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| Classes in org.xith3d.render used by org.xith3d.base | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
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| Canvas3DWrapper
A Canvas3DWrapper is a class, that wrapps a Canvas3D. |
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| CanvasBag
A class implementing this interface can hold several Canvas3Ds. |
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| RenderPass
This class holds all information for a render pass. |
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| Classes in org.xith3d.render used by org.xith3d.effects.shadows | |
|---|---|
| RenderPass
This class holds all information for a render pass. |
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| TextureRenderTarget
This type of RenderTarget is used for render-to-texture. |
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| Classes in org.xith3d.render used by org.xith3d.loop | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| Classes in org.xith3d.render used by org.xith3d.loop.opscheduler | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| Canvas3DWrapper
A Canvas3DWrapper is a class, that wrapps a Canvas3D. |
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| Classes in org.xith3d.render used by org.xith3d.loop.opscheduler.util | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| Classes in org.xith3d.render used by org.xith3d.picking | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| RenderPass
This class holds all information for a render pass. |
|
| RenderPassConfig
A class implementing this interface holds all information necessary to configure a render pass. |
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| Classes in org.xith3d.render used by org.xith3d.render | |
|---|---|
| BackgroundRenderPass
This is a simple RenderPass extension, that automatically sets up
itself to be rendered in the foreground. |
|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| Canvas3DPanel
This Panel is used to integrate a Canvas3D easily into Swing or AWT. |
|
| Canvas3DWrapper
A Canvas3DWrapper is a class, that wrapps a Canvas3D. |
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| CanvasPeer
All CanvasPeer implementations must extend this class. |
|
| Clipper
A clipper can take up to six arbitrary clipping planes, which can individually be enabled/disabled. |
|
| ForegroundRenderPass
This is a simple RenderPass extension, that automatically sets up
itself to be rendered in the foreground. |
|
| OpenGLCapabilities
This is a simple container class, that holds some values describing the capabilities of the current OpenGL context. |
|
| OpenGLInfo
Small class to hold the information about the OpenGL layer |
|
| OpenGLInfo.KnownVendor
|
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| OpenGLStatesCache
The OpenGLStatesCache is a simple, flat class, that keeps
a local copy of all the OpenGL states, that are used by the engine. |
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| RenderAtomPeer
|
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| RenderCallback
A RenderCallback can be attached to a RenderPass. |
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| RenderCallback.RenderCallbackNotifier
|
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| RenderEngine
This interface is implemented by Xith3DEnvironment. |
|
| Renderer
The Renderer is the main class for managing the transformation from the scene graph to the 3D card. |
|
| Renderer.OpaqueSortingPolicy
|
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| Renderer.TransparentSortingPolicy
|
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| RenderOptions
Storage class for configuring renderer options. |
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| RenderPass
This class holds all information for a render pass. |
|
| RenderPassConfig
A class implementing this interface holds all information necessary to configure a render pass. |
|
| RenderPeer
The RenderPeer is used to abstract the layer that does the actual drawing from the architecture of the renderer. |
|
| RenderPeer.RenderMode
|
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| RenderTarget
A RenderTarget can be used on RenderPass level to make the Renderer render to something different than the standard frame buffer. |
|
| SceneGraphOpenGLReference
This class manages the reference of SceneGraph objects to OpenGL names. |
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| SceneGraphOpenGLReferences
This class manages SceneGraphOpenGLReferencees per OpenGL context. |
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| SceneGraphOpenGLReferences.Provider
|
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| ScissorRect
This class is used to attach glScissor information to a RenderAtom. |
|
| StateUnitPeerRegistry
A ShaderRegistry maintains all ShaderPeer implementations used by the rendering implementation. |
|
| Classes in org.xith3d.render used by org.xith3d.render.jsr231 | |
|---|---|
| CanvasPeer
All CanvasPeer implementations must extend this class. |
|
| OpenGLCapabilities
This is a simple container class, that holds some values describing the capabilities of the current OpenGL context. |
|
| OpenGLStatesCache
The OpenGLStatesCache is a simple, flat class, that keeps
