A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _

S

s_curve(double) - Method in class org.xith3d.utility.noise.Noise
 
sample(int, int) - Method in interface org.xith3d.terrain.legacy.TerrainSampleInterface
 
sampleBinormal(float, float) - Method in interface org.xith3d.terrain.GridSampler
Samples a binormal vector from the grid
sampleBinormal(float, float) - Method in class org.xith3d.terrain.HeightMapSampler
 
sampleHeight(float, float) - Method in interface org.xith3d.terrain.GridSampler
Samples a height value from the grid
sampleHeight(float, float) - Method in class org.xith3d.terrain.HeightMapSampler
 
sampleNormal(float, float) - Method in interface org.xith3d.terrain.GridSampler
Samples a normal vector from the grid
sampleNormal(float, float) - Method in class org.xith3d.terrain.HeightMapSampler
 
sampleTangent(float, float) - Method in interface org.xith3d.terrain.GridSampler
Samples a tangent vector from the grid
sampleTangent(float, float) - Method in class org.xith3d.terrain.HeightMapSampler
 
save(ScribeOutputStream) - Method in interface org.xith3d.io.Scribable
 
save(ScribeOutputStream) - Method in class org.xith3d.io.TestScribable
 
save(ScribeOutputStream) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
save(String) - Method in class org.xith3d.utility.properties.PropertyManager
Writes the properties out to a file
SCALE - Static variable in class org.xith3d.loaders.models.ModelLoader
 
scale(Tuple3f[], float, float, float) - Static method in class org.xith3d.scenegraph.StaticTransform
In-place multiplies the vertices by scale.
scale(Geometry, float, float, float) - Static method in class org.xith3d.scenegraph.StaticTransform
In-place multiplies the vertices in src by scale.
scale(Geometry, Tuple3f) - Static method in class org.xith3d.scenegraph.StaticTransform
In-place multiplies the vertices in src by scale.
scale(S, float, float, float) - Static method in class org.xith3d.scenegraph.StaticTransform
In-place multiplies the vertices in src by scale.
scale(Geometry, float) - Static method in class org.xith3d.scenegraph.StaticTransform
In-place multiplies the vertices in src by scale.
scale(S, Tuple3f) - Static method in class org.xith3d.scenegraph.StaticTransform
In-place multiplies the vertices in src by scale.
scale(S, float) - Static method in class org.xith3d.scenegraph.StaticTransform
In-place multiplies the vertices in src by scale.
scale(double, double) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
SCALE - Static variable in class org.xith3d.scenegraph.Transform
 
scale - Variable in class org.xith3d.terrain.ChunkedTerrain.Spec
 
scaleShapeOrGeometry(NamedObject, Tuple3f) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
scaleTranslation(float) - Method in class org.xith3d.scenegraph.Transform3D
Scales the translational values of this matrix by the scalar value scale.
SceneGraph - Class in org.xith3d.scenegraph
A SceneGraph provides all methods to control adding and removing Nodes of all kinds and adding and removing of RenderPasses.
SceneGraph(Renderer) - Constructor for class org.xith3d.scenegraph.SceneGraph
 
SceneGraphException - Exception in org.xith3d.scenegraph
The exception used by all of the scene graph objects and methods that throw checked exceptions.
SceneGraphException() - Constructor for exception org.xith3d.scenegraph.SceneGraphException
Constructs a new SceneGraphException with null as its detail message.
SceneGraphException(String) - Constructor for exception org.xith3d.scenegraph.SceneGraphException
Constructs a new SceneGraphException with the specified detail message.
SceneGraphException(String, Throwable) - Constructor for exception org.xith3d.scenegraph.SceneGraphException
Constructs a new SceneGraphException with the specified detail message and cause.
SceneGraphException(Throwable) - Constructor for exception org.xith3d.scenegraph.SceneGraphException
Constructs a new SceneGraphException with the specified cause and detail message of (cause==null ?
ScenegraphModificationsListener - Interface in org.xith3d.scenegraph.modifications
An implementation of ScenegraphModificationsListener is responsible for handling any change in the Scenegraph.
SceneGraphObject - Class in org.xith3d.scenegraph
The base class for all objects contained in a scene graph.
SceneGraphObject() - Constructor for class org.xith3d.scenegraph.SceneGraphObject
Constructs a new SceneGraphObject.
SceneGraphOpenGLReference - Class in org.xith3d.render
This class manages the reference of SceneGraph objects to OpenGL names.
SceneGraphOpenGLReference(CanvasPeer, SceneGraphOpenGLReferences, int) - Constructor for class org.xith3d.render.SceneGraphOpenGLReference
Creates a new SceneGraphOpenGLReference.
SceneGraphOpenGLReferences - Class in org.xith3d.render
This class manages SceneGraphOpenGLReferencees per OpenGL context.
SceneGraphOpenGLReferences(int) - Constructor for class org.xith3d.render.SceneGraphOpenGLReferences
 
SceneGraphOpenGLReferences.Provider - Interface in org.xith3d.render
 
SceneGraphRuntimeException - Exception in org.xith3d.scenegraph
The exception used by all of the scene graph objects and methods that throw checked exceptions.
SceneGraphRuntimeException() - Constructor for exception org.xith3d.scenegraph.SceneGraphRuntimeException
Constructs a new SceneGraphRuntimeException with null as its detail message.
SceneGraphRuntimeException(String) - Constructor for exception org.xith3d.scenegraph.SceneGraphRuntimeException
Constructs a new SceneGraphRuntimeException with the specified detail message.
SceneGraphRuntimeException(String, Throwable) - Constructor for exception org.xith3d.scenegraph.SceneGraphRuntimeException
Constructs a new SceneGraphRuntimeException with the specified detail message and cause.
SceneGraphRuntimeException(Throwable) - Constructor for exception org.xith3d.scenegraph.SceneGraphRuntimeException
Constructs a new SceneGraphRuntimeException with the specified cause and detail message of (cause==null ?
SchedOpsPool - Class in org.xith3d.loop.opscheduler.util
A Heap to store ScheduledOperation instances.
SchedOpsPool() - Constructor for class org.xith3d.loop.opscheduler.util.SchedOpsPool
 
ScheduledOperation - Interface in org.xith3d.loop.opscheduler
If you want an operation to be done by the rendering loop (for thread safety), pass an object implementing this interface to the scheduleOperation method of the RenderLoop.
ScheduledOperationImpl - Class in org.xith3d.loop.opscheduler.impl
This is a simple Adapter class for the ScheduledOperation interface.
ScheduledOperationImpl(boolean) - Constructor for class org.xith3d.loop.opscheduler.impl.ScheduledOperationImpl
Creates a new ScheduledOperation.
ScheduledPicker - Class in org.xith3d.picking
Since picking is done by the render thread (RenderLoop) an instance of this class is put into the RenderLoop's scheduler.
ScheduledPicker() - Constructor for class org.xith3d.picking.ScheduledPicker
Generates a new ScheduledPicker instance.
ScheduledPicker(List<? extends GroupNode>, Canvas3D, MouseButton, int, int, AllPickListener, Object) - Constructor for class org.xith3d.picking.ScheduledPicker
Generates a new ScheduledPicker instance.
ScheduledPicker(GroupNode, Canvas3D, MouseButton, int, int, AllPickListener, Object) - Constructor for class org.xith3d.picking.ScheduledPicker
Generates a new ScheduledPicker instance.
ScheduledPicker(List<? extends GroupNode>, Canvas3D, MouseButton, int, int, AllPickListener) - Constructor for class org.xith3d.picking.ScheduledPicker
Generates a new ScheduledPicker instance.
ScheduledPicker(GroupNode, Canvas3D, MouseButton, int, int, AllPickListener) - Constructor for class org.xith3d.picking.ScheduledPicker
Generates a new ScheduledPicker instance.
ScheduledPicker(List<? extends GroupNode>, Canvas3D, MouseButton, int, int, NearestPickListener, Object) - Constructor for class org.xith3d.picking.ScheduledPicker
Generates a new ScheduledPicker instance.
ScheduledPicker(GroupNode, Canvas3D, MouseButton, int, int, NearestPickListener, Object) - Constructor for class org.xith3d.picking.ScheduledPicker
Generates a new ScheduledPicker instance.
ScheduledPicker(List<? extends GroupNode>, Canvas3D, MouseButton, int, int, NearestPickListener) - Constructor for class org.xith3d.picking.ScheduledPicker
Generates a new ScheduledPicker instance.
ScheduledPicker(GroupNode, Canvas3D, MouseButton, int, int, NearestPickListener) - Constructor for class org.xith3d.picking.ScheduledPicker
Generates a new ScheduledPicker instance.
ScheduledScreenshot - Class in org.xith3d.loop.opscheduler
An instance of this class can be added to any implementation of OperationScheduler.
ScheduledScreenshot(Canvas3D, File, boolean) - Constructor for class org.xith3d.loop.opscheduler.ScheduledScreenshot
Creates a new instance.
ScheduledTextureChanger - Class in org.xith3d.schedops.properties
Schedules a Texture change (thread safely).
ScheduledTextureChanger(OperationScheduler, Appearance) - Constructor for class org.xith3d.schedops.properties.ScheduledTextureChanger
Creates a new TextureChanger.
scheduleOperation(ScheduledOperation) - Method in class org.xith3d.loop.opscheduler.impl.DummyOperationSchedulerImpl
 
scheduleOperation(ScheduledOperation) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerImpl
Adds a ScheduledOperation to the queue.
scheduleOperation(ScheduledOperation) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerQueue
Adds a ScheduledOperation to the queue.
scheduleOperation(ScheduledOperation) - Method in interface org.xith3d.loop.opscheduler.OperationScheduler
Adds a ScheduledOperation to the queue.
ScissorRect - Class in org.xith3d.render
This class is used to attach glScissor information to a RenderAtom.
ScissorRect(int, int, int, int) - Constructor for class org.xith3d.render.ScissorRect
Creates a new ScissorBox
scissorTestEnabled - Variable in class org.xith3d.render.OpenGLStatesCache
 
SCREEN_DOOR - Static variable in class org.xith3d.scenegraph.TransparencyAttributes
 
ScreenshotCreator - Class in org.xith3d.utility.screenshots
This class creates a screenshot image from the frame buffer's content.
ScreenshotCreator(int, int, ScreenshotCreator.Format, File) - Constructor for class org.xith3d.utility.screenshots.ScreenshotCreator
Starts a new Thread that waits until the time is right to create a new screenshot.
ScreenshotCreator(int, int, ScreenshotCreator.Format) - Constructor for class org.xith3d.utility.screenshots.ScreenshotCreator
Starts a new Thread that waits until the time is right to create a new screenshot.
ScreenshotCreator.Format - Enum in org.xith3d.utility.screenshots
This format indicates if the resulting image will have an alpha channel
ScreenshotEngine - Interface in org.xith3d.utility.screenshots
A class implementing this interface is able to produce screenshots of the current scene thread sefely.
ScreenshotInputAction - Class in org.xith3d.utility.screenshots
Handles Screenshot generation by hot-key.
ScreenshotInputAction(int, String, ScreenshotEngine, String) - Constructor for class org.xith3d.utility.screenshots.ScreenshotInputAction
Creates a new ScreenshotInputAction.
ScreenshotInputAction(ScreenshotEngine, String) - Constructor for class org.xith3d.utility.screenshots.ScreenshotInputAction
Creates a new SchreenshotManager.
ScreenshotInputAction(int, String, ScreenshotEngine) - Constructor for class org.xith3d.utility.screenshots.ScreenshotInputAction
Creates a new SchreenshotManager.
ScreenshotInputAction(ScreenshotEngine) - Constructor for class org.xith3d.utility.screenshots.ScreenshotInputAction
Creates a new SchreenshotManager.
Scribable - Interface in org.xith3d.io
Interface for reading and writing an extended java3d node into a ScribeInputStream and ScribeOutputStream :Id: Scribable.java,v 1.2 2003/02/24 00:13:44 wurp Exp $ :Log: Scribable.java,v $ Revision 1.2 2003/02/24 00:13:44 wurp Formatted all java code for cvs (strictSunConvention.xml) Revision 1.1 2001/07/14 14:48:10 wurp New animation, sky and avatar movement
Scribe - Class in org.xith3d.io
Portable reader/writer for all cosm objects.
Scribe() - Constructor for class org.xith3d.io.Scribe
 
SCRIBE_EXT - Static variable in class org.xith3d.io.Scribe
 
SCRIBE_GEOMETRY_ARRAY - Static variable in class org.xith3d.io.Scribe
 
ScribeGeometryArray - Class in org.xith3d.io
Writes a GeometryArray out to a stream.
ScribeGeometryArray() - Constructor for class org.xith3d.io.ScribeGeometryArray
 
ScribeInputStream - Class in org.xith3d.io
Stream for reading cosm objects.
ScribeInputStream(InputStream) - Constructor for class org.xith3d.io.ScribeInputStream
 
ScribeOutputStream - Class in org.xith3d.io
An output stream derived from DataOutputStream for writing out cosm objects to streams.
ScribeOutputStream(OutputStream) - Constructor for class org.xith3d.io.ScribeOutputStream
 
Scrollbar - Class in org.xith3d.ui.hud.widgets
A simple Scrollbar implementation used to scroll content on the HUD.
Scrollbar(float, float, Scrollbar.Description) - Constructor for class org.xith3d.ui.hud.widgets.Scrollbar
Creates a new Scrollbar.
Scrollbar(float, Scrollbar.Description) - Constructor for class org.xith3d.ui.hud.widgets.Scrollbar
Creates a new Scrollbar.
Scrollbar(float, float, Scrollbar.Direction) - Constructor for class org.xith3d.ui.hud.widgets.Scrollbar
Creates a new Scrollbar.
Scrollbar(float, Scrollbar.Direction) - Constructor for class org.xith3d.ui.hud.widgets.Scrollbar
Creates a new Scrollbar.
Scrollbar.Description - Class in org.xith3d.ui.hud.widgets
This class is used to describe a (set of) Scrollbar Widget(s).
Scrollbar.Description(Scrollbar.Description) - Constructor for class org.xith3d.ui.hud.widgets.Scrollbar.Description
Clone-Constructor.
Scrollbar.Description(Scrollbar.Direction, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, boolean) - Constructor for class org.xith3d.ui.hud.widgets.Scrollbar.Description
Creates a new Scrollbar.Description.
Scrollbar.Description(Scrollbar.Direction, String, String, String, String, String, String, String, boolean) - Constructor for class org.xith3d.ui.hud.widgets.Scrollbar.Description
Creates a new Scrollbar.Description.
Scrollbar.Direction - Enum in org.xith3d.ui.hud.widgets
Scrolldirection of the Scrollbar
scrollbar_smoothscrolling - Variable in class org.xith3d.ui.hud.theming.ThemeProperties
 
ScrollbarAdapter - Class in org.xith3d.ui.hud.listeners
If a Widget makes use of other Widgets to be built and these Widgets produce events, that are to be catched be the Widget only, then you should create an inner class and let it extend this class to catch them, since it already implements all known Widget-Listeners (with empty method stubs).
ScrollbarAdapter() - Constructor for class org.xith3d.ui.hud.listeners.ScrollbarAdapter
 
ScrollbarListener - Interface in org.xith3d.ui.hud.listeners
This interface works as a notifyer for Scrollbar value changes.
ScrollHandler - Class in org.xith3d.ui.hud.utils
A ScrollHandler is capable of managing communication between a scrollable Widget and the ScrollBars as well as properly adding the ScrollBars to the Widget on demand.
ScrollHandler(Widget, WidgetAssembler, boolean, boolean) - Constructor for class org.xith3d.ui.hud.utils.ScrollHandler
 
ScrollMode - Enum in org.xith3d.ui.hud.utils
Defines basic scroll modes to control a scrollable Widget's scroll(-bar) behavior.
ScrollPanel - Class in org.xith3d.ui.hud.widgets
 
ScrollPanel(boolean, float, float, Colorf, Texture2D, TileMode) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(boolean, float, float, Colorf, Texture2D) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(boolean, float, float, Colorf, String) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(boolean, float, float, Colorf) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(boolean, float, float, Texture2D) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(boolean, float, float, String) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(boolean, float, float) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(float, float, Colorf, Texture2D) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(float, float, Colorf, String) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(float, float, Colorf) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(float, float, Texture2D) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(float, float, String) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
ScrollPanel(float, float) - Constructor for class org.xith3d.ui.hud.widgets.ScrollPanel
Creates a new Panel with the given width and height.
scrollSelectedItemIntoView() - Method in class org.xith3d.ui.hud.base.AbstractList
Scrolls the list, so that the selected item is in the content area.
scrollSelectedItemIntoView() - Method in class org.xith3d.ui.hud.widgets.ComboBox
Scrolls the list, so that the selected item is in the content area.
scrollSelectedItemIntoView() - Method in class org.xith3d.ui.hud.widgets.List
Scrolls the list, so that the selected item is in the content area.
scrollToBottom() - Method in class org.xith3d.ui.hud.widgets.List
Scrolls the list to the bottom-most item.
Selectable - Interface in org.xith3d.selection
 
selectBuffer - Variable in class org.xith3d.render.RenderPeer
 
selectClientTextureUnit(GL, int, OpenGLStatesCache, boolean) - Static method in class org.xith3d.render.jsr231.ShapeAtomPeer
 
selectClientTextureUnit(int, OpenGLStatesCache, boolean) - Static method in class org.xith3d.render.lwjgl.ShapeAtomPeer
 
selectionChanged(List<Selectable>, List<Selectable>) - Method in interface org.xith3d.selection.SelectionListener
 
SelectionListener - Interface in org.xith3d.selection
 
SelectionManager - Class in org.xith3d.selection
 
SelectionManager() - Constructor for class org.xith3d.selection.SelectionManager
 
selectionMoved(List<Selectable>, List<Selectable>, Vector3f) - Method in interface org.xith3d.selection.SelectionListener
 
selectNextItem() - Method in class org.xith3d.ui.hud.base.AbstractList
Sets the selected item to the following one of the currently selected item.
selectPreviousItem() - Method in class org.xith3d.ui.hud.base.AbstractList
Sets the selected item to the previous one of the currently selected item.
selectServerTextureUnit(GL, int, OpenGLStatesCache, boolean) - Static method in class org.xith3d.render.jsr231.TextureUnitStateUnitPeer
 
selectServerTextureUnit(int, OpenGLStatesCache, boolean) - Static method in class org.xith3d.render.lwjgl.TextureUnitStateUnitPeer
 
SEPARATOR - Static variable in class org.xith3d.selection.MenuAction
 
Separator - Class in org.xith3d.selection
 
Separator(String) - Constructor for class org.xith3d.selection.Separator
 
set(Point3f, Vector3f, float, Collideable, Collideable) - Method in class org.xith3d.physics.collision.Collision
Sets this instance's a information.
set(RenderPassConfig) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets this RenderPassConfigProvider to the values of the template.
set(RenderPassConfig) - Method in interface org.xith3d.render.RenderPassConfig
Sets this RenderPassConfigProvider to the values of the template.
set(SceneGraphOpenGLReferences) - Method in class org.xith3d.render.SceneGraphOpenGLReferences
 
set(View, boolean, RenderPassConfig) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
set(Transform) - Method in class org.xith3d.scenegraph.Transform
Sets this transform to be equal to another one.
set(Tuple3f) - Method in class org.xith3d.scenegraph.Transform3D
Set the translational value of this matrix to the specified vector parameter values and set the other components of the matrix as if this transform were an identity matrix.
set(float, float, float) - Method in class org.xith3d.scenegraph.Transform3D
Set the translational value of this matrix to the specified vector parameter values and set the other components of the matrix as if this transform were an identity matrix.
set(Tuple3f, float) - Method in class org.xith3d.scenegraph.Transform3D
Set the value of this transform to a scaled translation matrix.
set(Transform3D) - Method in class org.xith3d.scenegraph.Transform3D
Set the matrix and state of this transform to the matrix state of the Transform3D t.
set(Matrix3f) - Method in class org.xith3d.scenegraph.Transform3D
Set the rotational components (upper 3x3) of this transform to the matrix values in the specified matrix.
set(Matrix4f) - Method in class org.xith3d.scenegraph.Transform3D
 
set(Quaternion4f, Tuple3f, float) - Method in class org.xith3d.scenegraph.Transform3D
Sets the transform matrix using the rotation quaternion, translation vector and scale.
set(Quaternion4f) - Method in class org.xith3d.scenegraph.Transform3D
 
set(Border.Description) - Method in class org.xith3d.ui.hud.base.Border.Description
Clone-Constructor
set(LabeledStateButton.Description) - Method in class org.xith3d.ui.hud.base.LabeledStateButton.Description
Clone-Constructor
set(WindowHeaderWidget.Description) - Method in class org.xith3d.ui.hud.base.WindowHeaderWidget.Description
Clone-Constructor
set(Cursor.Type, Cursor) - Method in class org.xith3d.ui.hud.utils.CursorSet
Sets the Cursor for the given cursor.
set(CursorSet) - Method in class org.xith3d.ui.hud.utils.CursorSet
Sets the CursorSet based on the given template CursorSet.
set(Widget, Cursor.Type, float, float, float, float, HUDPickResult.HUDPickReason, MouseButton) - Method in class org.xith3d.ui.hud.utils.HUDPickResult
Fills this WidgetPickResult.
set(Button.Description) - Method in class org.xith3d.ui.hud.widgets.Button.Description
Clone-Constructor
set(ComboBox.Description) - Method in class org.xith3d.ui.hud.widgets.ComboBox.Description
 
set(Label.Description) - Method in class org.xith3d.ui.hud.widgets.Label.Description
Clon-Constructor
set(List.Description) - Method in class org.xith3d.ui.hud.widgets.List.Description
 
set(ProgressBar.Description) - Method in class org.xith3d.ui.hud.widgets.ProgressBar.Description
Clone-Constructor
set(Scrollbar.Description) - Method in class org.xith3d.ui.hud.widgets.Scrollbar.Description
Clone-Constructor.
set(Slider.Description) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets all values of this Description to the values of the given Description.
set(TextField.Description) - Method in class org.xith3d.ui.hud.widgets.TextField.Description
 
set(Object, String, Object) - Static method in class org.xith3d.utility.classes.beans.BeanUtil
Sets a member to a value using a setter method, or if none found, using member access if the member is public
set(int, E) - Method in class org.xith3d.utility.general.SortableList
setAbsDirty(Rectangle) - Method in class org.xith3d.ui.swingui.UIDirtyRegion
 
setAbsoluteOrientation(boolean) - Method in class org.xith3d.scenegraph.particles.jops.GeneratorShape3D
 
setAccessorDescription(Button.Description) - Method in class org.xith3d.ui.hud.menusystem.MenuSystem
 
setActiveChar(char) - Method in class org.xith3d.ui.text2d.MultiCharacter2D
Sets the active char for this MultiCharacter2D.
setActiveUnit(int) - Method in class org.xith3d.scenegraph.MultiShape3D
Sets the active unit.
setActiveUnit(String) - Method in class org.xith3d.scenegraph.MultiShape3D
Sets the active unit.
setAddItemSetsSelectedItem(boolean) - Method in class org.xith3d.ui.hud.base.AbstractList
If set to true, the addItem() method sets the selected item to the added one.
setAddItemSetsSelectedItem(boolean) - Method in class org.xith3d.ui.hud.widgets.ComboBox
If set to true, the addItem() method sets the selected item to the added one.
setAddItemSetsSelectedItem(boolean) - Method in class org.xith3d.ui.hud.widgets.List
If set to true, the addItem() method sets the selected item to the added one.
setAdditionalContentSize(int, int, int, int) - Method in class org.xith3d.ui.hud.base.WidgetAssembler
 
setAlignment(TextAlignment) - Method in class org.xith3d.ui.hud.base.AbstractList
This alignment is used to render the items, if possible.
setAlignment(TextAlignment) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Sets the horizontal and vertical alignment of the text
setAlignment(TextAlignment) - Method in interface org.xith3d.ui.hud.base.TextWidget
Sets the horizontal and vertical alignment of the text
setAlignment(ListLayout.Alignment) - Method in class org.xith3d.ui.hud.layout.ListLayout
 
setAlignment(TextAlignment) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the text alignment of the Button's text.
setAlignment(TextAlignment) - Method in class org.xith3d.ui.hud.widgets.ComboBox
This alignment is used to render the items, if possible.
setAlignment(TextAlignment) - Method in class org.xith3d.ui.hud.widgets.Label.Description
Sets the horizontal and vertical alignment of the text
setAlignment(TextAlignment) - Method in class org.xith3d.ui.hud.widgets.Label
Sets the horizontal and vertical alignment of the text
setAlignment(TextAlignment) - Method in class org.xith3d.ui.hud.widgets.List
This alignment is used to render the items, if possible.
setAlignment(TextAlignment) - Method in class org.xith3d.ui.text2d.Text2D
Sets new text alignment.
setAlive(boolean) - Method in class org.xith3d.loop.opscheduler.impl.BunchAnimatable
Sets this Object alive or dead
setAlive(boolean) - Method in class org.xith3d.loop.opscheduler.impl.ScheduledOperationImpl
Sets this Object alive or dead
setAlive(boolean) - Method in interface org.xith3d.loop.opscheduler.ScheduledOperation
Sets this Object alive or dead
setAlive(boolean) - Method in class org.xith3d.scenegraph.particles.jops.ParticleManagerUpdater
 
setAlive(boolean) - Method in class org.xith3d.schedops.movement.AnimatableGroup
Sets this Object alive or dead
setAlive(boolean) - Method in class org.xith3d.schedops.movement.Bullet
Sets this Object alive or dead.
setAlive(boolean) - Method in class org.xith3d.schedops.movement.GroupAnimator
Sets this Object alive or dead.
setAlive(boolean) - Method in class org.xith3d.schedops.properties.ScheduledTextureChanger
Sets this Object alive or dead.
setAlive(boolean) - Method in class org.xith3d.schedops.values.Adjuster
Sets this Object alive or dead
setAllAppearances(Group, Appearance) - Static method in class org.xith3d.scenegraph.traversal.impl.SGUtils
Traverses the scenegraph and applies an Appearance to all Nodes
setAllMaterials(Group, Material) - Static method in class org.xith3d.scenegraph.traversal.impl.SGUtils
Traverses the scenegraph and applies a Material to all Nodes
setAllowBiggerTexture(boolean) - Method in class org.xith3d.scenegraph.primitives.DrawRectangle
If set to true, the underlying TextureImage2D is not shinked, if a smaller size would be sufficient, when the rectangle is shrinked.
setAllPickable(Group, boolean) - Static method in class org.xith3d.scenegraph.traversal.impl.SGUtils
Traverses the scenegraph and sets the pickable flag on all Nodes
setAlpha(float) - Method in class org.xith3d.scenegraph.primitives.Quad
Sets this Quad's alpha value. (-1f if not TransparencyAttributes are set.)
setAlpha(float) - Method in interface org.xith3d.utility.math.Interpolator
Set the alpha of this interpolator.
setAlpha(float) - Method in class org.xith3d.utility.math.LinearFloatInterpolator
Set the alpha of this interpolator Changing alpha progressively from 0 to 1 changes the value from value1 to value2 If alpha = 0f, the value of this interpolator will be value1 If alpha = 1f, it will be value2 If it's between 0f and 1f (inclusive) it will be between value1 and value2
setAlphaTestFunction(TestFunction) - Method in class org.xith3d.scenegraph.RenderingAttributes
Sets the alpha test function
setAlphaTestValue(float) - Method in class org.xith3d.scenegraph.RenderingAttributes
Sets the alpha test value
setAlphaWriteEnabled(boolean) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setAmbientColor(Colorf) - Method in class org.xith3d.scenegraph.Material
Sets the ambient color value.
setAmbientColor(float, float, float) - Method in class org.xith3d.scenegraph.Material
Sets the ambient color value.
setAmbientLightColor(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setAnchor(float, float, float) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
Sets the bodyRelAnchor measured relative to body 1.
setAnchor(Tuple3f) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
Sets the bodyRelAnchor measured relative to body 1.
setAnchor(float, float, float) - Method in class org.xith3d.physics.simulation.joints.HingeJoint
Sets the bodyRelAnchor measured relative to body 2.
setAnchor(Tuple3f) - Method in class org.xith3d.physics.simulation.joints.HingeJoint
Sets the bodyRelAnchor measured relative to body 2.
setAnchor1(float, float, float) - Method in class org.xith3d.physics.simulation.joints.BallJoint
Sets the bodyRelAnchor measured relative to body 1.
setAnchor1(Tuple3f) - Method in class org.xith3d.physics.simulation.joints.BallJoint
Sets the bodyRelAnchor measured relative to body 1.
setAnchor2(float, float, float) - Method in class org.xith3d.physics.simulation.joints.BallJoint
Sets the bodyRelAnchor measured relative to body 2.
setAnchor2(Tuple3f) - Method in class org.xith3d.physics.simulation.joints.BallJoint
Sets the bodyRelAnchor measured relative to body 2.
setAngle(float) - Method in class org.xith3d.utility.physics.pseudo.joints.HingeJoint
 
setAngularVelocity(float, float, float) - Method in class org.xith3d.physics.simulation.Body
Sets the angular velocity, as "euler angles" (but for speed), about the X, Y, and Z axis
setAngularVelocity(Tuple3f) - Method in class org.xith3d.physics.simulation.Body
Sets the angular velocity, as "euler angles" (but for speed), about the X, Y, and Z axis
setAnimations(ModelAnimation[]) - Method in class org.xith3d.loaders.models.Model
 
setAntialiasingEnabled(boolean) - Method in class org.xith3d.scenegraph.primitives.Line
Sets the Line's antialiasing flag.
setAntialiasingEnabled(boolean) - Method in class org.xith3d.scenegraph.primitives.Points
Sets the Points' antialiasing flag to enabled
setAntialiazingEnabled(boolean) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setAppearance(Appearance) - Method in class org.xith3d.scenegraph.Shape3D
Sets the appearance for this object.
setApplicationBoundingLeaf(BoundingLeaf) - Method in class org.xith3d.scenegraph.Clip
Sets the application bounding leaf for this object.
setApplicationBounds(Bounds) - Method in class org.xith3d.scenegraph.Clip
Sets the application bounding region for this object.
setAtom(GroupNode, ShadowAtom) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setAtom(Shape3D, ShapeAtom) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setAttachedLight(PointLight) - Method in class org.xith3d.scenegraph.View
Attaches a PointLight/SpotLight to this View (or detaches if for null).
setAttenuation(float, float, float) - Method in class org.xith3d.scenegraph.PointLight
Sets the attenuation for this object.
setAttenuation(Tuple3f) - Method in class org.xith3d.scenegraph.PointLight
Sets the attenuation for this object.
setAutoSizeEnabled(boolean) - Method in interface org.xith3d.ui.hud.base.AutoSizable
Enables or disables auto-sizing.
setAutoSizeEnabled(boolean) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Enables or disables auto-sizing.
setAutoSizeEnabled(boolean) - Method in class org.xith3d.ui.hud.widgets.Label
Enables or disables auto-sizing.
setAutoSwapBufferMode(boolean) - Method in class org.xith3d.render.jsr231.CanvasPeerImplAWT
 
setAutoSwapBufferMode(boolean) - Method in class org.xith3d.render.jsr231.CanvasPeerImplBase
 
setAutoSwapBufferMode(boolean) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSwing
 
setAutoSwapBufferMode(boolean) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSWT
 
setAxis(float, float, float) - Method in class org.xith3d.physics.simulation.joints.HingeJoint
 
setAxis(Vector3f) - Method in class org.xith3d.physics.simulation.joints.HingeJoint
 
setAxis(float, float, float) - Method in class org.xith3d.physics.simulation.joints.SliderJoint
 
setAxis(Vector3f) - Method in class org.xith3d.physics.simulation.joints.SliderJoint
Sets the axis.
setAxis(KeyPoint3fAdjuster.Axis) - Method in class org.xith3d.schedops.values.KeyPoint3fAdjuster
Set the axis the adjuster act on
setAxis1(float, float, float) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
 
setAxis1(Vector3f) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
 
setAxis2(float, float, float) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
 
setAxis2(Vector3f) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
 
setAxisOrder(TransformationDirectives.AxisOrder) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets in which order the transformation is to be applied.
setAxisRotation(Tuple3f, float) - Method in class org.xith3d.scenegraph.Transform
Sets rotation about an axis.
setAxisTranslation(Tuple3f, float) - Method in class org.xith3d.scenegraph.Transform
Sets translation about an axis with a specified length.
setBack(Texture) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setBack(String) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setBackClipDistance(float) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the back clip distance.
setBackClipDistance(float) - Method in interface org.xith3d.render.RenderPassConfig
Sets the back clip distance.
setBackClipDistance(float) - Method in class org.xith3d.scenegraph.View
Sets the back clip distance (far clip plane) for this View.
setBackDistance(float) - Method in class org.xith3d.scenegraph.Clip
Sets the back distance for this object.
setBackDistance(float) - Method in class org.xith3d.scenegraph.LinearFog
Sets the back distance for this object.
setBackFaceNormalFlip(boolean) - Method in class org.xith3d.scenegraph.PolygonAttributes
 
setBackground(Color) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setBackground(Colorf, String, TileMode) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget
Sets background color and texture at once.
setBackground(Colorf, Texture2D, TileMode) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget
Sets background color and texture at once.
setBackground(Colorf, String) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget
Sets background color and texture at once.
setBackground(Colorf, Texture2D, TileMode) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Sets background color and texture at once.
setBackground(Colorf, String) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Sets background color and texture at once.
setBackgroundCachingEnabled(boolean) - Method in class org.xith3d.render.RenderPeer
Sets flag that enables caching of the background in buffer region.
setBackgroundColor(float, float, float) - Method in class org.xith3d.render.Canvas3D
Sets the background color for this Canvas3D (in fact for the CanvasPeer).
setBackgroundColor(Colorf) - Method in class org.xith3d.render.Canvas3D
Sets the background color for this Canvas3D (in fact for the CanvasPeer).
setBackgroundColor(Colorf) - Method in class org.xith3d.render.ImageRenderTarget
Sets the color, the texture is to be cleared before the Renderer renders to it.
setBackgroundColor(Colorf) - Method in class org.xith3d.render.TextureRenderTarget
Sets the color, the texture is to be cleared before the Renderer renders to it.
setBackgroundColor(Colorf) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget.BackgroundSettableDescriptionBase
Sets the background color of this Widget.
setBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget
Sets the background color of the Widget.
setBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Sets the background color of the Widget.
setBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.Label.Description
Sets the background color of this label
setBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.List.Description
 
setBackgroundColor(Color) - Method in class org.xith3d.ui.swingui.UIOverlay
Sets the background to a solid color.
setBackgroundImage(BufferedImage) - Method in class org.xith3d.ui.swingui.UIOverlay
Sets the background image to the one specified.
setBackgroundMode(int) - Method in class org.xith3d.ui.swingui.UIOverlay
Sets the background mode.
setBackgroundOptimized(boolean) - Method in class org.xith3d.terrain.GridTriangulator
 
setBackgroundRenderingEnabled(boolean) - Method in class org.xith3d.render.ImageRenderTarget
If this is true, the background is rendered into the RenderTarget.
setBackgroundRenderingEnabled(boolean) - Method in interface org.xith3d.render.RenderTarget
If this is true, the background is rendered into the RenderTarget.
setBackgroundRenderingEnabled(boolean) - Method in class org.xith3d.render.TextureRenderTarget
If this is true, the background is rendered into the RenderTarget.
setBackgroundTexture(Texture2D) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget.BackgroundSettableDescriptionBase
Sets the background texture of this Widget.
setBackgroundTexture(String) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget.BackgroundSettableDescriptionBase
Sets the background texture of this Widget.
setBackgroundTexture(Texture2D) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget
Sets the background texture of the Widget.
setBackgroundTexture(Texture2D, TileMode) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget
Sets the background texture of the Widget.
setBackgroundTexture(String) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget
Sets the background Texture of the Widget.
setBackgroundTexture(String, TileMode) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget
Sets the background Texture of the Widget.
setBackgroundTexture(Texture2D) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Sets the background texture of the Widget.
setBackgroundTexture(String) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Sets the background Texture of the Widget.
setBackgroundTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Label.Description
Sets the background texture of this label
setBackgroundTexture(String) - Method in class org.xith3d.ui.hud.widgets.Label.Description
Sets the background texture of this label
setBackgroundTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.List.Description
 
setBackgroundTexture(String) - Method in class org.xith3d.ui.hud.widgets.List.Description
 
setBackgroundTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Scrollbar.Description
Sets the background texture to use.
setBackgroundTexture(String) - Method in class org.xith3d.ui.hud.widgets.Scrollbar.Description
Sets the background texture to use.
setBackgroundTileMode(TileMode) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget
Sets the background tile mode (null for no tiling)
setBackgroundTileMode(TileMode) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Sets the background tile mode (null for no tiling)
setBarTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.ProgressBar.Description
 
