org.xith3d.physics.collision
Interface CollisionResolveListener
public interface CollisionResolveListener
A CollisionResolveListener is an extended CollisionListener.
The difference is, that you also get an instance of SurfaceParameters,
which is used by the simulation to resolve the collision.
onCollisionToResolve
boolean onCollisionToResolve(Collision collision,
SurfaceParameters defaultSurfaceParameters,
SimulationWorld simWorld,
boolean consumed)
- This event is fired, if a collision is waiting to be resolved by the
Simulation.
- Parameters:
collision - The Collision event that happeneddefaultSurfaceParameters - simWorld - consumed - already consumed?
- Returns:
- true, if consumed