| Methods in org.xith3d.loaders.shaders.impl.glsl with parameters of type GLSLShaderLoader.InlineVariableMapping |
GLSLFragmentShader |
GLSLShaderLoader.loadFragmentShader(java.net.URL url,
GLSLShaderLoader.InlineVariableMapping... inlineVariables)
Retrives the Shader with the given name. |
GLSLFragmentShader |
GLSLShaderLoader.loadFragmentShaderFromString(java.lang.String source,
GLSLShaderLoader.InlineVariableMapping... inlineVariables)
Creates a Shader from the given String. |
GLSLShader |
GLSLShaderLoader.loadShader(java.io.InputStream in,
Shader.ShaderType type,
GLSLShaderLoader.InlineVariableMapping... inlineVariables)
|
GLSLShader |
GLSLShaderLoader.loadShader(java.io.Reader reader,
Shader.ShaderType type,
GLSLShaderLoader.InlineVariableMapping... inlineVariables)
|
GLSLShader |
GLSLShaderLoader.loadShader(java.net.URL url,
Shader.ShaderType type,
GLSLShaderLoader.InlineVariableMapping... inlineVariables)
|
GLSLShader |
GLSLShaderLoader.loadShaderFromString(java.lang.String source,
Shader.ShaderType typ,
GLSLShaderLoader.InlineVariableMapping... inlineVariables)
|
GLSLVertexShader |
GLSLShaderLoader.loadVertexShader(java.net.URL url,
GLSLShaderLoader.InlineVariableMapping... inlineVariables)
Retrives the Shader with the given name. |
GLSLVertexShader |
GLSLShaderLoader.loadVertexShaderFromString(java.lang.String source,
GLSLShaderLoader.InlineVariableMapping... inlineVariables)
Creates a Shader from the given String. |