setBarTexture(String) - Method in class org.xith3d.ui.hud.widgets.ProgressBar.Description
 
setBasePath(String) - Method in class org.xith3d.loaders.shaders.base.ShaderLoader
This method sets the base path name for data files associated with the file.
setBasePathFromShaderFile(String) - Method in class org.xith3d.loaders.shaders.base.ShaderLoader
 
setBaseTitle(String) - Method in class org.xith3d.loop.TitleFPSListener
Sets the base-title to prefix the Canvas3D's title with.
setBaseTolerance(float) - Method in class org.xith3d.terrain.GridTriangulator
 
setBaseURL(URL) - Method in class org.xith3d.loaders.shaders.base.ShaderLoader
This method sets the base URL name for data files associated with the file.
setBaseURL(URL) - Method in class org.xith3d.resources.ResourceLocator
Sets the base-URL of this ResourceLocator.
setBaseURL(File) - Method in class org.xith3d.resources.ResourceLocator
Sets the baseURL.
setBaseURL(String) - Method in class org.xith3d.resources.ResourceLocator
Sets the baseURL.
setBaseURLFromShaderURL(URL) - Method in class org.xith3d.loaders.shaders.base.ShaderLoader
 
setBeginTime(Time) - Method in class org.xith3d.utility.math.TimedInterpolator
 
setBgSDB(BackgroundSettableWidget.BackgroundSettableDescriptionBase) - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget.BackgroundSettableDescriptionBase
Clon-Constructor
setBinding(DeviceComponent, FPIHInputAction, InputBindingsSet) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.FPIHInputBindingsSettingsMenu
 
setBinding(DeviceComponent, LabeledInputAction, InputBindingsSet) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.InputBindingsSettingsMenu
 
setBindings(InputBindingsManager<FPIHInputAction>) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.FPIHInputBindingsSettingsMenu
 
setBindings(InputBindingsManager<A>) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.InputBindingsSettingsMenu
 
setBiTangentsTextureUnit(int) - Method in class org.xith3d.effects.bumpmapping.BumpMappingFactory
Sets the texture-unit to be used to store the bitangents.
setBiTangentsVertexAttribute(int) - Method in class org.xith3d.effects.bumpmapping.BumpMappingFactory
Sets the vertex-attribute-index to be used to store the bitangents.
setBlocked(boolean) - Method in class org.xith3d.ui.hud.utils.MouseHoverWidgetMover
Sets the MouseHoverWidgetMover blocked or unblocked.
setBloomWeight(float) - Method in class org.xith3d.effects.bloom.BloomFactory
 
setBlueWriteEnabled(boolean) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setBody(Body) - Method in interface org.xith3d.physics.collision.Collideable
Sets the Body, this Collideable is attached to.
setBody(Body) - Method in class org.xith3d.physics.collision.CollideableBase
Sets the Body, this Collideable is attached to.
setBodyTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the texture to use for the body.
setBodyTexture(String) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the texture to use for the body.
setBoolean(boolean) - Method in class org.xith3d.utility.properties.BooleanProperty
 
setBorder(Border) - Method in class org.xith3d.ui.hud.base.Widget
Sets the Border to use for this BorderSettable Widget.
setBorder(Border.Description) - Method in class org.xith3d.ui.hud.base.Widget
Creates a new Border from the given Border.Desctiption and invokes setBorder(Border).
setBorderBottom(float) - Method in interface org.xith3d.ui.hud.layout.BorderSettableLayoutManager
Sets the border (padding) width at the container's bottom edge.
setBorderBottom(float) - Method in class org.xith3d.ui.hud.layout.BorderSettableLayoutManagerBase
Sets the border (padding) width at the container's bottom edge.
setBorderDescription(Border.Description) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole.Description
 
setBorderDescription(Border.Description) - Method in class org.xith3d.ui.hud.widgets.List.Description
 
setBorderDescription(Border.Description) - Method in class org.xith3d.ui.hud.widgets.ProgressBar.Description
 
setBorderDescription(Border.Description) - Method in class org.xith3d.ui.hud.widgets.TextField.Description
 
setBorderLeft(float) - Method in interface org.xith3d.ui.hud.layout.BorderSettableLayoutManager
Sets the border (padding) width at the container's left edge.
setBorderLeft(float) - Method in class org.xith3d.ui.hud.layout.BorderSettableLayoutManagerBase
Sets the border (padding) width at the container's left edge.
setBorderRight(float) - Method in interface org.xith3d.ui.hud.layout.BorderSettableLayoutManager
Sets the border (padding) width at the container's right edge.
setBorderRight(float) - Method in class org.xith3d.ui.hud.layout.BorderSettableLayoutManagerBase
Sets the border (padding) width at the container's right edge.
setBorderTop(float) - Method in interface org.xith3d.ui.hud.layout.BorderSettableLayoutManager
Sets the border (padding) width at the container's top edge.
setBorderTop(float) - Method in class org.xith3d.ui.hud.layout.BorderSettableLayoutManagerBase
Sets the border (padding) width at the container's top edge.
setBottom(Texture) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setBottom(String) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setBottomHeight(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setBottomHeight(int) - Method in class org.xith3d.ui.hud.widgets.Button.Description
 
setBottomHeight(int) - Method in class org.xith3d.ui.hud.widgets.ProgressBar.Description
 
setBounce(float) - Method in class org.xith3d.physics.simulation.JointLimitMotor
restitution factor
setBoundaryColor(Colorf) - Method in class org.xith3d.scenegraph.Texture
Sets the boundary color.
setBoundaryColor(float, float, float, float) - Method in class org.xith3d.scenegraph.Texture
 
setBoundaryModeR(TextureBoundaryMode) - Method in class org.xith3d.scenegraph.Texture3D
Sets the boundary mode R.
setBoundaryModeS(TextureBoundaryMode) - Method in class org.xith3d.scenegraph.Texture
Sets the boundary mode S.
setBoundaryModes(TextureBoundaryMode, TextureBoundaryMode) - Method in class org.xith3d.scenegraph.Texture
Sets the boundary modes S and T.
setBoundaryModeT(TextureBoundaryMode) - Method in class org.xith3d.scenegraph.Texture
Sets the boundary mode T.
setBoundaryWidth(int) - Method in class org.xith3d.scenegraph.Texture
 
setBounds(Bounds) - Method in class org.xith3d.scenegraph.Node
Sets the bounds for this object.
setBounds(Bounds) - Method in class org.xith3d.scenegraph.Shape3D
Sets the bounds for this object.
setBounds(float, float) - Method in class org.xith3d.ui.hud.utils.ScrollHandler
 
setBoundsAutoCompute(boolean) - Method in class org.xith3d.scenegraph.Node
 
setBoundsDirty() - Method in class org.xith3d.scenegraph.Geometry
Marks this Geometry's bounds dirty.
setBoundsDirty() - Method in class org.xith3d.scenegraph.GroupNode
setBoundsDirty() - Method in class org.xith3d.scenegraph.Node
 
setBoundsDirtyUpward() - Method in class org.xith3d.scenegraph.GroupNode
setBoundsDirtyUpward() - Method in class org.xith3d.scenegraph.Node
 
setBoundsTypeHint(BoundsTypeHint) - Static method in class org.xith3d.scenegraph.Node
 
setBranchGroup(BranchGroup) - Method in class org.xith3d.render.RenderPass
Sets this RenderPass'es BranchGroup.
setBSPGroupVisibilityUpdater(NamedObject, BSPVisibilityUpdater) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setBSPVisibilityUpdater(BSPVisibilityUpdater) - Method in class org.xith3d.scenegraph.BSPTreeGroup
 
setBuffer(SoundBuffer) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
 
setBuffer(SoundBuffer) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setBuffer(SoundBuffer) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setBumpMappingEnabled(boolean, Texture) - Method in class org.xith3d.scenegraph.Shape3D
 
setBumpMappingEnabled(boolean, String) - Method in class org.xith3d.scenegraph.Shape3D
 
setButtonDescription(Button.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default Button.Description.
setButtonState(AbstractButton.ButtonState) - Method in class org.xith3d.ui.hud.base.AbstractButton
Sets the new AbstractButton.ButtonState for this Button.
setButtonState(AbstractButton.ButtonState) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the new AbstractButton.ButtonState for this Button.
setButtonSymbol(Texture2D) - Method in class org.xith3d.ui.hud.widgets.ComboBox.Description
 
setButtonSymbol(String) - Method in class org.xith3d.ui.hud.widgets.ComboBox.Description
 
setCachedBounds(Bounds, Geometry) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setCachedResource(Type) - Method in class org.xith3d.terrain.GridResourceSpec
 
setCachedToolTipWidget(Widget, Widget) - Static method in class org.xith3d.ui.hud.base.__HUD_base_PrivilegedAccess
 
setCacheKey(String) - Method in class org.xith3d.scenegraph.Texture
setCacheSize(int) - Method in class org.xith3d.utility.geometry.nvtristrip.TriStrip
Sets the cache size which the stripfier uses to optimize the data.
setCameraMode(View.CameraMode) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the camera mode for this RenderPass.
setCameraMode(View.CameraMode) - Method in interface org.xith3d.render.RenderPassConfig
Sets the camera mode for this RenderPass.
setCameras(View[]) - Method in class org.xith3d.loaders.models.Model
 
setCancelButton(Button) - Method in class org.xith3d.ui.hud.dialogs.InputBox
 
setCanDrop(boolean) - Method in class org.xith3d.ui.swingui.UIDraggingWindow
 
setCanvas3D(Canvas3D) - Method in class org.xith3d.loop.opscheduler.ScheduledScreenshot
Sets the Canvas3D to take the screenshot from.
setCanvas3D(Canvas3D) - Method in class org.xith3d.render.CanvasPeer
 
setCanvasPeer(CanvasPeer) - Method in class org.xith3d.render.RenderPeer
 
setCanvasRenderPassMap(HashMap<Canvas3D, List<RenderPass>>) - Method in class org.xith3d.base.Xith3DEnvironment
Sets a map, that defines a list of RenderPasses to be rendered to each mapped canvas.
setCaretPosition(int) - Method in class org.xith3d.ui.hud.widgets.TextField
 
setCaretTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.TextField.Description
 
setCaretTexture(String) - Method in class org.xith3d.ui.hud.widgets.TextField.Description
 
setCentered() - Method in class org.xith3d.render.Canvas3D
Adjusts this standalone canvas's location so that it is centered on the screen
setCenterOfView(Tuple2f) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the center of the View.
setCenterOfView(Tuple2f) - Method in interface org.xith3d.render.RenderPassConfig
Sets the center of the View.
setCenterOfView(Tuple2f) - Method in class org.xith3d.scenegraph.View
Sets the center of the View.
setChanged(boolean) - Method in class org.xith3d.render.ScissorRect
Have the values changed since last time?
setChanged(NodeComponent, boolean) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setChanged(Transform3D, boolean) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setChanged(boolean) - Method in class org.xith3d.scenegraph.Appearance
 
setChanged(boolean) - Method in class org.xith3d.scenegraph.NodeComponent
 
setChanged(boolean) - Method in class org.xith3d.scenegraph.TexCoordGeneration
setChanged(boolean) - Method in class org.xith3d.terrain.GridTriangulator
 
setChangedRecursive(boolean) - Method in class org.xith3d.scenegraph.Appearance
 
setChangedRecursive(boolean) - Method in class org.xith3d.scenegraph.TextureUnit
 
setChannelFilter(int) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole
 
setCheckBoxDescription(LabeledStateButton.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default CheckBox.Description.
setChild(Node, int) - Method in class org.xith3d.scenegraph.DummyGroupNode
Set the child at the specified index.
setChild(Node, int) - Method in class org.xith3d.scenegraph.GroupNode
Set the child at the specified index.
setChild(int, int, int) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
setChild(int, int) - Method in class org.xith3d.terrain.legacy.TerrainSquareHandle
 
setChildBank(int, int, int) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
setChildBank(int, int) - Method in class org.xith3d.terrain.legacy.TerrainSquareHandle
 
setChildMask(BitSet) - Method in class org.xith3d.scenegraph.Switch
Sets the child mask for this object.
setClassification(Classifier.Classification) - Method in class org.xith3d.render.preprocessing.RenderAtom
 
setClean() - Method in class org.xith3d.schedops.movement.TransformationDirectives
 
setClearColor(float, float, float, float) - Method in class org.xith3d.render.RenderPeer
Sets the color with which to clear the screen before each frame.
setClickable(boolean) - Method in class org.xith3d.ui.hud.base.Widget
Sets wheather this Widget is clickable.
setClip(Shape) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setClip(int, int, int, int) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setClip(Rect2i) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setClipper(Clipper) - Method in class org.xith3d.scenegraph.GroupNode
Sets this Group's Clipper
setClipper(ClipperInfo) - Method in class org.xith3d.scenegraph.InheritedNodeAttributes
 
setClipperEnabled(boolean) - Method in class org.xith3d.render.ForegroundRenderPass
Enables or disables Clipper for this RenderPass.
setClipperEnabled(boolean) - Method in class org.xith3d.render.RenderPass
Enables or disables Clipper for this RenderPass.
setClippingEnabled(boolean) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Enables or disables clipping for this WidgetContainer.
setClipRect(int, int, int, int) - Method in class org.xith3d.scenegraph.TextureImage2D
 
setClipRect(Rect2i) - Method in class org.xith3d.scenegraph.TextureImage2D
 
setCloseButtonDescription(Button.Description) - Method in class org.xith3d.ui.hud.base.WindowHeaderWidget.Description
 
setCloseButtonVisible(boolean) - Method in class org.xith3d.ui.hud.base.Window
Sets the close button visible of hidden.
setCloseCommand(Object) - Method in class org.xith3d.ui.hud.widgets.Dialog
 
setCollideable1(Collideable) - Method in class org.xith3d.physics.collision.CollisionCheck
 
setCollideable2(Collideable) - Method in class org.xith3d.physics.collision.CollisionCheck
 
setCollideableGroup(CollideableGroup) - Method in class org.xith3d.input.modules.SlidingColliderCheckCallback
 
setColliderCheckCallback(ColliderCheckCallback) - Method in class org.xith3d.input.modules.fpih.FPIHPhysics
Use this to check for avatar-collisions from.
setColliderOffset(float, float, float) - Method in class org.xith3d.input.modules.fpih.FPIHPhysics
Sets the collision-avatar-offset in world coordinates.
setColliderOffset(Tuple3f) - Method in class org.xith3d.input.modules.fpih.FPIHPhysics
Sets the collision-avatar-offset in world coordinates.
setCollisionListener(CollisionListener) - Method in class org.xith3d.physics.collision.CollisionCheck
Sets the CollisionListener, that is being used instead of the CollisionEngine's default CollisionListener.
setCollisionResolversManager(CollisionResolversManager) - Method in class org.xith3d.physics.simulation.SimulationEngine
 
setCollisionsEnabled(boolean) - Method in class org.xith3d.input.modules.fpih.FPIHPhysics
 
setColor(Colorf) - Method in class org.xith3d.scenegraph.Appearance
Sets the color of this object, creating a ColoringAttributes if needed.
setColor(float, float, float) - Method in class org.xith3d.scenegraph.Appearance
Sets the color of this object, creating a ColoringAttributes if needed.
setColor(float, float, float) - Method in class org.xith3d.scenegraph.ColoringAttributes
Sets the color.
setColor(Colorf) - Method in class org.xith3d.scenegraph.ColoringAttributes
Sets the color.
setColor(Colorf) - Method in class org.xith3d.scenegraph.Fog
Sets the color for this object.
setColor(int, float[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the color of the vertex at the specified index.
setColor(int, Colorf) - Method in class org.xith3d.scenegraph.Geometry
Sets the color of the vertex at the specified index.
setColor(int, float, float, float) - Method in class org.xith3d.scenegraph.Geometry
Sets the color of the vertex at the specified index.
setColor(int, float, float, float, float) - Method in class org.xith3d.scenegraph.Geometry
Sets the color of the vertex at the specified index.
setColor(Colorf) - Method in class org.xith3d.scenegraph.Light
Sets the color for this object.
setColor(float, float, float) - Method in class org.xith3d.scenegraph.Light
Sets the color for this object.
setColor(Colorf) - Method in class org.xith3d.scenegraph.primitives.Line
Sets the Line's color.
setColor(Colorf) - Method in class org.xith3d.scenegraph.primitives.Points
Sets the Point's color
setColor(Colorf) - Method in class org.xith3d.scenegraph.primitives.Quad
Sets this Quad's color.
setColor(Color) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setColor(Colorf) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setColor(Colorf) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setColor(float, float, float) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setColor(float, float, float, float) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setColor(byte, byte, byte) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setColor(byte, byte, byte, byte) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setColor(Colorf) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setColor(Colorf) - Method in class org.xith3d.ui.hud.borders.ColoredBorder
Sets the border's color.
setColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.Image
setColor(float, float, float) - Method in class org.xith3d.ui.text2d.Character2D
Sets the color of this char.
setColor(Colorf) - Method in class org.xith3d.ui.text2d.Character2D
Sets the color of this char.
setColor(float, float, float) - Method in class org.xith3d.ui.text2d.Line2D
Sets the color of this text fast
setColor(Colorf) - Method in class org.xith3d.ui.text2d.Line2D
changes the color of this text fast
setColor(float, float, float) - Method in class org.xith3d.ui.text2d.Text2D
Sets the color of current text
has a small bug: while changing text rapidly the color doesn't change correctly when setColor is called before setText
setColor(Colorf) - Method in class org.xith3d.ui.text2d.Text2D
Sets the color of current text
(this should be called after setText if both are called once per frame)
setColor(Colorf) - Method in class org.xith3d.utility.geometry.NormalsVisualizer
Sets the color for the normals lines.
setColorData(GeomNioFloatData) - Method in class org.xith3d.scenegraph.Geometry
Directly sets the color data buffer.
setColorDepth(int) - Method in class org.xith3d.utility.commandline.BasicApplicationArguments
Sets the selected color depth.
setColoringAttribsColor(NamedObject, float[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setColoringAttribsShadeModel(NamedObject, ShadeModel) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setColoringAttributes(ColoringAttributes) - Method in class org.xith3d.scenegraph.Appearance
Sets the coloring attributes information.
setColorMask(int) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the color-mask as a bit-mask (red = 1/1, green = 2/2, blue = 3/4, alpha = 4/8).
setColorMask(boolean, boolean, boolean, boolean) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the color-mask.
setColorMask(int) - Method in interface org.xith3d.render.RenderPassConfig
Sets the color-mask as a bit-mask (red = 1/1, green = 2/2, blue = 3/4, alpha = 4/8).
setColorMask(boolean, boolean, boolean, boolean) - Method in interface org.xith3d.render.RenderPassConfig
Sets the color-mask.
setColorMask(boolean, boolean, boolean, boolean) - Method in class org.xith3d.render.RenderPeer
Sets the colormask for the rendering
setColors(NamedObject, GeometryFactory.GeometryType, int, int, float[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setColors(NamedObject, GeometryFactory.GeometryType, int, int, Colorf[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setColors(int, int, float[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the colors of the vertices starting at the specified index.
setColors(int, int, float[], int, int) - Method in class org.xith3d.scenegraph.Geometry
Sets the colors of the vertices starting at the specified index.
setColors(int, Colorf[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the colors of the vertices starting at the specified index.
setColors(int, Colorf[], int, int) - Method in class org.xith3d.scenegraph.Geometry
Sets the colors of the vertices starting at the given index.
setColorTarget(ColorTarget) - Method in class org.xith3d.scenegraph.Material
Sets the color target for per-vertex colors.
setColorWriteMask(int) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setColorWriteMask(boolean, boolean, boolean, boolean) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setCols(int) - Method in class org.xith3d.ui.hud.layout.GridLayout
 
setColWeights(float...) - Method in class org.xith3d.ui.hud.layout.GridLayout
 
setCombineAlphaFunction(int, TextureCombineFunction) - Method in class org.xith3d.scenegraph.TextureAttributes
 
setCombineAlphaMode(TextureCombineMode) - Method in class org.xith3d.scenegraph.TextureAttributes
 
setCombineAlphaScale(int) - Method in class org.xith3d.scenegraph.TextureAttributes
 
setCombineAlphaSource(int, TextureCombineSource) - Method in class org.xith3d.scenegraph.TextureAttributes
 
setCombineRGBFunction(int, TextureCombineFunction) - Method in class org.xith3d.scenegraph.TextureAttributes
 
setCombineRGBMode(TextureCombineMode) - Method in class org.xith3d.scenegraph.TextureAttributes
 
setCombineRGBScale(int) - Method in class org.xith3d.scenegraph.TextureAttributes
 
setCombineRGBSource(int, TextureCombineSource) - Method in class org.xith3d.scenegraph.TextureAttributes
 
setComboBoxDescription(ComboBox.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default ComboBox.Description.
setComment(String) - Method in class org.xith3d.utility.properties.Property
 
setComp(JComponent) - Method in class org.xith3d.ui.swingui.UIDirtyRegion
 
setCompareFunction(CompareFunction) - Method in class org.xith3d.scenegraph.TextureAttributes
 
setCompareIndicators(float, float, Comparable) - Method in class org.xith3d.render.preprocessing.RenderAtom
Sets the values to compare by.
setCompareMode(TextureCompareMode) - Method in class org.xith3d.scenegraph.TextureAttributes
 
setCompDirty(Rectangle) - Method in class org.xith3d.ui.swingui.UIDirtyRegion
 
setCompilationError(boolean) - Method in class org.xith3d.scenegraph.GLSLShader
 
setComplexity(int) - Method in class org.xith3d.terrain.GridTriangulator
 
setComponentFocus(Component) - Method in class org.xith3d.ui.swingui.UIWindow
 
setComposite(Composite) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setConcentration(float) - Method in class org.xith3d.scenegraph.SpotLight
Sets the concentration for this object.
setConfig(RenderPassConfig) - Method in class org.xith3d.render.RenderPass
Sets the RenderPassConfig for this RenderPass.
setContainer(SoundContainer) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
An alternate to explicitly providing the buffers via the queueBuffer method is to provide a sound data container which will generate the data needed to create the buffers.
setContainer(SoundContainer) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setContainer(SoundContainer) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setContainer(SoundContainer) - Method in interface org.xith3d.sound.SoundSource
An alternate to explicitly providing the buffers via the queueBuffer method is to provide a sound data container which will generate the data needed to create the buffers.
setContentClipRect(Texture2DCanvas, int, int, int, int) - Method in class org.xith3d.ui.hud.base.Widget
 
setContentClipRect(Texture2DCanvas, int, int, int, int) - Method in class org.xith3d.ui.hud.widgets.List
setContentPane(WidgetContainer) - Method in class org.xith3d.ui.hud.HUD
Sets the content pane, where all other Widgets (except for windows) must be added to.
setContentSize(float, float) - Method in class org.xith3d.ui.hud.base.Window
Sets the size of the window, so that the content-pane is the given size.
setContextMenu(ContextMenu) - Method in class org.xith3d.ui.hud.base.Widget
Sets the ContextMenu for this Widget and inherits it to all children, if this is a container.
setContextMenu(ContextMenu) - Method in interface org.xith3d.ui.hud.contextmenu.ContextMenuItem
 
setContextMenu(ContextMenu) - Method in class org.xith3d.ui.hud.contextmenu.DefaultContextMenuItem
Sets the ContextMenu for this Widget and inherits it to all children, if this is a container.
setContextMenu(ContextMenu) - Method in class org.xith3d.ui.hud.HUD
Sets the ContextMenu.
setContextMenuProvider(ContextMenuProvider) - Method in class org.xith3d.selection.SelectionManager
 
setContextMenuTrigger(MouseButton) - Method in class org.xith3d.selection.SelectionManager
 
setContinuousEnabled(boolean) - Method in class org.xith3d.scenegraph.Sound
 
setCoordinate(NamedObject, GeometryFactory.GeometryType, int, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setCoordinate(int, float[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the coordinates of the specified vertex.
setCoordinate(int, Tuple3f) - Method in class org.xith3d.scenegraph.Geometry
Sets the coordinates of the vertex at the given index
setCoordinate(int, float, float, float) - Method in class org.xith3d.scenegraph.Geometry
Sets the coordinates of the vertex at the given index
setCoordinate(Tuple3f) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
Sets the current coordinate's value.
setCoordinate(float, float, float) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setCoordinateData(GeomNioFloatData) - Method in class org.xith3d.scenegraph.Geometry
Directly sets the coordinates data buffer.
setCoordinates(NamedObject, GeometryFactory.GeometryType, int, float[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setCoordinates(NamedObject, GeometryFactory.GeometryType, int, Point3f[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setCoordinates(int, float[], int, int) - Method in class org.xith3d.scenegraph.Geometry
Sets the coordinates of the vertices starting at the specified index.
setCoordinates(int, float[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the coordinates of the vertices starting at the specified index.
setCoordinates(int, Tuple3f[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the coordinates of the vertices starting at the specified index.
setCoordinates(int, Tuple3f[], int, int) - Method in class org.xith3d.scenegraph.Geometry
Sets the coordinates of the vertices starting at the specified index
setCoordinates(int, List<Tuple3f>) - Method in class org.xith3d.scenegraph.Geometry
 
setCoordinates(float[]) - Method in class org.xith3d.scenegraph.primitives.Line
Sets this Line's coordinates.
setCoordinates(float, float, float, float, float, float) - Method in class org.xith3d.scenegraph.primitives.Line
Sets this Line's coordinates.
setCoordinates(float, float, float) - Method in class org.xith3d.scenegraph.primitives.Line
Sets this Line's coordinates.
setCoordinates(Tuple3f, Tuple3f) - Method in class org.xith3d.scenegraph.primitives.Line
Sets this Line's coordinates.
setCoordinates(Tuple3f) - Method in class org.xith3d.scenegraph.primitives.Line
Sets this Line's coordinates.
setCoordinates(Tuple3f[]) - Method in class org.xith3d.scenegraph.primitives.Points
Sets this Points' coordinates
setCoordinates(Tuple3f) - Method in class org.xith3d.scenegraph.primitives.Points
Sets this Point's coordinates
setCornerSize(int) - Method in class org.xith3d.utility.image.MaskedBackgroundBuilder
 
setCrosshair(Texture2D, int, int) - Method in class org.xith3d.ui.hud.HUD
Sets the Texture for the crosshair.
setCrosshair(Texture2D, Tuple2i) - Method in class org.xith3d.ui.hud.HUD
Sets the Texture for the crosshair.
setCrosshair(String, int, int) - Method in class org.xith3d.ui.hud.HUD
Sets the Texture for the crosshair.
setCrosshair(String, Tuple2i) - Method in class org.xith3d.ui.hud.HUD
Sets the Texture for the crosshair.
setCrosshair(Texture2D) - Method in class org.xith3d.ui.hud.HUD
Sets the Texture for the crosshair.
setCrosshair(String) - Method in class org.xith3d.ui.hud.HUD
Sets the Texture for the crosshair.
setCrosshair(Cursor) - Method in class org.xith3d.ui.hud.utils.CursorSet
Sets the Cursor for the CROSSHAIR cursor.
setCrosshairVisible(boolean) - Method in class org.xith3d.ui.hud.HUD
Sets the crosshair's visibility.
setCullMode(GL, OpenGLStatesCache, int, boolean, boolean) - Static method in class org.xith3d.render.jsr231.PolygonAttribsStateUnitPeer
 
setCullMode(GL, OpenGLStatesCache, FaceCullMode, boolean, boolean) - Static method in class org.xith3d.render.jsr231.PolygonAttribsStateUnitPeer
 
setCullMode(OpenGLStatesCache, int, boolean, boolean) - Static method in class org.xith3d.render.lwjgl.PolygonAttribsStateUnitPeer
 
setCullMode(OpenGLStatesCache, FaceCullMode, boolean, boolean) - Static method in class org.xith3d.render.lwjgl.PolygonAttribsStateUnitPeer
 
setCurrentActiveMenu(Menu) - Method in class org.xith3d.ui.hud.menusystem.MenuGroup
Sets the current active Menu.
setCurrentAnimation(ModelAnimation) - Method in class org.xith3d.loaders.models.Model
Sets the current animation being used.
setCurrentAnimation(String) - Method in class org.xith3d.loaders.models.Model
Sets the current animation being used.
setCurrentAnimation(int) - Method in class org.xith3d.loaders.models.Model
Sets the current animation being used.
setCurrentDisplayMode(DisplayMode) - Method in class org.xith3d.utility.launching.DisplayOptions
Sets the currently selected DisplayMode.
setCurrentFSAA(FSAA) - Method in class org.xith3d.utility.launching.DisplayOptions
Changes the current state of the FSAA selector checkbox.
setCurrentFullscreenMode(DisplayMode.FullscreenMode) - Method in class org.xith3d.utility.launching.DisplayOptions
Changes the current state of the fullscreen selector checkbox.
setCurrentMenuGroup(MenuGroup) - Method in class org.xith3d.ui.hud.menusystem.MenuSystem
 
setCurrentMenuGroup(String) - Method in class org.xith3d.ui.hud.menusystem.MenuSystem
 
setCurrentOGLLayer(OpenGLLayer) - Method in class org.xith3d.utility.launching.DisplayOptions
Sets the current selected OpenGLLayer.
setCurrentVSync(boolean) - Method in class org.xith3d.utility.launching.DisplayOptions
Changes the current state of the fullscreen selector checkbox.
setCursor(Cursor) - Method in class org.xith3d.render.Canvas3D
Sets the new Cursor for this Mouse.
setCursor(Cursor) - Method in class org.xith3d.render.CanvasPeer
Sets the new Cursor for this Mouse.
setCursor(Cursor.Type) - Method in class org.xith3d.ui.hud.base.Widget
Sets the Cursor type to be used when the cursor is over this Widget and which is inherited to the Children, if this is a container.
setCursor(Cursor) - Method in class org.xith3d.ui.hud.HUD
This is a convenience (and backwards-compatible) method to set the Cursor.
setCursor(String) - Method in class org.xith3d.ui.hud.HUD
This is a convenience (and backwards-compatible) method to set the Cursor.
setCursorImpl(Cursor) - Method in class org.xith3d.render.CanvasPeer
This method is called when a NEW Cursor is applied to this Mouse.
setCursorSet(CursorSet) - Method in class org.xith3d.ui.hud.HUD
Sets the CursorSet with standard cursor types.
setCursorVisible(boolean) - Method in class org.xith3d.ui.hud.HUD
Sets the cursor's visibility.
setCustomComparable(Comparable) - Method in class org.xith3d.scenegraph.Shape3D
Sets the custom comparable object.
setD(float) - Method in class org.xith3d.physics.collision.collideable.PlaneCollideable
Sets the d-parameter of the plane.
setData(BufferFormat, int, int, ByteBuffer) - Method in class org.xith3d.sound.drivers.javasound.SoundBufferImpl
 
setData(BufferFormat, int, int, ByteBuffer) - Method in class org.xith3d.sound.drivers.joal.SoundBufferImpl
 
setData(BufferFormat, int, int, ByteBuffer) - Method in class org.xith3d.sound.drivers.lwjgl.SoundBufferImpl
 
setData(BufferFormat, int, int, ByteBuffer) - Method in interface org.xith3d.sound.SoundBuffer
 
setDeactivated(boolean) - Method in class org.xith3d.scenegraph.Sound
Never use this method on your own!
setDebuggingEnabled(boolean) - Static method in class org.xith3d.scenegraph.GLSLContext
 
setDecimalSeparator(char) - Method in class org.xith3d.ui.hud.widgets.FPSCounter
Changes the decimal separator to the given char.
setDecrementTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Scrollbar.Description
Sets the texture to use for the decrement button.
setDecrementTexture(String) - Method in class org.xith3d.ui.hud.widgets.Scrollbar.Description
Sets the texture to use for the decrement button.
setDefaultAppearance(Appearance) - Static method in class org.xith3d.physics.collision.collideable.BoxCollideable
 
setDefaultAppearance(Texture) - Static method in class org.xith3d.physics.collision.collideable.BoxCollideable
 
setDefaultAppearance(String) - Static method in class org.xith3d.physics.collision.collideable.BoxCollideable
 
setDefaultAppearance(Appearance) - Static method in class org.xith3d.physics.collision.collideable.CapsuleCollideable
 
setDefaultAppearance(Texture) - Static method in class org.xith3d.physics.collision.collideable.CapsuleCollideable
 
setDefaultAppearance(String) - Static method in class org.xith3d.physics.collision.collideable.CapsuleCollideable
 
setDefaultAppearance(Appearance) - Static method in class org.xith3d.physics.collision.collideable.CylinderCollideable
 
setDefaultAppearance(Texture) - Static method in class org.xith3d.physics.collision.collideable.CylinderCollideable
 
setDefaultAppearance(String) - Static method in class org.xith3d.physics.collision.collideable.CylinderCollideable
 
setDefaultAppearance(Appearance) - Static method in class org.xith3d.physics.collision.collideable.PlaneCollideable
 
setDefaultAppearance(Texture) - Static method in class org.xith3d.physics.collision.collideable.PlaneCollideable
 
setDefaultAppearance(String) - Static method in class org.xith3d.physics.collision.collideable.PlaneCollideable
 
setDefaultAppearance(Appearance) - Static method in class org.xith3d.physics.collision.collideable.RayCollideable
 
setDefaultAppearance(Colorf) - Static method in class org.xith3d.physics.collision.collideable.RayCollideable
 
setDefaultAppearance(Appearance) - Static method in class org.xith3d.physics.collision.collideable.SphereCollideable
 
setDefaultAppearance(Texture) - Static method in class org.xith3d.physics.collision.collideable.SphereCollideable
 
setDefaultAppearance(String) - Static method in class org.xith3d.physics.collision.collideable.SphereCollideable
 
setDefaultAppearance(Appearance) - Static method in class org.xith3d.physics.collision.collideable.TriMeshCollideable
 
setDefaultAppearance(Texture) - Static method in class org.xith3d.physics.collision.collideable.TriMeshCollideable
 
setDefaultAppearance(String) - Static method in class org.xith3d.physics.collision.collideable.TriMeshCollideable
 
setDefaultCloseOperation(Window.CloseOperation) - Method in class org.xith3d.ui.hud.base.Window
Sets the default (if not overridden) CloseOperation to be executed when the close Button was clicked.
setDefaultCollisionListener(CollisionListener) - Method in class org.xith3d.physics.collision.CollisionEngine
Sets the CollisionListener, that is being used, if a CollisionCheck doesn't define an own CollisionListener.
setDefaultFilter(TextureFilter) - Static method in class org.xith3d.scenegraph.Texture
Sets the default filter for textures.
setDefaultFocusResponsive(boolean) - Static method in class org.xith3d.ui.hud.base.AbstractButton
Sets whether the Button Widget is focus-responsive by default.
setDefaultOperationScheduler(OperationScheduler) - Method in class org.xith3d.loop.opscheduler.impl.OperationSchedulerQueue
Sets the default OperationScheduler, that takes the calls to scheduleOperation(), etc. of this OperationSchedulerQueue.
setDefaultPickable(boolean) - Static method in class org.xith3d.scenegraph.Node
Each Node object will be pickable by default following this static flag.
setDefaultPickHost(boolean) - Static method in class org.xith3d.loaders.models.Model
Sets the initial (default) value for a new Model's pick-host flag.
setDefaultStatic(boolean) - Static method in class org.xith3d.scenegraph.Appearance
 
setDefaultSurfaceParameters(SurfaceParameters) - Method in class org.xith3d.physics.collision.CollisionResolversManager
 
setDefaultSurfaceParameters(SurfaceParameters) - Method in class org.xith3d.physics.PhysicsEngine
 
setDelay(long) - Static method in class org.xith3d.scenegraph.particles.jops.ShutdownThread
 
setDensity(float) - Method in class org.xith3d.scenegraph.ExponentialFog
Sets the density for this object.
setDepthBufferEnabled(boolean) - Method in class org.xith3d.scenegraph.RenderingAttributes
Enables/disables the depth buffer
setDepthBufferSize(int) - Method in class org.xith3d.render.CanvasPeer
 
setDepthBufferSize(int) - Method in class org.xith3d.render.config.CanvasConstructionInfo
 
setDepthBufferWriteEnabled(boolean) - Method in class org.xith3d.scenegraph.RenderingAttributes
Enables/Disables writing to the depth buffer
setDepthData(float[]) - Method in class org.xith3d.scenegraph.DepthComponentFloat
 
setDepthTestFunction(TestFunction) - Method in class org.xith3d.scenegraph.RenderingAttributes
Sets the depth function for comparing against the z-buffer.
setDestinationLocation(Tuple2f) - Method in class org.xith3d.ui.hud.utils.WidgetMover
Sets the Widget's destination location for the movement.
setDestinationLocation(float, float) - Method in class org.xith3d.ui.hud.utils.WidgetMover
Sets the Widget's destination location for the movement.
setDetail(int) - Method in class org.xith3d.terrain.GridResourceSpec
 
