Uses of Interface
org.xith3d.loop.opscheduler.ScheduledOperation

Packages that use ScheduledOperation
org.xith3d.loop.opscheduler   
org.xith3d.loop.opscheduler.impl   
org.xith3d.picking   
org.xith3d.resources   
org.xith3d.scenegraph.particles.jops   
org.xith3d.schedops.movement   
org.xith3d.schedops.properties   
org.xith3d.schedops.values   
org.xith3d.utility.classes.beans   
org.xith3d.utility.input   
org.xith3d.utility.math   
 

Uses of ScheduledOperation in org.xith3d.loop.opscheduler
 

Subinterfaces of ScheduledOperation in org.xith3d.loop.opscheduler
 interface Animatable
          This interface can be used for objects to be automatically beeing animated by the render loop.
 

Classes in org.xith3d.loop.opscheduler that implement ScheduledOperation
 class ScheduledScreenshot
          An instance of this class can be added to any implementation of OperationScheduler.
 

Methods in org.xith3d.loop.opscheduler with parameters of type ScheduledOperation
 void OperationScheduler.scheduleOperation(ScheduledOperation schedOp)
          Adds a ScheduledOperation to the queue.
 void OperationScheduler.unscheduleOperation(ScheduledOperation schedOp)
          Removes a ScheduledOperation from the queue.
 

Uses of ScheduledOperation in org.xith3d.loop.opscheduler.impl
 

Classes in org.xith3d.loop.opscheduler.impl that implement ScheduledOperation
 class BunchAnimatable
          This is an Animatable implementation, that animates a list of Animatables at once.
 class ScheduledOperationImpl
          This is a simple Adapter class for the ScheduledOperation interface.
 

Methods in org.xith3d.loop.opscheduler.impl with parameters of type ScheduledOperation
 void DummyOperationSchedulerImpl.scheduleOperation(ScheduledOperation schedOp)
           
 void OperationSchedulerImpl.scheduleOperation(ScheduledOperation schedOp)
          Adds a ScheduledOperation to the queue.
 void OperationSchedulerQueue.scheduleOperation(ScheduledOperation schedOp)
          Adds a ScheduledOperation to the queue.
 void OperationSchedulerImpl.unscheduleOperation(ScheduledOperation schedOp)
          Removes a ScheduledOperation from the queue.
 void OperationSchedulerQueue.unscheduleOperation(ScheduledOperation schedOp)
          Removes a ScheduledOperation from the queue.
 

Uses of ScheduledOperation in org.xith3d.picking
 

Classes in org.xith3d.picking that implement ScheduledOperation
 class ScheduledPicker
          Since picking is done by the render thread (RenderLoop) an instance of this class is put into the RenderLoop's scheduler.
 

Uses of ScheduledOperation in org.xith3d.resources
 

Classes in org.xith3d.resources that implement ScheduledOperation
 class DelayedLoadingScreenUpdater
          This LoadingScreenUpdater updates a loading screen within the RenderLoop's thread.
 class LoadingPhaseController
          This class helps you to load resources within a separate thread while still controlling a loading screen.
 

Uses of ScheduledOperation in org.xith3d.scenegraph.particles.jops
 

Classes in org.xith3d.scenegraph.particles.jops that implement ScheduledOperation
 class ParticleManagerUpdater
          Insert comment here.
 

Uses of ScheduledOperation in org.xith3d.schedops.movement
 

Classes in org.xith3d.schedops.movement that implement ScheduledOperation
 class AnimatableGroup
          This class is useful to automatically animate a branch in your scenegraph.
 class Bullet
          This class can be used as a base for a bullet.
 class GroupAnimator
          This class is useful to automatically animate a branch in your scenegraph.
 class GroupRotator
          This class is useful to automatically rotate a branch in your scenegraph.
 class GroupTranslator
          This class is useful to automatically translate a branch in your scenegraph.
 class PointFocusser
          The PointFocusser moves the camera smoothly to a certain point and facing direction with a given speed.
 class RotatableGroup
          This class is useful to automatically rotate a branch in your scenegraph.
 class TranslatableGroup
          This class is useful to automatically translate a branch in your scenegraph.
 

Uses of ScheduledOperation in org.xith3d.schedops.properties
 

Classes in org.xith3d.schedops.properties that implement ScheduledOperation
 class ScheduledTextureChanger
          Schedules a Texture change (thread safely).
 

Uses of ScheduledOperation in org.xith3d.schedops.values
 

Classes in org.xith3d.schedops.values that implement ScheduledOperation
 class Adjuster
          Add comment here...
 class KeyFloatAdjuster
          Add comment here...
 class KeyPoint3fAdjuster
          Add comment here...
 

Uses of ScheduledOperation in org.xith3d.utility.classes.beans
 

Classes in org.xith3d.utility.classes.beans that implement ScheduledOperation
 class ConnectionManager
          The Great ConnectionManager is the master of all modularity :) It permits you to "bind" different members of your objects, for example imagine you want to make a door open progressively in your game.
 class FloatFactorConnection
          Insert type comment here.
 class MemberConnection
          Link two members so that (member1 == member2)
 class PlaceableConnection
          A PlaceableConnection
 

Uses of ScheduledOperation in org.xith3d.utility.input
 

Classes in org.xith3d.utility.input that implement ScheduledOperation
 class KeyAdjustableFloat
          A float value adjustable by keyboard events.
 

Uses of ScheduledOperation in org.xith3d.utility.math
 

Classes in org.xith3d.utility.math that implement ScheduledOperation
 class FloatLowerLimiter
          Limit a float value, so that it is never smaller than a given value
 class FloatUpperLimiter
          Limit a float value, so that it is never greater than a given value
 class InterpolatorTimer
          Time an interpolator..
 class TimedInterpolator
          A timed interpolator uses an Interpolator (e.g.