Uses of Package
org.xith3d.physics

Packages that use org.xith3d.physics
org.xith3d.base   
org.xith3d.input.modules.fpih   
org.xith3d.physics   
 

Classes in org.xith3d.physics used by org.xith3d.base
PhysicsEngine
          This is a handy utility class, that holds instances of CollisionEngine and SimulationEngine.
 

Classes in org.xith3d.physics used by org.xith3d.input.modules.fpih
PhysicsEngine
          This is a handy utility class, that holds instances of CollisionEngine and SimulationEngine.
 

Classes in org.xith3d.physics used by org.xith3d.physics
PhysicsGFXManager
          The PhysicsGFXManager is capable of updating the graphical representations of Collideables each frame or vice versa, if instantiated with the inverse flag.