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java.lang.Objectorg.jagatoo.opengl.OGL
public class OGL
A collection of OpenGL constants.
| Field Summary | |
|---|---|
static int |
FOG_COORD_SRC
int-value = 33872 hex-value = 0x8450 |
static int |
GL_2_BYTES
int-value = 5127 hex-value = 0x1407 |
static int |
GL_2D
int-value = 1536 hex-value = 0x600 |
static int |
GL_3_BYTES
int-value = 5128 hex-value = 0x1408 |
static int |
GL_3D
int-value = 1537 hex-value = 0x601 |
static int |
GL_3D_COLOR
int-value = 1538 hex-value = 0x602 |
static int |
GL_3D_COLOR_TEXTURE
int-value = 1539 hex-value = 0x603 |
static int |
GL_4_BYTES
int-value = 5129 hex-value = 0x1409 |
static int |
GL_4D_COLOR_TEXTURE
int-value = 1540 hex-value = 0x604 |
static int |
GL_ACCUM
int-value = 256 hex-value = 0x100 |
static int |
GL_ACCUM_ALPHA_BITS
int-value = 3419 hex-value = 0xD5B |
static int |
GL_ACCUM_BLUE_BITS
int-value = 3418 hex-value = 0xD5A |
static int |
GL_ACCUM_BUFFER_BIT
int-value = 512 hex-value = 0x200 |
static int |
GL_ACCUM_CLEAR_VALUE
int-value = 2944 hex-value = 0xB80 |
static int |
GL_ACCUM_GREEN_BITS
int-value = 3417 hex-value = 0xD59 |
static int |
GL_ACCUM_RED_BITS
int-value = 3416 hex-value = 0xD58 |
static int |
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
int-value = 35722 hex-value = 0x8B8A |
static int |
GL_ACTIVE_ATTRIBUTES
int-value = 35721 hex-value = 0x8B89 |
static int |
GL_ACTIVE_TEXTURE
int-value = 34016 hex-value = 0x84E0 |
static int |
GL_ACTIVE_UNIFORM_MAX_LENGTH
int-value = 35719 hex-value = 0x8B87 |
static int |
GL_ACTIVE_UNIFORMS
int-value = 35718 hex-value = 0x8B86 |
static int |
GL_ADD
int-value = 260 hex-value = 0x104 |
static int |
GL_ADD_SIGNED
int-value = 34164 hex-value = 0x8574 |
static int |
GL_ADD_SIGNED_ARB
int-value = 34164 hex-value = 0x8574 |
static int |
GL_ADD_SIGNED_EXT
int-value = 34164 hex-value = 0x8574 |
static int |
GL_ALIASED_LINE_WIDTH_RANGE
int-value = 33902 hex-value = 0x846E |
static int |
GL_ALIASED_POINT_SIZE_RANGE
int-value = 33901 hex-value = 0x846D |
static int |
GL_ALL_ATTRIB_BITS
int-value = 1048575 hex-value = 0xFFFFF |
static int |
GL_ALL_CLIENT_ATTRIB_BITS
int-value = 4294967295 hex-value = 0xFFFFFFFF |
static int |
GL_ALPHA
int-value = 6406 hex-value = 0x1906 |
static int |
GL_ALPHA_BIAS
int-value = 3357 hex-value = 0xD1D |
static int |
GL_ALPHA_BITS
int-value = 3413 hex-value = 0xD55 |
static int |
GL_ALPHA_SCALE
int-value = 3356 hex-value = 0xD1C |
static int |
GL_ALPHA_TEST
int-value = 3008 hex-value = 0xBC0 |
static int |
GL_ALPHA_TEST_FUNC
int-value = 3009 hex-value = 0xBC1 |
static int |
GL_ALPHA_TEST_REF
int-value = 3010 hex-value = 0xBC2 |
static int |
GL_ALPHA12
int-value = 32829 hex-value = 0x803D |
static int |
GL_ALPHA16
int-value = 32830 hex-value = 0x803E |
static int |
GL_ALPHA4
int-value = 32827 hex-value = 0x803B |
static int |
GL_ALPHA8
int-value = 32828 hex-value = 0x803C |
static int |
GL_ALWAYS
int-value = 519 hex-value = 0x207 |
static int |
GL_AMBIENT
int-value = 4608 hex-value = 0x1200 |
static int |
GL_AMBIENT_AND_DIFFUSE
int-value = 5634 hex-value = 0x1602 |
static int |
GL_AND
int-value = 5377 hex-value = 0x1501 |
static int |
GL_AND_INVERTED
int-value = 5380 hex-value = 0x1504 |
static int |
GL_AND_REVERSE
int-value = 5378 hex-value = 0x1502 |
static int |
GL_ARRAY_BUFFER
int-value = 34962 hex-value = 0x8892 |
static int |
GL_ARRAY_BUFFER_BINDING
int-value = 34964 hex-value = 0x8894 |
static int |
GL_ATTACHED_SHADERS
int-value = 35717 hex-value = 0x8B85 |
static int |
GL_ATTRIB_STACK_DEPTH
int-value = 2992 hex-value = 0xBB0 |
static int |
GL_AUTO_NORMAL
int-value = 3456 hex-value = 0xD80 |
static int |
GL_AUX_BUFFERS
int-value = 3072 hex-value = 0xC00 |
static int |
GL_AUX0
int-value = 1033 hex-value = 0x409 |
static int |
GL_AUX1
int-value = 1034 hex-value = 0x40A |
static int |
GL_AUX2
int-value = 1035 hex-value = 0x40B |
static int |
GL_AUX3
int-value = 1036 hex-value = 0x40C |
static int |
GL_BACK
int-value = 1029 hex-value = 0x405 |
static int |
GL_BACK_LEFT
int-value = 1026 hex-value = 0x402 |
static int |
GL_BACK_RIGHT
int-value = 1027 hex-value = 0x403 |
static int |
GL_BGR
int-value = 32992 hex-value = 0x80E0 |
static int |
GL_BGRA
int-value = 32993 hex-value = 0x80E1 |
static int |
GL_BITMAP
int-value = 6656 hex-value = 0x1A00 |
static int |
GL_BITMAP_TOKEN
int-value = 1796 hex-value = 0x704 |
static int |
GL_BLEND
int-value = 3042 hex-value = 0xBE2 |
static int |
GL_BLEND_DST
int-value = 3040 hex-value = 0xBE0 |
static int |
GL_BLEND_DST_ALPHA
int-value = 32970 hex-value = 0x80CA |
static int |
GL_BLEND_DST_RGB
int-value = 32968 hex-value = 0x80C8 |
static int |
GL_BLEND_EQUATION_ALPHA
int-value = 34877 hex-value = 0x883D |
static int |
GL_BLEND_EQUATION_RGB
int-value = 32777 hex-value = 0x8009 |
static int |
GL_BLEND_SRC
int-value = 3041 hex-value = 0xBE1 |
static int |
GL_BLEND_SRC_ALPHA
int-value = 32971 hex-value = 0x80CB |
static int |
GL_BLEND_SRC_RGB
int-value = 32969 hex-value = 0x80C9 |
static int |
GL_BLUE
int-value = 6405 hex-value = 0x1905 |
static int |
GL_BLUE_BIAS
int-value = 3355 hex-value = 0xD1B |
static int |
GL_BLUE_BITS
int-value = 3412 hex-value = 0xD54 |
static int |
GL_BLUE_SCALE
int-value = 3354 hex-value = 0xD1A |
static int |
GL_BOOL
int-value = 35670 hex-value = 0x8B56 |
static int |
GL_BOOL_VEC2
int-value = 35671 hex-value = 0x8B57 |
static int |
GL_BOOL_VEC3
int-value = 35672 hex-value = 0x8B58 |
static int |
GL_BOOL_VEC4
int-value = 35673 hex-value = 0x8B59 |
static int |
GL_BUFFER_ACCESS
int-value = 35003 hex-value = 0x88BB |
static int |
GL_BUFFER_MAP_POINTER
int-value = 35005 hex-value = 0x88BD |
static int |
GL_BUFFER_MAPPED
int-value = 35004 hex-value = 0x88BC |
static int |
GL_BUFFER_SIZE
int-value = 34660 hex-value = 0x8764 |
static int |
GL_BUFFER_USAGE
int-value = 34661 hex-value = 0x8765 |
static int |
GL_BYTE
int-value = 5120 hex-value = 0x1400 |
static int |
GL_C3F_V3F
int-value = 10788 hex-value = 0x2A24 |
static int |
GL_C4F_N3F_V3F
int-value = 10790 hex-value = 0x2A26 |
static int |
GL_C4UB_V2F
int-value = 10786 hex-value = 0x2A22 |
static int |
GL_C4UB_V3F
int-value = 10787 hex-value = 0x2A23 |
static int |
GL_CCW
int-value = 2305 hex-value = 0x901 |
static int |
GL_CLAMP
int-value = 10496 hex-value = 0x2900 |
static int |
GL_CLAMP_TO_BORDER
int-value = 33069 hex-value = 0x812D |
static int |
GL_CLAMP_TO_EDGE
int-value = 33071 hex-value = 0x812F |
static int |
GL_CLEAR
int-value = 5376 hex-value = 0x1500 |
static int |
GL_CLIENT_ACTIVE_TEXTURE