setDi(UIDraggingInformation) - Method in class org.xith3d.ui.swingui.UIDraggingWindow
 
setDiffuseColor(Colorf) - Method in class org.xith3d.scenegraph.Material
Sets the diffuse color value.
setDiffuseColor(float, float, float) - Method in class org.xith3d.scenegraph.Material
Sets the diffuse color value.
setDirection(float, float, float) - Method in class org.xith3d.physics.collision.collideable.RayCollideable
Changes the direction of this RayCollideable.
setDirection(Tuple3f) - Method in class org.xith3d.physics.collision.collideable.RayCollideable
Changes the direction of this RayCollideable.
setDirection(float, float, float) - Method in class org.xith3d.scenegraph.DirectionalLight
Sets the direction for this object.
setDirection(Vector3f) - Method in class org.xith3d.scenegraph.DirectionalLight
Sets the direction for this object.
setDirection(float, float, float) - Method in class org.xith3d.scenegraph.SpotLight
Sets the direction for this object.
setDirection(Tuple3f) - Method in class org.xith3d.scenegraph.SpotLight
Sets the direction for this object.
setDirection(Vector3f) - Method in class org.xith3d.schedops.movement.PointFocusser
 
setDirection(float, float, float) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
Description: If DIRECTION does not equal the zero vector, the Source is directional.
setDirection(Tuple3f) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
Description: If DIRECTION does not equal the zero vector, the Source is directional.
setDirection(float, float, float) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setDirection(Tuple3f) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setDirection(float, float, float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setDirection(Tuple3f) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setDirection(float, float, float) - Method in interface org.xith3d.sound.SoundSource
Description: If DIRECTION does not equal the zero vector, the Source is directional.
setDirection(Tuple3f) - Method in interface org.xith3d.sound.SoundSource
Description: If DIRECTION does not equal the zero vector, the Source is directional.
setDirection(Scrollbar.Direction) - Method in class org.xith3d.ui.hud.widgets.Scrollbar.Description
Sets the direction in which the Scrollbar scrolls.
setDirty(Shader, boolean) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setDirty(GeomNioData, boolean) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setDirty(GeomNioFloatData, boolean) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setDirty(GeomNioIntData, boolean) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setDirty(Texture, boolean) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setDirty(boolean) - Method in class org.xith3d.scenegraph.GeomNioFloatData
setDirty(boolean) - Method in class org.xith3d.scenegraph.GeomNioIntData
setDirty(boolean) - Method in class org.xith3d.scenegraph.ShaderProgram
 
setDirty(boolean) - Method in class org.xith3d.scenegraph.Texture2DCanvas.DrawCallback2D
Marks this draw callback dirty.
setDirty(int, boolean) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
setDirty(boolean) - Method in class org.xith3d.terrain.legacy.TerrainSquareHandle
 
setDisableClearBuffer(boolean) - Method in class org.xith3d.render.RenderPeer
Disables or enables buffer clear operations.
setDisabled(boolean) - Method in class org.xith3d.scenegraph.Sound
 
setDisabled(boolean) - Method in class org.xith3d.ui.swingui.UIWindow
 
setDiscreteThirdPersonStepSize(float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the stepsize of discrete third-person offset manipulation.
setDiscreteZoomStep(float) - Method in class org.xith3d.input.ObjectRotationInputHandler
Sets the stepsize of discrete zooming.
setDisplayListsEnabled(boolean) - Method in class org.xith3d.render.RenderOptions
Sets whether or not to use display lists for vertex data drawing.
setDisplayMode(DisplayMode) - Method in class org.xith3d.render.CanvasPeer
Sets the new DisplayMode in an implementation independant manner
setDisplayMode(DisplayMode) - Method in class org.xith3d.render.config.CanvasConstructionInfo
 
setDisplayMode(DisplayMode) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.GraphicsMainSettingsMenu
 
setDisplayModeImpl(DisplayMode) - Method in class org.xith3d.render.CanvasPeer
Sets the new DisplayMode in an implementation independant manner.
setDisplayModeImpl(DisplayMode) - Method in class org.xith3d.render.jsr231.CanvasPeerImplAWT
Sets the new DisplayMode in an implementation independant manner.
setDisplayModeImpl(DisplayMode) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSwing
Sets the new DisplayMode in an implementation independant manner.
setDisplayModeImpl(DisplayMode) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSWT
Sets the new DisplayMode in an implementation independant manner.
setDisplayModeImpl(DisplayMode) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplAWT
Sets the new DisplayMode in an implementation independant manner.
setDisplayModeImpl(DisplayMode) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplNative
Sets the new DisplayMode in an implementation independant manner.
setDisplayModeRef(DisplayMode) - Method in class org.xith3d.render.CanvasPeer
 
setDisplayName(String) - Method in class org.xith3d.selection.AbstractAction
 
setDividerColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.QuadDivider
 
setDividerSize(int) - Method in class org.xith3d.render.FourViewsPanel
Sets the size of the dividers
setDopplerFactor(float) - Method in class org.xith3d.sound.drivers.joal.SoundDriverImpl
setDopplerFactor(float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundDriverImpl
setDopplerFactor(float) - Method in class org.xith3d.sound.SoundDriver
 
setDopplerVelocity(float) - Method in class org.xith3d.sound.drivers.joal.SoundDriverImpl
setDopplerVelocity(float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundDriverImpl
setDopplerVelocity(float) - Method in class org.xith3d.sound.SoundDriver
 
setDPFail(StencilOperation) - Method in class org.xith3d.scenegraph.StencilOpSeparate
Specifies the stencil action when the stencil test passes, but the depth test fails.
setDPPass(StencilOperation) - Method in class org.xith3d.scenegraph.StencilOpSeparate
Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled.
setDraggable(boolean) - Method in class org.xith3d.ui.hud.base.Widget
Sets wheather this Widget is clickable.
setDraggable(boolean) - Method in class org.xith3d.ui.swingui.UIPositionedWindow
 
setDraggable(boolean) - Method in class org.xith3d.ui.swingui.UIWindow
 
setDrawMode(DrawMode) - Method in class org.xith3d.scenegraph.Appearance
Changes the draw mode
setDrawMode(DrawMode) - Method in class org.xith3d.scenegraph.PolygonAttributes
Sets the polygon draw mode.
setDropShadowFactory(DropShadowFactory) - Method in class org.xith3d.ui.hud.HUD
Sets the DropShadowFactory to be used to render drop shadows.
setDstBlendFunction(BlendFunction) - Method in class org.xith3d.scenegraph.TransparencyAttributes
 
setDuplicateOnCloneTree(boolean) - Method in class org.xith3d.scenegraph.NodeComponent
controls whether a NodeComponent object is dupicated or referenced on a call to cloneTree. by default this flag is set to false.
setEchoChar(char) - Method in class org.xith3d.ui.hud.widgets.TextField
Sets the character to replace each character of the TextField's text with when in echo-mode.
setEchoMode(boolean, char) - Method in class org.xith3d.ui.hud.widgets.TextField
Enables/Disables the echo-mode.
setEchoMode(boolean) - Method in class org.xith3d.ui.hud.widgets.TextField
Enables/Disables the echo-mode.
setEditable(boolean) - Method in class org.xith3d.ui.hud.widgets.TextField
Enables or disables the editability of this TextField.
setEmissiveColor(Colorf) - Method in class org.xith3d.scenegraph.Material
Sets the emissive color value.
setEmissiveColor(float, float, float) - Method in class org.xith3d.scenegraph.Material
Sets the emissive color value.
setEnabled(boolean) - Method in class org.xith3d.effects.shadows.FixedFuncShadowMappingFactory
setEnabled(boolean) - Method in class org.xith3d.effects.shadows.GLSLShadowMappingFactory
setEnabled(boolean) - Method in class org.xith3d.effects.shadows.ShadowFactory
setEnabled(boolean) - Method in class org.xith3d.effects.shadows.ShadowMappingFactory
setEnabled(boolean) - Method in class org.xith3d.loaders.sound.impl.midi.MidiSoundContainer
setEnabled(boolean) - Method in interface org.xith3d.physics.collision.Collideable
Enables or disables this Collideable.
setEnabled(boolean) - Method in class org.xith3d.physics.collision.CollisionEngine
Sets this CollisionEngine enabled/disabled.
setEnabled(boolean) - Method in class org.xith3d.physics.PhysicsEngine
Sets this PhysicsEngine enabled/disabled.
setEnabled(boolean) - Method in class org.xith3d.physics.simulation.Body
Enables or disables this Body.
setEnabled(boolean) - Method in class org.xith3d.physics.simulation.SimulationEngine
Sets this SimulationEngine enabled/disabled.
setEnabled(boolean) - Method in class org.xith3d.physics.simulation.SimulationWorld
Sets this SimulationWorld enabled/disabled.
setEnabled(boolean) - Method in class org.xith3d.render.Clipper
Enables/Disables this Clipper.
setEnabled(boolean) - Method in class org.xith3d.render.RenderPass
Enables or disables this RenderPass.
setEnabled(boolean) - Method in class org.xith3d.scenegraph.Light
Sets the state for this object.
setEnabled(boolean) - Method in class org.xith3d.scenegraph.Shader
 
setEnabled(boolean) - Method in class org.xith3d.scenegraph.ShaderProgram
 
setEnabled(boolean) - Method in class org.xith3d.scenegraph.ShaderProgramContext
 
setEnabled(boolean) - Method in class org.xith3d.scenegraph.Sound
Enables or disables this Sound Node.
setEnabled(boolean) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Enables or disables texture coordinate generation
setEnabled(boolean) - Method in class org.xith3d.scenegraph.Texture
Enables disable texture mapping for this texture.
setEnabled(boolean) - Method in class org.xith3d.scenegraph.TransparencyAttributes
Enables/disables actual transparency rendering on renderer level.
setEnabled(boolean) - Method in interface org.xith3d.sound.SingletonSoundContainer
 
setEnabled(boolean) - Method in class org.xith3d.ui.hud.base.AbstractButton
setEnabled(boolean) - Method in class org.xith3d.ui.hud.base.StateButton
setEnabled(boolean) - Method in class org.xith3d.ui.hud.widgets.ComboBox
setEnabled(boolean) - Method in class org.xith3d.ui.hud.widgets.Label
setEnabledFlags(int, byte) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
setEnabledFlags(byte) - Method in class org.xith3d.terrain.legacy.TerrainSquareHandle
 
setEnabledImpl(boolean) - Method in class org.xith3d.ui.hud.base.AbstractButton
 
setEnabledImpl(boolean) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
setEnabledImpl(boolean) - Method in class org.xith3d.ui.hud.base.StateButton
 
setEnabledImpl(boolean) - Method in class org.xith3d.ui.hud.widgets.Button
setEnabledImpl(boolean) - Method in class org.xith3d.ui.hud.widgets.Label
 
setEndTime(Time) - Method in class org.xith3d.utility.math.TimedInterpolator
 
setError(int, int, short) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
setError(int, short) - Method in class org.xith3d.terrain.legacy.TerrainSquareHandle
 
setEuler(float, float, float) - Method in class org.xith3d.scenegraph.Transform3D
Set the value of this matrix to a rotation matrix about a combination of the X, Y and Z axis.
setEuler(Tuple3f) - Method in class org.xith3d.scenegraph.Transform3D
 
setExtensionMap(Map<String, SoundLoader>) - Method in class org.xith3d.loaders.sound.ExtensionSoundLoader
Sets the Map, that maps extensions to SoundLoaders.
setExtensions(OpenGLInfo) - Static method in class org.xith3d.render.OpenGlExtensions
Sets the static booleans for some known extensions used by the renderer.
setFace(StencilFace) - Method in class org.xith3d.scenegraph.StencilFuncSeparate
Specifies whether front and/or back stencil state is updated.
setFace(StencilFace) - Method in class org.xith3d.scenegraph.StencilMaskSeparate
Specifies whether front and/or back stencil state is updated.
setFace(StencilFace) - Method in class org.xith3d.scenegraph.StencilOpSeparate
Specifies whether front and/or back stencil state is updated.
setFaceCullMode(FaceCullMode) - Method in class org.xith3d.scenegraph.Appearance
Changes the face culling mode.
setFaceCullMode(FaceCullMode) - Method in class org.xith3d.scenegraph.PolygonAttributes
Sets the face culling mode.
setFaceIndex(int) - Method in class org.xith3d.picking.PickResult
 
setFaceSmoothingGroup(int) - Method in class org.xith3d.utility.geometry.GeometryCreator
 
setFacingDirection(Vector3f) - Method in class org.xith3d.scenegraph.View
Sets the direction in which the view looks.
setFactory(InputBox.Factory) - Static method in class org.xith3d.ui.hud.dialogs.InputBox
 
setFactory(MsgBox.Factory) - Static method in class org.xith3d.ui.hud.dialogs.MsgBox
 
setFailure(UIDropFailureInterface) - Method in class org.xith3d.ui.swingui.UIDraggingInformation
 
setFieldOfView(float) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the field of view.
setFieldOfView(float) - Method in interface org.xith3d.render.RenderPassConfig
Sets the field of view.
setFieldOfView(float) - Method in class org.xith3d.scenegraph.View
Sets the field of view (viewing angle).
setFile(File) - Method in class org.xith3d.loop.opscheduler.ScheduledScreenshot
Sets the file to write the screenshot to.
setFilenameBase(String) - Method in class org.xith3d.utility.screenshots.ScreenshotInputAction
Sets the base filename for the screenshot files.
setFilter(TextureFilter) - Method in class org.xith3d.scenegraph.Texture
Sets the texture filter.
setFinishListener(PointFocusser.FinishListener) - Method in class org.xith3d.schedops.movement.PointFocusser
 
setFixedPlaneEnabled(boolean) - Method in class org.xith3d.input.modules.fpih.FPIHMovementConstraints
If enabled, the Player will always move on the current y-plane.
setFixedToBottom(boolean) - Method in class org.xith3d.ui.hud.widgets.List
Fixes or releases this List to always scroll to the lowest item, when a new Item is added and the List is currently scrolled to bottom.
setFlag(int, boolean) - Method in class org.xith3d.loaders.models.ModelLoader
This method sets the specified load flag for the file.
setFlag(int) - Method in class org.xith3d.loaders.models.util.meta.ModelMetaData.LoadingFlags
 
setFlags(int) - Method in class org.xith3d.loaders.models.ModelLoader
This method sets the load flags for the file.
setFlipMode(TextureLoader.FlipMode) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setFloat(float) - Method in class org.xith3d.utility.properties.FloatProperty
 
setFocus(boolean) - Method in class org.xith3d.ui.swingui.UIWindow
 
setFocus(boolean) - Method in interface org.xith3d.ui.swingui.UIWindowInterface
Called by the window manager when a window is given focus.
setFocusable(boolean) - Method in class org.xith3d.render.Canvas3DJPanel
setFocusable(boolean) - Method in class org.xith3d.render.Canvas3DPanel
setFocusResponsive(boolean) - Method in class org.xith3d.ui.hud.base.AbstractButton
Sets whether this Button Widget is focus-responsive.
setFocussable(boolean) - Method in class org.xith3d.ui.hud.base.Widget
Sets whether this Widget can get the focus or not.
setFogMode(ExponentialFog.FogMode) - Method in class org.xith3d.scenegraph.ExponentialFog
Sets the FogMode for this Fog.
setFogs(Fog[]) - Method in class org.xith3d.loaders.models.Model
 
setFogsClean() - Method in class org.xith3d.scenegraph.InheritedNodeAttributes
 
setFont(Font) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setFont(HUDFont) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Sets the new Font to be used
setFont(HUDFont) - Method in interface org.xith3d.ui.hud.base.TextWidget
Sets the new Font to be used
setFont(HUDFont, boolean) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default Font of this theme.
setFont(HUDFont) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the Font of the Button's text.
setFont(HUDFont) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Sets the new Font to be used
setFont(HUDFont, boolean) - Method in class org.xith3d.ui.hud.widgets.Label.Description
Sets the new Font to be used
setFont(HUDFont) - Method in class org.xith3d.ui.hud.widgets.Label
Sets the new Font to be used
setFont(HUDFont) - Method in class org.xith3d.ui.hud.widgets.List
Sets the Items' font.
setFont(HUDFont) - Method in class org.xith3d.ui.hud.widgets.ProgressBar
Sets the Font to use for the percent value in the center of the ProgressBar.
setFont(HUDFont, Colorf) - Method in class org.xith3d.ui.hud.widgets.ProgressBar
Sets the Font to use for the percent value in the center of the ProgressBar.
setFont(HUDFont) - Method in class org.xith3d.ui.hud.widgets.TextField
Sets the new Font to be used
setFont(Font) - Method in class org.xith3d.ui.text2d.Text2D
Changes/sets the text's font
setFont(String) - Method in class org.xith3d.ui.text2d.Text2D
Changes/sets the text's font name
setFontColor(Colorf) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Sets the new color to be used
setFontColor(Colorf) - Method in interface org.xith3d.ui.hud.base.TextWidget
Sets the new color to be used
setFontColor(Colorf, boolean) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default font-color of this theme.
setFontColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the font-color of the Button's text.
setFontColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Sets the new color to be used
setFontColor(Colorf, boolean) - Method in class org.xith3d.ui.hud.widgets.Label.Description
Sets the new color to be used
setFontColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.Label
Sets the new color to be used
setFontColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.List
Sets the text-color of non-selected Items.
setFontColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.ProgressBar
Sets the Font color to use for the percent value in the center of the ProgressBar.
setFontColorDisabled(Colorf) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
setFontColorDisabled(Colorf) - Method in class org.xith3d.ui.hud.widgets.Label
setFontDisabled(HUDFont) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
setFontDisabled(HUDFont) - Method in class org.xith3d.ui.hud.widgets.Label
setFontFlags(int) - Method in class org.xith3d.ui.text2d.Text2D
Sets new fontflags @see java.awt.Font.
setFontStretchFactor(float) - Static method in class org.xith3d.ui.text2d.Character2D
 
setForcedRedrawFrequency(float) - Method in class org.xith3d.ui.hud.base.Widget
Sets the forced frequency, at which a Widget is redrawn.
setForceNoSwap(boolean) - Method in class org.xith3d.render.RenderPeer
 
setForegroundTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Panel
Sets the foreground texture of the WidgetContainer.
setForegroundTexture(String) - Method in class org.xith3d.ui.hud.widgets.Panel
Sets the foreground texture of the WidgetContainer.
setFormat(TexCoordGeneration.CoordMode) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Sets the desired texture format (1D, 2D, 3D or 4D).
setFPS(float) - Method in class org.xith3d.loaders.models.animations.ModelAnimation
 
setFps(float) - Method in class org.xith3d.loaders.models.impl.cal3d.Cal3dModel
Set the number of frames per second.
setFPSCalcInterval(long) - Method in class org.xith3d.loop.RenderLoop
Sets the interval in which the FPS are recalculated
setFPSLimiter(FPSLimiter) - Method in class org.xith3d.loop.UpdatingThread
Sets the FPSLimiter capable of limiting the FPS/iteration time.
setFrameBorderDescription(Border.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default Border.Description for a Frame.
setFrequency(int) - Method in class org.xith3d.utility.commandline.BasicApplicationArguments
Sets the selected frequency.
setFront(Texture) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setFront(String) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setFrontClipDistance(float) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the front clip distance.
setFrontClipDistance(float) - Method in interface org.xith3d.render.RenderPassConfig
Sets the front clip distance.
setFrontClipDistance(float) - Method in class org.xith3d.scenegraph.View
Sets the front clip distance (near clip plane) for this View.
setFrontDistance(float) - Method in class org.xith3d.scenegraph.LinearFog
Sets the front distance for this object.
setFrustumCullingEnabled(boolean) - Method in class org.xith3d.render.BackgroundRenderPass
Enables or disables Frustum culling for this RenderPass.
setFrustumCullingEnabled(boolean) - Method in class org.xith3d.render.ForegroundRenderPass
Enables or disables Frustum culling for this RenderPass.
setFrustumCullingEnabled(boolean) - Method in class org.xith3d.render.RenderPass
Enables or disables Frustum culling for this RenderPass.
setFSAA(FSAA) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.GraphicsMainSettingsMenu
 
setFSAA(FSAA) - Method in class org.xith3d.utility.commandline.BasicApplicationArguments
Sets the selected FSAA.
setFSAAMode(FSAA) - Method in class org.xith3d.render.config.CanvasConstructionInfo
 
setFudgeFactor(float) - Method in class org.xith3d.physics.simulation.JointLimitMotor
when powering away from joint limits
setFullOverpaint(boolean) - Method in class org.xith3d.render.RenderPeer
Sets "Full Overpaint" flag.
setFullscreen(boolean) - Method in class org.xith3d.render.Canvas3D
Switches this Canvas3D's fullscreen flag.
setFullscreen(boolean) - Method in class org.xith3d.render.CanvasPeer
Switches this Canvas3D's fullscreen flag.
setFullscreen(boolean) - Method in class org.xith3d.render.jsr231.CanvasPeerImplAWT
Switches this Canvas3D's fullscreen flag.
setFullscreenMode(DisplayMode.FullscreenMode) - Method in class org.xith3d.render.config.CanvasConstructionInfo
 
setFullscreenMode(DisplayMode.FullscreenMode) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.GraphicsMainSettingsMenu
 
setFullscreenMode(DisplayMode.FullscreenMode) - Method in class org.xith3d.utility.commandline.BasicApplicationArguments
Sets the selected FullscreenMode.
setGameTimeStepped(boolean) - Method in class org.xith3d.loop.LimitedUpdater
Sets, if the game-time is stepped with the maximum frame-time.
setGamma(float, float, float) - Method in class org.xith3d.render.Canvas3D
Changes the gamma-, brightness- and contrast values for this CanvasPeer.
setGamma(float, float, float) - Method in class org.xith3d.render.CanvasPeer
Changes the gamma-, brightness- and contrast values for this CanvasPeer.
setGamma(float, float, float) - Method in class org.xith3d.render.jsr231.CanvasPeerImplAWT
Changes the gamma-, brightness- and contrast values for this CanvasPeer.
setGamma(float, float, float) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSwing
Changes the gamma-, brightness- and contrast values for this CanvasPeer.
setGamma(float, float, float) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplAWT
Changes the gamma-, brightness- and contrast values for this CanvasPeer.
setGamma(float, float, float) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplNative
Changes the gamma-, brightness- and contrast values for this CanvasPeer.
setGap(float) - Method in class org.xith3d.ui.hud.layout.CenterLayout
 
setGap(float) - Method in class org.xith3d.ui.hud.layout.ListLayout
 
setGCRequested(boolean) - Static method in class org.xith3d.render.RenderPeer
 
setGenerator(Generator) - Method in class org.xith3d.scenegraph.particles.jops.GeneratorNode
 
setGenerator(Generator) - Method in class org.xith3d.scenegraph.particles.jops.GeneratorShape3D
 
setGenMode(TexCoordGenMode) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Sets the desired texture generation mode.
setGeom(Geometry) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setGeometry(Geometry) - Method in class org.xith3d.scenegraph.Shape3D
Sets the geometry for this object.
setGeometryArrays(Geometry[]) - Method in class org.xith3d.scenegraph.Morph
 
setGeometryConstructionTypeHint(GeometryType) - Static method in class org.xith3d.scenegraph.primitives.Box
Sets the hint for this Shape's Geometry to be constructed of a certain type.
setGeometryConstructionTypeHint(GeometryType) - Static method in class org.xith3d.scenegraph.primitives.Capsule
Sets the hint for this ShapeType's Geometry to be constructed of a certain type.
setGeometryConstructionTypeHint(GeometryType) - Static method in class org.xith3d.scenegraph.primitives.Cone
Sets the hint for this ShapeType's Geometry to be constructed of a certain type.
setGeometryConstructionTypeHint(GeometryType) - Static method in class org.xith3d.scenegraph.primitives.Cylinder
Sets the hint for this ShapeType's Geometry to be constructed of a certain type.
setGeometryConstructionTypeHint(GeometryType) - Static method in class org.xith3d.scenegraph.primitives.Disk
Sets the hint for this ShapeType's Geometry to be constructed of a certain type.
setGeometryConstructionTypeHint(GeometryType) - Static method in class org.xith3d.scenegraph.primitives.GeoSphere
Sets the hint for this ShapeType's Geometry to be constructed of a certain type.
setGeometryConstructionTypeHint(GeometryType) - Static method in class org.xith3d.scenegraph.primitives.Grid
Sets the hint for this ShapeType's Geometry to be constructed of a certain type.
setGeometryConstructionTypeHint(GeometryType) - Static method in class org.xith3d.scenegraph.primitives.Hemisphere
Sets the hint for this ShapeType's Geometry to be constructed of a certain type.
setGeometryConstructionTypeHint(GeometryType) - Static method in class org.xith3d.scenegraph.primitives.Sphere
Sets the hint for this ShapeType's Geometry to be constructed of a certain type.
setGeometryConstructionTypeHint(GeometryType) - Static method in class org.xith3d.scenegraph.primitives.Torus
Sets the hint for this ShapeType's Geometry to be constructed of a certain type.
setGeometryIgnored(boolean) - Static method in class org.xith3d.picking.PickingLibrary
Sets whether bounds-wise detected pick-result-candidates are checked more prcisely for geometry-ray intersection.
setGeometryPickTester(GeometryPickTester) - Static method in class org.xith3d.picking.PickingLibrary
Sets the GeometryPickTester to use for Geometry-Ray intersection tests.
setGFXManager(PhysicsGFXManager) - Method in class org.xith3d.physics.PhysicsEngine
 
setGLErrorChecksEnabled(boolean) - Method in class org.xith3d.render.RenderOptions
Sets whether the graphic card should be checked for errors on every call. if there is an error then an exception will be thrown.
setGlobalIgnoreBounds(boolean) - Static method in class org.xith3d.scenegraph.Node
 
setGLSLShaderProgramLinked(GLSLShaderProgram, boolean) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setGLSLShaderProgramLinkError(GLSLShaderProgram, boolean) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setGLStatesCacheEnabled(boolean) - Method in class org.xith3d.render.RenderOptions
Sets the use GL-states-cache on|off flag.
setGLTracingEnabled(boolean) - Method in class org.xith3d.render.RenderOptions
Sets whether or not we should turn on the lowest level of graphics card tracing.
setGravity(float, float, float) - Method in class org.xith3d.physics.simulation.SimulationWorld
 
setGravity(Vector3f) - Method in class org.xith3d.physics.simulation.SimulationWorld
 
setGravityEnabled(boolean) - Method in class org.xith3d.physics.simulation.Body
Enables/Disables gravity specifically for this Body.
setGravityEnabled(boolean) - Method in class org.xith3d.physics.simulation.SimulationWorld
Sets whether gravity is (world-)globally enabled or not.
setGravityImpl(float, float, float) - Method in class org.xith3d.physics.simulation.SimulationWorld
Put impl-specific stuff here.
setGreenWriteEnabled(boolean) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setGrid(GridSampler) - Method in class org.xith3d.terrain.GridTriangulator
 
setGroup(GroupNode) - Method in class org.xith3d.render.ImageRenderTarget
Sets the Group to be rendered to this RenderTarget.
setGroup(GroupNode) - Method in class org.xith3d.render.TextureRenderTarget
Sets the Group to be rendered to this RenderTarget.
setHandleButtonYOffset(int) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the handle button's y-offset.
setHandleTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the texture to use for the handle.
setHandleTexture(String) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the texture to use for the handle.
setHandleTextures(Texture2D, Texture2D, Texture2D, Texture2D) - Method in class org.xith3d.ui.hud.widgets.Scrollbar.Description
Sets the textures to use for the handle.
setHandleTextures(String, String, String, String) - Method in class org.xith3d.ui.hud.widgets.Scrollbar.Description
Sets the textures to use for the handle.
setHandleYOffset(int) - Method in class org.xith3d.ui.hud.widgets.Slider
 
setHasData(boolean) - Method in class org.xith3d.scenegraph.TextureImage
 
setHasDropShadow(boolean) - Method in class org.xith3d.ui.hud.base.Widget
Sets, if this Widgets has a drop shadow.
setHasUpdateList(boolean) - Method in class org.xith3d.scenegraph.Texture2D
This method must be called after the TextureImage2D#update(java.awt.Rectangle) method to make the renderer apply the update list to the graphics card.
setHeight(int) - Method in class org.xith3d.render.Canvas3D
 
setHeight(float) - Method in class org.xith3d.ui.hud.base.Widget
setHeight(float) - Method in class org.xith3d.ui.hud.HUD
Sets the new height of the HUD.
setHeight(int) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the height.
setHeight(float) - Method in class org.xith3d.utility.camera.BasicPlaceableVerticalFocuser
Sets the new height.
setHeightByItems(int) - Method in class org.xith3d.ui.hud.widgets.List
Sets the height by items count.
setHelpCursor(Cursor) - Method in class org.xith3d.ui.hud.utils.CursorSet
Sets the Cursor for the HELP cursor.
setHGap(float) - Method in class org.xith3d.ui.hud.layout.BorderLayout
 
setHGap(float) - Method in class org.xith3d.ui.hud.layout.GridLayout
 
setHighStop(float) - Method in class org.xith3d.physics.simulation.JointLimitMotor
joint limit : hi stop (relative to initial)
setHorizontalDividerPos(int) - Method in class org.xith3d.render.FourViewsPanel
Sets the divider position between nw|ne and sw|se
setHorizontalDividerTop(float) - Method in class org.xith3d.ui.hud.widgets.QuadDivider
Sets the top-position of the horizontal divider.
setHorizontalResizeWeight(double) - Method in class org.xith3d.render.FourViewsPanel
Sets the weight of space between nw|ne and sw|se
setHostedWidgetDirty() - Method in class org.xith3d.ui.hud.base.Widget
 
setHostTextureDirty(int) - Method in class org.xith3d.ui.hud.base.Widget
 
setHostTextureDirty() - Method in class org.xith3d.ui.hud.base.Widget
 
setHostTextureDirty(int) - Method in class org.xith3d.ui.hud.base.Window
setHostTextureDirty(int) - Method in class org.xith3d.ui.hud.base.WindowHeaderWidget
setHostWidget(Widget) - Method in class org.xith3d.ui.hud.base.Widget
 
setHoverBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.base.AbstractList
Sets the background-color of the hovered Item.
setHoverBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Sets the background-color of the hovered Item.
setHoverBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.List.Description
 
setHoverBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.List
Sets the background-color of the hovered Item.
setHoveredColor(Colorf) - Method in class org.xith3d.ui.hud.contextmenu.DefaultContextMenuItem
 
setHoverFontColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.List.Description
 
setHUD(HUD, Widget) - Static method in class org.xith3d.ui.hud.base.__HUD_base_PrivilegedAccess
 
setHUD(HUD) - Method in class org.xith3d.ui.hud.contextmenu.ContextMenu
 
setIcon(URL) - Method in class org.xith3d.render.Canvas3D
Changes the window icon.
setIcon(URL) - Method in class org.xith3d.render.CanvasPeer
Changes the window icon.
setIcon(URL) - Method in class org.xith3d.render.jsr231.CanvasPeerImplAWT
Changes the window icon.
setIcon(URL) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSwing
Changes the window icon.
setIcon(URL) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSWT
Changes the window icon.
setIcon(URL) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplAWT
Changes the window icon.
setIcon(URL) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplNative
Changes the window icon.
setIcon(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the icon for this Button.
setIcon(String) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the icon for this Button.
setIcon(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Label
Sets the icon for this Label.
setIcon(String) - Method in class org.xith3d.ui.hud.widgets.Label
Sets the icon for this Label.
setIcon(BufferedImage) - Method in class org.xith3d.ui.swingui.UIDraggingInformation
 
setIcon() - Method in class org.xith3d.utility.launching.DisplayOptions
Sets the icon of this JFrame.
setIconBackground(BufferedImage) - Method in class org.xith3d.ui.swingui.UIDraggingInformation
 
setIconCanDrop(BufferedImage) - Method in class org.xith3d.ui.swingui.UIDraggingInformation
 
setIconGap(int) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the gap between the icon and the text.
setIconGap(int) - Method in class org.xith3d.ui.hud.widgets.Label
Sets the gap between the icon and the text.
setIdentity() - Method in class org.xith3d.scenegraph.Transform3D
Sets the transform to the identity matrix.
setIgnoreBounds(boolean) - Method in class org.xith3d.scenegraph.Node
 
setIgnoredChars(char...) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole
Sets the array of chars ignored by this HUDConsole.
setIgnoredChars(char...) - Method in class org.xith3d.ui.hud.widgets.TextField
Sets the array of chars ignored by this TextField.
setIgnoreMaskForTraversal(boolean) - Static method in class org.xith3d.scenegraph.Switch
If this is true, all children will be traversed by the traverse() method.
setIgnoreStaticCollisions(boolean) - Method in class org.xith3d.physics.collision.CollisionCheck
 
setIgnoreStaticCollisions(boolean) - Method in class org.xith3d.physics.collision.CollisionResolver
 
setIgnoreVertexColors(boolean) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setImage(BufferedImage) - Method in class org.xith3d.render.ImageRenderTarget
Sets the assotiated Texture instance.
setImage(int, TextureImage) - Method in class org.xith3d.scenegraph.Texture
Sets the image data for a specified mipmap level.
setImage(int, AbstractTextureImage) - Method in class org.xith3d.scenegraph.Texture
setImage(int, int, TextureImage) - Method in class org.xith3d.scenegraph.TextureCubeMap
 
setImage(int, int, String) - Method in class org.xith3d.scenegraph.TextureCubeMap
 
setImage(File) - Method in class org.xith3d.utility.image.ImageFrame
Set the image from a file.
setImage(Image) - Method in class org.xith3d.utility.image.ImageFrame
Set the image from an AWT image object.
setImage(int[], int[][]) - Method in class org.xith3d.utility.image.ImageFrame
Set the image from an indexed color array.
setImage(int[][]) - Method in class org.xith3d.utility.image.ImageFrame
Set the image from a 2D RGB pixel array.
setImage(int, int, int[]) - Method in class org.xith3d.utility.image.ImageFrame
Set the image from a 1D RGB pixel array.
setImageData(byte[], int, boolean) - Method in class org.xith3d.scenegraph.TextureImage2D
Sets the data for the image.
setImageData(byte[], int) - Method in class org.xith3d.scenegraph.TextureImage2D
Sets the data for the image.
setImageData(byte[], boolean) - Method in class org.xith3d.scenegraph.TextureImage2D
Sets the data for the image.
setImageData(byte[]) - Method in class org.xith3d.scenegraph.TextureImage2D
Sets the data for the image.
setImageData(BufferedImage, boolean) - Method in class org.xith3d.scenegraph.TextureImage2D
 
setImageData(BufferedImage) - Method in class org.xith3d.scenegraph.TextureImage2D
 
setImageData(byte[][]) - Method in class org.xith3d.scenegraph.TextureImage3D
Sets the data for the image
setImageData(BufferedImage[]) - Method in class org.xith3d.scenegraph.TextureImage3D
 
setImageData(TextureImage2D[]) - Method in class org.xith3d.scenegraph.TextureImage3D
 
setImages(int, TextureImage[]) - Method in class org.xith3d.scenegraph.TextureCubeMap
 
setImages(int, String[]) - Method in class org.xith3d.scenegraph.TextureCubeMap
 
setIncrementTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Scrollbar.Description
Sets the texture to use for the increment button.
setIncrementTexture(String) - Method in class org.xith3d.ui.hud.widgets.Scrollbar.Description
Sets the texture to use for the increment button.
setIndentation(int) - Static method in class org.xith3d.utility.logging.X3DLog
Sets the indentation level to use for the following log outputs.
setIndentationString(String) - Static method in class org.xith3d.utility.logging.X3DLog
Sets the String to be prefixed to the actualy logging output n times.
setIndex(NamedObject, GeometryFactory.GeometryType, int, int[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setIndex(int[]) - Method in class org.xith3d.scenegraph.IndexedGeometryArray
 
setIndex(int, int) - Method in class org.xith3d.scenegraph.IndexedGeometryArray
 
setInfluencingBoundingLeaf(BoundingLeaf) - Method in class org.xith3d.scenegraph.Fog
Sets the influence bounding leaf for this object.
setInfluencingBoundingLeaf(BoundingLeaf) - Method in class org.xith3d.scenegraph.Light
Sets the influence bounding leaf for this object.
setInfluencingBounds(Bounds) - Method in class org.xith3d.scenegraph.Fog
Sets the influence bounding region for this object.
setInfluencingBounds(Bounds) - Method in class org.xith3d.scenegraph.Light
Sets the influence bounding region for this object.
setInitialGain(float) - Method in class org.xith3d.scenegraph.Sound
 
