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| Classes in org.xith3d.loop used by org.xith3d.base | |
|---|---|
| RenderLoop
This loop renders the scene in a separate thread. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.effects.atmosphere | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| Updater
An Updater is capable of updating instances of Updatable. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.loop | |
|---|---|
| ConsciousFPSListener
A ConsciousFPSListener is aware of the RenderLoop it gets its FPS count from. |
|
| DefaultFPSLimiter
The default implementation of FPSLimiter. |
|
| FPSLimiter
An FPSLimiter is capable of waiting each frame until the
desired FPS is limited (the minimal iteration time is reached. |
|
| FPSListener
This interface is used to let an object know the average FPS count of the last interval. |
|
| GameTimeHost
An instance of this interface simply provides access to the current game-time. |
|
| RenderLoop
This loop renders the scene in a separate thread. |
|
| RenderLoop.RunMode
You can start the RenderLoop in the same Thread as the app itself or in a separate one. |
|
| RenderLoop.StopOperation
Use this enum for the setStopOperation() method. |
|
| RenderLoopController
This is used to control a RenderLoop from outside. |
|
| RenderLoopListener
This interface is used by the RenderLoop to notify other objects that the thread has started or stopped. |
|
| SmoothFPSLimiter
The SmoothFPSLimiter is an implementation of FPSLimiter,
that guarantees the movement to be smoothed at the cost of 100% (virtual)
CPU load. |
|
| TitleFPSListener
This FPSListener prints the cought FPS to the title of some titled object. |
|
| Updatable
Updatable with game-time and frame-time. |
|
| Updater
An Updater is capable of updating instances of Updatable. |
|
| UpdatingThread
This is the base for any threaded operation. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.loop.opscheduler | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| Updater
An Updater is capable of updating instances of Updatable. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.loop.opscheduler.impl | |
|---|---|
| GameTimeHost
An instance of this interface simply provides access to the current game-time. |
|
| Updatable
Updatable with game-time and frame-time. |
|
| Updater
An Updater is capable of updating instances of Updatable. |
|
| UpdatingThread
This is the base for any threaded operation. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.physics | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.physics.collision | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.physics.simulation | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.picking | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.resources | |
|---|---|
| RenderLoop
This loop renders the scene in a separate thread. |
|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.scenegraph.particles.jops | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.scenegraph.primitives | |
|---|---|
| Updater
An Updater is capable of updating instances of Updatable. |
|
| Classes in org.xith3d.loop used by org.xith3d.schedops.movement | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.schedops.properties | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.schedops.values | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.ui.hud.widgets | |
|---|---|
| FPSListener
This interface is used to let an object know the average FPS count of the last interval. |
|
| Classes in org.xith3d.loop used by org.xith3d.ui.hud.widgets.assemblies | |
|---|---|
| RenderLoopController
This is used to control a RenderLoop from outside. |
|
| Classes in org.xith3d.loop used by org.xith3d.utility.camera | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| Updater
An Updater is capable of updating instances of Updatable. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.utility.camera.flight | |
|---|---|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.utility.classes.beans | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.utility.commands | |
|---|---|
| RenderLoop
This loop renders the scene in a separate thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.utility.debug | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| Updater
An Updater is capable of updating instances of Updatable. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.utility.events | |
|---|---|
| RenderLoop
This loop renders the scene in a separate thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.utility.input | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| Updater
An Updater is capable of updating instances of Updatable. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.utility.interpolate | |
|---|---|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.utility.math | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
| Classes in org.xith3d.loop used by org.xith3d.utility.timing | |
|---|---|
| Updatable
Updatable with game-time and frame-time. |
|
| UpdatingThread.TimingMode
This enum contains constants to control the timing of this thread. |
|
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