|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use Animatable | |
|---|---|
| org.xith3d.loop.opscheduler | |
| org.xith3d.loop.opscheduler.impl | |
| org.xith3d.schedops.movement | |
| Uses of Animatable in org.xith3d.loop.opscheduler |
|---|
| Methods in org.xith3d.loop.opscheduler with parameters of type Animatable | |
|---|---|
void |
Animator.addAnimatableObject(Animatable animObj)
Adds an animatable object to the set. |
void |
Animator.addAnimatableObject(Animatable animObj,
boolean startAnimation)
Adds an animatable object to the set. |
void |
Animator.removeAnimatableObject(Animatable animObj)
Removes an animatable object from the set. |
| Uses of Animatable in org.xith3d.loop.opscheduler.impl |
|---|
| Classes in org.xith3d.loop.opscheduler.impl that implement Animatable | |
|---|---|
class |
BunchAnimatable
This is an Animatable implementation, that animates a list of
Animatables at once. |
| Methods in org.xith3d.loop.opscheduler.impl that return types with arguments of type Animatable | |
|---|---|
java.util.ArrayList<Animatable> |
BunchAnimatable.getAnimatables()
|
| Methods in org.xith3d.loop.opscheduler.impl with parameters of type Animatable | |
|---|---|
void |
BunchAnimatable.addAnimatable(Animatable animatable)
Adds an Animatable to the list of managed items. |
void |
OperationSchedulerImpl.addAnimatableObject(Animatable anumObj)
Adds an animatable object to the set. |
void |
OperationSchedulerQueue.addAnimatableObject(Animatable anumObj)
Adds an animatable object to the set. |
void |
OperationSchedulerImpl.addAnimatableObject(Animatable animObj,
boolean startAnimation)
Adds an animatable object to the set. |
void |
OperationSchedulerQueue.addAnimatableObject(Animatable animObj,
boolean startAnimation)
Adds an animatable object to the set. |
void |
OperationSchedulerImpl.addAnimatableObject(Animatable animObj,
long gameTime,
UpdatingThread.TimingMode timingMode)
|
void |
OperationSchedulerQueue.addAnimatableObject(Animatable animObj,
long gameTime,
UpdatingThread.TimingMode timingMode)
|
boolean |
BunchAnimatable.removeAnimatable(Animatable animatable)
Removes an Animatable from the list of managed items. |
void |
OperationSchedulerImpl.removeAnimatableObject(Animatable animObj)
Removes an animatable object from the set. |
void |
OperationSchedulerQueue.removeAnimatableObject(Animatable animObj)
Removes an animatable object from the set. |
| Constructors in org.xith3d.loop.opscheduler.impl with parameters of type Animatable | |
|---|---|
BunchAnimatable(boolean persistent,
Animatable[] subAnims)
Creates a new BunchAnimatable. |
|
| Constructor parameters in org.xith3d.loop.opscheduler.impl with type arguments of type Animatable | |
|---|---|
BunchAnimatable(boolean persistent,
java.util.List<Animatable> subAnims)
Creates a new BunchAnimatable. |
|
| Uses of Animatable in org.xith3d.schedops.movement |
|---|
| Classes in org.xith3d.schedops.movement that implement Animatable | |
|---|---|
class |
AnimatableGroup
This class is useful to automatically animate a branch in your scenegraph. |
class |
Bullet
This class can be used as a base for a bullet. |
class |
GroupAnimator
This class is useful to automatically animate a branch in your scenegraph. |
class |
GroupRotator
This class is useful to automatically rotate a branch in your scenegraph. |
class |
GroupTranslator
This class is useful to automatically translate a branch in your scenegraph. |
class |
RotatableGroup
This class is useful to automatically rotate a branch in your scenegraph. |
class |
TranslatableGroup
This class is useful to automatically translate a branch in your scenegraph. |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||