setInitialIndexIndex(int) - Method in class org.xith3d.scenegraph.IndexedGeometryArray
 
setInitialRotation(Matrix3f) - Method in class org.xith3d.physics.simulation.joints.FixedJoint
Sets the initial relative rotation.
setInitialRotation(float, float, float) - Method in class org.xith3d.physics.simulation.joints.FixedJoint
Sets the initial relative rotation.
setInitialRotation(Matrix3f) - Method in class org.xith3d.physics.simulation.joints.HingeJoint
Sets the initial relative rotation.
setInitialRotation(float, float, float) - Method in class org.xith3d.physics.simulation.joints.HingeJoint
Sets the initial relative rotation.
setInitialRotation(Matrix3f) - Method in class org.xith3d.physics.simulation.joints.SliderJoint
Sets the initial relative rotation.
setInitialRotation(float, float, float) - Method in class org.xith3d.physics.simulation.joints.SliderJoint
Sets the initial relative rotation.
setInitialVertexIndex(int) - Method in class org.xith3d.scenegraph.Geometry
Sets the index of the first vertex which will be rendered from this geometry array.
setInitValue(TransformationDirectives.Axes, float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the initial transformation value by the specified axis.
setInitValue(float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the initial transformation value by the user-defined axis.
setInitValueUser(float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the initial transformation value by the user-defined-axis (1.0f is 360 degree).
setInitValueX(float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the initial transformation value by the x-axis (1.0f is 360 degree).
setInitValueY(float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the initial transformation value by the y-axis (1.0f is 360 degree).
setInitValueZ(float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the initial transformation value by the z-axis (1.0f is 360 degree).
setInputBoxDescription(TextField.Description) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole.Description
 
setInputBoxHeight(float) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole.Description
 
setInputBoxVisible(boolean) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole
Defines, if the HUDConsole's input-box is visible or hidden.
setInputSystem(InputSystem) - Method in class org.xith3d.input.FirstPersonInputHandler
setInputSystem(InputSystem) - Method in class org.xith3d.input.ObjectRotationInputHandler
setInstance(EffectFactory) - Static method in class org.xith3d.effects.EffectFactory
 
setInstance(GlobalOptions) - Static method in class org.xith3d.scenegraph.GlobalOptions
 
setInt(int) - Method in class org.xith3d.utility.properties.IntegerProperty
 
setInternalFormat(TextureImageInternalFormat) - Method in class org.xith3d.scenegraph.TextureImage
Sets the desired internal format.
setInterpolator(Interpolator) - Method in class org.xith3d.utility.math.TimedInterpolator
 
setInterval(long) - Method in class org.xith3d.loop.opscheduler.Interval
Sets the time interval (in microseconds) for this instance.
setInvisibleWidgetsHidden(boolean) - Method in interface org.xith3d.ui.hud.layout.LayoutManager
If set to true, the LayoutManager hides invisible Widgets and doesn't use them to calculate the other Widgets' layouts.
setInvisibleWidgetsHidden(boolean) - Method in class org.xith3d.ui.hud.layout.LayoutManagerBase
If set to true, the LayoutManager hides invisible Widgets and doesn't use them to calculate the other Widgets' layouts.
setIsOccluder(boolean) - Method in class org.xith3d.scenegraph.Node
 
setIsShadowReceiver(boolean) - Method in class org.xith3d.scenegraph.Shape3D
 
setItem(int, Object) - Method in class org.xith3d.ui.hud.base.ListModel
Sets the item at the given position.
setItemColor(int, Colorf) - Method in class org.xith3d.ui.hud.listmodels.TextListModel
Sets an item's color.
setItemFont(int, HUDFont) - Method in class org.xith3d.ui.hud.listmodels.TextListModel
Sets an item's font.
setItemImpl(int, Object) - Method in class org.xith3d.ui.hud.base.ListModel
Sets the item at the given position.
setItemImpl(int, Object) - Method in class org.xith3d.ui.hud.listmodels.DefaultAbstractListModel
Sets the item at the given position.
setItemState(int, boolean) - Method in class org.xith3d.ui.hud.listmodels.StateButtonListModel
Sets an item's state.
setItemUserObject(int, Object) - Method in class org.xith3d.ui.hud.listmodels.DefaultAbstractListModel
Sets an item's user-object.
setKeyEventsDispatched(boolean) - Method in class org.xith3d.ui.hud.base.WidgetAssembler
Enables or disables dispatching of key events to the assemble Widgets.
setLabelDescription(Label.Description) - Method in class org.xith3d.ui.hud.base.LabeledStateButton.Description
 
setLabelDescription(Label.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default Label.Description.
setLabelDescription(Label.Description) - Method in class org.xith3d.ui.hud.widgets.Button.Description
 
setLabelDescription(Label.Description) - Method in class org.xith3d.ui.hud.widgets.ProgressBar.Description
 
setLayeredMode(boolean) - Method in class org.xith3d.render.DefaultRenderer
Sets if the rendering is done in layered mode or not.
setLayeredMode(boolean) - Method in class org.xith3d.render.Renderer
Sets if the rendering is done in layered mode or not.
setLayeredModeForced(boolean) - Method in class org.xith3d.render.RenderPass
Sets this RenderPass to be forced to be rendered in layered mode.
setLayout(LayoutManager) - Method in class org.xith3d.render.Canvas3DJPanel
No other Layout can be used!
setLayout(LayoutManager) - Method in class org.xith3d.render.Canvas3DPanel
No other Layout can be used!
setLayout(LayoutManager) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Sets which LayoutManager to use for the child Widgets of this Container.
setLeft(Texture) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setLeft(String) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setLeftTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the texture to use for the left end.
setLeftTexture(String) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the texture to use for the left end.
setLeftWidth(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setLeftWidth(int) - Method in class org.xith3d.ui.hud.widgets.Button.Description
 
setLeftWidth(int) - Method in class org.xith3d.ui.hud.widgets.ProgressBar.Description
 
setLength(float) - Method in class org.xith3d.physics.collision.collideable.CapsuleCollideable
Changes the length of this Capsule.
setLength(float) - Method in class org.xith3d.physics.collision.collideable.CylinderCollideable
Changes the length of this Cylinder.
setLength(float) - Method in class org.xith3d.physics.collision.collideable.RayCollideable
Sets the ray's length.
setLength(float) - Method in class org.xith3d.utility.physics.pseudo.joints.HingeJoint
 
setLight(PointLight) - Method in class org.xith3d.effects.atmosphere.AtmosphereFactory
 
setLight(Light) - Method in class org.xith3d.effects.bumpmapping.BumpMappingFactory
 
setLightEnbaled(NamedObject, boolean) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setLightingEnabled(boolean) - Method in class org.xith3d.render.RenderOptions
Sets the use lights on|off flag.
setLightingEnabled(boolean) - Method in class org.xith3d.scenegraph.Material
Turns lighting on or off.
setLightRadius(NamedObject, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setLights(Light[]) - Method in class org.xith3d.loaders.models.Model
 
setLightsClean() - Method in class org.xith3d.scenegraph.InheritedNodeAttributes
 
setLightSourcePosition(Tuple3f) - Method in class org.xith3d.effects.shadows.VolumeShadowFactory
 
setLimit(int) - Method in class org.xith3d.physics.simulation.JointLimitMotor
variables used between getInfo1() and getInfo2() 0=free, 1=at lo limit, 2=at hi limit
setLimitError(float) - Method in class org.xith3d.physics.simulation.JointLimitMotor
if at limit, amount over limit
setLimitMotor(JointLimitMotor) - Method in class org.xith3d.physics.simulation.joints.HingeJoint
 
setLimitMotor(JointLimitMotor) - Method in class org.xith3d.physics.simulation.joints.SliderJoint
Sets the limit motor.
setLimitMotor1(JointLimitMotor) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
 
setLimitMotor1Impl(JointLimitMotor) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
 
setLimitMotor2(JointLimitMotor) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
 
setLimitMotor2Impl(JointLimitMotor) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
 
setLimitMotorImpl(JointLimitMotor) - Method in class org.xith3d.physics.simulation.joints.HingeJoint
 
setLimitMotorImpl(JointLimitMotor) - Method in class org.xith3d.physics.simulation.joints.SliderJoint
Sets the limit motor.
setLineAntialiasingEnabled(boolean) - Method in class org.xith3d.scenegraph.LineAttributes
Set antialiasing .
setLinearVelocity(float, float, float) - Method in class org.xith3d.physics.simulation.Body
Sets the linear velocity of this object
setLinearVelocity(Vector3f) - Method in class org.xith3d.physics.simulation.Body
Sets the linear velocity of this object
setLineAttributes(LineAttributes) - Method in class org.xith3d.scenegraph.Appearance
Sets the line attributes information.
setLineHeight(int) - Method in class org.xith3d.ui.hud.utils.ScrollHandler
 
setLineHeight(float) - Method in class org.xith3d.ui.hud.widgets.ScrollPanel
 
setLinePattern(LinePattern) - Method in class org.xith3d.scenegraph.LineAttributes
Set the line pattern.
setLineWidth(float) - Method in class org.xith3d.scenegraph.LineAttributes
Set the line width.
setListDescription(List.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default List.Description.
setListDescription(List.Description) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole.Description
 
setListDescription(List.Description) - Method in class org.xith3d.ui.hud.widgets.ComboBox.Description
 
setListenerOrientation(Tuple3f, Tuple3f) - Method in class org.xith3d.sound.drivers.joal.SoundDriverImpl
setListenerOrientation(Tuple3f, Tuple3f) - Method in class org.xith3d.sound.drivers.lwjgl.SoundDriverImpl
setListenerOrientation(Tuple3f, Tuple3f) - Method in class org.xith3d.sound.SoundDriver
 
setListenerPosition(Tuple3f) - Method in class org.xith3d.sound.drivers.joal.SoundDriverImpl
setListenerPosition(Tuple3f) - Method in class org.xith3d.sound.drivers.lwjgl.SoundDriverImpl
setListenerPosition(Tuple3f) - Method in class org.xith3d.sound.SoundDriver
 
setListenerVelocity(Tuple3f) - Method in class org.xith3d.sound.drivers.joal.SoundDriverImpl
setListenerVelocity(Tuple3f) - Method in class org.xith3d.sound.drivers.lwjgl.SoundDriverImpl
setListenerVelocity(Tuple3f) - Method in class org.xith3d.sound.SoundDriver
 
setListenerVolume(float) - Method in class org.xith3d.sound.drivers.joal.SoundDriverImpl
setListenerVolume(float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundDriverImpl
setListenerVolume(float) - Method in class org.xith3d.sound.SoundDriver
 
setListFont(HUDFont) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole.Description
 
setListFontColor(int, Colorf) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole
Sets the color to be used for the given LogLevel.
setListFontColorError(Colorf) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole.Description
 
setListFontColorNormal(Colorf) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole.Description
 
setListFontColorWarning(Colorf) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole.Description
 
setListHeightByItems(int) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Sets the list's height by items count.
setListInputBoxGap(float) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole.Description
 
setListsOnly(boolean) - Method in class org.xith3d.utility.geometry.nvtristrip.TriStrip
If set to true, will return an optimized list, with no strips at all.
setLive(boolean) - Method in class org.xith3d.scenegraph.GroupNode
Sets the live state of the object
setLive(boolean) - Method in class org.xith3d.scenegraph.SceneGraphObject
Sets the live state of the object
setLive(boolean) - Method in class org.xith3d.scenegraph.Sound
If making node non-live when it was live deallocates sound resources associated with this sound node, and marks this node as non-enabled by call to setEnable(false).
setLLrightWidth(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setLLupperHeight(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setLocalTransform(Transform3D) - Method in class org.xith3d.scenegraph.TransformGroup
 
setLocation(int, int) - Method in class org.xith3d.render.Canvas3D
Sets the location of the Canvas3D
setLocation(Tuple2i) - Method in class org.xith3d.render.Canvas3D
Sets the location of the Canvas3D
setLocation(int, int) - Method in class org.xith3d.render.CanvasPeer
Sets the location in an implementation independant manner.
setLocation(int, int) - Method in class org.xith3d.render.jsr231.CanvasPeerImplAWT
Sets the location in an implementation independant manner.
setLocation(int, int) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSwing
Sets the location in an implementation independant manner.
setLocation(int, int) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSWT
Sets the location in an implementation independant manner.
setLocation(int, int) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplAWT
Sets the location in an implementation independant manner.
setLocation(int, int) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplNative
Sets the location in an implementation independant manner.
setLocation(float, float, float) - Method in class org.xith3d.scenegraph.PointLight
Sets the location for this object.
setLocation(Tuple3f) - Method in class org.xith3d.scenegraph.PointLight
Sets the location for this object.
setLocation(Tuple3f) - Method in class org.xith3d.schedops.movement.Bullet
Sets this Bullet's current location.
setLocation(float, float, boolean, boolean) - Method in class org.xith3d.ui.hud.base.Widget
 
setLocation(float, float) - Method in class org.xith3d.ui.hud.base.Widget
Sets this Widget's location relative to the upper-left corner of it's WidgetContainer
setLocation(Tuple2f) - Method in class org.xith3d.ui.hud.base.Widget
Sets this Widget's location relative to the upper-left corner of it's WidgetContainer
setLocation(float, float) - Method in class org.xith3d.utility.hud.editor.info.HEInfo_Widget
 
setLocation(Tuple2f) - Method in class org.xith3d.utility.hud.editor.info.HEInfo_Widget
 
setLODChild(int) - Method in class org.xith3d.scenegraph.LODSwitch
 
setLODItem(int, Node, boolean, float, float) - Method in class org.xith3d.scenegraph.LODSwitch
 
setLODItem(int, Node, float, float) - Method in class org.xith3d.scenegraph.LODSwitch
 
setLODItem(int, float, float) - Method in class org.xith3d.scenegraph.LODSwitch
 
setLogLevel(int) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole
 
setLoop(boolean) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
LOOPING is a flag that indicates that the Source will not be in STOPPED state once it reaches the end of last buffer in the buffer queue.
setLoop(boolean) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setLoop(boolean) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setLoop(boolean) - Method in interface org.xith3d.sound.SoundSource
LOOPING is a flag that indicates that the Source will not be in STOPPED state once it reaches the end of last buffer in the buffer queue.
setLoopType(int) - Method in class org.xith3d.scenegraph.Sound
 
setLoweredBevelBorderDescription(Border.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default Border.Description.
setLowStop(float) - Method in class org.xith3d.physics.simulation.JointLimitMotor
joint limit : lo stop (relative to initial)
setLRleftWidth(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setLRupperHeight(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setMainGroup(GroupNode) - Method in class org.xith3d.loaders.models.Model
 
setManager(CollisionResolversManager) - Method in class org.xith3d.physics.collision.CollisionResolver
 
setMask(int) - Method in class org.xith3d.scenegraph.StencilFuncSeparate
Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done.
setMask(int) - Method in class org.xith3d.scenegraph.StencilMaskSeparate
Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done.
setMass(float) - Method in class org.xith3d.physics.simulation.Body
Sets this Body's mass.
setMaterial(Material) - Method in class org.xith3d.scenegraph.Appearance
Sets the material information.
setMaterialAmbientColor(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setMaterialColorTarget(NamedObject, ColorTarget) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setMaterialDiffuseColor(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setMaterialEmissiveColor(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setMaterialLightingEnabled(NamedObject, boolean) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setMaterialNormalizeNormals(NamedObject, boolean) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setMaterialShininess(NamedObject, float) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setMaterialSpecularColor(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setMatrix(GL, View, Transform3D, boolean, boolean) - Static method in class org.xith3d.render.jsr231.ShapeAtomPeer
 
setMatrix(View, Transform3D, boolean, boolean) - Static method in class org.xith3d.render.lwjgl.ShapeAtomPeer
 
setMatrix(Matrix4f) - Method in class org.xith3d.scenegraph.Transform
Sets this transform to a transformation corresponding to the matrix argument.
setMaxAngleDown(float) - Method in class org.xith3d.input.modules.fpih.FPIHMovementConstraints
Sets the maximum down-angle (in radians), that the view can be rotated.
setMaxAngleUp(float) - Method in class org.xith3d.input.modules.fpih.FPIHMovementConstraints
Sets the maximum up-angle (in radians), that the view can be rotated.
setMaxAngleUpDown(float) - Method in class org.xith3d.input.modules.fpih.FPIHMovementConstraints
Just calls FPIHMovementConstraints.setMaxAngleUp(float) and FPIHMovementConstraints.setMaxAngleDown(float).
setMaxDistance(float) - Method in class org.xith3d.scenegraph.PointSound
Sets the max distance before the sound is a min volume.
setMaxDistance(float) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
setMaxDistance(float) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setMaxDistance(float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setMaxDistance(float) - Method in interface org.xith3d.sound.SoundSource
 
setMaxForce(float) - Method in class org.xith3d.physics.simulation.JointLimitMotor
powered joint : max force
setMaxFPS(float) - Method in class org.xith3d.loop.RenderLoop
Sets the maximum frames per second.
setMaxFPS(Float) - Method in class org.xith3d.utility.commandline.BasicApplicationArguments
Sets the selected maximum frames per second (FPS).
setMaxFrameTime(long) - Method in class org.xith3d.loop.LimitedUpdater
Sets the time-interval, one frame is allowed to take at maximum.
setMaximumDistance(float) - Method in class org.xith3d.picking.PickResult
Sets the maximum distance to the intersection
setMaxLevelForExtendedCells(int) - Method in class org.xith3d.scenegraph.OcTreeGroup
 
setMaxLevelForExtendedCells(int) - Method in class org.xith3d.scenegraph.QuadTreeGroup
 
setMaxLifeTime(long) - Method in class org.xith3d.schedops.movement.Bullet
Sets the maximum time, this Bullet will be alive.
setMaxListHeightByItems(int) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Sets the maximum list's height by items.
setMaxMouseXSpeed(float) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.FPIHMainSettingsMenu
 
setMaxMouseYSpeed(float) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.FPIHMainSettingsMenu
 
setMaxRedrawFrequency(float) - Static method in class org.xith3d.ui.hud.base.Widget
Sets the maximum frequency, at which a Widget can be redrawn.
setMaxStepSize(long) - Method in class org.xith3d.physics.simulation.SimulationEngine
Sets the maximum internal step time in microseconds.
setMaxStepSize(long) - Method in class org.xith3d.physics.simulation.SimulationWorld
Sets the maximum internal step time in microseconds.
setMaxThirdPersonDistance(float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the maximum third-person distance.
setMaxTime(long) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
setMaxTime(long) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setMaxTime(long) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setMaxTime(long) - Method in interface org.xith3d.sound.SoundSource
 
setMaxValue(int) - Method in class org.xith3d.ui.hud.widgets.ProgressBar
Sets the maximum value this ProgressBar can take.
setMaxValue(int) - Method in class org.xith3d.ui.hud.widgets.Scrollbar
Sets the upper bound of scroll values.
setMaxValue(int) - Method in class org.xith3d.ui.hud.widgets.Slider
Sets the upper bound of scroll values.
setMaxValue(float) - Method in class org.xith3d.utility.interpolate.AngleInterpolater
 
setMaxValue(float) - Method in class org.xith3d.utility.interpolate.DistanceInterpolater
 
setMaxVolume(float) - Method in class org.xith3d.scenegraph.PointSound
Sets the max volume for this sound.
setMaxVolume(float) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
setMaxVolume(float) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setMaxVolume(float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setMaxVolume(float) - Method in interface org.xith3d.sound.SoundSource
 
setMaxY(int, short) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
setMaxY(short) - Method in class org.xith3d.terrain.legacy.TerrainSquareHandle
 
setMaxZIndex(int) - Method in class org.xith3d.ui.hud.utils.WidgetZIndexGroup
Sets the maximum z-index, which will be set to the last clicked Widget in the group.
setMedialDistance(float) - Method in class org.xith3d.picking.PickResult
Sets the medial distance to the intersection
setMenuBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.menusystem.MenuSystem
 
setMenuBorderColor(Colorf) - Method in class org.xith3d.ui.hud.menusystem.MenuSystem
 
setMenuCaptionFont(HUDFont) - Method in class org.xith3d.ui.hud.menusystem.MenuSystem
 
setMenuCaptionFontColor(Colorf) - Method in class org.xith3d.ui.hud.menusystem.MenuSystem
 
setMenuGroup(MenuGroup) - Method in class org.xith3d.ui.hud.menusystem.ButtonsLeftMenusCenterMenuGroupWidget
setMenuGroup(MenuGroup) - Method in interface org.xith3d.ui.hud.menusystem.Menu
This method is used by the MenuGroup to populate itself to the Menu.
setMenuGroup(MenuGroup) - Method in class org.xith3d.ui.hud.menusystem.MenuGroupWidget
 
setMenuGroup(MenuGroup) - Method in class org.xith3d.ui.hud.menusystem.menus.MenuBase
This method is used by the MenuGroup to populate itself to the Menu.
setMenuSystem(MenuSystem) - Method in interface org.xith3d.ui.hud.menusystem.Menu
This method is used by the MenuSystem to populate itself to the Menu.
setMenuSystem(MenuSystem) - Method in class org.xith3d.ui.hud.menusystem.menus.MenuBase
This method is used by the MenuSystem to populate itself to the Menu.
setMenuSystemAccessor(DigitalDeviceComponent) - Method in class org.xith3d.ui.hud.menusystem.MenuSystem
 
setMenuVisible(Menu, boolean) - Method in class org.xith3d.ui.hud.menusystem.ButtonsLeftMenusCenterMenuGroupWidget
setMenuVisible(Menu, boolean) - Method in class org.xith3d.ui.hud.menusystem.MenuGroupWidget
 
setMessage(String) - Method in class org.xith3d.ui.hud.dialogs.InputBox
 
setMessageWidget(TextWidget) - Method in class org.xith3d.ui.hud.dialogs.InputBox
 
setMessageWidget(TextWidget) - Method in class org.xith3d.ui.hud.dialogs.MsgBox
 
setMetaBaseURL(URL) - Method in class org.xith3d.loaders.models.util.meta.MetaLoader
 
setMetaData(ModelMetaData) - Method in class org.xith3d.loaders.models.Model
Sets the meta data for this object.
setMinAndMax(int, int) - Method in class org.xith3d.ui.hud.widgets.Scrollbar
Sets the lower bound of scroll values.
setMinAndMax(int, int) - Method in class org.xith3d.ui.hud.widgets.Slider
Sets the lower bound of scroll values.
setMinAndMaxValue(int, int) - Method in class org.xith3d.ui.hud.widgets.ProgressBar
 
setMinimalHeight() - Method in class org.xith3d.ui.hud.menusystem.menus.MenuBase
 
setMinimalSize() - Method in interface org.xith3d.ui.hud.base.AutoSizable
Resizes this LabeledStateButton to the minimum Size needed to contain the whole caption.
setMinimalSize() - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Resizes this LabeledStateButton to the minimum Size needed to contain the whole caption.
setMinimalSize() - Method in class org.xith3d.ui.hud.widgets.Label
Resizes this Label to the minimum Size needed to contain the whole caption.
setMinimumDistance(float) - Method in class org.xith3d.picking.PickResult
Sets the minimum distance to the intersection
setMinIterationTime(long) - Method in class org.xith3d.loop.UpdatingThread
Sets the minimum time, an iteration must take.
setMinMaxAndValue(int, int, int) - Method in class org.xith3d.ui.hud.widgets.ProgressBar
 
setMinMaxAndValue(int, int, int, int) - Method in class org.xith3d.ui.hud.widgets.Scrollbar
Sets the lower bound of scroll values.
setMinMaxAndValue(int, int, int) - Method in class org.xith3d.ui.hud.widgets.Scrollbar
Sets the lower bound of scroll values.
setMinMaxAndValue(int, int, int) - Method in class org.xith3d.ui.hud.widgets.Slider
Sets the lower bound of scroll values.
setMinMouseXSpeed(float) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.FPIHMainSettingsMenu
 
setMinMouseYSpeed(float) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.FPIHMainSettingsMenu
 
setMinNodesBeforeSplit(int) - Method in class org.xith3d.scenegraph.OcTreeGroup
 
setMinNodesBeforeSplit(int) - Method in class org.xith3d.scenegraph.QuadTreeGroup
 
setMinStripSize(int) - Method in class org.xith3d.utility.geometry.nvtristrip.TriStrip
Sets the minimum acceptable size for a strip, in triangles.
setMinThirdPersonDistance(float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the minimum third-person distance.
setMinValue(int) - Method in class org.xith3d.ui.hud.widgets.ProgressBar
Sets the minimum value this ProgressBar can take.
setMinValue(int) - Method in class org.xith3d.ui.hud.widgets.Scrollbar
Sets the lower bound of scroll values.
setMinValue(int) - Method in class org.xith3d.ui.hud.widgets.Slider
Sets the lower bound of scroll values.
setMinValue(float) - Method in class org.xith3d.utility.interpolate.AngleInterpolater
 
setMinValue(float) - Method in class org.xith3d.utility.interpolate.DistanceInterpolater
 
setMinVolume(float) - Method in class org.xith3d.scenegraph.PointSound
Sets the minimum volume, even at max distance.
setMinVolume(float) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
setMinVolume(float) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setMinVolume(float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setMinVolume(float) - Method in interface org.xith3d.sound.SoundSource
 
setMinY(int, short) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
setMinY(short) - Method in class org.xith3d.terrain.legacy.TerrainSquareHandle
 
setMode(BlendMode) - Method in class org.xith3d.scenegraph.TransparencyAttributes
 
setModel(Model, ModelAnimation) - Static method in class org.xith3d.loaders.models.animations._Anim_PrivilegedAccess
 
setModel(ListModel) - Method in class org.xith3d.ui.hud.base.AbstractList
Sets the underlying model.
setModel(ListModel) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Sets the underlying model.
setModelTransform(Transform3D) - Method in class org.xith3d.effects.shadows.occluder.OccluderSubmission
 
setModListener(ScenegraphModificationsListener) - Method in class org.xith3d.scenegraph.Appearance
 
setModListener(ScenegraphModificationsListener) - Method in class org.xith3d.scenegraph.MultiShape3D
setModListener(ScenegraphModificationsListener) - Method in class org.xith3d.scenegraph.Node
 
setModListener(ScenegraphModificationsListener) - Method in class org.xith3d.scenegraph.NodeComponent
 
setModListener(ScenegraphModificationsListener) - Method in class org.xith3d.scenegraph.Shape3D
setModListener(ScenegraphModificationsListener) - Method in class org.xith3d.scenegraph.TextureUnit
 
setMountTransformFrames(Matrix4f[][]) - Method in class org.xith3d.loaders.models.animations.ModelAnimation
 
setMountTransforms(TransformGroup[]) - Method in class org.xith3d.loaders.models.Model
 
setMouseEnteredDelay(long) - Method in class org.xith3d.ui.hud.utils.MouseHoverWidgetMover
Sets the delay for the onMouseEntered event.
setMouseLeftDelay(long) - Method in class org.xith3d.ui.hud.utils.MouseHoverWidgetMover
Sets the delay for the onMouseLeft event.
setMouseSpeedX(float) - Method in class org.xith3d.input.ObjectRotationInputHandler
Sets the mouse movement speed for the x-axis.
setMouseSpeedY(float) - Method in class org.xith3d.input.ObjectRotationInputHandler
Sets the mouse movement speed for the y-axis.
setMouseXSpeed(float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the mouse movement speed for the x-axis.
setMouseXSpeed(float) - Method in class org.xith3d.input.modules.fpih.FPIHConfig
Sets the mouse movement speed for the x-axis.
setMouseXSpeed(float) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.FPIHMainSettingsMenu
 
setMouseYAxisInverted(boolean) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.FPIHMainSettingsMenu
 
setMouseYInverted(boolean) - Method in class org.xith3d.utility.commandline.BasicApplicationArguments
Sets the selected mouse-y-inverted flag.
setMouseYSpeed(float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the mouse movement speed for the y-axis.
setMouseYSpeed(float) - Method in class org.xith3d.input.modules.fpih.FPIHConfig
Sets the mouse movement speed for the y-axis.
setMouseYSpeed(float) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.FPIHMainSettingsMenu
 
setMovementConstraints(FPIHMovementConstraints) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the constraints to be used by this FirstPersonInputHandler.
setMovementConstraints(MovementConstraints) - Method in class org.xith3d.selection.SelectionManager
 
setMovementSpeed(float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the speed the player moves by forward and backward.
setMovementSpeed(float) - Method in class org.xith3d.input.modules.fpih.FPIHConfig
Sets the speed the player moves by forward and backward.
setMovementSpeedBackward(float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the speed the player moves by backward.
setMovementSpeedBackward(float) - Method in class org.xith3d.input.modules.fpih.FPIHConfig
Sets the speed the player moves by backward.
setMovementSpeedForward(float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the speed the player moves by forward.
setMovementSpeedForward(float) - Method in class org.xith3d.input.modules.fpih.FPIHConfig
Sets the speed the player moves by forward.
setMovementSpeedSideward(float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the speed the player moves by sideward.
setMovementSpeedSideward(float) - Method in class org.xith3d.input.modules.fpih.FPIHConfig
Sets the speed the player moves by sideward.
setMovementTrigger(MouseButton) - Method in class org.xith3d.selection.SelectionManager
 
setName(String) - Method in class org.xith3d.loop.opscheduler.Interval
Sets this instance's name.
setName(String) - Method in class org.xith3d.physics.collision.CollideableBase
setName(String) - Method in class org.xith3d.physics.simulation.Body
Sets this Bodie's name.
setName(String) - Method in class org.xith3d.render.RenderPass
setName(int, int) - Method in class org.xith3d.render.SceneGraphOpenGLReference
Sets the OpenGL name with the specified index.
setName(int) - Method in class org.xith3d.render.SceneGraphOpenGLReference
Sets the (first) OpenGL name.
setName(String) - Method in class org.xith3d.scenegraph.SceneGraphObject
 
setName(String) - Method in interface org.xith3d.scenegraph.Transformable
Sets this Node's name
setName(String) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setName(String) - Method in class org.xith3d.ui.hud.base.Widget
Sets this Widget's name
setName(String) - Method in class org.xith3d.ui.hud.HUD
Sets the name for this HUD.
setName(String) - Method in class org.xith3d.utility.properties.Property
 
setNameValid(int, boolean) - Method in class org.xith3d.render.SceneGraphOpenGLReference
Sets the OpenGL name with the specified index.
setNameValid(boolean) - Method in class org.xith3d.render.SceneGraphOpenGLReference
Sets the (first) OpenGL name.
setNEPanel(Canvas3DPanel) - Method in class org.xith3d.render.FourViewsPanel
Sets the new Canvas3DPanel for north-east
setNestedTransforms(TransformGroup[]) - Method in class org.xith3d.loaders.models.Model
 
setNext(int, int) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
setNoBackground() - Method in class org.xith3d.ui.hud.base.BackgroundSettableWidget
Sets background color and texture to nothing at once.
setNoBackground() - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Sets background color and texture to nothing at once.
setNormal(NamedObject, GeometryFactory.GeometryType, int, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setNormal(Vector3f) - Method in class org.xith3d.physics.collision.collideable.PlaneCollideable
Changes the normal of this plane collideable.
setNormal(int, float[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the normal of the vertex at the given index.
setNormal(int, Vector3f) - Method in class org.xith3d.scenegraph.Geometry
Sets the normal of the vertex at the given index.
setNormal(int, float, float, float) - Method in class org.xith3d.scenegraph.Geometry
Sets the normal of the vertex at the given index.
setNormal(float, float, float) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setNormal(Vector3f) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setNormalCFM(float) - Method in class org.xith3d.physics.simulation.JointLimitMotor
cfm to use when not at a stop
setNormalData(GeomNioFloatData) - Method in class org.xith3d.scenegraph.Geometry
Directly sets the normals data buffer.
setNormalizeNormals(boolean) - Method in class org.xith3d.scenegraph.Material
Sets flag indicating the normal vectors should be normalized after transformations applied.
setNormalMapTextureUnit(int) - Method in class org.xith3d.effects.bumpmapping.BumpMappingFactory
Sets the texture-unit to be used for the normal map Texture.
setNormals(NamedObject, GeometryFactory.GeometryType, int, float[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setNormals(NamedObject, GeometryFactory.GeometryType, int, Vector3f[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setNormals(int, float[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the normals of the vertices starting at the specified index.
setNormals(int, float[], int, int) - Method in class org.xith3d.scenegraph.Geometry
Sets the normals of the vertices starting at the specified index.
setNormals(int, Vector3f[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the normals of the vertices at the specified index.
setNormals(int, Vector3f[], int, int) - Method in class org.xith3d.scenegraph.Geometry
Sets the normals of the vertices starting at the specified index.
setNormalScale(float) - Method in class org.xith3d.utility.geometry.NormalsVisualizer
Sets the scale factor for the visualized normals.
setNumRequested(int) - Method in class org.xith3d.utility.cache.CacheNode
 
setNumUsers(int) - Method in class org.xith3d.utility.cache.CacheNode
 
setNWPanel(Canvas3DPanel) - Method in class org.xith3d.render.FourViewsPanel
Sets the new Canvas3DPanel for north-west
setO(T) - Method in class org.xith3d.utility.cache.CacheNode
 
setOffset(float, float, float) - Method in class org.xith3d.physics.simulation.joints.FixedJoint
Sets the point relative to body2.
setOffset(Tuple3f) - Method in class org.xith3d.physics.simulation.joints.FixedJoint
Sets the point relative to body2.
setOffset(float, float, float) - Method in class org.xith3d.physics.simulation.joints.SliderJoint
Sets the point relative to body2.
setOffset(Tuple3f) - Method in class org.xith3d.physics.simulation.joints.SliderJoint
Sets the point relative to body2.
setOffset(float) - Method in class org.xith3d.terrain.HeightMapSampler
 
setOffset(Tuple3f) - Method in class org.xith3d.utility.camera.SmoothPlaceableVerticalFocuser
Set a shifter for this focuser.
setOKButton(Button) - Method in class org.xith3d.ui.hud.dialogs.InputBox
 
setOKButton(Button) - Method in class org.xith3d.ui.hud.dialogs.MsgBox
 
setOnline(boolean) - Method in class org.xith3d.sound.SoundDriver
 
setOpaque(boolean) - Method in class org.xith3d.render.Canvas3DJPanel
setOpaqueBin(RenderBin) - Method in class org.xith3d.effects.shadows.ShadowMappingFactory.HackedRenderBinProvider
 
setOpaqueSorter(RenderBinSorter) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the opaque RenderBinSorter for this RenderPass.
setOpaqueSorter(RenderBinSorter) - Method in class org.xith3d.render.DefaultRenderer
Sets the opaque RenderBinSorter for this Renderer.
setOpaqueSorter(RenderBinSorter) - Method in class org.xith3d.render.Renderer
Sets the opaque RenderBinSorter for this Renderer.
setOpaqueSorter(RenderBinSorter) - Method in interface org.xith3d.render.RenderPassConfig
Sets the opaque RenderBinSorter for this RenderPass.
setOpaqueSortingPolicy(Renderer.OpaqueSortingPolicy) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the opaque sorting policy for this RenderPass.
setOpaqueSortingPolicy(Renderer.OpaqueSortingPolicy) - Method in class org.xith3d.render.DefaultRenderer
Sets the opaque sorting policy for this Renderer.
setOpaqueSortingPolicy(Renderer.OpaqueSortingPolicy) - Method in class org.xith3d.render.Renderer
Sets the opaque sorting policy for this Renderer.
setOpaqueSortingPolicy(Renderer.OpaqueSortingPolicy) - Method in interface org.xith3d.render.RenderPassConfig
Sets the opaque sorting policy for this RenderPass.
setOpenGLCapabilities(OpenGLCapabilities) - Method in class org.xith3d.render.CanvasPeer
 
setOpenGLLayer(OpenGLLayer) - Method in class org.xith3d.render.config.CanvasConstructionInfo
 
setOpenGLLayer(OpenGLLayer) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.GraphicsMainSettingsMenu
 
setOpenGLLayer(OpenGLLayer) - Method in class org.xith3d.utility.commandline.BasicApplicationArguments
Sets the selected OpenGLLayer.
setOperationScheduler(OperationScheduler) - Method in class org.xith3d.loop.RenderLoop
Sets the OperationScheduler to be used by this RenderLoop (can be null).
setOperationScheduler(OperationScheduler) - Method in interface org.xith3d.render.RenderEngine
Sets this RenderEngine's OperationScheduler.
setOptimization(Geometry.Optimization) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setOptimization(Geometry.Optimization) - Method in class org.xith3d.scenegraph.Geometry
Sets this Geometry's Optimization to be used.
setOrderedChild(Node) - Method in class org.xith3d.scenegraph.Node
 
setOrientation(CenterLayout.Orientation) - Method in class org.xith3d.ui.hud.layout.CenterLayout
 