a local copy of all the OpenGL states, that are used by the engine. |
|
| RenderAtomPeer
|
|
| RenderOptions
Storage class for configuring renderer options. |
|
| RenderPass
This class holds all information for a render pass. |
|
| RenderPeer
The RenderPeer is used to abstract the layer that does the actual drawing from the architecture of the renderer. |
|
| RenderPeer.RenderMode
|
|
| RenderTarget
A RenderTarget can be used on RenderPass level to make the Renderer render to something different than the standard frame buffer. |
|
| SceneGraphOpenGLReference
This class manages the reference of SceneGraph objects to OpenGL names. |
|
| Classes in org.xith3d.render used by org.xith3d.render.lwjgl | |
|---|---|
| CanvasPeer
All CanvasPeer implementations must extend this class. |
|
| RenderPass
This class holds all information for a render pass. |
|
| Classes in org.xith3d.render used by org.xith3d.render.preprocessing | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| ClipperInfo
|
|
| OpenGLCapabilities
This is a simple container class, that holds some values describing the capabilities of the current OpenGL context. |
|
| RenderPass
This class holds all information for a render pass. |
|
| ScissorRect
This class is used to attach glScissor information to a RenderAtom. |
|
| Classes in org.xith3d.render used by org.xith3d.render.states.units | |
|---|---|
| CanvasPeer
All CanvasPeer implementations must extend this class. |
|
| OpenGLCapabilities
This is a simple container class, that holds some values describing the capabilities of the current OpenGL context. |
|
| OpenGLStatesCache
The OpenGLStatesCache is a simple, flat class, that keeps
a local copy of all the OpenGL states, that are used by the engine. |
|
| RenderOptions
Storage class for configuring renderer options. |
|
| RenderPeer
The RenderPeer is used to abstract the layer that does the actual drawing from the architecture of the renderer. |
|
| RenderPeer.RenderMode
|
|
| Classes in org.xith3d.render used by org.xith3d.render.util | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| Classes in org.xith3d.render used by org.xith3d.resources | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| CanvasPeer
All CanvasPeer implementations must extend this class. |
|
| Classes in org.xith3d.render used by org.xith3d.scenegraph | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| CanvasBag
A class implementing this interface can hold several Canvas3Ds. |
|
| CanvasPeer
All CanvasPeer implementations must extend this class. |
|
| Clipper
A clipper can take up to six arbitrary clipping planes, which can individually be enabled/disabled. |
|
| ClipperInfo
|
|
| OpenGLCapabilities
This is a simple container class, that holds some values describing the capabilities of the current OpenGL context. |
|
| Renderer
The Renderer is the main class for managing the transformation from the scene graph to the 3D card. |
|
| RenderPass
This class holds all information for a render pass. |
|
| RenderPassConfig
A class implementing this interface holds all information necessary to configure a render pass. |
|
| SceneGraphOpenGLReferences
This class manages SceneGraphOpenGLReferencees per OpenGL context. |
|
| ScissorRect
This class is used to attach glScissor information to a RenderAtom. |
|
| Classes in org.xith3d.render used by org.xith3d.scenegraph.modifications | |
|---|---|
| Clipper
A clipper can take up to six arbitrary clipping planes, which can individually be enabled/disabled. |
|
| ScissorRect
This class is used to attach glScissor information to a RenderAtom. |
|
| Classes in org.xith3d.render used by org.xith3d.scenegraph.primitives | |
|---|---|
| BackgroundRenderPass
This is a simple RenderPass extension, that automatically sets up
itself to be rendered in the foreground. |
|
| RenderPass
This class holds all information for a render pass. |
|
| Classes in org.xith3d.render used by org.xith3d.schedops.properties | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| Classes in org.xith3d.render used by org.xith3d.selection | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| RenderPassConfig
A class implementing this interface holds all information necessary to configure a render pass. |
|
| Classes in org.xith3d.render used by org.xith3d.ui.hud | |
|---|---|
| ForegroundRenderPass
This is a simple RenderPass extension, that automatically sets up
itself to be rendered in the foreground. |
|
| Classes in org.xith3d.render used by org.xith3d.ui.hud.widgets | |
|---|---|
| RenderPassConfig
A class implementing this interface holds all information necessary to configure a render pass. |
|
| Classes in org.xith3d.render used by org.xith3d.ui.hud.widgets.assemblies | |
|---|---|
| RenderPass
This class holds all information for a render pass. |
|
| Classes in org.xith3d.render used by org.xith3d.ui.swingui | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| RenderPass
This class holds all information for a render pass. |
|
| Classes in org.xith3d.render used by org.xith3d.utility.events | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
| Classes in org.xith3d.render used by org.xith3d.utility.general | |
|---|---|
| Canvas3D
A Canvas3D offers a plane area where the scene is projectively rendered on. |
|
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