(Appearance app)
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static void |
RayCollideable.setDefaultAppearance(Appearance app)
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static void |
SphereCollideable.setDefaultAppearance(Appearance app)
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static void |
TriMeshCollideable.setDefaultAppearance(Appearance app)
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| Uses of Appearance in org.xith3d.render.preprocessing |
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| Fields in org.xith3d.render.preprocessing declared as Appearance | |
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static Appearance |
ShapeAtom.DEFAULT_APPEARANCE
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| Methods in org.xith3d.render.preprocessing with parameters of type Appearance | |
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void |
ShapeAtom.updateStateUnits(Appearance app,
OpenGLCapabilities glCaps)
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| Uses of Appearance in org.xith3d.scenegraph |
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| Methods in org.xith3d.scenegraph that return Appearance | |
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Appearance |
Appearance.cloneNodeComponent(boolean forceDuplicate)
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Appearance |
Shape3D.getAppearance()
|
Appearance |
Shape3D.getAppearance(boolean forceExistance)
Returns this shape's Appearance, if it exists. |
Appearance |
Shape3D.newAppearance()
Creates a new appearance for this Shape3D and returns it. |
| Methods in org.xith3d.scenegraph with parameters of type Appearance | |
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int |
LODShape3D.addLOD(float minDist,
float maxDist,
Geometry geom,
Appearance app)
Adds a new LOD (level of detail). |
int |
LODShape3D.addLOD(java.lang.String name,
float minDist,
float maxDist,
Geometry geom,
Appearance app)
Adds a new LOD (level of detail). |
void |
MultiShape3D.addUnit(Geometry geometry,
Appearance appearance)
Adds an unnamed Shape-unit to the MultiShape3D. |
void |
MultiShape3D.addUnit(java.lang.String name,
Geometry geometry,
Appearance appearance)
Adds a named Shape-unit to the MultiShape3D. |
static void |
_SG_PrivilegedAccess.markStaticClean(Appearance app)
|
void |
Shape3D.setAppearance(Appearance appearance)
Sets the appearance for this object. |
| Constructors in org.xith3d.scenegraph with parameters of type Appearance | |
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AbstractLODShape3D(Geometry geometry,
Appearance appearance)
Constructs a new Shape3D object with specified geometry and appearance components. |
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Morph(Geometry[] geometryArrays,
Appearance appearance)
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MultiShape3D(Geometry geometry,
Appearance appearance)
Constructs a new Shape3D object with specified geometry and appearance components. |
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Shape3D(Geometry geometry,
Appearance appearance)
Constructs a new Shape3D object with specified geometry and appearance components. |
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| Uses of Appearance in org.xith3d.scenegraph.primitives |
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| Methods in org.xith3d.scenegraph.primitives with parameters of type Appearance | |
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static Box |
Box.createFromBoxBody(org.openmali.spatial.bodies.Box box,
Appearance app)
Creates a Box. |
static Sphere |
Sphere.createFromSphereBody(org.openmali.spatial.bodies.Sphere sampleSphere,
int slices,
int stacks,
Appearance app)
Creates a sphere using standard specifications. |
static int |
GeomFactory.getFeaturesFromAppearance(Appearance app)
Retrieves the GeometryArray features from the Appearance, that are at least
necessary to handle this Appearance. |
static int |
GeomFactory.getTexCoordsSize(Appearance app)
Retrieves the GeometryArray features from the Appearance, that are at least
necessary to handle this Appearance. |
| Constructors in org.xith3d.scenegraph.primitives with parameters of type Appearance | |
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Box(float sizeX,
float sizeY,
float sizeZ,
Appearance app)
Creates a Box centered at the origin with the given Appearance. |
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Box(float offsetX,
float offsetY,
float offsetZ,
float sizeX,
float sizeY,
float sizeZ,
Appearance app)
Creates a Box centered at the given offset with the given Appearance. |
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Box(org.openmali.vecmath2.Tuple3f offset,
float sizeX,
float sizeY,
float sizeZ,
Appearance app)
Creates a Box centered at the given offset with the given Appearance. |
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Capsule(float radius,
float length,
int slices,
int stacks,
Appearance app)
Creates a capsule using standard specifications. |
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Capsule(int slices,
int stacks,
Appearance app)
Creates a capsule using standard specifications. |
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Cone(float radius,
float height,
int slices,
Appearance app)
Generate an open cone pointing in the +z direction. |
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Cone(int slices,
Appearance app)
Generate an open cone pointing in the +z direction. |
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Cube(Appearance app)
Builds a Cube. |
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Cube(float size,
Appearance app)
Builds a Cube. |
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Cylinder(float taper,
boolean closed,
int slices,
Appearance app)