int-value = 34017 hex-value = 0x84E1 |
static int |
GL_CLIENT_ATTRIB_STACK_DEPTH
int-value = 2993 hex-value = 0xBB1 |
static int |
GL_CLIENT_PIXEL_STORE_BIT
int-value = 1 hex-value = 0x1 |
static int |
GL_CLIENT_VERTEX_ARRAY_BIT
int-value = 2 hex-value = 0x2 |
static int |
GL_CLIP_PLANE0
int-value = 12288 hex-value = 0x3000 |
static int |
GL_CLIP_PLANE1
int-value = 12289 hex-value = 0x3001 |
static int |
GL_CLIP_PLANE2
int-value = 12290 hex-value = 0x3002 |
static int |
GL_CLIP_PLANE3
int-value = 12291 hex-value = 0x3003 |
static int |
GL_CLIP_PLANE4
int-value = 12292 hex-value = 0x3004 |
static int |
GL_CLIP_PLANE5
int-value = 12293 hex-value = 0x3005 |
static int |
GL_COEFF
int-value = 2560 hex-value = 0xA00 |
static int |
GL_COLOR
int-value = 6144 hex-value = 0x1800 |
static int |
GL_COLOR_ARRAY
int-value = 32886 hex-value = 0x8076 |
static int |
GL_COLOR_ARRAY_BUFFER_BINDING
int-value = 34968 hex-value = 0x8898 |
static int |
GL_COLOR_ARRAY_POINTER
int-value = 32912 hex-value = 0x8090 |
static int |
GL_COLOR_ARRAY_SIZE
int-value = 32897 hex-value = 0x8081 |
static int |
GL_COLOR_ARRAY_STRIDE
int-value = 32899 hex-value = 0x8083 |
static int |
GL_COLOR_ARRAY_TYPE
int-value = 32898 hex-value = 0x8082 |
static int |
GL_COLOR_BUFFER_BIT
int-value = 16384 hex-value = 0x4000 |
static int |
GL_COLOR_CLEAR_VALUE
int-value = 3106 hex-value = 0xC22 |
static int |
GL_COLOR_INDEX
int-value = 6400 hex-value = 0x1900 |
static int |
GL_COLOR_INDEXES
int-value = 5635 hex-value = 0x1603 |
static int |
GL_COLOR_LOGIC_OP
int-value = 3058 hex-value = 0xBF2 |
static int |
GL_COLOR_MATERIAL
int-value = 2903 hex-value = 0xB57 |
static int |
GL_COLOR_MATERIAL_FACE
int-value = 2901 hex-value = 0xB55 |
static int |
GL_COLOR_MATERIAL_PARAMETER
int-value = 2902 hex-value = 0xB56 |
static int |
GL_COLOR_SUM
int-value = 33880 hex-value = 0x8458 |
static int |
GL_COLOR_WRITEMASK
int-value = 3107 hex-value = 0xC23 |
static int |
GL_COMBINE
int-value = 34160 hex-value = 0x8570 |
static int |
GL_COMBINE_ALPHA
int-value = 34162 hex-value = 0x8572 |
static int |
GL_COMBINE_ALPHA_ARB
int-value = 34162 hex-value = 0x8572 |
static int |
GL_COMBINE_ALPHA_EXT
int-value = 34162 hex-value = 0x8572 |
static int |
GL_COMBINE_ARB
int-value = 34160 hex-value = 0x8570 |
static int |
GL_COMBINE_EXT
int-value = 34160 hex-value = 0x8570 |
static int |
GL_COMBINE_RGB
int-value = 34161 hex-value = 0x8571 |
static int |
GL_COMBINE_RGB_ARB
int-value = 34161 hex-value = 0x8571 |
static int |
GL_COMBINE_RGB_EXT
int-value = 34161 hex-value = 0x8571 |
static int |
GL_COMPARE_R_TO_TEXTURE
int-value = 34894 hex-value = 0x884E |
static int |
GL_COMPILE
int-value = 4864 hex-value = 0x1300 |
static int |
GL_COMPILE_AND_EXECUTE
int-value = 4865 hex-value = 0x1301 |
static int |
GL_COMPILE_STATUS
int-value = 35713 hex-value = 0x8B81 |
static int |
GL_COMPRESSED_ALPHA
int-value = 34025 hex-value = 0x84E9 |
static int |
GL_COMPRESSED_INTENSITY
int-value = 34028 hex-value = 0x84EC |
static int |
GL_COMPRESSED_LUMINANCE
int-value = 34026 hex-value = 0x84EA |
static int |
GL_COMPRESSED_LUMINANCE_ALPHA
int-value = 34027 hex-value = 0x84EB |
static int |
GL_COMPRESSED_RGB
int-value = 34029 hex-value = 0x84ED |
static int |
GL_COMPRESSED_RGB_S3TC_DXT1_EXT
int-value = 33776 hex-value = 0x83F0 |
static int |
GL_COMPRESSED_RGBA
int-value = 34030 hex-value = 0x84EE |
static int |
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
int-value = 33777 hex-value = 0x83F1 |
static int |
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
int-value = 33778 hex-value = 0x83F2 |
static int |
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
int-value = 33779 hex-value = 0x83F3 |
static int |
GL_COMPRESSED_SLUMINANCE
int-value = 35914 hex-value = 0x8C4A |
static int |
GL_COMPRESSED_SLUMINANCE_ALPHA
int-value = 35915 hex-value = 0x8C4B |
static int |
GL_COMPRESSED_SRGB
int-value = 35912 hex-value = 0x8C48 |
static int |
GL_COMPRESSED_SRGB_ALPHA
int-value = 35913 hex-value = 0x8C49 |
static int |
GL_COMPRESSED_TEXTURE_FORMATS
int-value = 34467 hex-value = 0x86A3 |
static int |
GL_CONSTANT
int-value = 34166 hex-value = 0x8576 |
static int |
GL_CONSTANT_ALPHA
int-value = 32771 hex-value = 0x8003 |
static int |
GL_CONSTANT_ARB
int-value = 34166 hex-value = 0x8576 |
static int |
GL_CONSTANT_ATTENUATION
int-value = 4615 hex-value = 0x1207 |
static int |
GL_CONSTANT_COLOR
int-value = 32769 hex-value = 0x8001 |
static int |
GL_CONSTANT_EXT
int-value = 34166 hex-value = 0x8576 |
static int |
GL_COORD_REPLACE
int-value = 34914 hex-value = 0x8862 |
static int |
GL_COPY
int-value = 5379 hex-value = 0x1503 |
static int |
GL_COPY_INVERTED
int-value = 5388 hex-value = 0x150C |
static int |
GL_COPY_PIXEL_TOKEN
int-value = 1798 hex-value = 0x706 |
static int |
GL_CULL_FACE
int-value = 2884 hex-value = 0xB44 |
static int |
GL_CULL_FACE_MODE
int-value = 2885 hex-value = 0xB45 |
static int |
GL_CURRENT_BIT
int-value = 1 hex-value = 0x1 |
static int |
GL_CURRENT_COLOR
int-value = 2816 hex-value = 0xB00 |
static int |
GL_CURRENT_FOG_COORD
int-value = 33875 hex-value = 0x8453 |
static int |
GL_CURRENT_FOG_COORDINATE
int-value = 33875 hex-value = 0x8453 |
static int |
GL_CURRENT_INDEX
int-value = 2817 hex-value = 0xB01 |
static int |
GL_CURRENT_NORMAL
int-value = 2818 hex-value = 0xB02 |
static int |
GL_CURRENT_PROGRAM
int-value = 35725 hex-value = 0x8B8D |
static int |
GL_CURRENT_QUERY
int-value = 34917 hex-value = 0x8865 |
static int |
GL_CURRENT_RASTER_COLOR
int-value = 2820 hex-value = 0xB04 |
static int |
GL_CURRENT_RASTER_DISTANCE
int-value = 2825 hex-value = 0xB09 |
static int |
GL_CURRENT_RASTER_INDEX
int-value = 2821 hex-value = 0xB05 |
static int |
GL_CURRENT_RASTER_POSITION
int-value = 2823 hex-value = 0xB07 |
static int |
GL_CURRENT_RASTER_POSITION_VALID
int-value = 2824 hex-value = 0xB08 |
static int |
GL_CURRENT_RASTER_SECONDARY_COLOR
int-value = 33887 hex-value = 0x845F |
static int |
GL_CURRENT_RASTER_TEXTURE_COORDS
int-value = 2822 hex-value = 0xB06 |
static int |
GL_CURRENT_SECONDARY_COLOR
int-value = 33881 hex-value = 0x8459 |
static int |
GL_CURRENT_TEXTURE_COORDS
int-value = 2819 hex-value = 0xB03 |
static int |
GL_CURRENT_VERTEX_ATTRIB
int-value = 34342 hex-value = 0x8626 |
static int |
GL_CW
int-value = 2304 hex-value = 0x900 |
static int |
GL_DECAL
int-value = 8449 hex-value = 0x2101 |
static int |
GL_DECR
int-value = 7683 hex-value = 0x1E03 |
static int |
GL_DECR_WRAP
int-value = 34056 hex-value = 0x8508 |
static int |
GL_DELETE_STATUS
int-value = 35712 hex-value = 0x8B80 |