setOrientation(ListLayout.Orientation) - Method in class org.xith3d.ui.hud.layout.ListLayout
 
setOrigin(float, float, float) - Method in class org.xith3d.physics.collision.collideable.RayCollideable
Changes the origin of this RayCollideable.
setOrigin(Tuple3f) - Method in class org.xith3d.physics.collision.collideable.RayCollideable
Changes the origin of this RayCollideable.
setOriginalSize(int, int) - Method in class org.xith3d.scenegraph.TextureImage
 
setOtherSpanCalculated(boolean) - Method in class org.xith3d.ui.hud.layout.ListLayout
 
setOutlineLineWidth(float) - Static method in class org.xith3d.effects.celshading.CelShadingFactory
 
setOverlayFocus(UIOverlayInterface) - Method in class org.xith3d.ui.swingui.UIWindowManager
 
setOverlayFocus(UIPositionedWindow) - Method in class org.xith3d.ui.swingui.UIWindowManager
 
setPadding(int) - Method in class org.xith3d.ui.hud.base.AbstractList
Sets padding for this PaddingSettable Widget.
setPadding(int, int, int, int) - Method in interface org.xith3d.ui.hud.base.PaddingSettable
Sets padding for this PaddingSettable Widget.
setPadding(int) - Method in interface org.xith3d.ui.hud.base.PaddingSettable
Sets padding for this PaddingSettable Widget.
setPadding(int, int, int, int) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Sets padding for this PaddingSettable Widget.
setPadding(int) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Sets padding for this PaddingSettable Widget.
setPadding(int, int, int, int) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Sets padding for this PaddingSettable Widget.
setPadding(int, int, int, int) - Method in class org.xith3d.ui.hud.widgets.Label
Sets padding for this PaddingSettable Widget.
setPadding(int) - Method in class org.xith3d.ui.hud.widgets.Label
Sets padding for this PaddingSettable Widget.
setPadding(int, int, int, int) - Method in class org.xith3d.ui.hud.widgets.List.Description
 
setPadding(int) - Method in class org.xith3d.ui.hud.widgets.List.Description
 
setPadding(int, int, int, int) - Method in class org.xith3d.ui.hud.widgets.List
Sets padding for this PaddingSettable Widget.
setPageSize(int) - Method in class org.xith3d.ui.hud.widgets.Scrollbar
Sets the page size, which indirectly defines the size of the handle.
setPaint(Paint) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setPaintMode() - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setPaneDraggingEnabled(boolean) - Method in class org.xith3d.ui.hud.base.Window
Sets pane-dragging enabled or disabled.
setParameter(String, Object) - Method in class org.xith3d.physics.simulation.Body
Sets a parameter, by name.
setParameter(String, Object) - Method in class org.xith3d.physics.simulation.SurfaceParameters
Sets a parameter's value.
setParameter(int, Vector4f) - Method in class org.xith3d.scenegraph.AssemblyShader
 
setParameters(Vector4f[]) - Method in class org.xith3d.scenegraph.AssemblyShader
 
setParent(CollideableGroup) - Method in class org.xith3d.physics.collision.CollideableBase
Sets this Collideable's parent group.
setParent(GroupNode) - Method in class org.xith3d.scenegraph.DummyGroupNode
 
setParent(GroupNode) - Method in class org.xith3d.scenegraph.Node
Sets the parent for this Node object.
setParent(GroupNode) - Method in class org.xith3d.scenegraph.particles.jops.AbsoluteParticleSystemNode
 
setParticleSystem(ParticleSystem) - Method in class org.xith3d.scenegraph.particles.jops.ParticleSystemNode
 
setPassId(Shape3D, int) - Static method in class org.xith3d.scenegraph._SG_PrivilegedAccess
 
setPattern(LinePattern) - Method in class org.xith3d.scenegraph.primitives.Line
Sets the the pattern for how this line is to be rendered.
setPatternMask(int) - Method in class org.xith3d.scenegraph.LineAttributes
Set the line pattern mask.
setPatternScaleFactor(int) - Method in class org.xith3d.scenegraph.LineAttributes
Set the line pattern repeat (scale) factor.
setPaused(boolean) - Method in class org.xith3d.loaders.sound.impl.midi.MidiSoundContainer
setPaused(boolean) - Method in class org.xith3d.scenegraph.Sound
Pauses or resumes this Sound Node.
setPaused(boolean) - Method in interface org.xith3d.sound.SingletonSoundContainer
 
setPauseMode(int) - Method in class org.xith3d.loop.UpdatingThread
Sets the pauseMode.
setPeer(CanvasPeer) - Method in class org.xith3d.render.Canvas3D
 
setPerspectiveCorrectionMode(PerspectiveCorrectionMode) - Method in class org.xith3d.scenegraph.TextureAttributes
Sets the perspective correction mode.
setPhysicsEngine(PhysicsEngine) - Method in class org.xith3d.base.Xith3DEnvironment
Sets the PhysicsEngine, which is automatically updated by the RenderLoop.
setPhysicsObject(FPIHPhysics) - Method in class org.xith3d.input.FirstPersonInputHandler
 
setPickable(boolean) - Method in class org.xith3d.scenegraph.Light
This is a Light.
setPickable(boolean) - Method in class org.xith3d.scenegraph.Node
Sets whether this Node is attended by picking algorithms.
setPickable(boolean) - Method in class org.xith3d.ui.hud.base.Widget
Sets wheather this Widget is pickable.
setPickableRecursive(Node, boolean) - Static method in class org.xith3d.scenegraph.Node
Sets whether this Node is attended by picking algorithms, and all its children
setPickableRecursive(boolean) - Method in class org.xith3d.scenegraph.Node
Sets whether this Node is attended by picking algorithms, and all its children.
setPickDispatched(boolean) - Method in class org.xith3d.ui.hud.base.WidgetAssembler
Enables or disables dispatching of pickings to the assemble Widgets.
setPickHost(GroupNode) - Method in class org.xith3d.scenegraph.GroupNode
Recursively searches for (grand-)children to set the pick-host property.
setPickHost(boolean) - Method in class org.xith3d.scenegraph.GroupNode
Sets this Group to be a pick-host or not.
setPickHost(GroupNode) - Method in class org.xith3d.scenegraph.Leaf
 
setPickScheduler(PickScheduler) - Method in class org.xith3d.base.Xith3DEnvironment
Sets this environment's PickScheduler.
setPixel(int, byte[]) - Method in class org.xith3d.scenegraph.TextureImage2D
 
setPixel(int, int, byte[], boolean, Rect2i) - Method in class org.xith3d.scenegraph.TextureImage2D
Sets one pixel.
setPixelLine(int, byte[], int, int) - Method in class org.xith3d.scenegraph.TextureImage2D
 
setPixelLine(int, int, int, byte[], int, boolean, Rect2i) - Method in class org.xith3d.scenegraph.TextureImage2D
Sets one (part of a) pixel line.
setPixelLine(int, int, byte[], int, int) - Method in class org.xith3d.scenegraph.TextureImage2D
 
setPixelReadbackEnabled(boolean) - Method in class org.xith3d.render.TextureRenderTarget
Enables or disables pixel readback from the GL to local pixel data.
setPlane(int, Plane) - Method in class org.xith3d.render.Clipper
Sets the i-th Plane of this Clipper.
setPlaneEnabled(int, boolean) - Method in class org.xith3d.render.Clipper
Sets the enabled states of this Clipper's i-th Plane.
setPlaneEnables(boolean[]) - Method in class org.xith3d.render.Clipper
Enables/Disables this Clipper's Planes.
setPlaneNormal(Vector3f) - Method in class org.xith3d.selection.PlaneConstraints
 
setPlaneQ(float, float, float, float) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Sets the Q coordinate plane equation.
setPlaneQ(Vector4f) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Sets the Q coordinate plane equation.
setPlaneR(float, float, float, float) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Sets the R coordinate plane equation.
setPlaneR(Vector4f) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Sets the R coordinate plane equation.
setPlaneS(float, float, float, float) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Sets the S coordinate plane equation.
setPlaneS(Vector4f) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Sets the S coordinate plane equation.
setPlaneT(float, float, float, float) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Sets the T coordinate plane equation.
setPlaneT(Vector4f) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Sets the T coordinate plane equation.
setPlayerCrouchSizeRegression(float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the value the view will we lowered with the player crouches.
setPoint(Point3f) - Method in class org.xith3d.schedops.movement.PointFocusser
 
setPointAntialiasingEnabled(boolean) - Method in class org.xith3d.scenegraph.PointAttributes
Set antialiasing .
setPointAttributes(PointAttributes) - Method in class org.xith3d.scenegraph.Appearance
Sets the point attributes information.
setPointer1(Cursor) - Method in class org.xith3d.ui.hud.utils.CursorSet
Sets the Cursor for the (default) POINTER1 cursor.
setPointer2(Cursor) - Method in class org.xith3d.ui.hud.utils.CursorSet
Sets the Cursor for the POINTER2 cursor.
setPointLightAttenuation(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setPointLightColor(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setPointLightLocation(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setPointMass(PointMass) - Method in class org.xith3d.scenegraph.particles.jops.PointMassNode
 
setPointSize(float) - Method in class org.xith3d.scenegraph.PointAttributes
Set the point size.
setPolygonAntialiasingEnabled(boolean) - Method in class org.xith3d.scenegraph.PolygonAttributes
Set antialiasing .
setPolygonAttribsAntialiasing(NamedObject, boolean) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setPolygonAttribsBackfaceNormalFlip(NamedObject, boolean) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setPolygonAttribsDrawMode(NamedObject, DrawMode) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setPolygonAttribsFaceCullMode(NamedObject, FaceCullMode) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setPolygonAttribsPolygonOffset(NamedObject, float) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setPolygonAttribsPolygonOffsetFactor(NamedObject, float) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setPolygonAttribsSortingEnabled(NamedObject, boolean) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setPolygonAttributes(PolygonAttributes) - Method in class org.xith3d.scenegraph.Appearance
Sets the polygon attributes information.
setPolygonOffset(float) - Method in class org.xith3d.scenegraph.PolygonAttributes
Sets the polygon offset.
setPolygonOffsetFactor(float) - Method in class org.xith3d.scenegraph.PolygonAttributes
 
setPos(Tuple3f) - Method in class org.xith3d.picking.PickResult
 
setPosition(Tuple3f) - Method in interface org.xith3d.physics.collision.Collideable
Sets the position, in local coordinates of this Placeable object To get world coordinates, Collideable.getWorldPos().
setPosition(float, float, float) - Method in interface org.xith3d.physics.collision.Collideable
Sets the position, in local coordinates of this Placeable object.
setPosition(float, float, float, boolean) - Method in class org.xith3d.physics.collision.CollideableBase
 
setPosition(float, float, float) - Method in class org.xith3d.physics.collision.CollideableBase
Sets the position, in local coordinates of this Placeable object.
setPosition(Tuple3f) - Method in class org.xith3d.physics.collision.CollideableBase
Sets the position, in local coordinates of this Placeable object To get world coordinates, Collideable.getWorldPos().
setPosition(float, float, float) - Method in interface org.xith3d.physics.util.Placeable
Sets the position of this Placeable object.
setPosition(Tuple3f) - Method in interface org.xith3d.physics.util.Placeable
Sets the position of this Placeable object.
setPosition(float, float, float) - Method in class org.xith3d.physics.util.PlaceableImpl
 
setPosition(Tuple3f) - Method in class org.xith3d.physics.util.PlaceableImpl
 
setPosition(float, float, float) - Method in interface org.xith3d.scenegraph.Transformable
Repositions the TransformNode
setPosition(Tuple3f) - Method in interface org.xith3d.scenegraph.Transformable
Repositions the TransformNode
setPosition(float, float, float) - Method in class org.xith3d.scenegraph.TransformGroup
Repositions the TransformNode
setPosition(Tuple3f) - Method in class org.xith3d.scenegraph.TransformGroup
Repositions the TransformNode
setPosition(float, float, float) - Method in class org.xith3d.scenegraph.View
Repositions the TransformNode
setPosition(Tuple3f) - Method in class org.xith3d.scenegraph.View
Repositions the TransformNode
setPosition(float, float, float) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
setPosition(Tuple3f) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
setPosition(float, float, float) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setPosition(Tuple3f) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setPosition(float, float, float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setPosition(Tuple3f) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setPosition(float, float, float) - Method in interface org.xith3d.sound.SoundSource
 
setPosition(Tuple3f) - Method in interface org.xith3d.sound.SoundSource
 
setPosition(int, int) - Method in class org.xith3d.ui.swingui.UIOverlay
This sets the position of the overlay in screen coordinates. 0,0 is the upper left of the screen
setPosition(int, int, Dimension) - Method in class org.xith3d.ui.swingui.UIPositionedWindow
Sets the position of the window using the position transformation
setPosition(int, int) - Method in class org.xith3d.ui.swingui.UIWindow
 
setPosition(UIOverlayInterface, int, int) - Method in class org.xith3d.ui.swingui.UIWindowManager
Sets the position of the specified overlay
setPositionDirty() - Method in class org.xith3d.ui.hud.utils.MultilineText
Marks sizes and offsets dirty.
setPositionX(float) - Method in interface org.xith3d.physics.collision.Collideable
Sets the X position (in local coordinates) of this Collideable
setPositionX(float) - Method in class org.xith3d.physics.collision.CollideableBase
Sets the X position (in local coordinates) of this Collideable
setPositionX(float) - Method in class org.xith3d.physics.util.PlaceableImpl
 
setPositionY(float) - Method in interface org.xith3d.physics.collision.Collideable
Sets the Y position (in local coordinates) of this Collideable
setPositionY(float) - Method in class org.xith3d.physics.collision.CollideableBase
Sets the Y position (in local coordinates) of this Collideable
setPositionY(float) - Method in class org.xith3d.physics.util.PlaceableImpl
 
setPositionZ(float) - Method in interface org.xith3d.physics.collision.Collideable
Sets the Z position (in local coordinates) of this Collideable
setPositionZ(float) - Method in class org.xith3d.physics.collision.CollideableBase
Sets the Z position (in local coordinates) of this Collideable
setPositionZ(float) - Method in class org.xith3d.physics.util.PlaceableImpl
 
setPostfix(String) - Method in class org.xith3d.ui.hud.widgets.FPSCounter
Sets the postfix to be appended to the FPS value.
setPrefix(String) - Method in class org.xith3d.ui.hud.widgets.FPSCounter
Sets the prefix to be set to the FPS value.
setPreviewListDescription(List.Description) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole.Description
 
setPreviousMenuGroup(MenuGroup) - Method in class org.xith3d.ui.hud.menusystem.MenuGroup
 
setPrintingEnabled(boolean) - Method in class org.xith3d.utility.timing.PerformanceStats
 
setPriority(float) - Method in class org.xith3d.scenegraph.Sound
 
setProgressBarDescription(ProgressBar.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default ProgressBar.Description.
setProgressBarLabelFont(HUDFont) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default Font of this theme.
setProgressBarLabelFontColor(Colorf) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default font-color of this theme.
setProjection(Transform3D) - Method in class org.xith3d.scenegraph.View
Sets the custom projection transform.
setProjectionPolicy(View.ProjectionPolicy) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the projection policy.
setProjectionPolicy(View.ProjectionPolicy) - Method in interface org.xith3d.render.RenderPassConfig
Sets the projection policy.
setProjectionPolicy(View.ProjectionPolicy) - Method in class org.xith3d.scenegraph.View
Sets the projection policy.
setProperty(Object, Object) - Method in class org.xith3d.selection.MenuAction
 
setQuantum(int) - Method in class org.xith3d.ui.hud.utils.WidgetZIndexGroup
Sets the step the zIndices are altered with.
setRadioButtonDescription(LabeledStateButton.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default RadioButton.Description.
setRadius(float) - Method in class org.xith3d.physics.collision.collideable.CapsuleCollideable
Changes the radius of this Capsule.
setRadius(float) - Method in class org.xith3d.physics.collision.collideable.CylinderCollideable
Changes the radius of this Cylinder.
setRadius(float) - Method in class org.xith3d.physics.collision.collideable.SphereCollideable
Changes the radius of this Sphere.
setRadius(float, boolean) - Method in class org.xith3d.scenegraph.primitives.Sphere
 
setRadius(float) - Method in class org.xith3d.scenegraph.primitives.Sphere
 
setRaisedBevelBorderDescription(Border.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default Border.Description.
setReadHeaderOnly(boolean) - Method in class org.xith3d.io.ScribeInputStream
Setting this to true will allow objects being loaded to only load their header information.
setRedWriteEnabled(boolean) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setRef(int) - Method in class org.xith3d.scenegraph.StencilFuncSeparate
Specifies the reference value for the stencil test.
setRef(Object) - Method in class org.xith3d.ui.swingui.UIDraggingInformation
 
setReferenceDistance(float) - Method in class org.xith3d.scenegraph.PointSound
The reference distance is the distance from the view that the sound will become at maximum volume.
setReferenceDistance(float) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
REFERENCE_DISTANCE is the distance at which the Listener will experience GAIN (unless the implementation had to clamp effective GAIN to the available dynamic range).
setReferenceDistance(float) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setReferenceDistance(float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setReferenceDistance(float) - Method in interface org.xith3d.sound.SoundSource
REFERENCE_DISTANCE is the distance at which the Listener will experience GAIN (unless the implementation had to clamp effective GAIN to the available dynamic range).
setRegion(Bounds) - Method in class org.xith3d.scenegraph.BoundingLeaf
Sets the region.
setRegion(Bounds) - Method in class org.xith3d.scenegraph.Sound
 
setRelative(boolean) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
SOURCE_RELATIVE set to TRUE indicates that the values specified by POSITION are to be interpreted relative to the listener position
setRelative(boolean) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setRelative(boolean) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setRelative(boolean) - Method in interface org.xith3d.sound.SoundSource
SOURCE_RELATIVE set to TRUE indicates that the values specified by POSITION are to be interpreted relative to the listener position
setReleaseEnabled(boolean) - Method in class org.xith3d.scenegraph.Sound
 
setRenderable(boolean) - Method in class org.xith3d.scenegraph.Node
Sets whether this Node is excluded from rendering or not.
setRenderer(Renderer) - Method in class org.xith3d.render.Canvas3D
Sets the Renderer, this Canvas3D is registered to.
setRenderingAttribsAlphaTestFunction(NamedObject, TestFunction) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setRenderingAttribsAlphaTestValue(NamedObject, float) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setRenderingAttribsColorWriteMask(NamedObject, int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setRenderingAttribsDepthBufferEnabled(NamedObject, boolean) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setRenderingAttribsDepthBufferWriteEnabled(NamedObject, boolean) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setRenderingAttribsDepthTestFunction(NamedObject, TestFunction) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setRenderingAttribsIgnoreVertexColors(NamedObject, boolean) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setRenderingAttribsStencilEnabled(NamedObject, boolean) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setRenderingAttribsStencilMask(NamedObject, int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setRenderingAttribsStencilRef(NamedObject, int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setRenderingAttribsStencilTestFunction(NamedObject, TestFunction) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setRenderingAttributes(RenderingAttributes) - Method in class org.xith3d.scenegraph.Appearance
Sets the rendering attributes information.
setRenderingHint(RenderingHints.Key, Object) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setRenderingHints(RenderingHints) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setRenderingHints(Map<?, ?>) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setRenderLoop(RenderLoop) - Method in class org.xith3d.base.Xith3DEnvironment
Sets the RenderLoop.
setRenderLoop(RenderLoop) - Method in interface org.xith3d.loop.ConsciousFPSListener
Tells the ConsciousFPSListener, which RenderLoop it is linked with.
setRenderLoop(RenderLoop) - Method in class org.xith3d.loop.TitleFPSListener
Tells the ConsciousFPSListener, which RenderLoop it is linked with.
setRenderLoopController(RenderLoopController) - Method in class org.xith3d.ui.hud.widgets.assemblies.LoadingScreen
Sets the RenderLoopController, that is invoked each update.
setRenderOptions(RenderOptions) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the RenderOptions for this RenderPass.
setRenderOptions(RenderOptions) - Method in class org.xith3d.render.Canvas3D
Sets this Canvas3D's RenderOptions
setRenderOptions(RenderOptions) - Method in class org.xith3d.render.Canvas3DJPanel
Sets this Canvas3D's RenderOptions
setRenderOptions(RenderOptions) - Method in class org.xith3d.render.Canvas3DPanel
Sets this Canvas3D's RenderOptions
setRenderOptions(RenderOptions) - Method in interface org.xith3d.render.RenderPassConfig
Sets the RenderOptions for this RenderPass.
setRenderOptions(RenderOptions) - Method in class org.xith3d.render.RenderPeer
Sets the rendering options that this RenderPeer will abide by.
setRenderTarget(RenderTarget) - Method in class org.xith3d.render.RenderPass
Sets the RenderTarget for this RenderPass.
setResolution(float, float) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Sets the container's resolution.
setResolution(int) - Method in class org.xith3d.ui.text2d.Text2D
Sets new resolution.
setResolution(int, int) - Method in class org.xith3d.utility.commandline.BasicApplicationArguments
Sets the selected resolution.
setResourceBag(ResourceBag) - Method in interface org.xith3d.resources.ResourceBagReceiver
Sets the ResourceBag.
setResourceLocator(ResourceLocator) - Method in class org.xith3d.resources.ResourceLoader
Sets the ResourceLocator to be used for resource location.
setResourceName(String) - Method in class org.xith3d.scenegraph.Texture
 
setRestarted(boolean) - Method in class org.xith3d.scenegraph.Sound
Never use this method on your own!
setRight(Texture) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setRight(String) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setRightTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the texture to use for the right end.
setRightTexture(String) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the texture to use for the right end.
setRightWidth(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setRightWidth(int) - Method in class org.xith3d.ui.hud.widgets.Button.Description
 
setRightWidth(int) - Method in class org.xith3d.ui.hud.widgets.ProgressBar.Description
 
setRolloffFactor(float) - Method in class org.xith3d.scenegraph.PointSound
The rollover-factor compresses or expands the range this sound can be heard. 0 will make the sound unattenuated (uneffected by distance). 1 is the normal setting. 0.5 will make the sound appear to be twice as close as it really is, while 2 will make it sound twice as far away as it really is.
setRolloffFactor(float) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
ROLLOFF_FACTOR is per-Source parameter the application can use to increase or decrease the range of a source by decreasing or increasing the attenuation, respectively.
setRolloffFactor(float) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
Set to zero if this is an unattenuated sound, 1 would be normal otherwise
setRolloffFactor(float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
Set to zero if this is an unattenuated sound, 1 would be normal otherwise
setRolloffFactor(float) - Method in interface org.xith3d.sound.SoundSource
ROLLOFF_FACTOR is per-Source parameter the application can use to increase or decrease the range of a source by decreasing or increasing the attenuation, respectively.
setRoot(JComponent) - Method in class org.xith3d.ui.swingui.UIWindow
 
setRotation(AxisAngle3f) - Method in class org.xith3d.loaders.models.util.meta.ModelMetaData
 
setRotation(Tuple3f) - Method in interface org.xith3d.physics.collision.Collideable
Sets the rotation of this object, in Euler angles (degrees), local coordinates.
setRotation(float, float, float) - Method in interface org.xith3d.physics.collision.Collideable
Sets the rotation (in local coordinates) of this Collideable, local coordinates.
setRotation(float, float, float, boolean) - Method in class org.xith3d.physics.collision.CollideableBase
 
setRotation(float, float, float) - Method in class org.xith3d.physics.collision.CollideableBase
Sets the rotation (in local coordinates) of this Collideable, local coordinates.
setRotation(Tuple3f) - Method in class org.xith3d.physics.collision.CollideableBase
Sets the rotation of this object, in Euler angles (degrees), local coordinates.
setRotation(float, float, float) - Method in interface org.xith3d.physics.util.Placeable
Sets the rotation of this object, in Euler angles.
setRotation(Tuple3f) - Method in interface org.xith3d.physics.util.Placeable
Sets the rotation of this object, in Euler angles (degrees)
setRotation(float, float, float) - Method in class org.xith3d.physics.util.PlaceableImpl
 
setRotation(Tuple3f) - Method in class org.xith3d.physics.util.PlaceableImpl
 
setRotation(Tuple3f) - Method in class org.xith3d.scenegraph.Transform
Applies a rotation.
setRotation(float, float, float) - Method in class org.xith3d.scenegraph.Transform
Applies a rotation.
setRotation(Matrix3f) - Method in class org.xith3d.scenegraph.Transform
Sets a rotation to the current transformation.
setRotation(Matrix3f) - Method in class org.xith3d.scenegraph.Transform3D
Sets the rotation by replacing the upper 3x3 matrix values of this transform with the values in the Matrix3f m.
setRotation(Tuple3f) - Method in class org.xith3d.scenegraph.Transform3D
Sets the rotation as euler angles.
setRotation(AxisAngle3f) - Method in class org.xith3d.scenegraph.Transform3D
Rotates the matrix around the passed axis by the passed angle.
setRotation(Quaternion4f) - Method in class org.xith3d.scenegraph.Transform3D
Sets the matrix rotation by the given quaternion.
setRotationAxis(Vector3f) - Method in class org.xith3d.utility.physics.pseudo.joints.HingeJoint
 
setRotationMatrix(Matrix3f) - Method in interface org.xith3d.physics.collision.Collideable
Sets the rotation Matrix of this object, local coordinates.
setRotationMatrix(Matrix3f, boolean) - Method in class org.xith3d.physics.collision.CollideableBase
setRotationMatrix(Matrix3f) - Method in class org.xith3d.physics.collision.CollideableBase
 
setRotationMatrix(Matrix3f) - Method in interface org.xith3d.physics.util.Placeable
Sets the rotation Matrix of this object.
setRotationMatrix(Matrix3f) - Method in class org.xith3d.physics.util.PlaceableImpl
 
setRotationScale(Matrix3f) - Method in class org.xith3d.scenegraph.Transform3D
Replaces the upper 3x3 matrix values of this transform with the values in the matrix m1.
setRotationX(float) - Method in interface org.xith3d.physics.collision.Collideable
Sets the X rotation (in local coordinates) of this Collideable
setRotationX(float) - Method in class org.xith3d.physics.collision.CollideableBase
Sets the X rotation (in local coordinates) of this Collideable
setRotationX(float) - Method in class org.xith3d.physics.util.PlaceableImpl
 
setRotationX(float) - Method in class org.xith3d.scenegraph.Transform
Applies a rotation.
setRotationY(float) - Method in interface org.xith3d.physics.collision.Collideable
Sets the Y rotation (in local coordinates) of this Collideable
setRotationY(float) - Method in class org.xith3d.physics.collision.CollideableBase
Sets the Y rotation (in local coordinates) of this Collideable
setRotationY(float) - Method in class org.xith3d.physics.util.PlaceableImpl
 
setRotationY(float) - Method in class org.xith3d.scenegraph.Transform
Applies a rotation.
setRotationZ(float) - Method in interface org.xith3d.physics.collision.Collideable
Sets the Z rotation (in local coordinates) of this Collideable
setRotationZ(float) - Method in class org.xith3d.physics.collision.CollideableBase
Sets the Z rotation (in local coordinates) of this Collideable
setRotationZ(float) - Method in class org.xith3d.physics.util.PlaceableImpl
 
setRotationZ(float) - Method in class org.xith3d.scenegraph.Transform
Applies a rotation.
setRoundedCornersBorderDescription(Border.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the RoundedCorners Border.Description.
setRows(int) - Method in class org.xith3d.ui.hud.layout.GridLayout
 
setRowWeights(float...) - Method in class org.xith3d.ui.hud.layout.GridLayout
 
setS1(float) - Method in class org.xith3d.terrain.GridTriangulator
 
setS1(float) - Method in class org.xith3d.terrain.HeightMapSampler
 
setS2(float) - Method in class org.xith3d.terrain.GridTriangulator
 
setS2(float) - Method in class org.xith3d.terrain.HeightMapSampler
 
setSamplerSpecs(List<GridResourceSpec>) - Method in class org.xith3d.terrain.DefaultGridResourceProvider
 
setScale(Tuple3f) - Method in class org.xith3d.scenegraph.Transform
Applies a scale.
setScale(float, float, float) - Method in class org.xith3d.scenegraph.Transform
Applies a scale.
setScale(float) - Method in class org.xith3d.scenegraph.Transform
Applies a scale.
setScale(float, float, float) - Method in class org.xith3d.scenegraph.Transform3D
Set this transform to a scaling matrix after setting it to the identity matrix.
setScale(Tuple3f) - Method in class org.xith3d.scenegraph.Transform3D
Set this transform to a scaling matrix after setting it to the identity matrix.
setScale(float) - Method in class org.xith3d.scenegraph.Transform3D
Sets the scale.
setScale(float) - Method in class org.xith3d.schedops.movement.AnimatableGroup
Sets this group's scale to the specified factor.
setScale(float) - Method in class org.xith3d.schedops.movement.GroupAnimator
Sets this group's scale to the specified factor.
setScale(float) - Method in class org.xith3d.terrain.HeightMapSampler
 
setScaleX(float) - Method in class org.xith3d.scenegraph.Transform
Applies a scale.
setScaleY(float) - Method in class org.xith3d.scenegraph.Transform
Applies a scale.
setScaleZ(float) - Method in class org.xith3d.scenegraph.Transform
Applies a scale.
setScaling(double, double, double) - Method in class org.xith3d.utility.noise.Perlin2
 
setScaling(double, double, double) - Method in class org.xith3d.utility.noise.Perlin3
 
setSceneWeight(float) - Method in class org.xith3d.effects.bloom.BloomFactory
 
setSchedulingBoundingLeaf(BoundingLeaf) - Method in class org.xith3d.scenegraph.Sound
 
setSchedulingBounds(Bounds) - Method in class org.xith3d.scenegraph.Sound
 
setScissorEnabled(boolean) - Method in class org.xith3d.render.RenderPass
Enables or disables scissor for this RenderPass.
setScissorRect(ScissorRect) - Method in class org.xith3d.scenegraph.GroupNode
Sets this Group's ScissorRect
setScissorRect(ScissorRect) - Method in class org.xith3d.scenegraph.InheritedNodeAttributes
 
setScreenScale(float) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the screen scale.
setScreenScale(float) - Method in interface org.xith3d.render.RenderPassConfig
Sets the screen scale.
setScreenScale(float) - Method in class org.xith3d.scenegraph.View
Sets the screen scale.
setScreenshotEngine(EnvScreenshotEngine) - Method in class org.xith3d.base.Xith3DEnvironment
Sets this environment's ScreenshotEngine.
setScreenshotEngine(ScreenshotEngine) - Method in class org.xith3d.utility.screenshots.ScreenshotInputAction
Sets the ScreenshotEngine to use for screenshot generation.
setScrollbarDescriptionHorizontal(Scrollbar.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default Scrollbar.Description for a HORIZONTAL Scrollbar.
setScrollbarDescriptionVertical(Scrollbar.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default Scrollbar.Description for a VERTICAL Scrollbar.
setScrollHValue(int) - Method in class org.xith3d.ui.hud.utils.ScrollHandler
 
setScrollMode(ScrollMode) - Method in class org.xith3d.ui.hud.utils.ScrollHandler
 
setScrollMode(ScrollMode) - Method in class org.xith3d.ui.hud.widgets.List
Sets the ScrollBar's ScrollMode.
setScrollVValue(int) - Method in class org.xith3d.ui.hud.utils.ScrollHandler
 
setSeed(double) - Method in class org.xith3d.utility.noise.Noise
 
setSelected(SelectionManager, boolean) - Method in class org.xith3d.selection.AbstractNodeSelectable
 
setSelected(SelectionManager, boolean) - Method in class org.xith3d.selection.BoundingBoxSelectable
 
setSelected(SelectionManager, boolean) - Method in interface org.xith3d.selection.Selectable
 
setSelectedContext(SelectionManager, boolean) - Method in class org.xith3d.selection.AbstractNodeSelectable
 
setSelectedContext(SelectionManager, boolean) - Method in interface org.xith3d.selection.Selectable
 
setSelectedIndex(int) - Method in class org.xith3d.ui.hud.base.AbstractList
Sets the currently selected Item.
setSelectedIndex(int) - Method in class org.xith3d.ui.hud.base.ListModel
Sets the selected index.
setSelectedIndex(int) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Sets the currently selected Item.
setSelectionBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.base.AbstractList
Sets the background-color of the selected Item.
setSelectionBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Sets the background-color of the selected Item.
setSelectionBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.List.Description
 
setSelectionBackgroundColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.List
Sets the background-color of the selected Item.
setSelectionFontColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.List.Description
 
setSelectionFontColor(Colorf) - Method in class org.xith3d.ui.hud.widgets.List
Sets the text-color of the selected Item.
setSelectionTrigger(MouseButton) - Method in class org.xith3d.selection.SelectionManager
 
setSEPanel(Canvas3DPanel) - Method in class org.xith3d.render.FourViewsPanel
Sets the new Canvas3DPanel for south-east
setSFail(StencilOperation) - Method in class org.xith3d.scenegraph.StencilOpSeparate
Specifies the action to take when the stencil test fails.
setShadeModel(ShadeModel) - Method in class org.xith3d.scenegraph.ColoringAttributes
Sets the shade model.
setShaderCode(String) - Method in class org.xith3d.scenegraph.Shader
 
setShaderProgramContext(ShaderProgramContext) - Method in class org.xith3d.scenegraph.Appearance
Sets the ShaderProgram information.
setShadowAttachment(Object) - Method in class org.xith3d.scenegraph.Node
 
setShadowCasterLight(Light) - Method in class org.xith3d.render.RenderPass
Sets the Light, which is capable of casting shadows for this RenderPass.
setShadowQuality(int) - Method in class org.xith3d.effects.shadows.ShadowFactory
 
setShadowQuality(int) - Method in class org.xith3d.effects.shadows.ShadowMappingFactory
setShadowSoftness(int) - Method in class org.xith3d.effects.shadows.FixedFuncShadowMappingFactory
setShadowSoftness(int) - Method in class org.xith3d.effects.shadows.GLSLShadowMappingFactory
setShadowSoftness(int) - Method in class org.xith3d.effects.shadows.ShadowFactory
 
setShadowTextureUnit(int) - Method in class org.xith3d.effects.shadows.ShadowFactory
Sets the texture-unit to use for the shadow map.
setShape(Shape3D) - Method in class org.xith3d.effects.shadows.occluder.OccluderSubmission
 
setShapes(Shape3D[]) - Method in class org.xith3d.loaders.models.Model
 
setShapesTransparency(Shape3D, float, boolean, boolean) - Static method in class org.xith3d.scenegraph.utils.ShapeUtils
Sets a Shape3D's transparency.
setShininess(float) - Method in class org.xith3d.scenegraph.Material
Sets the shininess value.
setShowBounds(boolean, boolean) - Method in class org.xith3d.scenegraph.GroupNode
 
setShowBounds(boolean) - Method in class org.xith3d.scenegraph.Node
 
setShowGeneratorsAndPointMasses(boolean) - Method in class org.xith3d.scenegraph.particles.jops.ParticleSystemNode
 
setSimulationEnabled(boolean) - Method in class org.xith3d.input.modules.fpih.FPIHPhysics
 
setSingletonInstance(ResourceBag) - Static method in class org.xith3d.resources.ResourceBag
If you want to use one ResourceBag as a singleton, first invoke this and then use the getInstance() method to access the instance everywhere.
setSingletonInstance(ResourceLocator) - Static method in class org.xith3d.resources.ResourceLocator
If you want to use one ResourceLocator as a singleton, first invoke this and then use the getInstance() method to access the instance everywhere.
setSize(float, float, float) - Method in class org.xith3d.physics.collision.collideable.BoxCollideable
Changes the size of this Box collideable.
setSize(Tuple3f) - Method in class org.xith3d.physics.collision.collideable.BoxCollideable
Changes the size of this Box collideable.
setSize(int, int) - Method in class org.xith3d.render.Canvas3D
Sets the size of the Canvas3D
setSize(Sized2iRO) - Method in class org.xith3d.render.Canvas3D
Sets the size of the Canvas3D
setSize(Tuple2i) - Method in class org.xith3d.render.Canvas3D
Sets the size of the Canvas3D
setSize(int, int) - Method in class org.xith3d.render.CanvasPeer
Sets the size in an implementation independant manner.
setSize(int, int) - Method in class org.xith3d.render.jsr231.CanvasPeerImplAWT
Sets the size in an implementation independant manner.
setSize(int, int) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSwing
Sets the size in an implementation independant manner.
setSize(int, int) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSWT
Sets the size in an implementation independant manner.
setSize(int, int) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplAWT
Sets the size in an implementation independant manner.
setSize(int, int) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplNative
Sets the size in an implementation independant manner.
setSize(float) - Method in class org.xith3d.scenegraph.primitives.Points
Sets the Points' size in pixels
setSize(int, int) - Method in class org.xith3d.scenegraph.TextureImage
 
