|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use GameTimeHost | |
|---|---|
| org.xith3d.loop | |
| org.xith3d.loop.opscheduler.impl | |
| Uses of GameTimeHost in org.xith3d.loop |
|---|
| Classes in org.xith3d.loop that implement GameTimeHost | |
|---|---|
class |
InputAdapterRenderLoop
This loop renders the scene in the same or a separate Thread. |
class |
RenderLoop
This loop renders the scene in a separate thread. |
class |
UpdatingThread
This is the base for any threaded operation. |
| Constructors in org.xith3d.loop with parameters of type GameTimeHost | |
|---|---|
UpdatingThread(GameTimeHost gameTimeHost)
|
|
UpdatingThread(long minItTime,
GameTimeHost gameTimeHost)
|
|
| Uses of GameTimeHost in org.xith3d.loop.opscheduler.impl |
|---|
| Classes in org.xith3d.loop.opscheduler.impl that implement GameTimeHost | |
|---|---|
class |
DummyOperationSchedulerImpl
This is a dummy OperationScheduler implementation. |
class |
OperationSchedulerImpl
If you're not using RenderLoop, but want to benefit from the OperationScheduler functionality, just use this one. |
class |
OperationSchedulerQueue
This is a queue, that takes instances of OperationScheduler. |
| Constructors in org.xith3d.loop.opscheduler.impl with parameters of type GameTimeHost | |
|---|---|
OperationSchedulerImpl(GameTimeHost gameTimeHost)
|
|
OperationSchedulerImpl(long minItTime,
GameTimeHost gameTimeHost)
|
|
OperationSchedulerQueue(GameTimeHost gameTimeHost)
|
|
OperationSchedulerQueue(long minItTime,
GameTimeHost gameTimeHost)
|
|
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||