static int |
GL_DEPTH
int-value = 6145 hex-value = 0x1801 |
static int |
GL_DEPTH_BIAS
int-value = 3359 hex-value = 0xD1F |
static int |
GL_DEPTH_BITS
int-value = 3414 hex-value = 0xD56 |
static int |
GL_DEPTH_BUFFER_BIT
int-value = 256 hex-value = 0x100 |
static int |
GL_DEPTH_CLEAR_VALUE
int-value = 2931 hex-value = 0xB73 |
static int |
GL_DEPTH_COMPONENT
int-value = 6402 hex-value = 0x1902 |
static int |
GL_DEPTH_COMPONENT16
int-value = 33189 hex-value = 0x81A5 |
static int |
GL_DEPTH_COMPONENT24
int-value = 33190 hex-value = 0x81A6 |
static int |
GL_DEPTH_COMPONENT32
int-value = 33191 hex-value = 0x81A7 |
static int |
GL_DEPTH_FUNC
int-value = 2932 hex-value = 0xB74 |
static int |
GL_DEPTH_RANGE
int-value = 2928 hex-value = 0xB70 |
static int |
GL_DEPTH_SCALE
int-value = 3358 hex-value = 0xD1E |
static int |
GL_DEPTH_TEST
int-value = 2929 hex-value = 0xB71 |
static int |
GL_DEPTH_TEXTURE_MODE
int-value = 34891 hex-value = 0x884B |
static int |
GL_DEPTH_WRITEMASK
int-value = 2930 hex-value = 0xB72 |
static int |
GL_DIFFUSE
int-value = 4609 hex-value = 0x1201 |
static int |
GL_DITHER
int-value = 3024 hex-value = 0xBD0 |
static int |
GL_DOMAIN
int-value = 2562 hex-value = 0xA02 |
static int |
GL_DONT_CARE
int-value = 4352 hex-value = 0x1100 |
static int |
GL_DOT3_RGB
int-value = 34478 hex-value = 0x86AE |
static int |
GL_DOT3_RGBA
int-value = 34479 hex-value = 0x86AF |
static int |
GL_DOUBLE
int-value = 5130 hex-value = 0x140A |
static int |
GL_DOUBLEBUFFER
int-value = 3122 hex-value = 0xC32 |
static int |
GL_DRAW_BUFFER
int-value = 3073 hex-value = 0xC01 |
static int |
GL_DRAW_BUFFER0
int-value = 34853 hex-value = 0x8825 |
static int |
GL_DRAW_BUFFER1
int-value = 34854 hex-value = 0x8826 |
static int |
GL_DRAW_BUFFER10
int-value = 34863 hex-value = 0x882F |
static int |
GL_DRAW_BUFFER11
int-value = 34864 hex-value = 0x8830 |
static int |
GL_DRAW_BUFFER12
int-value = 34865 hex-value = 0x8831 |
static int |
GL_DRAW_BUFFER13
int-value = 34866 hex-value = 0x8832 |
static int |
GL_DRAW_BUFFER14
int-value = 34867 hex-value = 0x8833 |
static int |
GL_DRAW_BUFFER15
int-value = 34868 hex-value = 0x8834 |
static int |
GL_DRAW_BUFFER2
int-value = 34855 hex-value = 0x8827 |
static int |
GL_DRAW_BUFFER3
int-value = 34856 hex-value = 0x8828 |
static int |
GL_DRAW_BUFFER4
int-value = 34857 hex-value = 0x8829 |
static int |
GL_DRAW_BUFFER5
int-value = 34858 hex-value = 0x882A |
static int |
GL_DRAW_BUFFER6
int-value = 34859 hex-value = 0x882B |
static int |
GL_DRAW_BUFFER7
int-value = 34860 hex-value = 0x882C |
static int |
GL_DRAW_BUFFER8
int-value = 34861 hex-value = 0x882D |
static int |
GL_DRAW_BUFFER9
int-value = 34862 hex-value = 0x882E |
static int |
GL_DRAW_PIXEL_TOKEN
int-value = 1797 hex-value = 0x705 |
static int |
GL_DST_ALPHA
int-value = 772 hex-value = 0x304 |
static int |
GL_DST_COLOR
int-value = 774 hex-value = 0x306 |
static int |
GL_DYNAMIC_COPY
int-value = 35050 hex-value = 0x88EA |
static int |
GL_DYNAMIC_DRAW
int-value = 35048 hex-value = 0x88E8 |
static int |
GL_DYNAMIC_READ
int-value = 35049 hex-value = 0x88E9 |
static int |
GL_EDGE_FLAG
int-value = 2883 hex-value = 0xB43 |
static int |
GL_EDGE_FLAG_ARRAY
int-value = 32889 hex-value = 0x8079 |
static int |
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
int-value = 34971 hex-value = 0x889B |
static int |
GL_EDGE_FLAG_ARRAY_POINTER
int-value = 32915 hex-value = 0x8093 |
static int |
GL_EDGE_FLAG_ARRAY_STRIDE
int-value = 32908 hex-value = 0x808C |
static int |
GL_ELEMENT_ARRAY_BUFFER
int-value = 34963 hex-value = 0x8893 |
static int |
GL_ELEMENT_ARRAY_BUFFER_BINDING
int-value = 34965 hex-value = 0x8895 |
static int |
GL_EMISSION
int-value = 5632 hex-value = 0x1600 |
static int |
GL_ENABLE_BIT
int-value = 8192 hex-value = 0x2000 |
static int |
GL_EQUAL
int-value = 514 hex-value = 0x202 |
static int |
GL_EQUIV
int-value = 5385 hex-value = 0x1509 |
static int |
GL_EVAL_BIT
int-value = 65536 hex-value = 0x10000 |
static int |
GL_EXP
int-value = 2048 hex-value = 0x800 |
static int |
GL_EXP2
int-value = 2049 hex-value = 0x801 |
static int |
GL_EXTENSIONS
int-value = 7939 hex-value = 0x1F03 |
static int |
GL_EYE_LINEAR
int-value = 9216 hex-value = 0x2400 |
static int |
GL_EYE_PLANE
int-value = 9474 hex-value = 0x2502 |
static int |
GL_FALSE
int-value = 0 hex-value = 0x0 |
static int |
GL_FASTEST
int-value = 4353 hex-value = 0x1101 |
static int |
GL_FEEDBACK
int-value = 7169 hex-value = 0x1C01 |
static int |
GL_FEEDBACK_BUFFER_POINTER
int-value = 3568 hex-value = 0xDF0 |
static int |
GL_FEEDBACK_BUFFER_SIZE
int-value = 3569 hex-value = 0xDF1 |
static int |
GL_FEEDBACK_BUFFER_TYPE
int-value = 3570 hex-value = 0xDF2 |
static int |
GL_FILL
int-value = 6914 hex-value = 0x1B02 |
static int |
GL_FLAT
int-value = 7424 hex-value = 0x1D00 |
static int |
GL_FLOAT
int-value = 5126 hex-value = 0x1406 |
static int |
GL_FLOAT_MAT2
int-value = 35674 hex-value = 0x8B5A |
static int |
GL_FLOAT_MAT2x3
int-value = 35685 hex-value = 0x8B65 |
static int |
GL_FLOAT_MAT2x4
int-value = 35686 hex-value = 0x8B66 |
static int |
GL_FLOAT_MAT3
int-value = 35675 hex-value = 0x8B5B |
static int |
GL_FLOAT_MAT3x2
int-value = 35687 hex-value = 0x8B67 |
static int |
GL_FLOAT_MAT3x4
int-value = 35688 hex-value = 0x8B68 |
static int |
GL_FLOAT_MAT4
int-value = 35676 hex-value = 0x8B5C |
static int |
GL_FLOAT_MAT4x2
int-value = 35689 hex-value = 0x8B69 |
static int |
GL_FLOAT_MAT4x3
int-value = 35690 hex-value = 0x8B6A |
static int |
GL_FLOAT_VEC2
int-value = 35664 hex-value = 0x8B50 |
static int |
GL_FLOAT_VEC3
int-value = 35665 hex-value = 0x8B51 |
static int |
GL_FLOAT_VEC4
int-value = 35666 hex-value = 0x8B52 |
static int |
GL_FOG
int-value = 2912 hex-value = 0xB60 |
static int |
GL_FOG_BIT
int-value = 128 hex-value = 0x80 |
static int |
GL_FOG_COLOR
int-value = 2918 hex-value = 0xB66 |
static int |
GL_FOG_COORD
int-value = 33873 hex-value = 0x8451 |
static int |
GL_FOG_COORD_ARRAY
int-value = 33879 hex-value = 0x8457 |
static int |
GL_FOG_COORD_ARRAY_BUFFER_BINDING
int-value = 34973 hex-value = 0x889D |
static int |
GL_FOG_COORD_ARRAY_POINTER
int-value = 33878 hex-value = 0x8456 |
static int |
GL_FOG_COORD_ARRAY_STRIDE
int-value = 33877 hex-value = 0x8455 |
static int |
GL_FOG_COORD_ARRAY_TYPE
int-value = 33876 hex-value = 0x8454 |
static int |
GL_FOG_COORDINATE
int-value = 33873 hex-value = 0x8451 |
static int |
GL_FOG_COORDINATE_ARRAY
int-value = 33879 hex-value = 0x8457 |
static int |
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
int-value = 34973 hex-value = 0x889D |