setSize(float, float, boolean) - Method in class org.xith3d.ui.hud.base.Widget
 
setSize(float, float) - Method in class org.xith3d.ui.hud.base.Widget
Resizes this Widget to the given width and height.
setSize(Sized2fRO) - Method in class org.xith3d.ui.hud.base.Widget
Resizes this Widget to the given width and height.
setSize(Tuple2f) - Method in class org.xith3d.ui.hud.base.Widget
Resizes this Widget to the given width and height.
setSize(float, float, boolean) - Method in class org.xith3d.ui.hud.HUD
Resizes this HUD's coordinate system to the given width and height.
setSize(float, float) - Method in class org.xith3d.ui.hud.HUD
Resizes this HUD's coordinate system to the given width and height.
setSize(Sized2fRO) - Method in class org.xith3d.ui.hud.HUD
Resizes this HUD's coordinate system to the given width and height.
setSize(Tuple2f) - Method in class org.xith3d.ui.hud.HUD
Resizes this HUD's coordinate system to the given width and height.
setSize(int, int, float, float) - Method in class org.xith3d.ui.hud.HUD
Creates a new coordinate system on the HUD.
setSize(Sized2iRO, float, float) - Method in class org.xith3d.ui.hud.HUD
Creates a new coordinate system on the HUD.
setSize(int, int, Sized2fRO) - Method in class org.xith3d.ui.hud.HUD
Creates a new coordinate system on the HUD.
setSize(Sized2iRO, Sized2fRO) - Method in class org.xith3d.ui.hud.HUD
Creates a new coordinate system on the HUD.
setSize(int, int) - Method in class org.xith3d.ui.hud.HUD
Creates a new coordinate system on the HUD.
setSize(Sized2iRO) - Method in class org.xith3d.ui.hud.HUD
Creates a new coordinate system on the HUD.
setSize(float, float) - Method in class org.xith3d.utility.hud.editor.info.HEInfo_Widget
 
setSize(Sized2fRO) - Method in class org.xith3d.utility.hud.editor.info.HEInfo_Widget
 
setSizeChanged() - Method in class org.xith3d.scenegraph.Texture
 
setSizeChanged() - Method in class org.xith3d.scenegraph.Texture2D
 
setSizeOnScreen(int, int) - Method in class org.xith3d.scenegraph.primitives.FixedSizedBillboard
Sets the desired size on screen in pixels.
setSizes(int, int, int, int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setSizes(int, int, int, int, int, int, int, int, int, int, int, int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setSkyBox(SkyBox) - Method in class org.xith3d.loaders.models.Model
 
setSliderDescription(Slider.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default Slider.Description.
setSlidingColliderCheckCallback(CollisionEngine, CollideableGroup) - Method in class org.xith3d.input.modules.fpih.FPIHPhysics
 
setSmallIncrement(int) - Method in class org.xith3d.ui.hud.widgets.Scrollbar
Sets the step to increment the Scrollbar's value by when the increment button is clicked.
setSmoothScrolling(boolean) - Method in class org.xith3d.ui.hud.widgets.Scrollbar.Description
If true, the handle doesn't snap to discrete positiones depending on the available scroll values.
setSmoothScrolling(boolean) - Method in class org.xith3d.ui.hud.widgets.Scrollbar
If true, the handle doesn't snap to discrete positiones depending on the available scroll values.
setSmoothSliding(boolean) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
If true, the handle doesn't snap to discrete positiones depending on the available scroll values.
setSmoothSliding(boolean) - Method in class org.xith3d.ui.hud.widgets.Slider
If true, the handle doesn't snap to discrete positiones depending on the available slide values.
setSortEnabled(boolean) - Method in class org.xith3d.scenegraph.LineAttributes
Enables or disables transaprency sorting for this shape.
setSortEnabled(boolean) - Method in class org.xith3d.scenegraph.PointAttributes
Enables or disables transaprency sorting for this shape.
setSortEnabled(boolean) - Method in class org.xith3d.scenegraph.PolygonAttributes
Enables or disables transaprency sorting for this shape.
setSortEnabled(boolean) - Method in class org.xith3d.scenegraph.TransparencyAttributes
Enables or disables transparency sorting for this shape.
setSoundActivationRadius(float) - Method in class org.xith3d.scenegraph.View
Set the sound activation radius.
setSoundDriver(SoundDriver) - Method in class org.xith3d.base.Xith3DEnvironment
Deprecated. use SoundProcessor.getInstance() instead to set the sound driver.
setSoundDriver(SoundDriver) - Method in class org.xith3d.sound.SoundProcessor
Sets the SoundDriver to be used by this SoundProcessor.
setSounds(Sound[]) - Method in class org.xith3d.loaders.models.Model
 
setSource(SoundSource) - Method in class org.xith3d.scenegraph.Sound
Should be set only by the View
setSpace(int) - Method in class org.xith3d.ui.hud.base.LabeledStateButton.Description
 
setSpawnTransforms(Matrix4f[]) - Method in class org.xith3d.loaders.models.Model
 
setSpecularColor(Colorf) - Method in class org.xith3d.scenegraph.Material
Sets the specular color value.
setSpecularColor(float, float, float) - Method in class org.xith3d.scenegraph.Material
Sets the specular color value.
setSpeed(float) - Method in class org.xith3d.schedops.movement.Bullet
Sets this Bullet's speed along its velocity vector.
setSpeed(TransformationDirectives.Axes, float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the speed by the specified axis.
setSpeed(float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the speed by the user-defined axis.
setSpeed(float) - Method in class org.xith3d.schedops.values.KeyFloatAdjuster
Adjust the speed
setSpeed(float) - Method in class org.xith3d.schedops.values.KeyPoint3fAdjuster
Adjust the speed
setSpeed(float) - Method in class org.xith3d.ui.hud.utils.WidgetMover
Sets the speed for the movement (in units per second).
setSpeed(float) - Method in class org.xith3d.utility.input.EightDirectionsMovement
 
setSpeed(float) - Method in class org.xith3d.utility.interpolate.AngleInterpolater
 
setSpeed(float) - Method in class org.xith3d.utility.interpolate.DistanceInterpolater
 
setSpeedUser(float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the speed by the user-defined-axis (e.g. rotations per second).
setSpeedX(float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the speed by the x-axis (e.g. rotations per second).
setSpeedY(float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the speed by the y-axis (e.g. rotations per second).
setSpeedZ(float) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the speed by the z-axis (e.g. rotations per second).
setSphere(Sphere) - Method in class org.xith3d.effects.atmosphere.AtmosphereFactory
 
setSpotLightAngle(NamedObject, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setSpotLightAttenuation(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setSpotLightColor(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setSpotLightLocation(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setSpreadAngle(float) - Method in class org.xith3d.scenegraph.SpotLight
Sets the spread angle for this object.
setSpreadAngleDeg(float) - Method in class org.xith3d.scenegraph.SpotLight
Sets the spread angle for this object.
setSrcBlendFunction(BlendFunction) - Method in class org.xith3d.scenegraph.TransparencyAttributes
 
setStartButtonEnabled(boolean) - Method in class org.xith3d.utility.launching.DisplayOptions
Defines, if the Start-Button is enabled or not.
setStartValue(float) - Method in class org.xith3d.utility.interpolate.AngleInterpolater
 
setStartValue(float) - Method in class org.xith3d.utility.interpolate.DistanceInterpolater
 
setState(boolean) - Method in class org.xith3d.ui.hud.base.StateButton
Sets the current state of this StateButton
setStateGroup(ButtonGroup) - Method in class org.xith3d.ui.hud.base.StateButton
Assotiates this StateButton with a StateGroup
setStateNode(StateNode) - Method in interface org.xith3d.render.states.StateTrackable
Used by the render engine to set the state id for the node.
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.ColoringAttributes
 
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.LineAttributes
 
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.Material
Used by the render engine to set the state id for the node.
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.PointAttributes
 
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.PolygonAttributes
 
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.ShaderProgram
 
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.ShaderProgramContext
 
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.TexCoordGeneration
Used by the render engine to set the state id for the node.
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.TextureAttributes
Used by the render engine to set the state id for the node.
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.Transform3D
 
setStateNode(StateNode) - Method in class org.xith3d.scenegraph.TransparencyAttributes
 
setStates(GL, Geometry, OpenGLCapabilities, OpenGLStatesCache, boolean, int) - Static method in class org.xith3d.render.jsr231.ShapeAtomPeer
Sets the states, if the desired ones differ from the cached ones.
setStates(Geometry, OpenGLCapabilities, OpenGLStatesCache, boolean, int) - Static method in class org.xith3d.render.lwjgl.ShapeAtomPeer
Sets the states, if the desired ones differ from the cached ones.
setStatic(boolean) - Method in class org.xith3d.scenegraph.Appearance
 
setStatic(int, boolean) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
setStatic(boolean) - Method in class org.xith3d.terrain.legacy.TerrainSquareHandle
 
setStencilEnabled(boolean) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStencilFuncSeparate(StencilFuncSeparate) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStencilMask(int) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStencilMaskSeparate(StencilMaskSeparate) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStencilOp(StencilOperation, StencilOperation, StencilOperation) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStencilOpFail(StencilOperation) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStencilOpSeparate(StencilOpSeparate) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStencilOpZFail(StencilOperation) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStencilOpZPass(StencilOperation) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStencilRef(int) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStencilTestFunction(TestFunction) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStencilTestFunction(TestFunction, int, int) - Method in class org.xith3d.scenegraph.RenderingAttributes
 
setStepperFunction(String) - Method in class org.xith3d.physics.simulation.SimulationWorld
Sets the stepping function to be used.
setStepSize(long) - Method in class org.xith3d.physics.simulation.SimulationEngine
Sets the constant internal step time in microseconds.
setStepSize(long) - Method in class org.xith3d.physics.simulation.SimulationWorld
Sets the constant internal step time in microseconds.
setStitchStrips(boolean) - Method in class org.xith3d.utility.geometry.nvtristrip.TriStrip
bool to indicate whether to stitch together strips into one huge strip or not.
setStopCFM(float) - Method in class org.xith3d.physics.simulation.JointLimitMotor
cfm for when at joint limit
setStopERP(float) - Method in class org.xith3d.physics.simulation.JointLimitMotor
erp for when at joint limit
setStopOperation(RenderLoop.StopOperation) - Method in class org.xith3d.loop.RenderLoop
Sets the StopOperation to invoke when the RenderLoop stops.
setString(String) - Method in class org.xith3d.utility.properties.StringProperty
 
setStripVertexCounts(int[]) - Method in class org.xith3d.scenegraph.IndexedGeometryStripArray
 
setStroke(Stroke) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setSubEnabledCount(int, int, byte) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
setSubEnabledCount(int, byte) - Method in class org.xith3d.terrain.legacy.TerrainSquareHandle
 
setSubMesh(CalSubmesh) - Method in class org.xith3d.loaders.models.impl.cal3d.Cal3dSubmesh
 
setSubResult(HUDPickResult) - Method in class org.xith3d.ui.hud.utils.HUDPickResult
Sets the HUDPickResult of the picked child Widget, if any and if this is a result of a WidgetContainer picking
setSurfaceSpecs(List<GridResourceSpec>) - Method in class org.xith3d.terrain.DefaultGridResourceProvider
 
setSuspendMask(int) - Method in class org.xith3d.input.FirstPersonInputHandler
setSuspendMask(int) - Method in class org.xith3d.input.ObjectRotationInputHandler
setSuspensionCFM(float) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
 
setSuspensionERP(float) - Method in class org.xith3d.physics.simulation.joints.Hinge2Joint
 
setSwapInterval(int) - Method in class org.xith3d.render.jsr231.CanvasPeerImplBase
Updates the swapInterval (used to enable/disable vsync).
setSWPanel(Canvas3DPanel) - Method in class org.xith3d.render.FourViewsPanel
Sets the new Canvas3DPanel for south-west
setT1(float) - Method in class org.xith3d.terrain.GridTriangulator
 
setT1(float) - Method in class org.xith3d.terrain.HeightMapSampler
 
setT2(float) - Method in class org.xith3d.terrain.GridTriangulator
 
setT2(float) - Method in class org.xith3d.terrain.HeightMapSampler
 
setTangentsStoreMode(TangentsFactory.TangentsStoreMode) - Method in class org.xith3d.effects.bumpmapping.BumpMappingFactory
Sets the store-mode for the tangents and bitangents.
setTangentsTextureUnit(int) - Method in class org.xith3d.effects.bumpmapping.BumpMappingFactory
Sets the texture-unit to be used to store the tangents.
setTangentsVertexAttribute(int) - Method in class org.xith3d.effects.bumpmapping.BumpMappingFactory
Sets the vertex-attribute-index to be used to store the tangents.
setTestFunction(TestFunction) - Method in class org.xith3d.scenegraph.StencilFuncSeparate
Specifies the test function.
setTexCoord(NamedObject, GeometryFactory.GeometryType, int, int, float, float) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setTexCoord(int, TexCoord1f) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setTexCoord(int, TexCoord2f) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setTexCoord(int, TexCoord3f) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setTexCoord(int, TexCoord4f) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setTexCoord(int, float) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setTexCoord(int, float, float) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setTexCoord(int, float, float, float) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setTexCoord(int, float, float, float, float) - Method in class org.xith3d.scenegraph.utils.GeomDrawUtil
 
setTexCoordData(int, GeomNioFloatData) - Method in class org.xith3d.scenegraph.Geometry
Directly sets the tex-coords data buffer for the guven texture-unit.
setTexCoordGeneration(int, TexCoordGeneration) - Method in class org.xith3d.scenegraph.Appearance
Sets the TexCoordGeneration of the given TextureUnit.
setTexCoordGeneration(TexCoordGeneration) - Method in class org.xith3d.scenegraph.Appearance
Sets the TexCoordGeneration of the first (#0) TextureUnit.
setTexCoordGeneration(TexCoordGeneration) - Method in class org.xith3d.scenegraph.TextureUnit
 
setTexCoordGenerationGenMode(NamedObject, TexCoordGenMode) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTexCoordGenerationNumTexGenUnits(NamedObject, int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTexCoordGenerationPlaneQ(NamedObject, float[], int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTexCoordGenerationPlaneR(NamedObject, float[], int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTexCoordGenerationPlaneS(NamedObject, float[], int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTexCoordGenerationPlaneT(NamedObject, float[], int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTexCoords(NamedObject, GeometryFactory.GeometryType, int, int, int, float[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setTexCoords(NamedObject, GeometryFactory.GeometryType, int, int, int, TexCoordf<?>[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setText(String, Colorf, Font, int) - Method in class org.xith3d.scenegraph.primitives.TextRectangle
Sets the new text for this TextRectangle.
setText(String) - Method in class org.xith3d.scenegraph.primitives.TextRectangle
Sets the new text for this TextRectangle.
setText(String) - Method in class org.xith3d.ui.hud.base.LabeledStateButton
Sets the new text to be displayed
setText(String) - Method in interface org.xith3d.ui.hud.base.TextWidget
Sets the new text to be displayed
setText(String) - Method in class org.xith3d.ui.hud.dialogs.InputBox
 
setText(String) - Method in class org.xith3d.ui.hud.utils.MultilineText
Sets the new text and instantly splits it.
setText(String) - Method in class org.xith3d.ui.hud.widgets.Button
Sets this Button's text content.
setText(String) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Sets the new text to be displayed
setText(String) - Method in class org.xith3d.ui.hud.widgets.Label
Sets the new text to be displayed
setText(String, float, char, int, String) - Method in class org.xith3d.ui.hud.widgets.Label
Sets the text from a float.
setText(float) - Method in class org.xith3d.ui.hud.widgets.Label
Sets the text from a float.
setText(String) - Method in class org.xith3d.ui.hud.widgets.TextField
Sets the new text to be displayed
setText(String) - Method in class org.xith3d.ui.text2d.Line2D
replaces the text of this line fast
setText(String) - Method in class org.xith3d.ui.text2d.Text2D
Set new text (this is finally done in an efficient way).
setTextCursor(Cursor) - Method in class org.xith3d.ui.hud.utils.CursorSet
Sets the Cursor for the TEXT cursor.
setTextField(TextField) - Method in class org.xith3d.ui.hud.dialogs.InputBox
 
setTextFieldDescription(TextField.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default TextField.Description.
setTextFieldDescription(TextField.Description) - Method in class org.xith3d.ui.hud.widgets.ComboBox.Description
 
setTextOffset(int, int) - Method in class org.xith3d.ui.hud.widgets.Label
 
setTexture(Texture) - Method in class org.xith3d.render.TextureRenderTarget
Sets the assotiated Texture instance.
setTexture(int, Texture) - Method in class org.xith3d.scenegraph.Appearance
Sets the Texture of the given TextureUnit.
setTexture(Texture) - Method in class org.xith3d.scenegraph.Appearance
Sets the Texture of the first (#0) TextureUnit.
setTexture(int, String) - Method in class org.xith3d.scenegraph.Appearance
Sets the Texture of the first (#0) TextureUnit.
setTexture(String) - Method in class org.xith3d.scenegraph.Appearance
Sets the Texture of the first (#0) TextureUnit.
setTexture(Texture) - Method in class org.xith3d.scenegraph.primitives.BackgroundImage
Sets the Texture of the background image.
setTexture(String) - Method in class org.xith3d.scenegraph.primitives.BackgroundImage
Sets the Texture of the background image.
setTexture(Texture, Tuple2f, Tuple2f) - Method in class org.xith3d.scenegraph.primitives.FixedSizedBillboard
Sets the texture used by this billboard.
setTexture(Texture) - Method in class org.xith3d.scenegraph.primitives.Quad
Sets the new Texture for this Quad.
setTexture(Texture, TexCoord2f[]) - Method in class org.xith3d.scenegraph.primitives.Quad
Sets the new Texture together with texture-coordinates for this Quad.
setTexture(String, TexCoord2f[]) - Method in class org.xith3d.scenegraph.primitives.Quad
Sets the new Texture together with texture-coordinates for this Quad.
setTexture(String) - Method in class org.xith3d.scenegraph.primitives.Quad
Sets the new Texture for this Quad.
setTexture(Texture, Tuple2f, Tuple2f) - Method in class org.xith3d.scenegraph.primitives.Rectangle
Sets the new Texture together with texture-coordinates for this Rectangle.
setTexture(String, Tuple2f, Tuple2f) - Method in class org.xith3d.scenegraph.primitives.Rectangle
Sets the new Texture together with texture-coordinates for this Rectangle.
setTexture(String) - Method in class org.xith3d.scenegraph.primitives.Rectangle
Sets the new Texture for this Rectangle.
setTexture(Texture) - Method in class org.xith3d.scenegraph.ProjectiveTextureUnit
setTexture(Texture) - Method in class org.xith3d.scenegraph.TextureUnit
 
setTexture(String) - Method in class org.xith3d.scenegraph.TextureUnit
 
setTexture(Texture) - Method in class org.xith3d.schedops.properties.ScheduledTextureChanger
Creates a new TextureChanger.
setTexture(Texture2D) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setTexture(String) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setTexture(boolean, boolean, Texture2D) - Method in class org.xith3d.ui.hud.base.LabeledStateButton.Description
 
setTexture(boolean, boolean, String) - Method in class org.xith3d.ui.hud.base.LabeledStateButton.Description
 
setTexture(Texture2D) - Method in class org.xith3d.ui.hud.borders.TexturedBorder
Sets the border's texture.
setTexture(Texture2D) - Method in class org.xith3d.ui.hud.utils.Cursor
Sets this cursor's texture.
setTexture(String) - Method in class org.xith3d.ui.hud.utils.Cursor
Sets this cursor's texture.
setTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Image
setTexture(String) - Method in class org.xith3d.ui.hud.widgets.Image
setTextureAttribsCombineAlphaFunction(NamedObject, int, TextureCombineFunction) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsCombineAlphaMode(NamedObject, TextureCombineMode) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsCombineAlphaScale(NamedObject, int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsCombineAlphaSource(NamedObject, int, TextureCombineSource) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsCombineRGBFunction(NamedObject, int, TextureCombineFunction) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsCombineRGBMode(NamedObject, TextureCombineMode) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsCombineRGBScale(NamedObject, int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsCombineRGBSource(NamedObject, int, TextureCombineSource) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsCompareFunc(NamedObject, CompareFunction) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsCompareMode(NamedObject, TextureCompareMode) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsPerspectiveCorrectionMode(NamedObject, PerspectiveCorrectionMode) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsTextureBlendColor(NamedObject, float[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsTextureMode(NamedObject, TextureMode) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttribsTextureTransfrom(NamedObject, Matrix4f) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureAttributes(int, TextureAttributes) - Method in class org.xith3d.scenegraph.Appearance
Sets the TextureAttributes of the given TextureUnit.
setTextureAttributes(TextureAttributes) - Method in class org.xith3d.scenegraph.Appearance
Sets the TextureAttributes of the first (#0) TextureUnit.
setTextureAttributes(TextureAttributes) - Method in class org.xith3d.scenegraph.ProjectiveTextureUnit
setTextureAttributes(TextureAttributes) - Method in class org.xith3d.scenegraph.TextureUnit
 
setTextureBlendColor(Colorf) - Method in class org.xith3d.scenegraph.TextureAttributes
sets the texture blend color.
setTextureBoundaryModeS(AbstractTexture, TextureBoundaryMode) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureBoundaryModeT(AbstractTexture, TextureBoundaryMode) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureCoordinate(int, int, float[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the texture coordinate of the vertex at the specified index for the specified coordinates set.
setTextureCoordinate(int, int, float) - Method in class org.xith3d.scenegraph.Geometry
Sets the texture coordinate of the vertex at the specified index for the specified coordinates set.
setTextureCoordinate(int, int, float, float) - Method in class org.xith3d.scenegraph.Geometry
Sets the texture coordinate of the vertex at the specified index for the specified coordinates set.
setTextureCoordinate(int, int, float, float, float) - Method in class org.xith3d.scenegraph.Geometry
Sets the texture coordinate of the vertex at the specified index for the specified coordinates set.
setTextureCoordinate(int, int, float, float, float, float) - Method in class org.xith3d.scenegraph.Geometry
Sets the texture coordinate of the vertex at the specified index for the specified coordinates set.
setTextureCoordinate(int, int, TexCoordf<?>) - Method in class org.xith3d.scenegraph.Geometry
Sets the texture coordinate of the vertex at the specified index for the specified coordinates set.
setTextureCoordinates(int, int, int, float[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the texture coordinate of the vertex starting at the specified index for the specified coordinates set.
setTextureCoordinates(int, int, int, float[], int, int) - Method in class org.xith3d.scenegraph.Geometry
Sets the texture coordinate of the vertex starting at the specified index for the specified coordinates set.
setTextureCoordinates(int, int, TexCoordf<?>[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the texture coordinate of the vertex starting at the specified index for the specified coordinates set.
setTextureCoordinates(int, int, TexCoordf<?>[], int, int) - Method in class org.xith3d.scenegraph.Geometry
Sets the texture coordinate of the vertex starting at the specified index for the specified coordinates set.
setTextureCoordinates(TexCoord2f[]) - Method in class org.xith3d.scenegraph.primitives.Quad
Sets the new texture-coordinates for this Quad.
setTextureDirty(Widget) - Static method in class org.xith3d.ui.hud.base.__HUD_base_PrivilegedAccess
 
setTextureDirty(int) - Method in class org.xith3d.ui.hud.base.Widget
 
setTextureDirty() - Method in class org.xith3d.ui.hud.base.Widget
 
setTextureDirty(int) - Method in class org.xith3d.ui.hud.base.Window
setTextureDirty(int) - Method in class org.xith3d.ui.hud.base.WindowHeaderWidget
setTextureDirty(int) - Method in class org.xith3d.ui.hud.widgets.EmptyWidget
setTextureFilter(TextureFilter) - Method in class org.xith3d.scenegraph.GlobalOptions
 
setTextureHovered(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Button.Description
 
setTextureHovered(String) - Method in class org.xith3d.ui.hud.widgets.Button.Description
 
setTextureHovered(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the Texture to be used for HOVERED ButtonState.
setTextureHovered(String) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the Texture by resource to be used for HOVERED ButtonState.
setTextureMagFilter(AbstractTexture, TextureMagFilter) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureMappingEnabled(boolean) - Method in class org.xith3d.render.RenderOptions
Sets whether or not to render textures.
setTextureMinFilter(AbstractTexture, TextureMinFilter) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTextureMode(TextureMode) - Method in class org.xith3d.scenegraph.TextureAttributes
sets the texture mode.
setTextureNormal(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Button.Description
 
setTextureNormal(String) - Method in class org.xith3d.ui.hud.widgets.Button.Description
 
setTextureNormal(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the Texture to be used for NORMAL ButtonState.
setTextureNormal(String) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the Texture by resource to be used for NORMAL ButtonState.
setTexturePosition(Tuple2f, Tuple2f) - Method in class org.xith3d.scenegraph.primitives.FixedSizedBillboard
Sets the new texture-coordinates for this Rectangle.
setTexturePosition(TexCoord2f[]) - Method in class org.xith3d.scenegraph.primitives.Quad
Deprecated. please use Quad.setTextureCoordinates(TexCoord2f[]) instead.
setTexturePosition(Tuple2f, Tuple2f) - Method in class org.xith3d.scenegraph.primitives.Rectangle
Sets the new texture-coordinates for this Rectangle.
setTexturePosition(Tuple2f) - Method in class org.xith3d.scenegraph.primitives.Rectangle
Sets the new texture-coordinates for this Rectangle.
setTexturePressed(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Button.Description
 
setTexturePressed(String) - Method in class org.xith3d.ui.hud.widgets.Button.Description
 
setTexturePressed(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the Texture to be used for PRESSED ButtonState.
setTexturePressed(String) - Method in class org.xith3d.ui.hud.widgets.Button
Sets the Texture by resource to be used for PRESSED ButtonState.
setTextureState2(GL, OpenGLCapabilities, OpenGLStatesCache, Texture, int, boolean, CanvasPeer, int) - Static method in class org.xith3d.render.jsr231.TextureUnitStateUnitPeer
 
setTextureState2(OpenGLCapabilities, OpenGLStatesCache, Texture, int, boolean, CanvasPeer, int) - Static method in class org.xith3d.render.lwjgl.TextureUnitStateUnitPeer
 
setTextureTransform(Transform3D) - Method in class org.xith3d.scenegraph.TextureAttributes
sets the texture transform.
setTextureTransform(Matrix4f) - Method in class org.xith3d.scenegraph.TextureAttributes
sets the texture transform.
setTextureUnit(int, TextureUnit) - Method in class org.xith3d.scenegraph.Appearance
 
setTextureUnits(TextureUnit...) - Method in class org.xith3d.scenegraph.Appearance
 
setTheme(WidgetTheme) - Static method in class org.xith3d.ui.hud.HUD
Sets the WidgetTheme to use for default textures and some default properties.
setTheme(String) - Static method in class org.xith3d.ui.hud.HUD
Sets the built-in WidgetTheme to use for default textures and some default properties.
setThirdPersonDistance(float) - Method in class org.xith3d.input.FirstPersonInputHandler
 
setThirdPersonOffset(float, float, float, float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the third-person-offset in view-local coordinates.
setThirdPersonOffset(float, float, float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the third-person-offset in view-local coordinates.
setThirdPersonOffset(Tuple3f, float) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the third-person-offset in view-local coordinates.
setThirdPersonOffset(Tuple3f) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the third-person-offset in view-local coordinates.
setTileMode(TileMode) - Method in class org.xith3d.ui.hud.widgets.Image
setTimeCreated(long) - Method in class org.xith3d.utility.cache.CacheNode
 
setTimeLastAccessed(long) - Method in class org.xith3d.utility.cache.CacheNode
 
setTimer(TimerInterface) - Method in class org.xith3d.loop.UpdatingThread
Sets the timer used by the loop.
setTimingMode(UpdatingThread.TimingMode) - Method in interface org.xith3d.loop.GameTimeHost
Sets the timing mode for the frameTime.
setTimingMode(UpdatingThread.TimingMode) - Method in class org.xith3d.loop.UpdatingThread
Sets the timing mode for the frameTime.
setTitle(String) - Method in class org.xith3d.loop.CanvasFPSListener
setTitle(String) - Method in class org.xith3d.loop.FrameFPSListener
setTitle(String) - Method in class org.xith3d.loop.TitleFPSListener
 
setTitle(String) - Method in class org.xith3d.render.Canvas3D
Sets the containing window's title
setTitle(String) - Method in class org.xith3d.render.CanvasPeer
Sets the title in an implementation independant manner.
setTitle(String) - Method in class org.xith3d.render.config.CanvasConstructionInfo
 
setTitle(String) - Method in class org.xith3d.render.jsr231.CanvasPeerImplAWT
Sets the title in an implementation independant manner.
setTitle(String) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSwing
Sets the title in an implementation independant manner.
setTitle(String) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSWT
Sets the title in an implementation independant manner.
setTitle(String) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplAWT
Sets the title in an implementation independant manner.
setTitle(String) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplNative
Sets the title in an implementation independant manner.
setTitle(String) - Method in class org.xith3d.ui.hud.base.Window
Sets the Window's title.
setToggled(boolean) - Method in class org.xith3d.ui.hud.widgets.ToggleButton
Sets if the ToggleButton is currently toggled.
setToolTip(String) - Method in class org.xith3d.ui.hud.base.Widget
Sets the tooltip to be displayed when the mouse stopps over this Widget.
setToolTipFactory(ToolTipFactory) - Method in class org.xith3d.ui.hud.HUD
Sets the ToolTipFactory to be used to generate tooltip-Widgets.
setTop(Texture) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setTop(String) - Method in class org.xith3d.utility.texturing.CubeTextureSet
 
setTopHeight(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setTopHeight(int) - Method in class org.xith3d.ui.hud.widgets.Button.Description
 
setTopHeight(int) - Method in class org.xith3d.ui.hud.widgets.ProgressBar.Description
 
setTopIndex(int) - Method in class org.xith3d.ui.hud.base.AbstractList
Scrolls the list, so that the given index is the top item's index (if possible).
setTopIndex(int) - Method in class org.xith3d.ui.hud.widgets.ComboBox
Scrolls the list, so that the given index is the top item's index (if possible).
setTopIndex(int) - Method in class org.xith3d.ui.hud.widgets.List
Scrolls the list, so that the given index is the top item's index (if possible).
setTrackedNode(Node) - Method in class org.xith3d.scenegraph.DirectionalLight
Sets the Node to be tracked
If this is not null, the PointLight's location will not be an absolute one anymore, but relative to the tracked Node's world-transform.
setTrackedNode(Node) - Method in class org.xith3d.scenegraph.PointLight
Sets the Node to be tracked
If this is not null, the PointLight's location will not be an absolute one anymore, but relative to the tracked Node's world-transform.
setTransform(AffineTransform) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setTransform(int, float, float, float) - Method in class org.xith3d.scenegraph.Transform
Sets a transformation.
setTransform(int, Tuple3f) - Method in class org.xith3d.scenegraph.Transform
Sets a transformation.
setTransform(Transform3D) - Method in interface org.xith3d.scenegraph.Transformable
Sets the transform for this object.
setTransform(Transform3D) - Method in class org.xith3d.scenegraph.TransformGroup
Sets the transform for this object.
setTransform(Transform3D) - Method in class org.xith3d.scenegraph.View
Sets the transform for this object.
setTransform(Transform3D) - Method in class org.xith3d.schedops.movement.GroupAnimator
This method could be implemented otherwise if the super method wasn't final.
setTransformationDirectives(TransformationDirectives) - Method in class org.xith3d.schedops.movement.AnimatableGroup
Changes the TransformationDirectives used by this AnimatableGroup.
setTransformationDirectives(TransformationDirectives) - Method in class org.xith3d.schedops.movement.GroupAnimator
Changes the TransformationDirectives used by this AnimatableGroup.
setTransformationDirectives(TransformationDirectives) - Method in class org.xith3d.schedops.movement.GroupRotator
Changes the RotationDirectives used by this RotatableGroup.
setTransformationDirectives(TransformationDirectives) - Method in class org.xith3d.schedops.movement.GroupTranslator
Changes the TransformationDirectives used by this TranslatableGroup
setTransformGroup(TransformGroup) - Method in class org.xith3d.scenegraph.Node
 
setTransformGroupRotation(NamedObject, Matrix3f) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setTransformGroupRotation(NamedObject, float, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setTransformGroupRotation(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setTransformGroupScale(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setTransformGroupTransform(NamedObject, Matrix4f) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setTransformGroupTranslation(NamedObject, float, float, float) - Method in class org.xith3d.loaders.models.conversion.XithNodeFactory
 
setTransformNode(int, Transformable) - Method in class org.xith3d.schedops.movement.GroupAnimator
Sets the TransformGroup to animate.
setTransformNode(Transformable) - Method in class org.xith3d.schedops.movement.GroupAnimator
Sets the TransformGroup to animate.
setTransformTarget(Transformable) - Method in class org.xith3d.input.ObjectRotationInputHandler
 
setTranslation(float, float, float) - Method in class org.xith3d.scenegraph.Transform
Applies a translation.
setTranslation(Tuple3f) - Method in class org.xith3d.scenegraph.Transform
Applies a translation.
setTranslation(float, float, float) - Method in class org.xith3d.scenegraph.Transform3D
Modifies the translational components of this transform to the value of the argument.
setTranslation(Tuple3f) - Method in class org.xith3d.scenegraph.Transform3D
Modifies the translational components of this transform to the value of the argument.
setTranslation(float, float, float) - Method in class org.xith3d.schedops.movement.AnimatableGroup
Moves this Group by the specified vector-components.
setTranslation(Vector3f) - Method in class org.xith3d.schedops.movement.AnimatableGroup
Moves this Group by the specified vector.
setTranslation(float, float, float) - Method in class org.xith3d.schedops.movement.GroupAnimator
Moves this Group by the specified vector-components.
setTranslation(Vector3f) - Method in class org.xith3d.schedops.movement.GroupAnimator
Moves this Group by the specified vector.
setTranslationAxis(Vector3f) - Method in class org.xith3d.utility.physics.pseudo.joints.HingeJoint
 
setTranslationX(float) - Method in class org.xith3d.scenegraph.Transform
Sets a translation.
setTranslationY(float) - Method in class org.xith3d.scenegraph.Transform
Sets a translation.
setTranslationZ(float) - Method in class org.xith3d.scenegraph.Transform
Sets a translation.
setTransparency(float) - Method in class org.xith3d.scenegraph.TransparencyAttributes
Sets the tranparency level 0=opaque, 1=fully transparent.
setTransparency(Node, float) - Static method in class org.xith3d.scenegraph.utils.ShapeUtils
Sets the transparency of all Shape3Ds in the given Group, recursively or of this node if it's a Shape3D.
setTransparency(float, boolean) - Method in class org.xith3d.ui.hud.base.Widget
Sets the whole Widget's transparency.
setTransparency(float) - Method in class org.xith3d.ui.hud.base.Widget
Sets the whole Widget's transparency.
setTransparency(float, boolean) - Method in class org.xith3d.ui.hud.base.WidgetAssembler
Sets the whole Widget's Transparency.
setTransparency(float, boolean) - Method in class org.xith3d.ui.hud.base.WidgetContainer
Sets the whole Widget's transparency.
setTransparency(float) - Method in class org.xith3d.ui.hud.HUD
Sets all Widgets' transparency.
setTransparency(float, boolean) - Method in class org.xith3d.ui.hud.widgets.Image
Sets the whole Widget's transparency.
setTransparency(TransparencyAttributes) - Method in class org.xith3d.ui.text2d.Line2D
 
setTransparency(float) - Method in class org.xith3d.ui.text2d.Line2D
 
setTransparency(float) - Method in class org.xith3d.ui.text2d.Text2D
 
setTransparencyAttribsBlendMode(NamedObject, BlendMode) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTransparencyAttribsDestBlendFunc(NamedObject, BlendFunction) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTransparencyAttribsSortingEnabled(NamedObject, boolean) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTransparencyAttribsSourceBlendFunc(NamedObject, BlendFunction) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTransparencyAttribsTransparency(NamedObject, float) - Method in class org.xith3d.loaders.models.conversion.XithAppearanceFactory
 
