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| Packages that use org.xith3d.physics | |
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| org.xith3d.base | |
| org.xith3d.input.modules.fpih | |
| org.xith3d.physics | |
| Classes in org.xith3d.physics used by org.xith3d.base | |
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| PhysicsEngine
This is a handy utility class, that holds instances of CollisionEngine and SimulationEngine. |
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| Classes in org.xith3d.physics used by org.xith3d.input.modules.fpih | |
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| PhysicsEngine
This is a handy utility class, that holds instances of CollisionEngine and SimulationEngine. |
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| Classes in org.xith3d.physics used by org.xith3d.physics | |
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| PhysicsGFXManager
The PhysicsGFXManager is capable of updating the graphical
representations of Collideables each frame or vice versa, if
instantiated with the inverse flag. |
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