static int |
GL_FOG_COORDINATE_ARRAY_POINTER
int-value = 33878 hex-value = 0x8456 |
static int |
GL_FOG_COORDINATE_ARRAY_STRIDE
int-value = 33877 hex-value = 0x8455 |
static int |
GL_FOG_COORDINATE_ARRAY_TYPE
int-value = 33876 hex-value = 0x8454 |
static int |
GL_FOG_COORDINATE_SOURCE
int-value = 33872 hex-value = 0x8450 |
static int |
GL_FOG_DENSITY
int-value = 2914 hex-value = 0xB62 |
static int |
GL_FOG_END
int-value = 2916 hex-value = 0xB64 |
static int |
GL_FOG_HINT
int-value = 3156 hex-value = 0xC54 |
static int |
GL_FOG_INDEX
int-value = 2913 hex-value = 0xB61 |
static int |
GL_FOG_MODE
int-value = 2917 hex-value = 0xB65 |
static int |
GL_FOG_START
int-value = 2915 hex-value = 0xB63 |
static int |
GL_FRAGMENT_DEPTH
int-value = 33874 hex-value = 0x8452 |
static int |
GL_FRAGMENT_SHADER
int-value = 35632 hex-value = 0x8B30 |
static int |
GL_FRAGMENT_SHADER_DERIVATIVE_HINT
int-value = 35723 hex-value = 0x8B8B |
static int |
GL_FRONT
int-value = 1028 hex-value = 0x404 |
static int |
GL_FRONT_AND_BACK
int-value = 1032 hex-value = 0x408 |
static int |
GL_FRONT_FACE
int-value = 2886 hex-value = 0xB46 |
static int |
GL_FRONT_LEFT
int-value = 1024 hex-value = 0x400 |
static int |
GL_FRONT_RIGHT
int-value = 1025 hex-value = 0x401 |
static int |
GL_GENERATE_MIPMAP
int-value = 33169 hex-value = 0x8191 |
static int |
GL_GENERATE_MIPMAP_HINT
int-value = 33170 hex-value = 0x8192 |
static int |
GL_GEQUAL
int-value = 518 hex-value = 0x206 |
static int |
GL_GREATER
int-value = 516 hex-value = 0x204 |
static int |
GL_GREEN
int-value = 6404 hex-value = 0x1904 |
static int |
GL_GREEN_BIAS
int-value = 3353 hex-value = 0xD19 |
static int |
GL_GREEN_BITS
int-value = 3411 hex-value = 0xD53 |
static int |
GL_GREEN_SCALE
int-value = 3352 hex-value = 0xD18 |
static int |
GL_HINT_BIT
int-value = 32768 hex-value = 0x8000 |
static int |
GL_INCR
int-value = 7682 hex-value = 0x1E02 |
static int |
GL_INCR_WRAP
int-value = 34055 hex-value = 0x8507 |
static int |
GL_INDEX_ARRAY
int-value = 32887 hex-value = 0x8077 |
static int |
GL_INDEX_ARRAY_BUFFER_BINDING
int-value = 34969 hex-value = 0x8899 |
static int |
GL_INDEX_ARRAY_POINTER
int-value = 32913 hex-value = 0x8091 |
static int |
GL_INDEX_ARRAY_STRIDE
int-value = 32902 hex-value = 0x8086 |
static int |
GL_INDEX_ARRAY_TYPE
int-value = 32901 hex-value = 0x8085 |
static int |
GL_INDEX_BITS
int-value = 3409 hex-value = 0xD51 |
static int |
GL_INDEX_CLEAR_VALUE
int-value = 3104 hex-value = 0xC20 |
static int |
GL_INDEX_LOGIC_OP
int-value = 3057 hex-value = 0xBF1 |
static int |
GL_INDEX_MODE
int-value = 3120 hex-value = 0xC30 |
static int |
GL_INDEX_OFFSET
int-value = 3347 hex-value = 0xD13 |
static int |
GL_INDEX_SHIFT
int-value = 3346 hex-value = 0xD12 |
static int |
GL_INDEX_WRITEMASK
int-value = 3105 hex-value = 0xC21 |
static int |
GL_INFO_LOG_LENGTH
int-value = 35716 hex-value = 0x8B84 |
static int |
GL_INT
int-value = 5124 hex-value = 0x1404 |
static int |
GL_INT_VEC2
int-value = 35667 hex-value = 0x8B53 |
static int |
GL_INT_VEC3
int-value = 35668 hex-value = 0x8B54 |
static int |
GL_INT_VEC4
int-value = 35669 hex-value = 0x8B55 |
static int |
GL_INTENSITY
int-value = 32841 hex-value = 0x8049 |
static int |
GL_INTENSITY12
int-value = 32844 hex-value = 0x804C |
static int |
GL_INTENSITY16
int-value = 32845 hex-value = 0x804D |
static int |
GL_INTENSITY4
int-value = 32842 hex-value = 0x804A |
static int |
GL_INTENSITY8
int-value = 32843 hex-value = 0x804B |
static int |
GL_INTERPOLATE
int-value = 34165 hex-value = 0x8575 |
static int |
GL_INTERPOLATE_ARB
int-value = 34165 hex-value = 0x8575 |
static int |
GL_INTERPOLATE_EXT
int-value = 34165 hex-value = 0x8575 |
static int |
GL_INVALID_ENUM
int-value = 1280 hex-value = 0x500 |
static int |
GL_INVALID_OPERATION
int-value = 1282 hex-value = 0x502 |
static int |
GL_INVALID_VALUE
int-value = 1281 hex-value = 0x501 |
static int |
GL_INVERT
int-value = 5386 hex-value = 0x150A |
static int |
GL_KEEP
int-value = 7680 hex-value = 0x1E00 |
static int |
GL_LEFT
int-value = 1030 hex-value = 0x406 |
static int |
GL_LEQUAL
int-value = 515 hex-value = 0x203 |
static int |
GL_LESS
int-value = 513 hex-value = 0x201 |
static int |
GL_LIGHT_MODEL_AMBIENT
int-value = 2899 hex-value = 0xB53 |
static int |
GL_LIGHT_MODEL_COLOR_CONTROL
int-value = 33272 hex-value = 0x81F8 |
static int |
GL_LIGHT_MODEL_LOCAL_VIEWER
int-value = 2897 hex-value = 0xB51 |
static int |
GL_LIGHT_MODEL_TWO_SIDE
int-value = 2898 hex-value = 0xB52 |
static int |
GL_LIGHT0
int-value = 16384 hex-value = 0x4000 |
static int |
GL_LIGHT1
int-value = 16385 hex-value = 0x4001 |
static int |
GL_LIGHT2
int-value = 16386 hex-value = 0x4002 |
static int |
GL_LIGHT3
int-value = 16387 hex-value = 0x4003 |
static int |
GL_LIGHT4
int-value = 16388 hex-value = 0x4004 |
static int |
GL_LIGHT5
int-value = 16389 hex-value = 0x4005 |
static int |
GL_LIGHT6
int-value = 16390 hex-value = 0x4006 |
static int |
GL_LIGHT7
int-value = 16391 hex-value = 0x4007 |
static int |
GL_LIGHTING
int-value = 2896 hex-value = 0xB50 |
static int |
GL_LIGHTING_BIT
int-value = 64 hex-value = 0x40 |
static int |
GL_LINE
int-value = 6913 hex-value = 0x1B01 |
static int |
GL_LINE_BIT
int-value = 4 hex-value = 0x4 |
static int |
GL_LINE_LOOP
int-value = 2 hex-value = 0x2 |
static int |
GL_LINE_RESET_TOKEN
int-value = 1799 hex-value = 0x707 |
static int |
GL_LINE_SMOOTH
int-value = 2848 hex-value = 0xB20 |
static int |
GL_LINE_SMOOTH_HINT
int-value = 3154 hex-value = 0xC52 |
static int |
GL_LINE_STIPPLE
int-value = 2852 hex-value = 0xB24 |
static int |
GL_LINE_STIPPLE_PATTERN
int-value = 2853 hex-value = 0xB25 |
static int |
GL_LINE_STIPPLE_REPEAT
int-value = 2854 hex-value = 0xB26 |
static int |
GL_LINE_STRIP
int-value = 3 hex-value = 0x3 |
static int |
GL_LINE_TOKEN
int-value = 1794 hex-value = 0x702 |
static int |
GL_LINE_WIDTH
int-value = 2849 hex-value = 0xB21 |
static int |
GL_LINE_WIDTH_GRANULARITY
int-value = 2851 hex-value = 0xB23 |
static int |
GL_LINE_WIDTH_RANGE
int-value = 2850 hex-value = 0xB22 |
static int |
GL_LINEAR
int-value = 9729 hex-value = 0x2601 |
static int |
GL_LINEAR_ATTENUATION
int-value = 4616 hex-value = 0x1208 |
static int |
GL_LINEAR_MIPMAP_LINEAR
int-value = 9987 hex-value = 0x2703 |
static int |
GL_LINEAR_MIPMAP_NEAREST
int-value = 9985 hex-value = 0x2701 |
static int |
GL_LINES
int-value = 1 hex-value = 0x1 |
static int |
GL_LINK_STATUS
int-value = 35714 hex-value = 0x8B82 |
static int |
GL_LIST_BASE
int-value = 2866 hex-value = 0xB32 |
static int |
GL_LIST_BIT