setTransparencyAttributes(TransparencyAttributes) - Method in class org.xith3d.scenegraph.Appearance
Sets the transparency attributes information.
setTransparentSorter(RenderBinSorter) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the transparent RenderBinSorter for this RenderPass.
setTransparentSorter(RenderBinSorter) - Method in class org.xith3d.render.DefaultRenderer
Sets the transparent RenderBinSorter for this Renderer.
setTransparentSorter(RenderBinSorter) - Method in class org.xith3d.render.Renderer
Sets the transparent RenderBinSorter for this Renderer.
setTransparentSorter(RenderBinSorter) - Method in interface org.xith3d.render.RenderPassConfig
Sets the transparent RenderBinSorter for this RenderPass.
setTransparentSortingPolicy(Renderer.TransparentSortingPolicy) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the transparency sorting policy for this RenderPass.
setTransparentSortingPolicy(Renderer.TransparentSortingPolicy) - Method in class org.xith3d.render.DefaultRenderer
Sets the transparency sorting policy for this Renderer.
setTransparentSortingPolicy(Renderer.TransparentSortingPolicy) - Method in class org.xith3d.render.Renderer
Sets the transparency sorting policy for this Renderer.
setTransparentSortingPolicy(Renderer.TransparentSortingPolicy) - Method in interface org.xith3d.render.RenderPassConfig
Sets the transparency sorting policy for this RenderPass.
setTreeCell(Object) - Method in class org.xith3d.scenegraph.Node
 
setTriangle(int, int, int, Triangle) - Method in class org.xith3d.scenegraph.Geometry
Applies the the n-th Triangle to the GeometryArray.
setTriangle(Triangle) - Method in class org.xith3d.scenegraph.Geometry
Applies the the n-th Triangle to the GeometryArray.
setTriangle(int, Triangle) - Method in class org.xith3d.scenegraph.IndexedQuadArray
setTriangle(int, Triangle) - Method in class org.xith3d.scenegraph.IndexedTriangleArray
setTriangle(int, Triangle) - Method in class org.xith3d.scenegraph.IndexedTriangleFanArray
setTriangle(int, Triangle) - Method in class org.xith3d.scenegraph.IndexedTriangleStripArray
setTriangle(int, Triangle) - Method in class org.xith3d.scenegraph.QuadArray
setTriangle(int, Triangle) - Method in class org.xith3d.scenegraph.TriangleArray
setTriangle(int, Triangle) - Method in class org.xith3d.scenegraph.TriangleFanArray
setTriangle(int, Triangle) - Method in class org.xith3d.scenegraph.TriangleStripArray
setTriangles(long) - Method in class org.xith3d.render.CanvasPeer
 
setTrimMessages(boolean) - Method in class org.xith3d.ui.hud.widgets.assemblies.HUDConsole
Sets if the messages should be trimmed before display.
setTurnsBack(boolean) - Method in class org.xith3d.utility.interpolate.DistanceInterpolater
 
setULlowerHeight(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setULrightWidth(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setUniformVar(String, float[]) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, float) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, int[]) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, int) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, Matrix3f[]) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, Matrix3f) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, Matrix4f[]) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, Matrix4f) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, TupleNf<?>[]) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, TupleNf<?>) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, int, float...) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, int, int...) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, Colorf[]) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, Colorf) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, TexCoordf<?>[]) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, TexCoordf<?>) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, TupleNi<?>[]) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUniformVar(String, TupleNi<?>) - Method in class org.xith3d.scenegraph.GLSLParameters
 
setUnlayeredModeForced(boolean) - Method in class org.xith3d.render.RenderPass
Sets this RenderPass to be forced to be rendered in non-layered mode.
setUp() - Method in interface org.xith3d.scenegraph.LazyLoadable
This method will be called by the engine on the rendering thread to to allow thread safe attachment of the constructed content to the scenegraph.
setup() - Method in class org.xith3d.scenegraph.particles.jops.ParticleSystemNode
 
setUp() - Method in class org.xith3d.terrain.ChunkedTerrain
 
setUpAxis(AxisIndicator) - Method in class org.xith3d.input.FirstPersonInputHandler
Sets the up-axis to use.
setUpdater(Updater) - Method in class org.xith3d.loop.RenderLoop
Sets the Updater, that manages the Updatables.
setupRenderPass(View, Light, float, RenderBin, long, boolean) - Method in class org.xith3d.effects.shadows.ShadowFactory
 
setupRenderPass(View, Light, float, RenderBin, long, boolean) - Method in class org.xith3d.effects.shadows.ShadowMappingFactory
setupRenderPass(View, Light, float, RenderBin, long, boolean) - Method in class org.xith3d.effects.shadows.VolumeShadowFactory
setupRenderTarget(GL, OpenGLCapabilities, OpenGLStatesCache, CanvasPeer, RenderTarget) - Method in class org.xith3d.render.jsr231.RenderTargetPeer
 
setupRenderTarget(OpenGLCapabilities, OpenGLStatesCache, CanvasPeer, RenderTarget) - Method in class org.xith3d.render.lwjgl.RenderTargetPeer
 
setUpVector(Vector3f) - Method in class org.xith3d.schedops.movement.PointFocusser
 
setURleftWidth(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setURlowerHeight(int) - Method in class org.xith3d.ui.hud.base.Border.Description
 
setUseFontScaling(boolean) - Static method in class org.xith3d.ui.hud.utils.HUDFont
Sets whether fonts are scaled to match the selected resolution or are simply passed through (different optical size for different resolutions.
setUserAxis(Vector3f) - Method in class org.xith3d.schedops.movement.TransformationDirectives
Sets the user-defined axis to transform by.
setUserData(Object, Object) - Method in class org.xith3d.scenegraph.SceneGraphObject
Set a meta-data value into the user data container.
setUserData(Object) - Method in class org.xith3d.scenegraph.SceneGraphObject
Set user specific data for this SceneGraphObject.
setUserDataRecursive(SceneGraphObject, Object, Object) - Static method in class org.xith3d.scenegraph.SceneGraphObject
Set a meta-data value into the user data container, recursively into all its children
setUserDataRecursive(Object, Object) - Method in class org.xith3d.scenegraph.SceneGraphObject
Sets a meta-data value into the user data container, recursively into all its children
setUserObject(Object) - Method in interface org.xith3d.physics.collision.Collideable
Sets this Collideable's user-object.
setUserObject(Object) - Method in class org.xith3d.physics.collision.CollideableBase
Sets this Collideable's user-object.
setUserObject(Object) - Method in class org.xith3d.physics.simulation.Body
Sets this Bodie's user-object.
setUserObject(Object) - Method in class org.xith3d.picking.PickRequest
Assotiotes a new user object with this instance.
setUserObject(Object) - Method in class org.xith3d.picking.ScheduledPicker
Assotiotes a new user object with this instance.
setUserObject(Object) - Method in class org.xith3d.ui.hud.base.Widget
Sets this Widget's user-Object.
setUserObject(Object) - Method in interface org.xith3d.ui.hud.contextmenu.ContextMenuItem
 
setUsesFixedHeight(boolean) - Method in class org.xith3d.ui.hud.base.ListModel
Sets, whether all items have the same height.
setUseVoidContextMenu(boolean) - Method in class org.xith3d.ui.hud.HUD
Defines whether a ContextMenu is to be used if the mouse was clicked in an empty space (where no Widget is displayed).
setUseWorldCoordinateSystem(boolean) - Method in class org.xith3d.render.Clipper
If this is true, the clipper uses world coordinates.
setValidIndexCount(int) - Method in class org.xith3d.scenegraph.IndexedGeometryArray
 
setValidVertexCount(int) - Method in class org.xith3d.scenegraph.Geometry
Sets the number of vertices which will be rendered from this geometry array.
setValue(int, boolean) - Method in class org.xith3d.ui.hud.widgets.ProgressBar
Sets the current value of this ProgressBar.
setValue(int) - Method in class org.xith3d.ui.hud.widgets.ProgressBar
Sets the current value of this ProgressBar.
setValue(int) - Method in class org.xith3d.ui.hud.widgets.Scrollbar
Sets the current scroll value
setValue(int) - Method in class org.xith3d.ui.hud.widgets.Slider
Sets the current slide value
setValue(float) - Method in class org.xith3d.utility.input.KeyAdjustableFloat
 
setValue(Float) - Method in class org.xith3d.utility.input.KeyAdjustableFloat
 
setValue(float) - Method in class org.xith3d.utility.interpolate.AngleInterpolater
 
setValue(float) - Method in class org.xith3d.utility.interpolate.DistanceInterpolater
 
setValue1(float) - Method in class org.xith3d.utility.math.LinearFloatInterpolator
 
setValue2(float) - Method in class org.xith3d.utility.math.LinearFloatInterpolator
 
setValueMarkTexture(Texture2D) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the texture to use for the value mark.
setValueMarkTexture(String) - Method in class org.xith3d.ui.hud.widgets.Slider.Description
Sets the texture to use for the value mark.
setVBOsEnabled(boolean) - Method in class org.xith3d.render.RenderOptions
Sets whether or not to use vertex buffer objects to store vertex data on the video card.
setVelocity(float) - Method in class org.xith3d.physics.simulation.JointLimitMotor
powered joint : velocity
setVelocity(Vector3f) - Method in class org.xith3d.schedops.movement.Bullet
Sets this bullet's velocity vector.
setVelocity(float, float, float) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
setVelocity(Tuple3f) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
setVelocity(float, float, float) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setVelocity(Tuple3f) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setVelocity(float, float, float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setVelocity(Tuple3f) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setVelocity(float, float, float) - Method in interface org.xith3d.sound.SoundSource
 
setVelocity(Tuple3f) - Method in interface org.xith3d.sound.SoundSource
 
setVertexAttribs(NamedObject, GeometryFactory.GeometryType, int, int, int, float[], int, int) - Method in class org.xith3d.loaders.models.conversion.XithGeometryFactory
 
setVertexAttribute(int, int, float[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the vertex attribute of the vertex at the specified index for the specified attribute.
setVertexAttribute(int, int, float) - Method in class org.xith3d.scenegraph.Geometry
Sets the vertex attribute of the vertex at the specified index for the specified attribute.
setVertexAttribute(int, int, TupleNf<?>) - Method in class org.xith3d.scenegraph.Geometry
Sets the vertex attribute of the vertex at the specified index for the specified attribute.
setVertexAttributeMapping(int, String) - Method in class org.xith3d.scenegraph.GLSLVertexShader
 
setVertexAttributes(int, int, float[], int) - Method in class org.xith3d.scenegraph.Geometry
Sets the vertex attributes.
setVertexAttributes(int, int, float[], int, int, int) - Method in class org.xith3d.scenegraph.Geometry
Sets the vertex attributes.
setVertexAttributes(int, int, TupleNf<?>[]) - Method in class org.xith3d.scenegraph.Geometry
Sets the vertex attributes.
setVertexAttributes(int, int, TupleNf<?>[], int, int) - Method in class org.xith3d.scenegraph.Geometry
Sets the vertex attributes.
setVertexCacheSize(int) - Method in class org.xith3d.utility.geometry.GeometryInfo
This method sets size of vertex cache on gpu for which strips/triangle lists should be optimized.
setVertexCoords(Tuple3f[], Geometry) - Method in class org.xith3d.scenegraph.primitives.Quad
 
setVertexCoords(Tuple3f, Tuple3f, Tuple3f, Tuple3f) - Method in class org.xith3d.scenegraph.primitives.Quad
Updates the vertex-coord-data of this Quad.
setVertexCoords(Tuple3f[]) - Method in class org.xith3d.scenegraph.primitives.Quad
Updates the vertex-coord-data of this Quad.
setVerticalDividerLeft(float) - Method in class org.xith3d.ui.hud.widgets.QuadDivider
Sets the left-position of the vertical diviver.
setVerticalDividerPos(int) - Method in class org.xith3d.render.FourViewsPanel
Sets the divider position between north and south
setVerticalResizeWeight(double) - Method in class org.xith3d.render.FourViewsPanel
Sets the weight of space between north and south
setVGap(float) - Method in class org.xith3d.ui.hud.layout.BorderLayout
 
setVGap(float) - Method in class org.xith3d.ui.hud.layout.GridLayout
 
setView(View) - Method in class org.xith3d.input.ObjectRotationInputHandler
 
setView(View) - Method in class org.xith3d.render.Canvas3D
Assotiates a View with this Canvas3D.
setViewport(Rect2i) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the viewport of this RenderPass.
setViewport(Rect2i) - Method in class org.xith3d.render.Canvas3D
Sets this CanvasPeer's Viewport.
setViewport(Rect2i) - Method in class org.xith3d.render.CanvasPeer
Sets this CanvasPeer's Viewport.
setViewport(Rect2i) - Method in interface org.xith3d.render.RenderPassConfig
Sets the viewport of this RenderPass.
setViewTransform(Transform3D) - Method in class org.xith3d.render.BaseRenderPassConfig
Sets the View Transform3D for this RenderPass.
setViewTransform(Transform3D) - Method in interface org.xith3d.render.RenderPassConfig
Sets the View Transform3D for this RenderPass.
setVisible(boolean) - Method in class org.xith3d.scenegraph.Shape3D
Sets this Shape3D is visible or invisible.
setVisible(boolean) - Method in class org.xith3d.ui.hud.base.Widget
Sets wheather this Widget is visible or not
setVisible(boolean) - Method in class org.xith3d.ui.hud.HUD
Sets the whole HUD visible/invisible.
setVisible(boolean) - Method in class org.xith3d.ui.hud.menusystem.MenuGroup
 
setVisible(boolean) - Method in class org.xith3d.ui.hud.menusystem.MenuSystem
 
setVisible(boolean) - Method in class org.xith3d.ui.swingui.UIOverlay
Changes the visibility of the overlay.
setVisible(boolean) - Method in class org.xith3d.ui.swingui.UIPositionedWindow
Sets the overlay visible if the specified value is true
setVisible(boolean) - Method in class org.xith3d.ui.swingui.UIWindow
 
setVisible(UIOverlayInterface, boolean) - Method in class org.xith3d.ui.swingui.UIWindowManager
Sets the visibility of the window
setVolume(float) - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
setVolume(float) - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
setVolume(float) - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
setVolume(float) - Method in interface org.xith3d.sound.SoundSource
 
setVolumeMultiplier(float) - Method in class org.xith3d.loaders.sound.impl.ogg.OggSoundContainer
 
setVSync(boolean) - Method in class org.xith3d.ui.hud.menusystem.menus.settings.GraphicsMainSettingsMenu
 
setVSync(boolean) - Method in class org.xith3d.utility.commandline.BasicApplicationArguments
Sets the selected setting for vertical-sync.
setVSyncEnabled(boolean) - Method in class org.xith3d.render.CanvasPeer
Enables or disables V-Sync.
setVSyncEnabled(boolean) - Method in class org.xith3d.render.config.CanvasConstructionInfo
 
setVSyncEnabled(boolean) - Method in class org.xith3d.render.jsr231.CanvasPeerImplAWT
Enables or disables V-Sync.
setVSyncEnabled(boolean) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSwing
Enables or disables V-Sync.
setVSyncEnabled(boolean) - Method in class org.xith3d.render.jsr231.CanvasPeerImplSWT
Enables or disables V-Sync.
setVSyncEnabled(boolean) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplAWT
Enables or disables V-Sync.
setVSyncEnabled(boolean) - Method in class org.xith3d.render.lwjgl.CanvasPeerImplNative
Enables or disables V-Sync.
setWaitCursor(Cursor) - Method in class org.xith3d.ui.hud.utils.CursorSet
Sets the Cursor for the WAIT cursor.
setWavelength3(Tuple3f) - Method in class org.xith3d.effects.atmosphere.AtmosphereFactory
 
setWavelength3(Tuple3f) - Method in class org.xith3d.effects.atmosphere.GLSLAtmosphereFactory
setWeights(double[]) - Method in class org.xith3d.scenegraph.Morph
Sets this Morph node's morph weight vector.
setWhichChild(int) - Method in class org.xith3d.scenegraph.LODSwitch
Deprecated. just because it is unsupported.
setWhichChild(int) - Method in class org.xith3d.scenegraph.Switch
Sets the index of the child to render for this object.
setWidget(Widget) - Method in class org.xith3d.utility.hud.editor.info.HEInfo_Widget
 
setWidgetDirty() - Method in class org.xith3d.ui.hud.base.Widget
 
setWidgetDirty() - Method in class org.xith3d.ui.hud.base.WidgetContainer
 
setWidgetsDirty() - Method in class org.xith3d.ui.hud.base.WidgetAssembler
 
setWidth(int) - Method in class org.xith3d.render.Canvas3D
 
setWidth(float) - Method in class org.xith3d.scenegraph.primitives.Line
Sets the Line's width in pixels.
setWidth(float) - Method in class org.xith3d.ui.hud.base.Widget
setWidth(float) - Method in class org.xith3d.ui.hud.HUD
Sets the new width of the HUD.
setWindowHeaderDescription(WindowHeaderWidget.Description) - Method in class org.xith3d.ui.hud.theming.WidgetTheme
Sets the default WindowHeaderWidget.Description.
setWindowManager(UIWindowManager) - Method in class org.xith3d.ui.swingui.UIWindow
 
setWireFrameEnabled(boolean) - Static method in class org.xith3d.scenegraph.particles.jops.GeneratorShape3D
 
setWireframeMode(boolean) - Method in class org.xith3d.render.Canvas3D
Enables or disables wireframe mode.
setWireframeMode(boolean) - Method in class org.xith3d.render.Canvas3DJPanel
Enables or disables wireframe mode
setWireframeMode(boolean) - Method in class org.xith3d.render.Canvas3DPanel
Enables or disables wireframe mode
setWireframeModeEnabled(boolean) - Method in class org.xith3d.render.RenderOptions
Sets whether or not to render in only wireframe (GL_LINE) mode.
setWorldTransform(Transform3D) - Method in class org.xith3d.effects.shadows.occluder.Occluder
 
setWraps(boolean) - Method in class org.xith3d.utility.interpolate.AngleInterpolater
 
setX1(float) - Method in class org.xith3d.terrain.GridTriangulator
 
setX2(float) - Method in class org.xith3d.terrain.GridTriangulator
 
setXith3DEnvironment(Xith3DEnvironment) - Method in class org.xith3d.loop.RenderLoop
Sets the Xith3DEnvironment to this RenderLoop to be updated frame-by-frame.
setXORMode(Color) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
setY(int, int, float) - Method in class org.xith3d.terrain.legacy.TerrainDataBank
 
setY(int, float) - Method in class org.xith3d.terrain.legacy.TerrainSquareHandle
 
setYScale(float) - Method in class org.xith3d.terrain.GridTriangulator
 
setZ1(float) - Method in class org.xith3d.terrain.GridTriangulator
 
setZ2(float) - Method in class org.xith3d.terrain.GridTriangulator
 
setZero() - Method in class org.xith3d.scenegraph.Transform3D
Sets the transform to all zeros.
setZeroPoint(int, int) - Method in class org.xith3d.ui.hud.utils.Cursor
Sets this cursor's zero-point cursor-local pixel coordinates.
setZeroPoint(Tuple2i) - Method in class org.xith3d.ui.hud.utils.Cursor
Sets this cursor's zero-point cursor-local pixel coordinates.
setZIndex(int) - Method in class org.xith3d.ui.hud.base.Widget
Sets the z-index of this Widget.
setZIndexSortingDirty() - Method in class org.xith3d.ui.hud.base.WidgetContainer
 
SGTInfo_Alpha - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Alpha() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Alpha
 
SGTInfo_AmbientLight - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_AmbientLight() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_AmbientLight
 
SGTInfo_Appearance - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Appearance() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Appearance
 
SGTInfo_BoundingLeaf - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_BoundingLeaf() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_BoundingLeaf
 
SGTInfo_Bounds - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Bounds() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Bounds
 
SGTInfo_BranchGroup - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_BranchGroup() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_BranchGroup
 
SGTInfo_Clip - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Clip() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Clip
 
SGTInfo_ColoringAttributes - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_ColoringAttributes() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_ColoringAttributes
 
SGTInfo_DirectionalLight - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_DirectionalLight() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_DirectionalLight
 
SGTInfo_Fog - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Fog() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Fog
 
SGTInfo_Group - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Group() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Group
 
SGTInfo_GroupNode - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_GroupNode() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_GroupNode
 
SGTInfo_Leaf - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Leaf() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Leaf
 
SGTInfo_Light - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Light() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Light
 
SGTInfo_LineAttributes - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_LineAttributes() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_LineAttributes
 
SGTInfo_Material - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Material() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Material
 
SGTInfo_Morph - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Morph() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Morph
 
SGTInfo_Node - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Node() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Node
 
SGTInfo_Object - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Object() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Object
 
SGTInfo_OrderedGroup - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_OrderedGroup() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_OrderedGroup
 
SGTInfo_PointAttributes - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_PointAttributes() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_PointAttributes
 
SGTInfo_PointLight - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_PointLight() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_PointLight
 
SGTInfo_PolygonAttributes - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_PolygonAttributes() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_PolygonAttributes
 
SGTInfo_Primitive - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Primitive() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Primitive
 
SGTInfo_RenderingAttributes - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_RenderingAttributes() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_RenderingAttributes
 
SGTInfo_SceneGraphObject - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_SceneGraphObject() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_SceneGraphObject
 
SGTInfo_Shape3D - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Shape3D() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Shape3D
 
SGTInfo_SharedGroup - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_SharedGroup() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_SharedGroup
 
SGTInfo_Sound - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Sound() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Sound
 
SGTInfo_SpotLight - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_SpotLight() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_SpotLight
 
SGTInfo_Switch - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Switch() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Switch
 
SGTInfo_TexCoordGeneration - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_TexCoordGeneration() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_TexCoordGeneration
 
SGTInfo_Texture - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Texture() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Texture
 
SGTInfo_TextureAttributes - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_TextureAttributes() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_TextureAttributes
 
SGTInfo_Transform3D - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_Transform3D() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_Transform3D
 
SGTInfo_TransformGroup - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_TransformGroup() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_TransformGroup
 
SGTInfo_TransparencyAttributes - Class in org.xith3d.utility.sgtree.infoitems
Xith3DTree Display a Xith3D scenegraph in a Swing Tree control
SGTInfo_TransparencyAttributes() - Constructor for class org.xith3d.utility.sgtree.infoitems.SGTInfo_TransparencyAttributes
 
SGTree - Class in org.xith3d.utility.sgtree
Xith3DTree Displays a Xith3D scenegraph in a Swing Tree control
SGTree() - Constructor for class org.xith3d.utility.sgtree.SGTree
 
SGUtils - Class in org.xith3d.scenegraph.traversal.impl
Various useful static methods manipulate the scenegraph.
SGUtils() - Constructor for class org.xith3d.scenegraph.traversal.impl.SGUtils
 
SHADE_FLAT - Static variable in class org.xith3d.scenegraph.ColoringAttributes
 
SHADE_GOURAUD - Static variable in class org.xith3d.scenegraph.ColoringAttributes
 
Shader - Class in org.xith3d.scenegraph
Base for any Shader.
Shader(Shader.ShaderType, String, boolean) - Constructor for class org.xith3d.scenegraph.Shader
 
Shader.ShaderType - Enum in org.xith3d.scenegraph
 
ShaderLoader<T extends Shader> - Class in org.xith3d.loaders.shaders.base
Loader base for Shader loaders.
ShaderLoader() - Constructor for class org.xith3d.loaders.shaders.base.ShaderLoader
 
ShaderLoader(URL) - Constructor for class org.xith3d.loaders.shaders.base.ShaderLoader
 
ShaderLoader(String) - Constructor for class org.xith3d.loaders.shaders.base.ShaderLoader
 
ShaderProgram<S extends Shader> - Class in org.xith3d.scenegraph
 
ShaderProgram(boolean) - Constructor for class org.xith3d.scenegraph.ShaderProgram
 
ShaderProgram() - Constructor for class org.xith3d.scenegraph.ShaderProgram
 
ShaderProgramContext<SP extends ShaderProgram<?>> - Class in org.xith3d.scenegraph
 
ShaderProgramContext(SP) - Constructor for class org.xith3d.scenegraph.ShaderProgramContext
 
shaderProgramParameters - Variable in class org.xith3d.scenegraph.AssemblyShader
 
ShaderProgramStateUnit - Class in org.xith3d.render.states.units
 
ShaderProgramStateUnitPeer - Class in org.xith3d.render.jsr231
Insert type comment here.
ShaderProgramStateUnitPeer() - Constructor for class org.xith3d.render.jsr231.ShaderProgramStateUnitPeer
 
ShaderProgramStateUnitPeer - Class in org.xith3d.render.lwjgl
Insert type comment here.
ShaderProgramStateUnitPeer() - Constructor for class org.xith3d.render.lwjgl.ShaderProgramStateUnitPeer
 
ShaderResourceRequest - Class in org.xith3d.resources
This is a ResourceRequest for a Shader resource to be loaded with ShaderLoader.
ShaderResourceRequest(String, String, Shader.ShaderType, URL, ShaderLoader<?>) - Constructor for class org.xith3d.resources.ShaderResourceRequest
Creates a new ShaderResourceRequest.
ShaderResourceRequest(String, String, Shader.ShaderType, ShaderLoader<?>) - Constructor for class org.xith3d.resources.ShaderResourceRequest
Creates a new ShaderResourceRequest.
SHADOW_FACTORY_ID - Static variable in class org.xith3d.effects.shadows.ShadowMappingFactory
 
SHADOW_FACTORY_ID - Static variable in class org.xith3d.effects.shadows.VolumeShadowFactory
 
ShadowAtom - Class in org.xith3d.render.preprocessing
This is the RenderAtom responsible for occluder nodes.
ShadowAtom(int, Node) - Constructor for class org.xith3d.render.preprocessing.ShadowAtom
 
ShadowAtom(Node) - Constructor for class org.xith3d.render.preprocessing.ShadowAtom
 
ShadowFactory - Class in org.xith3d.effects.shadows
The ShadowFactory is capable if creating the shadow system environment.
ShadowFactory() - Constructor for class org.xith3d.effects.shadows.ShadowFactory
 
ShadowFactory.ShadowFactoryIdentifier - Class in org.xith3d.effects.shadows
 
ShadowFactory.ShadowFactoryIdentifier() - Constructor for class org.xith3d.effects.shadows.ShadowFactory.ShadowFactoryIdentifier
 
ShadowMappingFactory - Class in org.xith3d.effects.shadows
This ShadowFactory is a base for any factory realizing shadow-mapping.
ShadowMappingFactory() - Constructor for class org.xith3d.effects.shadows.ShadowMappingFactory
 
ShadowMappingFactory.HackedRenderBinProvider - Class in org.xith3d.effects.shadows
 
ShadowMappingFactory.HackedRenderBinProvider() - Constructor for class org.xith3d.effects.shadows.ShadowMappingFactory.HackedRenderBinProvider
 
ShadowMappingRenderPeer - Class in org.xith3d.render.jsr231
Handles shadow-mapping.
ShadowMappingRenderPeer() - Constructor for class org.xith3d.render.jsr231.ShadowMappingRenderPeer
 
ShadowMappingRenderPeer - Class in org.xith3d.render.lwjgl
Handles GLSL shadow-mapping.
ShadowMappingRenderPeer() - Constructor for class org.xith3d.render.lwjgl.ShadowMappingRenderPeer
 
ShadowRenderPeer - Class in org.xith3d.render.jsr231
Handles shadow rendering.
ShadowRenderPeer(RenderPeerImpl) - Constructor for class org.xith3d.render.jsr231.ShadowRenderPeer
 
ShadowRenderPeer - Class in org.xith3d.render.lwjgl
Handles shadow rendering.
ShadowRenderPeer(RenderPeerImpl) - Constructor for class org.xith3d.render.lwjgl.ShadowRenderPeer
 
ShadowRenderPeer.ShadowRenderPeerInterface - Interface in org.xith3d.render.jsr231
 
ShadowRenderPeer.ShadowRenderPeerInterface - Interface in org.xith3d.render.lwjgl
 
shadowsBin - Variable in class org.xith3d.render.preprocessing.RenderBinProvider
 
shape - Variable in class org.xith3d.effects.shadows.occluder.OccluderSubmission
 
shape - Variable in class org.xith3d.ui.swingui.UISubOverlayBase
 
Shape3D - Class in org.xith3d.scenegraph
Shape3D is a class for all scene graph nodes that have no children.
Shape3D() - Constructor for class org.xith3d.scenegraph.Shape3D
Constructs a new Shape3D object with a null geometry component and a null appearance component.
Shape3D(Geometry) - Constructor for class org.xith3d.scenegraph.Shape3D
Constructs a new Shape3D object with specified geometry component and a null appearance component.
Shape3D(Geometry, Appearance) - Constructor for class org.xith3d.scenegraph.Shape3D
Constructs a new Shape3D object with specified geometry and appearance components.
ShapeAtom - Class in org.xith3d.render.preprocessing
Atom for rendering a single Shape3D along with its geometry arrays.
ShapeAtom(Shape3D, OpenGLCapabilities) - Constructor for class org.xith3d.render.preprocessing.ShapeAtom
 
ShapeAtomPeer - Class in org.xith3d.render.jsr231
Renders a single Shape3D.
ShapeAtomPeer() - Constructor for class org.xith3d.render.jsr231.ShapeAtomPeer
 
ShapeAtomPeer - Class in org.xith3d.render.lwjgl
Renders a single Shape3D.
ShapeAtomPeer() - Constructor for class org.xith3d.render.lwjgl.ShapeAtomPeer
 
ShapeFinder - Class in org.xith3d.scenegraph.traversal.impl
Traverses the scenegraph and finds shapes.
ShapeUtils - Class in org.xith3d.scenegraph.utils
Provides static Shape3D utility methods.
ShapeUtils() - Constructor for class org.xith3d.scenegraph.utils.ShapeUtils
 
sharedCopy(Map<String, NamedObject>) - Method in class org.xith3d.loaders.models.animations.BoneAnimationKeyFrameController
sharedCopy(Map<String, NamedObject>) - Method in class org.xith3d.loaders.models.animations.KeyFrameController
 
sharedCopy(Map<String, NamedObject>) - Method in class org.xith3d.loaders.models.animations.MeshDeformationKeyFrameController
sharedCopy(Map<String, NamedObject>) - Method in class org.xith3d.loaders.models.animations.MeshTransformKeyFrameController
sharedCopy(Map<String, NamedObject>) - Method in class org.xith3d.loaders.models.animations.PrecomputedAnimationKeyFrameController
sharedCopy(CopyListener) - Method in class org.xith3d.scenegraph.AbstractLODShape3D
Creates a shared copy of this Node.
sharedCopy() - Method in class org.xith3d.scenegraph.AbstractLODShape3D
Creates a shared copy of this Node.
sharedCopy(CopyListener) - Method in class org.xith3d.scenegraph.GroupNode
Creates a shared copy of this Node.
sharedCopy() - Method in class org.xith3d.scenegraph.GroupNode
Creates a shared copy of this Node.
sharedCopy(CopyListener) - Method in class org.xith3d.scenegraph.LODShape3D
Creates a shared copy of this Node.
sharedCopy(CopyListener) - Method in class org.xith3d.scenegraph.LODSwitch
Creates a shared copy of this Node.
sharedCopy() - Method in class org.xith3d.scenegraph.LODSwitch
Creates a shared copy of this Node.
sharedCopy(CopyListener) - Method in class org.xith3d.scenegraph.Node
Creates a shared copy of this Node.
sharedCopy() - Method in class org.xith3d.scenegraph.Node
Creates a shared copy of this Node.
sharedCopy(CopyListener) - Method in class org.xith3d.scenegraph.primitives.RectBillboard
Creates a shared copy of this Node.
sharedCopy() - Method in class org.xith3d.scenegraph.primitives.RectBillboard
Creates a shared copy of this Node.
sharedCopy(CopyListener) - Method in class org.xith3d.scenegraph.Shape3D
Creates a shared copy of this Node.
sharedCopy() - Method in class org.xith3d.scenegraph.Shape3D
Creates a shared copy of this Node.
shear(double, double) - Method in class org.xith3d.scenegraph.Texture2DCanvas
 
shouldReadHeaderOnly() - Method in class org.xith3d.io.ScribeInputStream
 
show(String, String, String, HUD, DialogListener) - Static method in class org.xith3d.ui.hud.dialogs.InputBox
 
show(String, String, HUD, DialogListener) - Static method in class org.xith3d.ui.hud.dialogs.InputBox
 
show(String, HUD, DialogListener) - Static method in class org.xith3d.ui.hud.dialogs.InputBox
 
show(String, String, String, HUD, InputBox.InputBoxListener) - Static method in class org.xith3d.ui.hud.dialogs.InputBox
 
show(String, String, HUD, InputBox.InputBoxListener) - Static method in class org.xith3d.ui.hud.dialogs.InputBox
 
show(String, HUD, InputBox.InputBoxListener) - Static method in class org.xith3d.ui.hud.dialogs.InputBox
 
show(String, String, HUD) - Static method in class org.xith3d.ui.hud.dialogs.InputBox
 
show(String, HUD) - Static method in class org.xith3d.ui.hud.dialogs.InputBox
 
show(String, String, MsgBox.IconType, HUD, DialogListener) - Static method in class org.xith3d.ui.hud.dialogs.MsgBox
 
show(String, MsgBox.IconType, HUD, DialogListener) - Static method in class org.xith3d.ui.hud.dialogs.MsgBox
 
show(String, HUD, DialogListener) - Static method in class org.xith3d.ui.hud.dialogs.MsgBox
 
show(String, String, MsgBox.IconType, HUD) - Static method in class org.xith3d.ui.hud.dialogs.MsgBox
 
show(String, MsgBox.IconType, HUD) - Static method in class org.xith3d.ui.hud.dialogs.MsgBox
 
show(String, HUD) - Static method in class org.xith3d.ui.hud.dialogs.MsgBox
 
showContextMenu(Tuple2i, Tuple3f, List<Selectable>, List<Selectable>) - Method in class org.xith3d.selection.AWTContextMenuProvider
 
showContextMenu(Tuple2i, Tuple3f, List<Selectable>, List<Selectable>) - Method in interface org.xith3d.selection.ContextMenuProvider
 
showContextMenu(Tuple2i, Tuple3f, List<Selectable>, List<Selectable>) - Method in class org.xith3d.selection.HUDContextMenuProvider
showGeneratorsAndPointMasses(ParticleSystem, GroupNode) - Method in class org.xith3d.scenegraph.particles.jops.GeneratorAndPointMassVisualizer
 
showGeneratorsAndPointMasses - Variable in class org.xith3d.scenegraph.particles.jops.ParticleSystemNode
 
shrink() - Method in class org.xith3d.render.preprocessing.RenderBin
Removes unused atoms from the RenderBin
shrinkAllBins() - Method in class org.xith3d.render.preprocessing.RenderBinProvider
 
shutdown() - Method in class org.xith3d.scenegraph.particles.jops.ParticleSystemNode
 
shutDown() - Method in class org.xith3d.scenegraph.utils.LODWorkerThread
 
shutdown() - Method in class org.xith3d.sound.SoundDriver
 
shutdownImpl() - Method in class org.xith3d.sound.drivers.javasound.SoundDriverImpl
shutdownImpl() - Method in class org.xith3d.sound.drivers.joal.SoundDriverImpl
shutdownImpl() - Method in class org.xith3d.sound.drivers.lwjgl.SoundDriverImpl
shutdownImpl() - Method in class org.xith3d.sound.SoundDriver
 
ShutdownThread - Class in org.xith3d.scenegraph.particles.jops
Insert type comment here.
ShutdownThread(ParticleSystemNode) - Constructor for class org.xith3d.scenegraph.particles.jops.ShutdownThread
 
SimpleCelShadingFactory - Class in org.xith3d.effects.celshading
Insert type comment here.
SimpleCelShadingFactory() - Constructor for class org.xith3d.effects.celshading.SimpleCelShadingFactory
 
SimpleGridResourceProvider - Class in org.xith3d.terrain
 
SimpleGridResourceProvider(GridSampler, GridSurface) - Constructor for class org.xith3d.terrain.SimpleGridResourceProvider
 
SimpleGridResourceProvider(URL, URL) - Constructor for class org.xith3d.terrain.SimpleGridResourceProvider
 
SimpleGridResourceProvider(URL, int, int, HeightMapSampler.Type, URL) - Constructor for class org.xith3d.terrain.SimpleGridResourceProvider
 
SimpleGridResourceProvider(URL, URL, URL, float, TextureMode) - Constructor for class org.xith3d.terrain.SimpleGridResourceProvider
 
SimpleGridResourceProvider(URL, int, int, HeightMapSampler.Type, URL, URL, float, TextureMode) - Constructor for class org.xith3d.terrain.SimpleGridResourceProvider
 
SimulationEngine - Class in org.xith3d.physics.simulation
A simulation engine
SimulationEngine() - Constructor for class org.xith3d.physics.simulation.SimulationEngine
 
SimulationWorld - Class in org.xith3d.physics.simulation
A simulation world
SimulationWorld(SimulationEngine) - Constructor for class org.xith3d.physics.simulation.SimulationWorld
Creates a new simulation world.
SingletonSoundContainer - Interface in org.xith3d.sound
A sound data container is what acts as a generator for the actual sound data which will be played.
size() - Method in class org.xith3d.render.preprocessing.RenderBin.DynamicAtomArray
 
size() - Method in class org.xith3d.render.preprocessing.RenderBin
 
size - Variable in class org.xith3d.sound.drivers.javasound.SoundBufferImpl
 
size() - Method in class org.xith3d.utility.general.CircularArray
 
size() - Method in class org.xith3d.utility.general.SortableList
size() - Method in class org.xith3d.utility.memory.NioMemoryBuffer
 
