|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
| Interface Summary | |
|---|---|
| LoadingScreenUpdater | This interface is implemented by LoadingScreen. |
| ProgressValueSource | This interface provides a method to retrieve the progress value of a progress screen. |
| ResourceBagReceiver | This is a simple helper interface, that keeps one method to receive
a ResourceBag. |
| ResourceLoaderListener | This listener is notified of the defferent steps of the ResourceLoader. |
| ResourceRequest | An instance of this class stores a request for a specific resource. |
| Class Summary | |
|---|---|
| DelayedLoadingScreenUpdater | This LoadingScreenUpdater updates a loading screen within the
RenderLoop's thread. |
| LoadingPhaseController | This class helps you to load resources within a separate thread while still controlling a loading screen. |
| ModelResourceRequest | This is a ResourceRequest for a Model resource to be loaded with ModelLoader. |
| MultipartMD3ModelResourceRequest | This is a ResourceRequest for an MD3 Model from multiple parts loaded with ModelLoader. |
| ResBag | This is a "shortcut" to the singleton instance of ResourceBag. |
| ResLoc | This is a "shortcut" for the singleton instance of ResourceLocator. |
| ResourceBag | A ResourceBag holds references to all kinds of data to be used in Xith3D. |
| ResourceLoader | The ResourceLoader loads requested resources and can update a progress. |
| ResourceLoaderAdapter | This listener is notified of the defferent steps of the ResourceLoader. |
| ResourceLocator | The ResourceLocator serves as an abstraction layer to locate resources from a base folder or base URL. |
| ShaderResourceRequest | This is a ResourceRequest for a Shader resource to be loaded with ShaderLoader. |
| SoundResourceRequest | This is a ResourceRequest for a Sound resource to be loaded with ExtensionSoundLoader. |
| TextureResourceRequest | This is a ResourceRequest for a Texture resource to be loaded with TextureLoader. |
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||