Generate a cylinder pointing in the +/-y direction with unit height. |
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Cylinder(float size,
float taper,
boolean closed,
int slices,
Appearance app)
Generate a cylinder pointing in the +/-y direction with unit height. |
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Cylinder(float radius,
float height,
float taper,
boolean closed,
int slices,
Appearance app)
Generate a cylinder pointing in the +/-y direction with unit height. |
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Cylinder(float radius,
float height,
float taper,
int slices,
Appearance app)
Generate a cylinder pointing in the +/-y direction with unit height. |
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Cylinder(float size,
float taper,
int slices,
Appearance app)
Generate a cylinder pointing in the +/-y direction with unit height. |
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Cylinder(float taper,
int slices,
Appearance app)
Generate a cylinder pointing in the +/-y direction with unit height. |
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Disk(float radius,
int slices,
Appearance app)
Generates the Geometry of a disk parallel to the x/y plane. |
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Disk(int slices,
Appearance app)
Generates the Geometry of a disk parallel to the x/y plane. |
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Ellipsoid(float rx,
float ry,
float rz,
int slices,
int stacks,
Appearance app)
Create an ellipsoid using the stacks/slices specification Creates 2*slices*(stacks-1) triangles |
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GeoEllipsoid(float rx,
float ry,
float rz,
int N,
Appearance app)
Geodesic sphere, warped into an ellipsoid. |
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GeoSphere(float radius,
int N,
Appearance app)
Create a geodesic sphere based on an icosahedron. |
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GeoSphere(float radius,
int N,
boolean hemisphere,
Appearance app)
Create a geodesic sphere based on an icosahedron. |
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GeoSphere(int N,
Appearance app)
Create a geodesic sphere based on an icosahedron. |
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GeoSphere(int N,
boolean hemisphere,
Appearance app)
Create a geodesic sphere based on an icosahedron. |
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Grid(float width,
float height,
int resX,
int resY,
Appearance app)
Creates a new Raster Shape3D. |
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Hemisphere(float radius,
int slices,
int stacks,
Appearance app)
Creates a hemisphere using standard specifications. |
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Hemisphere(int slices,
int stacks,
Appearance app)
Creates a hemisphere using standard specifications. |
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Ring(float radius,
float alpha,
int slices,
Appearance app)
A ring is created by crushing a cylinder. |
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Ring(float alpha,
int slices,
Appearance app)
A ring is created by crushing a cylinder. |
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Sphere(float centerX,
float centerY,
float centerZ,
float radius,
int slices,
int stacks,
Appearance app)
Creates a sphere using standard specifications. |
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Sphere(float radius,
int slices,
int stacks,
Appearance app)
Creates a sphere using standard specifications. |
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Sphere(int slices,
int stacks,
Appearance app)
Creates a sphere using standard specifications. |
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Torus(float radius,
float alpha,
int radSlices,
int conSlices,
Appearance app)
Creates a torus. |
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Torus(float alpha,
int radSlices,
int conSlices,
Appearance app)
Creates a torus. |
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| Uses of Appearance in org.xith3d.scenegraph.traversal.impl |
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| Methods in org.xith3d.scenegraph.traversal.impl with parameters of type Appearance | |
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static void |
SGUtils.setAllAppearances(Group group,
Appearance app)
Traverses the scenegraph and applies an Appearance to all Nodes |
| Constructors in org.xith3d.scenegraph.traversal.impl with parameters of type Appearance | |
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AppearanceTraversal(Appearance app)
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| Uses of Appearance in org.xith3d.schedops.properties |
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| Constructors in org.xith3d.schedops.properties with parameters of type Appearance | |
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ScheduledTextureChanger(OperationScheduler opScheder,
Appearance app)
Creates a new TextureChanger. |
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| Uses of Appearance in org.xith3d.terrain |
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| Methods in org.xith3d.terrain that return Appearance | |
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Appearance |
GridSurface.getAppearance()
Returns an Appearance instance for a prepared rectangular region of the grid. |
Appearance |
TextureSurface.getAppearance()
Returns an Appearance instance for a prepared rectangular region of the grid. |
| Uses of Appearance in org.xith3d.ui.swingui |
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| Fields in org.xith3d.ui.swingui declared as Appearance | |
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protected Appearance |
UISubOverlayBase.ap
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