int-value = 131072 hex-value = 0x20000 |
static int |
GL_LIST_INDEX
int-value = 2867 hex-value = 0xB33 |
static int |
GL_LIST_MODE
int-value = 2864 hex-value = 0xB30 |
static int |
GL_LOAD
int-value = 257 hex-value = 0x101 |
static int |
GL_LOGIC_OP
int-value = 3057 hex-value = 0xBF1 |
static int |
GL_LOGIC_OP_MODE
int-value = 3056 hex-value = 0xBF0 |
static int |
GL_LOWER_LEFT
int-value = 36001 hex-value = 0x8CA1 |
static int |
GL_LUMINANCE
int-value = 6409 hex-value = 0x1909 |
static int |
GL_LUMINANCE_ALPHA
int-value = 6410 hex-value = 0x190A |
static int |
GL_LUMINANCE12
int-value = 32833 hex-value = 0x8041 |
static int |
GL_LUMINANCE12_ALPHA12
int-value = 32839 hex-value = 0x8047 |
static int |
GL_LUMINANCE12_ALPHA4
int-value = 32838 hex-value = 0x8046 |
static int |
GL_LUMINANCE16
int-value = 32834 hex-value = 0x8042 |
static int |
GL_LUMINANCE16_ALPHA16
int-value = 32840 hex-value = 0x8048 |
static int |
GL_LUMINANCE4
int-value = 32831 hex-value = 0x803F |
static int |
GL_LUMINANCE4_ALPHA4
int-value = 32835 hex-value = 0x8043 |
static int |
GL_LUMINANCE6_ALPHA2
int-value = 32836 hex-value = 0x8044 |
static int |
GL_LUMINANCE8
int-value = 32832 hex-value = 0x8040 |
static int |
GL_LUMINANCE8_ALPHA8
int-value = 32837 hex-value = 0x8045 |
static int |
GL_MAP_COLOR
int-value = 3344 hex-value = 0xD10 |
static int |
GL_MAP_STENCIL
int-value = 3345 hex-value = 0xD11 |
static int |
GL_MAP1_COLOR_4
int-value = 3472 hex-value = 0xD90 |
static int |
GL_MAP1_GRID_DOMAIN
int-value = 3536 hex-value = 0xDD0 |
static int |
GL_MAP1_GRID_SEGMENTS
int-value = 3537 hex-value = 0xDD1 |
static int |
GL_MAP1_INDEX
int-value = 3473 hex-value = 0xD91 |
static int |
GL_MAP1_NORMAL
int-value = 3474 hex-value = 0xD92 |
static int |
GL_MAP1_TEXTURE_COORD_1
int-value = 3475 hex-value = 0xD93 |
static int |
GL_MAP1_TEXTURE_COORD_2
int-value = 3476 hex-value = 0xD94 |
static int |
GL_MAP1_TEXTURE_COORD_3
int-value = 3477 hex-value = 0xD95 |
static int |
GL_MAP1_TEXTURE_COORD_4
int-value = 3478 hex-value = 0xD96 |
static int |
GL_MAP1_VERTEX_3
int-value = 3479 hex-value = 0xD97 |
static int |
GL_MAP1_VERTEX_4
int-value = 3480 hex-value = 0xD98 |
static int |
GL_MAP2_COLOR_4
int-value = 3504 hex-value = 0xDB0 |
static int |
GL_MAP2_GRID_DOMAIN
int-value = 3538 hex-value = 0xDD2 |
static int |
GL_MAP2_GRID_SEGMENTS
int-value = 3539 hex-value = 0xDD3 |
static int |
GL_MAP2_INDEX
int-value = 3505 hex-value = 0xDB1 |
static int |
GL_MAP2_NORMAL
int-value = 3506 hex-value = 0xDB2 |
static int |
GL_MAP2_TEXTURE_COORD_1
int-value = 3507 hex-value = 0xDB3 |
static int |
GL_MAP2_TEXTURE_COORD_2
int-value = 3508 hex-value = 0xDB4 |
static int |
GL_MAP2_TEXTURE_COORD_3
int-value = 3509 hex-value = 0xDB5 |
static int |
GL_MAP2_TEXTURE_COORD_4
int-value = 3510 hex-value = 0xDB6 |
static int |
GL_MAP2_VERTEX_3
int-value = 3511 hex-value = 0xDB7 |
static int |
GL_MAP2_VERTEX_4
int-value = 3512 hex-value = 0xDB8 |
static int |
GL_MATRIX_MODE
int-value = 2976 hex-value = 0xBA0 |
static int |
GL_MAX_3D_TEXTURE_SIZE
int-value = 32883 hex-value = 0x8073 |
static int |
GL_MAX_ATTRIB_STACK_DEPTH
int-value = 3381 hex-value = 0xD35 |
static int |
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
int-value = 3387 hex-value = 0xD3B |
static int |
GL_MAX_CLIP_PLANES
int-value = 3378 hex-value = 0xD32 |
static int |
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
int-value = 35661 hex-value = 0x8B4D |
static int |
GL_MAX_CUBE_MAP_TEXTURE_SIZE
int-value = 34076 hex-value = 0x851C |
static int |
GL_MAX_DRAW_BUFFERS
int-value = 34852 hex-value = 0x8824 |
static int |
GL_MAX_ELEMENTS_INDICES
int-value = 33001 hex-value = 0x80E9 |
static int |
GL_MAX_ELEMENTS_VERTICES
int-value = 33000 hex-value = 0x80E8 |
static int |
GL_MAX_EVAL_ORDER
int-value = 3376 hex-value = 0xD30 |
static int |
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
int-value = 35657 hex-value = 0x8B49 |
static int |
GL_MAX_LIGHTS
int-value = 3377 hex-value = 0xD31 |
static int |
GL_MAX_LIST_NESTING
int-value = 2865 hex-value = 0xB31 |
static int |
GL_MAX_MODELVIEW_STACK_DEPTH
int-value = 3382 hex-value = 0xD36 |
static int |
GL_MAX_NAME_STACK_DEPTH
int-value = 3383 hex-value = 0xD37 |
static int |
GL_MAX_PIXEL_MAP_TABLE
int-value = 3380 hex-value = 0xD34 |
static int |
GL_MAX_PROJECTION_STACK_DEPTH
int-value = 3384 hex-value = 0xD38 |
static int |
GL_MAX_TEXTURE_COORDS
int-value = 34929 hex-value = 0x8871 |
static int |
GL_MAX_TEXTURE_IMAGE_UNITS
int-value = 34930 hex-value = 0x8872 |
static int |
GL_MAX_TEXTURE_LOD_BIAS
int-value = 34045 hex-value = 0x84FD |
static int |
GL_MAX_TEXTURE_SIZE
int-value = 3379 hex-value = 0xD33 |
static int |
GL_MAX_TEXTURE_STACK_DEPTH
int-value = 3385 hex-value = 0xD39 |
static int |
GL_MAX_TEXTURE_UNITS
int-value = 34018 hex-value = 0x84E2 |
static int |
GL_MAX_VARYING_FLOATS
int-value = 35659 hex-value = 0x8B4B |
static int |
GL_MAX_VERTEX_ATTRIBS
int-value = 34921 hex-value = 0x8869 |
static int |
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
int-value = 35660 hex-value = 0x8B4C |
static int |
GL_MAX_VERTEX_UNIFORM_COMPONENTS
int-value = 35658 hex-value = 0x8B4A |
static int |
GL_MAX_VIEWPORT_DIMS
int-value = 3386 hex-value = 0xD3A |
static int |
GL_MIRRORED_REPEAT
int-value = 33648 hex-value = 0x8370 |
static int |
GL_MODELVIEW
int-value = 5888 hex-value = 0x1700 |
static int |
GL_MODELVIEW_MATRIX
int-value = 2982 hex-value = 0xBA6 |
static int |
GL_MODELVIEW_STACK_DEPTH
int-value = 2979 hex-value = 0xBA3 |
static int |
GL_MODULATE
int-value = 8448 hex-value = 0x2100 |
static int |
GL_MULT
int-value = 259 hex-value = 0x103 |
static int |
GL_MULTISAMPLE
int-value = 32925 hex-value = 0x809D |
static int |
GL_MULTISAMPLE_BIT
int-value = 536870912 hex-value = 0x20000000 |
static int |
GL_N3F_V3F
int-value = 10789 hex-value = 0x2A25 |
static int |
GL_NAME_STACK_DEPTH
int-value = 3440 hex-value = 0xD70 |
static int |
GL_NAND
int-value = 5390 hex-value = 0x150E |
static int |
GL_NEAREST
int-value = 9728 hex-value = 0x2600 |
static int |
GL_NEAREST_MIPMAP_LINEAR
int-value = 9986 hex-value = 0x2702 |
static int |
GL_NEAREST_MIPMAP_NEAREST
int-value = 9984 hex-value = 0x2700 |
static int |
GL_NEVER
int-value = 512 hex-value = 0x200 |
static int |
GL_NICEST
int-value = 4354 hex-value = 0x1102 |
static int |
GL_NO_ERROR
int-value = 0 hex-value = 0x0 |
static int |
GL_NONE
int-value = 0 hex-value = 0x0 |
static int |
GL_NOOP
int-value = 5381 hex-value = 0x1505 |
static int |
GL_NOR
int-value = 5384 hex-value = 0x1508 |
static int |
GL_NORMAL_ARRAY
