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java.lang.Objectorg.xith3d.render.RenderPass
public class RenderPass
This class holds all information for a render pass.
| Constructor Summary | |
|---|---|
RenderPass(BranchGroup branchGroup,
RenderPassConfig config)
Creates a new RenderPass assotiated with the given BranchGroup. |
|
RenderPass(RenderPassConfig config)
Creates a new RenderPass assotiated with a new BranchGroup. |
|
| Method Summary | |
|---|---|
void |
addRenderCallback(RenderCallback callback)
Adds a RenderCallback to this RenderPass, which is notified in different render stages. |
static RenderPass |
create2D(BranchGroup branchGroup,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(BranchGroup branchGroup,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(View.CameraMode cameraMode,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
int resolutionX,
int resolutionY)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
create2D(View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO resolution)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel()
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
createParallel(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
createParallel(float frontClipDistance,
float backClipDistance)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
createParallel(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
createParallel(View.CameraMode cameraMode)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(View.CameraMode cameraMode,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
createParallel(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new parallel RenderPass with the given config parameters. |
static RenderPass |
createParallel(View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
Creates a new RenderPass for parallel projection of real-scaled shapes. |
static RenderPass |
createPerspective()
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(float frontClipDistance,
float backClipDistance)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(View.CameraMode cameraMode)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
Creates new perspective RenderPass with the given config parameters. |
static RenderPass |
createPerspective(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
Creates new perspective RenderPass with the given config parameters. |
protected RenderBinProvider |
createRenderBinProvider()
|
void |
freeOpenGLResources(Canvas3D canvas)
This method frees OpenGL resources (names) for all Nodes in the traversal of this Node(-Group). |
void |
freeOpenGLResources(CanvasPeer canvasPeer)
This method frees OpenGL resources (names) for all Nodes in the traversal of this Node(-Group). |
BranchGroup |
getBranchGroup()
|
RenderPassConfig |
getConfig()
|
java.lang.String |
getName()
|
RenderBinProvider |
getRenderBinProvider()
|
RenderCallback.RenderCallbackNotifier |
getRenderCallbackNotifier()
|
RenderTarget |
getRenderTarget()
|
Light |
getShadowCasterLight()
|
boolean |
isClipperEnabled()
|
boolean |
isEnabled()
|
boolean |
isFrustumCullingEnabled()
|
boolean |
isLayeredModeForced()
|
boolean |
isScissorEnabled()
|
boolean |
isUnlayeredModeForced()
|
void |
removeRenderCallback(RenderCallback callback)
Removes a RenderCallback from this RenderPass. |
void |
setBranchGroup(BranchGroup branchGroup)
Sets this RenderPass'es BranchGroup. |
void |
setClipperEnabled(boolean enabled)
Enables or disables Clipper for this RenderPass. |
void |
setConfig(RenderPassConfig config)
Sets the RenderPassConfig for this RenderPass. |
void |
setEnabled(boolean enabled)
Enables or disables this RenderPass. |
void |
setFrustumCullingEnabled(boolean enabled)
Enables or disables Frustum culling for this RenderPass. |
void |
setLayeredModeForced(boolean forced)
Sets this RenderPass to be forced to be rendered in layered mode. |
void |
setName(java.lang.String name)
|
void |
setRenderTarget(RenderTarget renderTarget)
Sets the RenderTarget for this RenderPass. |
void |
setScissorEnabled(boolean enabled)
Enables or disables scissor for this RenderPass. |
void |
setShadowCasterLight(Light light)
Sets the Light, which is capable of casting shadows for this RenderPass. |
void |
setUnlayeredModeForced(boolean forced)
Sets this RenderPass to be forced to be rendered in non-layered mode. |
boolean |
switchWireframeMode()
This is a simple conveniece mode to switch wireframe-mode (enabled/disabled) on the attached RenderPassConfig's RenderOptions. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public RenderPass(BranchGroup branchGroup,
RenderPassConfig config)
branchGroup - the BranchGroup assotiated with this RenderPassconfig - this RenderPass'es configurationpublic RenderPass(RenderPassConfig config)
config - this RenderPass'es configuration| Method Detail |
|---|
public void setName(java.lang.String name)
setName in interface org.jagatoo.datatypes.NamableObjectpublic final java.lang.String getName()
getName in interface org.jagatoo.datatypes.NamedObjectpublic void setBranchGroup(BranchGroup branchGroup)
public BranchGroup getBranchGroup()
public void setConfig(RenderPassConfig config)
public RenderPassConfig getConfig()
public boolean switchWireframeMode()
public RenderBinProvider getRenderBinProvider()
public final void addRenderCallback(RenderCallback callback)
callback - public final void removeRenderCallback(RenderCallback callback)
callback - public final RenderCallback.RenderCallbackNotifier getRenderCallbackNotifier()
RenderCallbacks.public void setRenderTarget(RenderTarget renderTarget)
null for the default frame buffer.
