Uses of Class
org.xith3d.loop.RenderLoop

Packages that use RenderLoop
org.xith3d.base   
org.xith3d.loop   
org.xith3d.resources   
org.xith3d.utility.commands   
org.xith3d.utility.events   
 

Uses of RenderLoop in org.xith3d.base
 

Methods in org.xith3d.base that return RenderLoop
 RenderLoop Xith3DEnvironment.getRenderLoop()
          Returns the RenderLoop.
 

Methods in org.xith3d.base with parameters of type RenderLoop
static Xith3DEnvironment Xith3DEnvironment.createHeadless(RenderLoop renderLoop)
          Creates a new headless (without a View) Xith3DEnvironment.
 void Xith3DEnvironment.setRenderLoop(RenderLoop renderLoop)
          Sets the RenderLoop.
 

Constructors in org.xith3d.base with parameters of type RenderLoop
Xith3DEnvironment(float eyePositionX, float eyePositionY, float eyePositionZ, float viewFocusX, float viewFocusY, float viewFocusZ, float vecUpX, float vecUpY, float vecUpZ, RenderLoop renderLoop)
          Creates a new Xith3DEnvironment.
Xith3DEnvironment(RenderLoop renderLoop)
          Creates a new Xith3DEnvironment with eyePosition defaulted to (0, 0, 5), viewFocus defaulted to (0, 0, 0), and vecUp defaulted to (0, 1, 0).
Xith3DEnvironment(org.openmali.vecmath2.Tuple3f eyePosition, org.openmali.vecmath2.Tuple3f viewFocus, org.openmali.vecmath2.Tuple3f vecUp, RenderLoop renderLoop)
          Creates a new Xith3DEnvironment.
 

Uses of RenderLoop in org.xith3d.loop
 

Subclasses of RenderLoop in org.xith3d.loop
 class InputAdapterRenderLoop
          This loop renders the scene in the same or a separate Thread.
 

Methods in org.xith3d.loop that return RenderLoop
 RenderLoop TitleFPSListener.getRenderLoop()
           
 

Methods in org.xith3d.loop with parameters of type RenderLoop
 void RenderLoopListener.onRenderLoopPaused(RenderLoop rl, long gameTime, UpdatingThread.TimingMode timingMode, int pauseMode)
          This event is fired by the RenderLoop when the pauseMode has been increased.
 void RenderLoopListener.onRenderLoopResumed(RenderLoop rl, long gameTime, UpdatingThread.TimingMode timingMode, int pauseMode)
          This event is fired by the RenderLoop when the pauseMode has been released.
 void RenderLoopListener.onRenderLoopStarted(RenderLoop rl)
          this method is executed by the RenderLoop when the thread has been started.
 void RenderLoopListener.onRenderLoopStopped(RenderLoop rl, long gameTime, UpdatingThread.TimingMode timingMode, float averageFPS)
          this method is executed by the RenderLoop when the thread has been stopped.
 void ConsciousFPSListener.setRenderLoop(RenderLoop renderLoop)
          Tells the ConsciousFPSListener, which RenderLoop it is linked with.
 void TitleFPSListener.setRenderLoop(RenderLoop renderLoop)
          Tells the ConsciousFPSListener, which RenderLoop it is linked with.
 

Uses of RenderLoop in org.xith3d.resources
 

Methods in org.xith3d.resources with parameters of type RenderLoop
protected  float LoadingPhaseController.reduceMaxFPS(float reducedMaxFPS, RenderLoop renderLoop)
           
protected  void LoadingPhaseController.restoreMaxFPS(float oldMaxFPS, RenderLoop renderLoop)
           
 

Constructors in org.xith3d.resources with parameters of type RenderLoop
LoadingPhaseController(RenderLoop renderLoop, float reducedMaxFPS, ResourceLoader resLoader, LoadingScreenUpdater loadingScreenUpdater, ResourceBagReceiver resBagReceiver)
           
 

Uses of RenderLoop in org.xith3d.utility.commands
 

Fields in org.xith3d.utility.commands declared as RenderLoop
 RenderLoop ExitCommand.renderLoop
           
 

Constructors in org.xith3d.utility.commands with parameters of type RenderLoop
ExitCommand(RenderLoop renderLoop)
           
 

Uses of RenderLoop in org.xith3d.utility.events
 

Constructors in org.xith3d.utility.events with parameters of type RenderLoop
WindowClosingRenderLoopEnder(RenderLoop renderLoop)
           
WindowClosingRenderLoopEnder(RenderLoop renderLoop, Canvas3D canvas)