int-value = 32885 hex-value = 0x8075 |
static int |
GL_NORMAL_ARRAY_BUFFER_BINDING
int-value = 34967 hex-value = 0x8897 |
static int |
GL_NORMAL_ARRAY_POINTER
int-value = 32911 hex-value = 0x808F |
static int |
GL_NORMAL_ARRAY_STRIDE
int-value = 32895 hex-value = 0x807F |
static int |
GL_NORMAL_ARRAY_TYPE
int-value = 32894 hex-value = 0x807E |
static int |
GL_NORMAL_MAP
int-value = 34065 hex-value = 0x8511 |
static int |
GL_NORMALIZE
int-value = 2977 hex-value = 0xBA1 |
static int |
GL_NOTEQUAL
int-value = 517 hex-value = 0x205 |
static int |
GL_NUM_COMPRESSED_TEXTURE_FORMATS
int-value = 34466 hex-value = 0x86A2 |
static int |
GL_OBJECT_LINEAR
int-value = 9217 hex-value = 0x2401 |
static int |
GL_OBJECT_PLANE
int-value = 9473 hex-value = 0x2501 |
static int |
GL_ONE
int-value = 1 hex-value = 0x1 |
static int |
GL_ONE_MINUS_CONSTANT_ALPHA
int-value = 32772 hex-value = 0x8004 |
static int |
GL_ONE_MINUS_CONSTANT_COLOR
int-value = 32770 hex-value = 0x8002 |
static int |
GL_ONE_MINUS_DST_ALPHA
int-value = 773 hex-value = 0x305 |
static int |
GL_ONE_MINUS_DST_COLOR
int-value = 775 hex-value = 0x307 |
static int |
GL_ONE_MINUS_SRC_ALPHA
int-value = 771 hex-value = 0x303 |
static int |
GL_ONE_MINUS_SRC_COLOR
int-value = 769 hex-value = 0x301 |
static int |
GL_OPERAND0_ALPHA
int-value = 34200 hex-value = 0x8598 |
static int |
GL_OPERAND0_ALPHA_ARB
int-value = 34200 hex-value = 0x8598 |
static int |
GL_OPERAND0_ALPHA_EXT
int-value = 34200 hex-value = 0x8598 |
static int |
GL_OPERAND0_RGB
int-value = 34192 hex-value = 0x8590 |
static int |
GL_OPERAND0_RGB_ARB
int-value = 34192 hex-value = 0x8590 |
static int |
GL_OPERAND0_RGB_EXT
int-value = 34192 hex-value = 0x8590 |
static int |
GL_OPERAND1_ALPHA
int-value = 34201 hex-value = 0x8599 |
static int |
GL_OPERAND1_ALPHA_ARB
int-value = 34201 hex-value = 0x8599 |
static int |
GL_OPERAND1_ALPHA_EXT
int-value = 34201 hex-value = 0x8599 |
static int |
GL_OPERAND1_RGB
int-value = 34193 hex-value = 0x8591 |
static int |
GL_OPERAND1_RGB_ARB
int-value = 34193 hex-value = 0x8591 |
static int |
GL_OPERAND1_RGB_EXT
int-value = 34193 hex-value = 0x8591 |
static int |
GL_OPERAND2_ALPHA
int-value = 34202 hex-value = 0x859A |
static int |
GL_OPERAND2_ALPHA_ARB
int-value = 34202 hex-value = 0x859A |
static int |
GL_OPERAND2_ALPHA_EXT
int-value = 34202 hex-value = 0x859A |
static int |
GL_OPERAND2_RGB
int-value = 34194 hex-value = 0x8592 |
static int |
GL_OPERAND2_RGB_ARB
int-value = 34194 hex-value = 0x8592 |
static int |
GL_OPERAND2_RGB_EXT
int-value = 34194 hex-value = 0x8592 |
static int |
GL_OR
int-value = 5383 hex-value = 0x1507 |
static int |
GL_OR_INVERTED
int-value = 5389 hex-value = 0x150D |
static int |
GL_OR_REVERSE
int-value = 5387 hex-value = 0x150B |
static int |
GL_ORDER
int-value = 2561 hex-value = 0xA01 |
static int |
GL_OUT_OF_MEMORY
int-value = 1285 hex-value = 0x505 |
static int |
GL_PACK_ALIGNMENT
int-value = 3333 hex-value = 0xD05 |
static int |
GL_PACK_IMAGE_HEIGHT
int-value = 32876 hex-value = 0x806C |
static int |
GL_PACK_LSB_FIRST
int-value = 3329 hex-value = 0xD01 |
static int |
GL_PACK_ROW_LENGTH
int-value = 3330 hex-value = 0xD02 |
static int |
GL_PACK_SKIP_IMAGES
int-value = 32875 hex-value = 0x806B |
static int |
GL_PACK_SKIP_PIXELS
int-value = 3332 hex-value = 0xD04 |
static int |
GL_PACK_SKIP_ROWS
int-value = 3331 hex-value = 0xD03 |
static int |
GL_PACK_SWAP_BYTES
int-value = 3328 hex-value = 0xD00 |
static int |
GL_PASS_THROUGH_TOKEN
int-value = 1792 hex-value = 0x700 |
static int |
GL_PERSPECTIVE_CORRECTION_HINT
int-value = 3152 hex-value = 0xC50 |
static int |
GL_PIXEL_MAP_A_TO_A
int-value = 3193 hex-value = 0xC79 |
static int |
GL_PIXEL_MAP_A_TO_A_SIZE
int-value = 3257 hex-value = 0xCB9 |
static int |
GL_PIXEL_MAP_B_TO_B
int-value = 3192 hex-value = 0xC78 |
static int |
GL_PIXEL_MAP_B_TO_B_SIZE
int-value = 3256 hex-value = 0xCB8 |
static int |
GL_PIXEL_MAP_G_TO_G
int-value = 3191 hex-value = 0xC77 |
static int |
GL_PIXEL_MAP_G_TO_G_SIZE
int-value = 3255 hex-value = 0xCB7 |
static int |
GL_PIXEL_MAP_I_TO_A
int-value = 3189 hex-value = 0xC75 |
static int |
GL_PIXEL_MAP_I_TO_A_SIZE
int-value = 3253 hex-value = 0xCB5 |
static int |
GL_PIXEL_MAP_I_TO_B
int-value = 3188 hex-value = 0xC74 |
static int |
GL_PIXEL_MAP_I_TO_B_SIZE
int-value = 3252 hex-value = 0xCB4 |
static int |
GL_PIXEL_MAP_I_TO_G
int-value = 3187 hex-value = 0xC73 |
static int |
GL_PIXEL_MAP_I_TO_G_SIZE
int-value = 3251 hex-value = 0xCB3 |
static int |
GL_PIXEL_MAP_I_TO_I
int-value = 3184 hex-value = 0xC70 |
static int |
GL_PIXEL_MAP_I_TO_I_SIZE
int-value = 3248 hex-value = 0xCB0 |
static int |
GL_PIXEL_MAP_I_TO_R
int-value = 3186 hex-value = 0xC72 |
static int |
GL_PIXEL_MAP_I_TO_R_SIZE
int-value = 3250 hex-value = 0xCB2 |
static int |
GL_PIXEL_MAP_R_TO_R
int-value = 3190 hex-value = 0xC76 |
static int |
GL_PIXEL_MAP_R_TO_R_SIZE
int-value = 3254 hex-value = 0xCB6 |
static int |
GL_PIXEL_MAP_S_TO_S
int-value = 3185 hex-value = 0xC71 |
static int |
GL_PIXEL_MAP_S_TO_S_SIZE
int-value = 3249 hex-value = 0xCB1 |
static int |
GL_PIXEL_MODE_BIT
int-value = 32 hex-value = 0x20 |
static int |
GL_PIXEL_PACK_BUFFER
int-value = 35051 hex-value = 0x88EB |
static int |
GL_PIXEL_PACK_BUFFER_BINDING
int-value = 35053 hex-value = 0x88ED |
static int |
GL_PIXEL_UNPACK_BUFFER
int-value = 35052 hex-value = 0x88EC |
static int |
GL_PIXEL_UNPACK_BUFFER_BINDING
int-value = 35055 hex-value = 0x88EF |
static int |
GL_POINT
int-value = 6912 hex-value = 0x1B00 |
static int |
GL_POINT_BIT
int-value = 2 hex-value = 0x2 |
static int |
GL_POINT_DISTANCE_ATTENUATION
int-value = 33065 hex-value = 0x8129 |
static int |
GL_POINT_FADE_THRESHOLD_SIZE
int-value = 33064 hex-value = 0x8128 |
static int |
GL_POINT_SIZE
int-value = 2833 hex-value = 0xB11 |
static int |
GL_POINT_SIZE_GRANULARITY
int-value = 2835 hex-value = 0xB13 |
static int |
GL_POINT_SIZE_MAX
int-value = 33063 hex-value = 0x8127 |
static int |
GL_POINT_SIZE_MIN
int-value = 33062 hex-value = 0x8126 |
static int |
GL_POINT_SIZE_RANGE
int-value = 2834 hex-value = 0xB12 |
static int |
GL_POINT_SMOOTH
int-value = 2832 hex-value = 0xB10 |
static int |
GL_POINT_SMOOTH_HINT
int-value = 3153 hex-value = 0xC51 |
static int |
GL_POINT_SPRITE
int-value = 34913 hex-value = 0x8861 |
static int |
GL_POINT_SPRITE_COORD_ORIGIN
int-value = 36000 hex-value = 0x8CA0 |
static int |
GL_POINT_TOKEN
int-value = 1793 hex-value = 0x701 |
static int |
GL_POINTS
int-value = 0 hex-value = 0x0 |
static int |
GL_POLYGON
int-value = 9 hex-value = 0x9 |
static int |
GL_POLYGON_BIT