renderTarget - public RenderTarget getRenderTarget()
null for the default frame buffer.public void setClipperEnabled(boolean enabled)
enabled - public boolean isClipperEnabled()
public void setScissorEnabled(boolean enabled)
enabled - public boolean isScissorEnabled()
public void setFrustumCullingEnabled(boolean enabled)
enabled - public boolean isFrustumCullingEnabled()
public void setLayeredModeForced(boolean forced)
forced - public boolean isLayeredModeForced()
public void setUnlayeredModeForced(boolean forced)
forced - public boolean isUnlayeredModeForced()
public void setEnabled(boolean enabled)
setEnabled in interface org.jagatoo.datatypes.Enableableenabled - public boolean isEnabled()
isEnabled in interface org.jagatoo.datatypes.Enableablepublic void setShadowCasterLight(Light light)
Light, which is capable of casting shadows for this RenderPass.
public final Light getShadowCasterLight()
Light, which is capable of casting shadows for this RenderPass.public void freeOpenGLResources(CanvasPeer canvasPeer)
canvasPeer - public final void freeOpenGLResources(Canvas3D canvas)
canvas - protected RenderBinProvider createRenderBinProvider()
public static RenderPass createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createPerspective(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
branchGroup - the BranchGroup the use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createPerspective(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
cameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createPerspective(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
opaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
branchGroup - the BranchGroup the use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createPerspective(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
cameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createPerspective(float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
frontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to set
public static RenderPass createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale)
branchGroup - the BranchGroup the use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to set
public static RenderPass createPerspective(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
cameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to set
public static RenderPass createPerspective(float frontClipDistance,
float backClipDistance,
float screenScale)
frontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to set
public static RenderPass createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to set
public static RenderPass createPerspective(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance)
branchGroup - the BranchGroup the use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to set
public static RenderPass createPerspective(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
cameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to set
public static RenderPass createPerspective(float frontClipDistance,
float backClipDistance)
frontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to set
public static RenderPass createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapes
public static RenderPass createPerspective(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
branchGroup - the BranchGroup the use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapes
public static RenderPass createPerspective(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
cameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapes
public static RenderPass createPerspective(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
opaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapes
public static RenderPass createPerspective(BranchGroup branchGroup,
View.CameraMode cameraMode)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPasspublic static RenderPass createPerspective(BranchGroup branchGroup)
branchGroup - the BranchGroup the use for the new RenderPasspublic static RenderPass createPerspective(View.CameraMode cameraMode)
cameraMode - the CameraMode to use for the new RenderPasspublic static RenderPass createPerspective()
public static RenderPass createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createParallel(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
branchGroup - the BranchGroup the use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createParallel(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
cameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createParallel(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
opaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
branchGroup - the BranchGroup the use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createParallel(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
cameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createParallel(float frontClipDistance,
float backClipDistance,
float screenScale,
float fieldOfView)
frontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to setfieldOfView - the field of view to set
public static RenderPass createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to set
public static RenderPass createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance,
float screenScale)
branchGroup - the BranchGroup the use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to set
public static RenderPass createParallel(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance,
float screenScale)
cameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to set
public static RenderPass createParallel(float frontClipDistance,
float backClipDistance,
float screenScale)
frontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setscreenScale - The screen scale to set
public static RenderPass createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to set
public static RenderPass createParallel(BranchGroup branchGroup,
float frontClipDistance,
float backClipDistance)
branchGroup - the BranchGroup the use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to set
public static RenderPass createParallel(View.CameraMode cameraMode,
float frontClipDistance,
float backClipDistance)
cameraMode - the CameraMode to use for the new RenderPassfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to set
public static RenderPass createParallel(float frontClipDistance,
float backClipDistance)
frontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to set
public static RenderPass createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapes
public static RenderPass createParallel(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
branchGroup - the BranchGroup the use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapes
public static RenderPass createParallel(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
cameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapes
public static RenderPass createParallel(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy)
opaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapes
public static RenderPass createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPasspublic static RenderPass createParallel(BranchGroup branchGroup)
branchGroup - the BranchGroup the use for the new RenderPasspublic static RenderPass createParallel(View.CameraMode cameraMode)
cameraMode - the CameraMode to use for the new RenderPasspublic static RenderPass createParallel()
public static RenderPass createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