SkeletonXRayVisualizer - Class in org.xith3d.loaders.models.impl.dae
A Skeleton visualizer in x-ray style, e.g. it displays lines for each joint.
SkeletonXRayVisualizer(Skeleton) - Constructor for class org.xith3d.loaders.models.impl.dae.SkeletonXRayVisualizer
Create a new SkeletonXRayVisualizer
skipOneImage() - Method in class org.xith3d.loaders.texture.Xith3DTextureFactory3D
 
SkyBox - Class in org.xith3d.scenegraph.primitives
A SkyBox is a special type of Background Node.
SkyBox(Texture[]) - Constructor for class org.xith3d.scenegraph.primitives.SkyBox
Creates a new SkyBox using the six given Textures.
SkyBox(Texture, Texture, Texture, Texture, Texture, Texture) - Constructor for class org.xith3d.scenegraph.primitives.SkyBox
Creates a new SkyBox using the six given Textures.
SkyBox(String[], boolean) - Constructor for class org.xith3d.scenegraph.primitives.SkyBox
Creates a new SkyBox using the six given Textures.
SkyBox(String[]) - Constructor for class org.xith3d.scenegraph.primitives.SkyBox
Creates a new SkyBox using the six given Textures.
SkyBox(String, String, String, String, String, String, boolean) - Constructor for class org.xith3d.scenegraph.primitives.SkyBox
Creates a new SkyBox using the six given Textures.
SkyBox(String, String, String, String, String, String) - Constructor for class org.xith3d.scenegraph.primitives.SkyBox
Creates a new SkyBox using the six given Textures.
SkyBox(CubeTextureSet) - Constructor for class org.xith3d.scenegraph.primitives.SkyBox
 
SkyGeoHemisphere - Class in org.xith3d.scenegraph.primitives
A sky box is background node intended to display the sky with a far away appearance but without consuming massive computational resources.
SkyGeoHemisphere(int, Texture) - Constructor for class org.xith3d.scenegraph.primitives.SkyGeoHemisphere
 
SkyGeoHemisphere(int, String) - Constructor for class org.xith3d.scenegraph.primitives.SkyGeoHemisphere
 
SkyGeoHemisphere(Texture) - Constructor for class org.xith3d.scenegraph.primitives.SkyGeoHemisphere
 
SkyGeoHemisphere(String) - Constructor for class org.xith3d.scenegraph.primitives.SkyGeoHemisphere
 
SkyGeoSphere - Class in org.xith3d.scenegraph.primitives
A sky box is background node intended to display the sky with a far away appearance but without consuming massive computational resources.
SkyGeoSphere(int, Texture) - Constructor for class org.xith3d.scenegraph.primitives.SkyGeoSphere
 
SkyGeoSphere(int, String) - Constructor for class org.xith3d.scenegraph.primitives.SkyGeoSphere
 
SkyGeoSphere(Texture) - Constructor for class org.xith3d.scenegraph.primitives.SkyGeoSphere
 
SkyGeoSphere(String) - Constructor for class org.xith3d.scenegraph.primitives.SkyGeoSphere
 
SkySphere - Class in org.xith3d.scenegraph.primitives
A sky box is background node intended to display the sky with a far away appearance but without consuming massive computational resources.
SkySphere(int, int, Texture) - Constructor for class org.xith3d.scenegraph.primitives.SkySphere
 
SkySphere(int, int, String) - Constructor for class org.xith3d.scenegraph.primitives.SkySphere
 
SkySphere(Texture) - Constructor for class org.xith3d.scenegraph.primitives.SkySphere
 
SkySphere(String) - Constructor for class org.xith3d.scenegraph.primitives.SkySphere
 
Slider - Class in org.xith3d.ui.hud.widgets
A simple Slider implementation used to select a certain value from a range.
Slider(float, float, Slider.Description) - Constructor for class org.xith3d.ui.hud.widgets.Slider
Creates a new Slider.
Slider(float, Slider.Description) - Constructor for class org.xith3d.ui.hud.widgets.Slider
Creates a new Slider.
Slider(float, float) - Constructor for class org.xith3d.ui.hud.widgets.Slider
Creates a new Slider.
Slider(float) - Constructor for class org.xith3d.ui.hud.widgets.Slider
Creates a new Slider.
Slider.Description - Class in org.xith3d.ui.hud.widgets
This class is used to describe a (set of) Slider Widget(s).
Slider.Description(int, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, int, boolean) - Constructor for class org.xith3d.ui.hud.widgets.Slider.Description
Creates a new Slider.Description.
Slider.Description(int, String, String, String, String, String, int, boolean) - Constructor for class org.xith3d.ui.hud.widgets.Slider.Description
Creates a new Slider.Description.
slider_handle_yoffset - Variable in class org.xith3d.ui.hud.theming.ThemeProperties
 
slider_size_height - Variable in class org.xith3d.ui.hud.theming.ThemeProperties
 
slider_smoothsliding - Variable in class org.xith3d.ui.hud.theming.ThemeProperties
 
SliderAdapter - Class in org.xith3d.ui.hud.listeners
If a Widget makes use of other Widgets to be built and these Widgets produce events, that are to be catched be the Widget only, then you should create an inner class and let it extend this class to catch them, since it already implements all known Widget-Listeners (with empty method stubs).
SliderAdapter() - Constructor for class org.xith3d.ui.hud.listeners.SliderAdapter
 
SliderJoint - Class in org.xith3d.physics.simulation.joints
Insert type comment here.
SliderJoint(Body, Body) - Constructor for class org.xith3d.physics.simulation.joints.SliderJoint
Creates a new SliderJoint.
SliderListener - Interface in org.xith3d.ui.hud.listeners
This interface works as a notifyer for Slider value changes.
SlidingColliderCheckCallback - Class in org.xith3d.input.modules
This ColliderCheckCallback make the avatar slide at walls.
SlidingColliderCheckCallback(CollisionEngine, CollideableGroup) - Constructor for class org.xith3d.input.modules.SlidingColliderCheckCallback
 
smallestPower(int) - Static method in class org.xith3d.ui.swingui.UISubOverlayBase
Simple function to return the smallest power of 2 which the value can be contained within
SmoothFPSLimiter - Class in org.xith3d.loop
The SmoothFPSLimiter is an implementation of FPSLimiter, that guarantees the movement to be smoothed at the cost of 100% (virtual) CPU load.
SmoothFPSLimiter() - Constructor for class org.xith3d.loop.SmoothFPSLimiter
 
smoothGroups - Variable in class org.xith3d.utility.geometry.GeometryInfo
 
smoothness - Variable in class org.xith3d.utility.math.BezierSolver
 
SmoothPlaceableVerticalFocuser - Class in org.xith3d.utility.camera
Same as BasicPlaceableVerticalFocuser, but smooth.
SmoothPlaceableVerticalFocuser(View, Placeable, float, float, Updater) - Constructor for class org.xith3d.utility.camera.SmoothPlaceableVerticalFocuser
Creates a new SmoothPlaceableVerticalFocuser.
solve() - Method in class org.xith3d.utility.math.BezierSolver
 
sort() - Method in class org.xith3d.utility.general.SortableList
Sets the list insutu using a mergesort.
SortableList<E extends java.lang.Comparable<E>> - Class in org.xith3d.utility.general
This is a java.util.List implementation, that provides insitu sorting of the elements.
SortableList(int) - Constructor for class org.xith3d.utility.general.SortableList
Creates a new SortableList with an initial size of initialSize.
SortableList() - Constructor for class org.xith3d.utility.general.SortableList
Creates a new SortableList with an initial size of 16.
sortAllAtoms(RenderBinSorter, RenderBinSorter, Transform3D) - Method in class org.xith3d.render.preprocessing.RenderBinProvider
Sorts the RenderAtoms in the diverse RenderBins by policies.
sortElements(ArrayList<T>, ArrayList<T>, int, int) - Method in class org.xith3d.utility.general.SparseVector
Sorts all the elements into two categories, those that fall within certain certain bounds, and those that fall without those same bounds.
Sorter - Class in org.xith3d.utility.comparator
Holds static methods to sort lists
sortModes(DisplayMode[]) - Method in class org.xith3d.render.config.DisplayModeSelector
Sorts the DisplayModes in ascending order.
sortRenderBin(RenderBin, Transform3D) - Method in class org.xith3d.render.preprocessing.sorting.BackToFrontByBoundingSphereAndEyeRayIntersectionRenderBinSorter
Sorts a whole RenderBin.
sortRenderBin(RenderBin, Transform3D) - Method in class org.xith3d.render.preprocessing.sorting.BackToFrontRenderBinSorter
Sorts a whole RenderBin.
sortRenderBin(RenderBin, Transform3D) - Method in class org.xith3d.render.preprocessing.sorting.CustomRenderBinSorter
Sorts a whole RenderBin.
sortRenderBin(RenderBin, Transform3D) - Method in class org.xith3d.render.preprocessing.sorting.FrontToBackRenderBinSorter
Sorts a whole RenderBin.
sortRenderBin(RenderBin, Transform3D) - Method in class org.xith3d.render.preprocessing.sorting.FrontToBackRenderBinSorter2
Sorts a whole RenderBin.
sortRenderBin(RenderBin, Transform3D) - Method in class org.xith3d.render.preprocessing.sorting.OrderedBackToFrontRenderBinSorter
Sorts a whole RenderBin.
sortRenderBin(RenderBin, Transform3D) - Method in class org.xith3d.render.preprocessing.sorting.OrderedStateRenderBinSorter
Sorts a whole RenderBin.
sortRenderBin(RenderBin, Transform3D) - Method in class org.xith3d.render.preprocessing.sorting.RenderBinSorter
Sorts a whole RenderBin.
sortRenderBin(RenderBin, Transform3D) - Method in class org.xith3d.render.preprocessing.sorting.StateRenderBinSorter
Sorts a whole RenderBin.
sortRenderBin(RenderBin, Transform3D) - Method in class org.xith3d.render.preprocessing.sorting.TU2StateRenderBinSorter
Sorts a whole RenderBin.
sortRenderBin(RenderBin, Transform3D) - Method in class org.xith3d.render.preprocessing.sorting.ZValueRenderBinSorter
Sorts a whole RenderBin.
Sound - Class in org.xith3d.scenegraph
Base for all Sound Nodes to be placed into the scenegraph.
Sound(SoundContainer, float) - Constructor for class org.xith3d.scenegraph.Sound
 
Sound(SoundContainer) - Constructor for class org.xith3d.scenegraph.Sound
 
SoundBuffer - Interface in org.xith3d.sound
A sound buffer is a piece of memory which stores the PCM format of the sound to be played.
SoundBufferImpl - Class in org.xith3d.sound.drivers.javasound
JavaSound implementation of the SoundBuffer.
SoundBufferImpl(SoundDriverImpl) - Constructor for class org.xith3d.sound.drivers.javasound.SoundBufferImpl
 
SoundBufferImpl - Class in org.xith3d.sound.drivers.joal
JOAL implementation of SoundBuffer.
SoundBufferImpl(SoundDriverImpl) - Constructor for class org.xith3d.sound.drivers.joal.SoundBufferImpl
 
SoundBufferImpl - Class in org.xith3d.sound.drivers.lwjgl
LWJGL OpenAL implementation of SoundBuffer.
SoundBufferImpl() - Constructor for class org.xith3d.sound.drivers.lwjgl.SoundBufferImpl
 
SoundContainer - Interface in org.xith3d.sound
A sound data container is what acts as a generator for the actual sound data which will be played.
SoundDriver - Class in org.xith3d.sound
Implementations of a sound driver must implement this interface.
SoundDriver() - Constructor for class org.xith3d.sound.SoundDriver
 
SoundDriverImpl - Class in org.xith3d.sound.drivers.javasound
JavaSound sound driver implementation.
SoundDriverImpl() - Constructor for class org.xith3d.sound.drivers.javasound.SoundDriverImpl
 
SoundDriverImpl - Class in org.xith3d.sound.drivers.joal
Sound Driver Implementation for JOAL (Java Open Audio Library, OpenAL binding).
SoundDriverImpl() - Constructor for class org.xith3d.sound.drivers.joal.SoundDriverImpl
 
SoundDriverImpl - Class in org.xith3d.sound.drivers.lwjgl
Sound Driver Implementation for LWJGL OpenAL.
SoundDriverImpl() - Constructor for class org.xith3d.sound.drivers.lwjgl.SoundDriverImpl
 
SoundException - Exception in org.xith3d.sound
A SoundException is launched when there's a trouble with the sound system
SoundException(Throwable) - Constructor for exception org.xith3d.sound.SoundException
 
SoundException() - Constructor for exception org.xith3d.sound.SoundException
 
SoundException(String, Throwable) - Constructor for exception org.xith3d.sound.SoundException
 
SoundException(String) - Constructor for exception org.xith3d.sound.SoundException
 
SoundLoader - Class in org.xith3d.loaders.sound
This is a base for other SoundLoader implementations for different formats.
SoundLoader() - Constructor for class org.xith3d.loaders.sound.SoundLoader
 
soundNodes - Variable in class org.xith3d.loaders.models.util.meta.ModelMetaData.LoadingFlags
 
SoundProcessor - Class in org.xith3d.sound
A SoundProcessor is responsible for processing Sound Nodes in relation to a View.
SoundResourceRequest - Class in org.xith3d.resources
This is a ResourceRequest for a Sound resource to be loaded with ExtensionSoundLoader.
SoundResourceRequest(String, String, SoundLoader) - Constructor for class org.xith3d.resources.SoundResourceRequest
Creates a new TextureResourceRequest.
SoundResourceRequest(String, String) - Constructor for class org.xith3d.resources.SoundResourceRequest
Creates a new TextureResourceRequest.
SoundSource - Interface in org.xith3d.sound
A Soundsource represents a single source of sound to be played.
SoundSourceImpl - Class in org.xith3d.sound.drivers.javasound
JavaSound implementation of the SoundSource.
SoundSourceImpl(SoundDriver) - Constructor for class org.xith3d.sound.drivers.javasound.SoundSourceImpl
 
SoundSourceImpl - Class in org.xith3d.sound.drivers.joal
JOAL implementation of SoundSource.
SoundSourceImpl(SoundDriverImpl) - Constructor for class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
SoundSourceImpl - Class in org.xith3d.sound.drivers.lwjgl
LWJGL OpenAL implementation of SoundSource.
SoundSourceImpl(SoundDriverImpl) - Constructor for class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
SoundState - Enum in org.xith3d.sound
 
sources - Variable in class org.xith3d.sound.SoundDriver
 
SparseClusteredMatrix<T> - Class in org.xith3d.utility.general
Implements a sparse matrix interface optimized for data that is likely to be clustered in 2dimensional space, where most of the empty space is surrounding a cluster of elements.
SparseClusteredMatrix() - Constructor for class org.xith3d.utility.general.SparseClusteredMatrix
 
SparseMatrixInterface<T> - Interface in org.xith3d.utility.general
Interface for sparse matrices :Id: SparseMatrixInterface.java,v 1.3 2003/02/24 00:13:51 wurp Exp $ :Log: SparseMatrixInterface.java,v $ Revision 1.3 2003/02/24 00:13:51 wurp Formatted all java code for cvs (strictSunConvention.xml) Revision 1.2 2001/06/20 04:05:42 wurp added log4j.
SparseVector<T> - Class in org.xith3d.utility.general
:Id: SparseVector.java,v 1.5 2003/02/24 00:13:51 wurp Exp $ :Log: SparseVector.java,v $ Revision 1.5 2003/02/24 00:13:51 wurp Formatted all java code for cvs (strictSunConvention.xml) Revision 1.4 2001/06/20 04:05:42 wurp added log4j.
SparseVector() - Constructor for class org.xith3d.utility.general.SparseVector
 
SpecialCullingNode<N extends Node> - Interface in org.xith3d.scenegraph
This interface must be implemented by Nodes, that need a special culling algorithm.
SPECULAR - Static variable in class org.xith3d.scenegraph.Material
 
Sphere - Class in org.xith3d.scenegraph.primitives
A sphere using standard specifications.
Sphere(float, float, float, float, int, int, int, boolean, int) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(float, float, float, float, int, int, Texture) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(float, float, float, float, int, int, String) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(float, float, float, float, int, int, Appearance) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(float, float, float, float, int, int, Colorf) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(int, int, int, boolean, int) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(float, int, int, int, boolean, int) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(float, int, int, Texture) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(float, int, int, String) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(float, int, int, Appearance) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(int, int, Texture) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(int, int, String) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(int, int, Appearance) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(int, int, Colorf) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
Sphere(float, int, int, Colorf) - Constructor for class org.xith3d.scenegraph.primitives.Sphere
Creates a sphere using standard specifications.
SPHERE_MAP - Static variable in class org.xith3d.scenegraph.TexCoordGeneration
Generates texture coordinates using a sphereical reflection mapping in eye coordinates.
SphereCollideable - Class in org.xith3d.physics.collision.collideable
A sphere collideable.
SphereCollideable(CollisionEngine, float) - Constructor for class org.xith3d.physics.collision.collideable.SphereCollideable
Creates a new SphereCollideable.
split(Shape3D, int) - Static method in class org.xith3d.utility.geometry.GeometryUtils
Splits a shape into several parts.
SpotLight - Class in org.xith3d.scenegraph
SpotLight defines a point light source located at some point in space and radiating in a specific direction.
SpotLight(boolean, Colorf, Tuple3f, Tuple3f, Tuple3f, float, float) - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with the specified color, location and attenuation.
SpotLight(Colorf, Tuple3f, Tuple3f, Tuple3f, float, float) - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with the specified color, location and attenuation.
SpotLight(boolean, Colorf, Tuple3f, Tuple3f, float) - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with the specified color, location and attenuation.
SpotLight(Colorf, Tuple3f, Tuple3f, float) - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with the specified color, location and attenuation.
SpotLight(boolean) - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with a default color of white and default location of (0, 0, 0).
SpotLight() - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with a default color of white and default location of (0, 0, 0).
SpotLight(boolean, Colorf, Tuple3f, Node, Tuple3f, float, float) - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with the specified color, location and attenuation.
SpotLight(Colorf, Tuple3f, Node, Tuple3f, float, float) - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with the specified color, location and attenuation.
SpotLight(boolean, Colorf, Tuple3f, Node, float) - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with the specified color, location and attenuation.
SpotLight(Colorf, Tuple3f, Node, float) - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with the specified color, location and attenuation.
SpotLight(boolean, Node) - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with a default color of white and default location of (0, 0, 0).
SpotLight(Node) - Constructor for class org.xith3d.scenegraph.SpotLight
Constructs a new SpotLight object with a default color of white and default location of (0, 0, 0).
start() - Method in class org.xith3d.sound.SoundDriver
 
start() - Method in interface org.xith3d.terrain.legacy.TerrainRenderInterface
 
start(long) - Method in class org.xith3d.utility.camera.flight.CameraFlight
 
startAnimation(long, UpdatingThread.TimingMode) - Method in interface org.xith3d.loop.opscheduler.Animatable
Starts the animation of this object.
startAnimation(long, UpdatingThread.TimingMode) - Method in class org.xith3d.loop.opscheduler.impl.BunchAnimatable
Starts the animation of this object.
startAnimation(long, UpdatingThread.TimingMode) - Method in class org.xith3d.schedops.movement.AnimatableGroup
Starts the animation of this object.
startAnimation(long, UpdatingThread.TimingMode) - Method in class org.xith3d.schedops.movement.Bullet
Starts the animation of this Bullet.
startAnimation(long, UpdatingThread.TimingMode) - Method in class org.xith3d.schedops.movement.GroupAnimator
Starts the animation of this object.
startAnimation(long, UpdatingThread.TimingMode) - Method in class org.xith3d.schedops.movement.GroupRotator
Starts the animation of this object.
startAnimation(long, UpdatingThread.TimingMode) - Method in class org.xith3d.schedops.movement.GroupTranslator
Starts the animation of this object.
startCrouch() - Method in class org.xith3d.input.FirstPersonInputHandler
Makes the player crouch.
startCrouch() - Method in class org.xith3d.input.modules.fpih.FPIHInputStatesManager
Makes the player crouch.
startDecreasing(long) - Method in class org.xith3d.utility.interpolate.AngleInterpolater
 
startDecreasing(long) - Method in class org.xith3d.utility.interpolate.DistanceInterpolater
 
startDrag(MouseEvent) - Method in interface org.xith3d.ui.swingui.UIDragDropInterface
Called when the overlay manager starts a drag action.
startDrag(MouseEvent) - Method in class org.xith3d.ui.swingui.UIWindow
 
startDragging(int, int, float, float) - Method in class org.xith3d.ui.hud.base.Widget
 
startDragging(int, int, float, float) - Method in class org.xith3d.ui.hud.base.Window
 
startImpl() - Method in class org.xith3d.sound.drivers.javasound.SoundDriverImpl
startImpl() - Method in class org.xith3d.sound.drivers.joal.SoundDriverImpl
startImpl() - Method in class org.xith3d.sound.drivers.lwjgl.SoundDriverImpl
startImpl() - Method in class org.xith3d.sound.SoundDriver
 
startIncreasing(long) - Method in class org.xith3d.utility.interpolate.AngleInterpolater
 
startIncreasing(long) - Method in class org.xith3d.utility.interpolate.DistanceInterpolater
 
startJump() - Method in class org.xith3d.input.FirstPersonInputHandler
Called, when the player jumped.
startJump() - Method in class org.xith3d.input.modules.fpih.FPIHInputStatesManager
Called, when the player jumped.
startJump(AxisIndicator) - Method in class org.xith3d.input.modules.fpih.FPIHPhysics
Called, when the player jumped.
startMovement(FPIHInputAction) - Method in class org.xith3d.input.FirstPersonInputHandler
Called when the player starts to move into any direction.
startMovement(FPIHInputAction) - Method in class org.xith3d.input.modules.fpih.FPIHInputStatesManager
Called when the player starts to move into any direction.
startMoving() - Method in class org.xith3d.ui.hud.utils.WidgetMover
Starts the movement from the Widget's current location to the destination location.
startRecord(long, File, CameraFlight.Format) - Method in class org.xith3d.utility.camera.flight.CameraFlightRecorder
Starts the record.
startRecord(long, String, CameraFlight.Format) - Method in class org.xith3d.utility.camera.flight.CameraFlightRecorder
Starts the record.
startRecord(long, File) - Method in class org.xith3d.utility.camera.flight.CameraFlightRecorder
Starts the record.
startRecord(long, String) - Method in class org.xith3d.utility.camera.flight.CameraFlightRecorder
Starts the record.
StartsWithComparator - Class in org.xith3d.utility.comparator
Compares to Strings by checking, if the first String starts with the second one.
startsWithIC(String, String) - Static method in class org.xith3d.utility.comparator.StartsWithIgnoreCaseComparator
 
StartsWithIgnoreCaseComparator - Class in org.xith3d.utility.comparator
Compares to Strings by checking, if the first String starts with the second one ignoring case.
state - Variable in class org.xith3d.utility.geometry.GeometryInfo
 
STATE_MERGED - Static variable in class org.xith3d.utility.geometry.GeometryInfo
 
STATE_SPLIT - Static variable in class org.xith3d.utility.geometry.GeometryInfo
 
STATE_TYPE - Static variable in class org.xith3d.render.preprocessing.BoundsAtom
 
STATE_TYPE - Static variable in class org.xith3d.render.preprocessing.ShadowAtom
 
STATE_TYPE - Static variable in class org.xith3d.render.preprocessing.ShapeAtom
 
STATE_TYPE - Static variable in class org.xith3d.render.states.units.ColoringStateUnit
 
STATE_TYPE - Static variable in class org.xith3d.render.states.units.FogStateUnit
 
STATE_TYPE - Static variable in class org.xith3d.render.states.units.LightingStateUnit
 
STATE_TYPE - Static variable in class org.xith3d.render.states.units.LineAttribsStateUnit
 
STATE_TYPE - Static variable in class org.xith3d.render.states.units.MaterialStateUnit
 
STATE_TYPE - Static variable in class org.xith3d.render.states.units.PointAttribsStateUnit
 
STATE_TYPE - Static variable in class org.xith3d.render.states.units.PolygonAttribsStateUnit
 
STATE_TYPE - Static variable in class org.xith3d.render.states.units.RenderingAttribsStateUnit
 
STATE_TYPE - Static variable in class org.xith3d.render.states.units.ShaderProgramStateUnit
 
STATE_TYPES - Static variable in class org.xith3d.render.states.units.TextureUnitStateUnit
 
STATE_UNKNOWN - Static variable in class org.xith3d.utility.geometry.GeometryInfo
 
StateButton - Class in org.xith3d.ui.hud.base
This class is a base for all state capable Buttons on a HUD.
StateButton(boolean, boolean, float, float) - Constructor for class org.xith3d.ui.hud.base.StateButton
Creates a new StateButton.
StateButtonListModel - Class in org.xith3d.ui.hud.listmodels
The TextListModel converts all items to String through String.valueOf(Object).
StateButtonListModel(List<Object>, LabeledStateButton) - Constructor for class org.xith3d.ui.hud.listmodels.StateButtonListModel
 
StateButtonListModel(List<Object>) - Constructor for class org.xith3d.ui.hud.listmodels.StateButtonListModel
 
StateButtonListModel() - Constructor for class org.xith3d.ui.hud.listmodels.StateButtonListModel
 
StateMap - Class in org.xith3d.render.states
A state map is used to map objects to state id's.
StateMap() - Constructor for class org.xith3d.render.states.StateMap
 
StateNode - Class in org.xith3d.render.states
Used to keep a cached copy of a state for the render engine.
StateNode(StateTrackable<?>) - Constructor for class org.xith3d.render.states.StateNode
 
StatePriorities - Class in org.xith3d.render.preprocessing.sorting
A simple class for encapsulating a definition of a set of state priorites for sorting.
StatePriorities(StateTypes...) - Constructor for class org.xith3d.render.preprocessing.sorting.StatePriorities
 
statePriorities - Variable in class org.xith3d.render.preprocessing.sorting.StatePriorities
 
StateRenderBinSorter - Class in org.xith3d.render.preprocessing.sorting
This sorter sorts RenderAtoms by StateUnits (state-sorting).
StateRenderBinSorter(StatePriorities) - Constructor for class org.xith3d.render.preprocessing.sorting.StateRenderBinSorter
 
StateRenderBinSorter() - Constructor for class org.xith3d.render.preprocessing.sorting.StateRenderBinSorter
 
StateSortable - Class in org.xith3d.render.states
The state sortable interface allows for rendering elements to be sorted according to a priority set in the Renderer.
StateSortable(int) - Constructor for class org.xith3d.render.states.StateSortable
 
StateSortableMap - Class in org.xith3d.render.states
A state sortable map contains a list of StateSortable items for which an atom may have.
StateSortableMap() - Constructor for class org.xith3d.render.states.StateSortableMap
 
StateTrackable<T extends StateTrackable<T>> - Interface in org.xith3d.render.states
Simple interface that allows the renderer to assign a state id to a node.
StateTypes - Enum in org.xith3d.render.states
This enum can be used to initialized a StatePriorities instance, which must be passed to a StateRenderBinSorter or OrderedStateRenderBinSorter.
StateUnit - Class in org.xith3d.render.states
A shader is what is responsible for setting up the graphics state to render an atom.
StateUnit(int, boolean) - Constructor for class org.xith3d.render.states.StateUnit
 
StateUnitPeer - Interface in org.xith3d.render.states.units
 
StateUnitPeerRegistry - Class in org.xith3d.render
A ShaderRegistry maintains all ShaderPeer implementations used by the rendering implementation.
StateUnitPeerRegistry() - Constructor for class org.xith3d.render.StateUnitPeerRegistry
 
StaticTransform - Class in org.xith3d.scenegraph
This class staticly transforms Shapes/GeometryArrays/Points.
StencilFuncSeparate - Class in org.xith3d.scenegraph
This is an abstraction of the OpenGL function glStencilFuncSeparate().
StencilFuncSeparate(StencilFace) - Constructor for class org.xith3d.scenegraph.StencilFuncSeparate
Creates a new StencilFuncSeparate.
StencilFuncSeparate(StencilFace, TestFunction) - Constructor for class org.xith3d.scenegraph.StencilFuncSeparate
Creates a new StencilFuncSeparate.
StencilFuncSeparate(StencilFace, TestFunction, int) - Constructor for class org.xith3d.scenegraph.StencilFuncSeparate
Creates a new StencilFuncSeparate.
StencilFuncSeparate(StencilFace, TestFunction, int, int) - Constructor for class org.xith3d.scenegraph.StencilFuncSeparate
Creates a new StencilFuncSeparate.
StencilMaskSeparate - Class in org.xith3d.scenegraph
This is an abstraction of the OpenGL function glStencilMaskSeparate().
StencilMaskSeparate(StencilFace) - Constructor for class org.xith3d.scenegraph.StencilMaskSeparate
Creates a new StencilMaskSeparate.
StencilMaskSeparate(StencilFace, int) - Constructor for class org.xith3d.scenegraph.StencilMaskSeparate
Creates a new StencilMaskSeparate.
StencilOpSeparate - Class in org.xith3d.scenegraph
This is an abstraction of the OpenGL function glStencilOpSeparate().
StencilOpSeparate(StencilFace) - Constructor for class org.xith3d.scenegraph.StencilOpSeparate
Creates a new StencilOpSeparate.
StencilOpSeparate(StencilFace, StencilOperation) - Constructor for class org.xith3d.scenegraph.StencilOpSeparate
Creates a new StencilOpSeparate.
StencilOpSeparate(StencilFace, StencilOperation, StencilOperation) - Constructor for class org.xith3d.scenegraph.StencilOpSeparate
Creates a new StencilOpSeparate.
StencilOpSeparate(StencilFace, StencilOperation, StencilOperation, StencilOperation) - Constructor for class org.xith3d.scenegraph.StencilOpSeparate
Creates a new StencilOpSeparate.
stencilTestEnabled - Variable in class org.xith3d.render.OpenGLStatesCache
 
step(long) - Method in class org.xith3d.physics.simulation.SimulationEngine
Step the simulation = advance the time
step(long, CollisionResolversManager) - Method in class org.xith3d.physics.simulation.SimulationWorld
Step the simulation = advance the time
step(float) - Method in interface org.xith3d.physics.simulation.Steppable
 
stepImpl(long) - Method in class org.xith3d.physics.simulation.SimulationWorld
Step the simulation = advance the time
Steppable - Interface in org.xith3d.physics.simulation
A steppable object.
stop() - Method in class org.xith3d.sound.drivers.javasound.SoundSourceImpl
stop() - Method in class org.xith3d.sound.drivers.joal.SoundSourceImpl
 
stop() - Method in class org.xith3d.sound.drivers.lwjgl.SoundSourceImpl
 
stop() - Method in interface org.xith3d.sound.SoundSource
 
stop() - Method in class org.xith3d.utility.interpolate.AngleInterpolater
 
stop() - Method in class org.xith3d.utility.interpolate.DistanceInterpolater
 
stopAnimation() - Method in interface org.xith3d.loop.opscheduler.Animatable
Stops the animation of this object.
stopAnimation() - Method in class org.xith3d.loop.opscheduler.impl.BunchAnimatable
Stops the animation of this object.
stopAnimation() - Method in class org.xith3d.schedops.movement.AnimatableGroup
Stops the animation of this object.
stopAnimation() - Method in class org.xith3d.schedops.movement.Bullet
A Bullet's animation cannot be stopped.
stopAnimation() - Method in class org.xith3d.schedops.movement.GroupAnimator
Stops the animation of this object.
stopAnimation() - Method in class org.xith3d.schedops.movement.GroupRotator
Stops the animation of this object.
stopAnimation() - Method in class org.xith3d.schedops.movement.GroupTranslator
Stops the animation of this object.
stopCrouch() - Method in class org.xith3d.input.FirstPersonInputHandler
Makes the player stand up from crouch.
stopCrouch() - Method in class org.xith3d.input.modules.fpih.FPIHInputStatesManager
Makes the player stand up from crouch.
stopMovement(FPIHInputAction) - Method in class org.xith3d.input.FirstPersonInputHandler
Called when the player stopps to move into any direction.
stopMovement(FPIHInputAction) - Method in class org.xith3d.input.modules.fpih.FPIHInputStatesManager
Called when the player stopps to move into any direction.
stopRecord() - Method in class org.xith3d.utility.camera.flight.CameraFlightRecorder
Stops the recording and closes the file.
STRAFE_LEFT - Static variable in class org.xith3d.input.modules.fpih.FPIHInputAction
 
STRAFE_RIGHT - Static variable in class org.xith3d.input.modules.fpih.FPIHInputAction
 
StringProperty - Class in org.xith3d.utility.properties
:Id: StringProperty.java,v 1.5 2003/02/24 00:13:53 wurp Exp $ :Log: StringProperty.java,v $ Revision 1.5 2003/02/24 00:13:53 wurp Formatted all java code for cvs (strictSunConvention.xml) Revision 1.4 2001/06/20 04:05:42 wurp added log4j.
StringProperty(String, String, String) - Constructor for class org.xith3d.utility.properties.StringProperty
 
sub(Transform3D) - Method in class org.xith3d.scenegraph.Transform3D
Subtracts transform t from this transform and then places the result back into this.
sub(Transform3D, Transform3D) - Method in class org.xith3d.scenegraph.Transform3D
Subtracts the transform t2 from t1 and places the result into this.
subAngle(float) - Method in class org.xith3d.utility.physics.pseudo.joints.HingeJoint
 
subdivide(Shape3D, int) - Static method in class org.xith3d.utility.geometry.GeometryUtils
Subdivides a Shape's Geometry into n pieces.
subLength(float) - Method in class org.xith3d.utility.physics.pseudo.joints.HingeJoint
 
subList(int, int) - Method in class org.xith3d.utility.general.SortableList
subMesh - Variable in class org.xith3d.loaders.models.impl.cal3d.Cal3dSubmesh
 
supportsPlainMultiTexturing() - Method in class org.xith3d.render.OpenGLCapabilities
 
supportsVBOs() - Method in class org.xith3d.render.OpenGLCapabilities
 
SurfaceParameters - Class in org.xith3d.physics.simulation
This class contains parameters used when solving collision constraints.
SurfaceParameters(HashMap<String, Object>, String[], Object[]) - Constructor for class org.xith3d.physics.simulation.SurfaceParameters
Creates a new SurfaceParameters with specified params.
suspendCanvas(Canvas3D) - Method in class org.xith3d.base.Xith3DEnvironment
Suspends a Canvas3D do not be rendered for the moment.
suspendCanvas(Canvas3DWrapper) - Method in class org.xith3d.base.Xith3DEnvironment
Suspends a Canvas3D do not be rendered for the moment.
suspendCanvas(Canvas3D) - Method in interface org.xith3d.render.CanvasBag
Suspends a Canvas3D do not be rendered for the moment.
suspendCanvas(Canvas3DWrapper) - Method in interface org.xith3d.render.CanvasBag
Suspends a Canvas3D do not be rendered for the moment.
swap() - Method in class org.xith3d.ui.swingui.UISubOverlay
swap() - Method in class org.xith3d.ui.swingui.UISubOverlayBase
 
swap() - Method in class org.xith3d.ui.swingui.UISubOverlayOptimized
Swaps the buffers
swapIntervalChanged - Variable in class org.xith3d.render.jsr231.CanvasPeerImplBase
 
Switch - Class in org.xith3d.scenegraph
Switch group nodes allow an application to choose dynamically amoung a number of subgraphs.
Switch(int, BitSet) - Constructor for class org.xith3d.scenegraph.Switch
Constructs a new Switch object with the specified childMask and the specified value for whichChild.
Switch(int) - Constructor for class org.xith3d.scenegraph.Switch
Constructs a new Switch object with an empty childMask and the specified value for whichChild.
Switch() - Constructor for class org.xith3d.scenegraph.Switch
Constructs a new Switch object with an empty childMask and whichChild set to CHILD_NONE.
switchWireframeMode() - Method in class org.xith3d.render.Canvas3D
Switches wireframe mode.
switchWireframeMode() - Method in class org.xith3d.render.Canvas3DJPanel
Switches wireframe mode.
switchWireframeMode() - Method in class org.xith3d.render.Canvas3DPanel
Switches wireframe mode.
switchWireframeMode() - Method in class org.xith3d.render.RenderOptions
Switches wireframe mode.
switchWireframeMode() - Method in class org.xith3d.render.RenderPass
This is a simple conveniece mode to switch wireframe-mode (enabled/disabled) on the attached RenderPassConfig's RenderOptions.

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