int-value = 8 hex-value = 0x8 |
static int |
GL_POLYGON_MODE
int-value = 2880 hex-value = 0xB40 |
static int |
GL_POLYGON_OFFSET_FACTOR
int-value = 32824 hex-value = 0x8038 |
static int |
GL_POLYGON_OFFSET_FILL
int-value = 32823 hex-value = 0x8037 |
static int |
GL_POLYGON_OFFSET_LINE
int-value = 10754 hex-value = 0x2A02 |
static int |
GL_POLYGON_OFFSET_POINT
int-value = 10753 hex-value = 0x2A01 |
static int |
GL_POLYGON_OFFSET_UNITS
int-value = 10752 hex-value = 0x2A00 |
static int |
GL_POLYGON_SMOOTH
int-value = 2881 hex-value = 0xB41 |
static int |
GL_POLYGON_SMOOTH_HINT
int-value = 3155 hex-value = 0xC53 |
static int |
GL_POLYGON_STIPPLE
int-value = 2882 hex-value = 0xB42 |
static int |
GL_POLYGON_STIPPLE_BIT
int-value = 16 hex-value = 0x10 |
static int |
GL_POLYGON_TOKEN
int-value = 1795 hex-value = 0x703 |
static int |
GL_POSITION
int-value = 4611 hex-value = 0x1203 |
static int |
GL_PREVIOUS
int-value = 34168 hex-value = 0x8578 |
static int |
GL_PREVIOUS_ARB
int-value = 34168 hex-value = 0x8578 |
static int |
GL_PREVIOUS_EXT
int-value = 34168 hex-value = 0x8578 |
static int |
GL_PRIMARY_COLOR
int-value = 34167 hex-value = 0x8577 |
static int |
GL_PRIMARY_COLOR_ARB
int-value = 34167 hex-value = 0x8577 |
static int |
GL_PRIMARY_COLOR_EXT
int-value = 34167 hex-value = 0x8577 |
static int |
GL_PROJECTION
int-value = 5889 hex-value = 0x1701 |
static int |
GL_PROJECTION_MATRIX
int-value = 2983 hex-value = 0xBA7 |
static int |
GL_PROJECTION_STACK_DEPTH
int-value = 2980 hex-value = 0xBA4 |
static int |
GL_PROXY_TEXTURE_1D
int-value = 32867 hex-value = 0x8063 |
static int |
GL_PROXY_TEXTURE_2D
int-value = 32868 hex-value = 0x8064 |
static int |
GL_PROXY_TEXTURE_3D
int-value = 32880 hex-value = 0x8070 |
static int |
GL_PROXY_TEXTURE_CUBE_MAP
int-value = 34075 hex-value = 0x851B |
static int |
GL_Q
int-value = 8195 hex-value = 0x2003 |
static int |
GL_QUAD_STRIP
int-value = 8 hex-value = 0x8 |
static int |
GL_QUADRATIC_ATTENUATION
int-value = 4617 hex-value = 0x1209 |
static int |
GL_QUADS
int-value = 7 hex-value = 0x7 |
static int |
GL_QUERY_COUNTER_BITS
int-value = 34916 hex-value = 0x8864 |
static int |
GL_QUERY_RESULT
int-value = 34918 hex-value = 0x8866 |
static int |
GL_QUERY_RESULT_AVAILABLE
int-value = 34919 hex-value = 0x8867 |
static int |
GL_R
int-value = 8194 hex-value = 0x2002 |
static int |
GL_R3_G3_B2
int-value = 10768 hex-value = 0x2A10 |
static int |
GL_READ_BUFFER
int-value = 3074 hex-value = 0xC02 |
static int |
GL_READ_ONLY
int-value = 35000 hex-value = 0x88B8 |
static int |
GL_READ_WRITE
int-value = 35002 hex-value = 0x88BA |
static int |
GL_RED
int-value = 6403 hex-value = 0x1903 |
static int |
GL_RED_BIAS
int-value = 3349 hex-value = 0xD15 |
static int |
GL_RED_BITS
int-value = 3410 hex-value = 0xD52 |
static int |
GL_RED_SCALE
int-value = 3348 hex-value = 0xD14 |
static int |
GL_REFLECTION_MAP
int-value = 34066 hex-value = 0x8512 |
static int |
GL_RENDER
int-value = 7168 hex-value = 0x1C00 |
static int |
GL_RENDER_MODE
int-value = 3136 hex-value = 0xC40 |
static int |
GL_RENDERER
int-value = 7937 hex-value = 0x1F01 |
static int |
GL_REPEAT
int-value = 10497 hex-value = 0x2901 |
static int |
GL_REPLACE
int-value = 7681 hex-value = 0x1E01 |
static int |
GL_RESCALE_NORMAL
int-value = 32826 hex-value = 0x803A |
static int |
GL_RETURN
int-value = 258 hex-value = 0x102 |
static int |
GL_RGB
int-value = 6407 hex-value = 0x1907 |
static int |
GL_RGB_SCALE
int-value = 34163 hex-value = 0x8573 |
static int |
GL_RGB_SCALE_ARB
int-value = 34163 hex-value = 0x8573 |
static int |
GL_RGB_SCALE_EXT
int-value = 34163 hex-value = 0x8573 |
static int |
GL_RGB10
int-value = 32850 hex-value = 0x8052 |
static int |
GL_RGB10_A2
int-value = 32857 hex-value = 0x8059 |
static int |
GL_RGB12
int-value = 32851 hex-value = 0x8053 |
static int |
GL_RGB16
int-value = 32852 hex-value = 0x8054 |
static int |
GL_RGB4
int-value = 32847 hex-value = 0x804F |
static int |
GL_RGB5
int-value = 32848 hex-value = 0x8050 |
static int |
GL_RGB5_A1
int-value = 32855 hex-value = 0x8057 |
static int |
GL_RGB8
int-value = 32849 hex-value = 0x8051 |
static int |
GL_RGBA
int-value = 6408 hex-value = 0x1908 |
static int |
GL_RGBA_MODE
int-value = 3121 hex-value = 0xC31 |
static int |
GL_RGBA12
int-value = 32858 hex-value = 0x805A |
static int |
GL_RGBA16
int-value = 32859 hex-value = 0x805B |
static int |
GL_RGBA2
int-value = 32853 hex-value = 0x8055 |
static int |
GL_RGBA4
int-value = 32854 hex-value = 0x8056 |
static int |
GL_RGBA8
int-value = 32856 hex-value = 0x8058 |
static int |
GL_RIGHT
int-value = 1031 hex-value = 0x407 |
static int |
GL_S
int-value = 8192 hex-value = 0x2000 |
static int |
GL_SAMPLE_ALPHA_TO_COVERAGE
int-value = 32926 hex-value = 0x809E |
static int |
GL_SAMPLE_ALPHA_TO_ONE
int-value = 32927 hex-value = 0x809F |
static int |
GL_SAMPLE_BUFFERS
int-value = 32936 hex-value = 0x80A8 |
static int |
GL_SAMPLE_COVERAGE
int-value = 32928 hex-value = 0x80A0 |
static int |
GL_SAMPLE_COVERAGE_INVERT
int-value = 32939 hex-value = 0x80AB |
static int |
GL_SAMPLE_COVERAGE_VALUE
int-value = 32938 hex-value = 0x80AA |
static int |
GL_SAMPLER_1D
int-value = 35677 hex-value = 0x8B5D |
static int |
GL_SAMPLER_1D_SHADOW
int-value = 35681 hex-value = 0x8B61 |
static int |
GL_SAMPLER_2D
int-value = 35678 hex-value = 0x8B5E |
static int |
GL_SAMPLER_2D_SHADOW
int-value = 35682 hex-value = 0x8B62 |
static int |
GL_SAMPLER_3D
int-value = 35679 hex-value = 0x8B5F |
static int |
GL_SAMPLER_CUBE
int-value = 35680 hex-value = 0x8B60 |
static int |
GL_SAMPLES
int-value = 32937 hex-value = 0x80A9 |
static int |
GL_SAMPLES_PASSED
int-value = 35092 hex-value = 0x8914 |
static int |
GL_SCISSOR_BIT
int-value = 524288 hex-value = 0x80000 |
static int |
GL_SCISSOR_BOX
int-value = 3088 hex-value = 0xC10 |
static int |
GL_SCISSOR_TEST
int-value = 3089 hex-value = 0xC11 |
static int |
GL_SECONDARY_COLOR_ARRAY
int-value = 33886 hex-value = 0x845E |
static int |
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
int-value = 34972 hex-value = 0x889C |
static int |
GL_SECONDARY_COLOR_ARRAY_POINTER
int-value = 33885 hex-value = 0x845D |
static int |
GL_SECONDARY_COLOR_ARRAY_SIZE
int-value = 33882 hex-value = 0x845A |
static int |
GL_SECONDARY_COLOR_ARRAY_STRIDE
int-value = 33884 hex-value = 0x845C |
static int |
GL_SECONDARY_COLOR_ARRAY_TYPE
int-value = 33883 hex-value = 0x845B |
static int |
GL_SELECT
int-value = 7170 hex-value = 0x1C02 |
static int |
GL_SELECTION_BUFFER_POINTER
int-value = 3571 hex-value = 0xDF3 |
static int |
GL_SELECTION_BUFFER_SIZE