branchGroup - cameraMode - the CameraMode to use for the new RenderPassscreenWidth - screenHeight - moveCenterToUpperLeft -
public static RenderPass createParallel(BranchGroup branchGroup,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
branchGroup - screenWidth - screenHeight - moveCenterToUpperLeft -
public static RenderPass createParallel(BranchGroup branchGroup,
View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
branchGroup - cameraMode - the CameraMode to use for the new RenderPassscreenSize - moveCenterToUpperLeft -
public static RenderPass createParallel(BranchGroup branchGroup,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
branchGroup - screenSize - moveCenterToUpperLeft -
public static RenderPass createParallel(View.CameraMode cameraMode,
int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
cameraMode - the CameraMode to use for the new RenderPassscreenWidth - screenHeight - moveCenterToUpperLeft -
public static RenderPass createParallel(int screenWidth,
int screenHeight,
boolean moveCenterToUpperLeft)
screenWidth - screenHeight - moveCenterToUpperLeft -
public static RenderPass createParallel(View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
cameraMode - the CameraMode to use for the new RenderPassscreenSize - moveCenterToUpperLeft -
public static RenderPass createParallel(org.openmali.types.twodee.Sized2iRO screenSize,
boolean moveCenterToUpperLeft)
screenSize - moveCenterToUpperLeft -
public static RenderPass create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
int resolutionX,
int resolutionY)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setresolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screen
public static RenderPass create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
org.openmali.types.twodee.Sized2iRO resolution)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setresolution - the resolution of the screen
public static RenderPass create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
int resolutionX,
int resolutionY)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesresolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screen
public static RenderPass create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
org.openmali.types.twodee.Sized2iRO resolution)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesresolution - the resolution of the screen
public static RenderPass create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
int resolutionX,
int resolutionY)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassresolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screen
public static RenderPass create2D(BranchGroup branchGroup,
View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO resolution)
branchGroup - the BranchGroup the use for the new RenderPasscameraMode - the CameraMode to use for the new RenderPassresolution - the resolution of the screen
public static RenderPass create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
int resolutionX,
int resolutionY)
branchGroup - the BranchGroup the use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setresolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screen
public static RenderPass create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
org.openmali.types.twodee.Sized2iRO resolution)
branchGroup - the BranchGroup the use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setresolution - the resolution of the screen
public static RenderPass create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
int resolutionX,
int resolutionY)
branchGroup - the BranchGroup the use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesresolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screen
public static RenderPass create2D(BranchGroup branchGroup,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
org.openmali.types.twodee.Sized2iRO resolution)
branchGroup - the BranchGroup the use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesresolution - the resolution of the screen
public static RenderPass create2D(BranchGroup branchGroup,
int resolutionX,
int resolutionY)
branchGroup - the BranchGroup the use for the new RenderPassresolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screen
public static RenderPass create2D(BranchGroup branchGroup,
org.openmali.types.twodee.Sized2iRO resolution)
branchGroup - the BranchGroup the use for the new RenderPassresolution - the resolution of the screen
public static RenderPass create2D(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
int resolutionX,
int resolutionY)
cameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setresolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screen
public static RenderPass create2D(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
org.openmali.types.twodee.Sized2iRO resolution)
cameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setresolution - the resolution of the screen
public static RenderPass create2D(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
int resolutionX,
int resolutionY)
cameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesresolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screen
public static RenderPass create2D(View.CameraMode cameraMode,
Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
org.openmali.types.twodee.Sized2iRO resolution)
cameraMode - the CameraMode to use for the new RenderPassopaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesresolution - the resolution of the screen
public static RenderPass create2D(View.CameraMode cameraMode,
int resolutionX,
int resolutionY)
cameraMode - the CameraMode to use for the new RenderPassresolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screen
public static RenderPass create2D(View.CameraMode cameraMode,
org.openmali.types.twodee.Sized2iRO resolution)
cameraMode - the CameraMode to use for the new RenderPassresolution - the resolution of the screen
public static RenderPass create2D(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
int resolutionX,
int resolutionY)
opaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setresolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screen
public static RenderPass create2D(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
float frontClipDistance,
float backClipDistance,
org.openmali.types.twodee.Sized2iRO resolution)
opaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesfrontClipDistance - The front clip distance to setbackClipDistance - The back clip distance to setresolution - the resolution of the screen
public static RenderPass create2D(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
int resolutionX,
int resolutionY)
opaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesresolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screen
public static RenderPass create2D(Renderer.OpaqueSortingPolicy opaqueSortingPolicy,
Renderer.TransparentSortingPolicy transparentSortingPolicy,
org.openmali.types.twodee.Sized2iRO resolution)
opaqueSortingPolicy - The sorting policy for opaque shapestransparentSortingPolicy - The sorting policy for transparent shapesresolution - the resolution of the screen
public static RenderPass create2D(int resolutionX,
int resolutionY)
resolutionX - the x-resolution of the screenresolutionY - the y-resolution of the screenpublic static RenderPass create2D(org.openmali.types.twodee.Sized2iRO resolution)
resolution - the resolution of the screen
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