int-value = 3572 hex-value = 0xDF4 |
static int |
GL_SEPARATE_SPECULAR_COLOR
int-value = 33274 hex-value = 0x81FA |
static int |
GL_SET
int-value = 5391 hex-value = 0x150F |
static int |
GL_SHADE_MODEL
int-value = 2900 hex-value = 0xB54 |
static int |
GL_SHADER_OBJECT
int-value = 35656 hex-value = 0x8B48 |
static int |
GL_SHADER_SOURCE_LENGTH
int-value = 35720 hex-value = 0x8B88 |
static int |
GL_SHADER_TYPE
int-value = 35663 hex-value = 0x8B4F |
static int |
GL_SHADING_LANGUAGE_VERSION
int-value = 35724 hex-value = 0x8B8C |
static int |
GL_SHININESS
int-value = 5633 hex-value = 0x1601 |
static int |
GL_SHORT
int-value = 5122 hex-value = 0x1402 |
static int |
GL_SINGLE_COLOR
int-value = 33273 hex-value = 0x81F9 |
static int |
GL_SLUMINANCE
int-value = 35910 hex-value = 0x8C46 |
static int |
GL_SLUMINANCE_ALPHA
int-value = 35908 hex-value = 0x8C44 |
static int |
GL_SLUMINANCE8
int-value = 35911 hex-value = 0x8C47 |
static int |
GL_SLUMINANCE8_ALPHA8
int-value = 35909 hex-value = 0x8C45 |
static int |
GL_SMOOTH
int-value = 7425 hex-value = 0x1D01 |
static int |
GL_SMOOTH_LINE_WIDTH_GRANULARITY
int-value = 2851 hex-value = 0xB23 |
static int |
GL_SMOOTH_LINE_WIDTH_RANGE
int-value = 2850 hex-value = 0xB22 |
static int |
GL_SMOOTH_POINT_SIZE_GRANULARITY
int-value = 2835 hex-value = 0xB13 |
static int |
GL_SMOOTH_POINT_SIZE_RANGE
int-value = 2834 hex-value = 0xB12 |
static int |
GL_SOURCE0_ALPHA
int-value = 34184 hex-value = 0x8588 |
static int |
GL_SOURCE0_ALPHA_ARB
int-value = 34184 hex-value = 0x8588 |
static int |
GL_SOURCE0_ALPHA_EXT
int-value = 34184 hex-value = 0x8588 |
static int |
GL_SOURCE0_RGB
int-value = 34176 hex-value = 0x8580 |
static int |
GL_SOURCE0_RGB_ARB
int-value = 34176 hex-value = 0x8580 |
static int |
GL_SOURCE0_RGB_EXT
int-value = 34176 hex-value = 0x8580 |
static int |
GL_SOURCE1_ALPHA
int-value = 34185 hex-value = 0x8589 |
static int |
GL_SOURCE1_ALPHA_ARB
int-value = 34185 hex-value = 0x8589 |
static int |
GL_SOURCE1_ALPHA_EXT
int-value = 34185 hex-value = 0x8589 |
static int |
GL_SOURCE1_RGB
int-value = 34177 hex-value = 0x8581 |
static int |
GL_SOURCE1_RGB_ARB
int-value = 34177 hex-value = 0x8581 |
static int |
GL_SOURCE1_RGB_EXT
int-value = 34177 hex-value = 0x8581 |
static int |
GL_SOURCE2_ALPHA
int-value = 34186 hex-value = 0x858A |
static int |
GL_SOURCE2_ALPHA_ARB
int-value = 34186 hex-value = 0x858A |
static int |
GL_SOURCE2_ALPHA_EXT
int-value = 34186 hex-value = 0x858A |
static int |
GL_SOURCE2_RGB
int-value = 34178 hex-value = 0x8582 |
static int |
GL_SOURCE2_RGB_ARB
int-value = 34178 hex-value = 0x8582 |
static int |
GL_SOURCE2_RGB_EXT
int-value = 34178 hex-value = 0x8582 |
static int |
GL_SPECULAR
int-value = 4610 hex-value = 0x1202 |
static int |
GL_SPHERE_MAP
int-value = 9218 hex-value = 0x2402 |
static int |
GL_SPOT_CUTOFF
int-value = 4614 hex-value = 0x1206 |
static int |
GL_SPOT_DIRECTION
int-value = 4612 hex-value = 0x1204 |
static int |
GL_SPOT_EXPONENT
int-value = 4613 hex-value = 0x1205 |
static int |
GL_SRC_ALPHA
int-value = 770 hex-value = 0x302 |
static int |
GL_SRC_ALPHA_SATURATE
int-value = 776 hex-value = 0x308 |
static int |
GL_SRC_COLOR
int-value = 768 hex-value = 0x300 |
static int |
GL_SRC0_ALPHA
int-value = 34184 hex-value = 0x8588 |
static int |
GL_SRC0_RGB
int-value = 34176 hex-value = 0x8580 |
static int |
GL_SRC1_ALPHA
int-value = 34185 hex-value = 0x8589 |
static int |
GL_SRC1_RGB
int-value = 34177 hex-value = 0x8581 |
static int |
GL_SRC2_ALPHA
int-value = 34186 hex-value = 0x858A |
static int |
GL_SRC2_RGB
int-value = 34178 hex-value = 0x8582 |
static int |
GL_SRGB
int-value = 35904 hex-value = 0x8C40 |
static int |
GL_SRGB_ALPHA
int-value = 35906 hex-value = 0x8C42 |
static int |
GL_SRGB8
int-value = 35905 hex-value = 0x8C41 |
static int |
GL_SRGB8_ALPHA8
int-value = 35907 hex-value = 0x8C43 |
static int |
GL_STACK_OVERFLOW
int-value = 1283 hex-value = 0x503 |
static int |
GL_STACK_UNDERFLOW
int-value = 1284 hex-value = 0x504 |
static int |
GL_STATIC_COPY
int-value = 35046 hex-value = 0x88E6 |
static int |
GL_STATIC_DRAW
int-value = 35044 hex-value = 0x88E4 |
static int |
GL_STATIC_READ
int-value = 35045 hex-value = 0x88E5 |
static int |
GL_STENCIL
int-value = 6146 hex-value = 0x1802 |
static int |
GL_STENCIL_BACK_FAIL
int-value = 34817 hex-value = 0x8801 |
static int |
GL_STENCIL_BACK_FUNC
int-value = 34816 hex-value = 0x8800 |
static int |
GL_STENCIL_BACK_PASS_DEPTH_FAIL
int-value = 34818 hex-value = 0x8802 |
static int |
GL_STENCIL_BACK_PASS_DEPTH_PASS
int-value = 34819 hex-value = 0x8803 |
static int |
GL_STENCIL_BACK_REF
int-value = 36003 hex-value = 0x8CA3 |
static int |
GL_STENCIL_BACK_VALUE_MASK
int-value = 36004 hex-value = 0x8CA4 |
static int |
GL_STENCIL_BACK_WRITEMASK
int-value = 36005 hex-value = 0x8CA5 |
static int |
GL_STENCIL_BITS
int-value = 3415 hex-value = 0xD57 |
static int |
GL_STENCIL_BUFFER_BIT
int-value = 1024 hex-value = 0x400 |
static int |
GL_STENCIL_CLEAR_VALUE
int-value = 2961 hex-value = 0xB91 |
static int |
GL_STENCIL_FAIL
int-value = 2964 hex-value = 0xB94 |
static int |
GL_STENCIL_FUNC
int-value = 2962 hex-value = 0xB92 |
static int |
GL_STENCIL_INDEX
int-value = 6401 hex-value = 0x1901 |
static int |
GL_STENCIL_PASS_DEPTH_FAIL
int-value = 2965 hex-value = 0xB95 |
static int |
GL_STENCIL_PASS_DEPTH_PASS
int-value = 2966 hex-value = 0xB96 |
static int |
GL_STENCIL_REF
int-value = 2967 hex-value = 0xB97 |
static int |
GL_STENCIL_TEST
int-value = 2960 hex-value = 0xB90 |
static int |
GL_STENCIL_VALUE_MASK
int-value = 2963 hex-value = 0xB93 |
static int |
GL_STENCIL_WRITEMASK
int-value = 2968 hex-value = 0xB98 |
static int |
GL_STEREO
int-value = 3123 hex-value = 0xC33 |
static int |
GL_STREAM_COPY
int-value = 35042 hex-value = 0x88E2 |
static int |
GL_STREAM_DRAW
int-value = 35040 hex-value = 0x88E0 |
static int |
GL_STREAM_READ
int-value = 35041 hex-value = 0x88E1 |
static int |
GL_SUBPIXEL_BITS
int-value = 3408 hex-value = 0xD50 |
static int |
GL_SUBTRACT
int-value = 34023 hex-value = 0x84E7 |
static int |
GL_SUBTRACT_ARB
int-value = 34023 hex-value = 0x84E7 |
static int |
GL_T
int-value = 8193 hex-value = 0x2001 |
static int |
GL_T2F_C3F_V3F
int-value = 10794 hex-value = 0x2A2A |
static int |
GL_T2F_C4F_N3F_V3F
int-value = 10796 hex-value = 0x2A2C |
static int |
GL_T2F_C4UB_V3F
int-value = 10793 hex-value = 0x2A29 |
static int |
GL_T2F_N3F_V3F
int-value = 10795 hex-value = 0x2A2B |
static int |
GL_T2F_V3F
int-value = 10791 hex-value = 0x2A27 |
static int |
GL_T4F_C4F_N3F_V4F
int-value = 10797 hex-value = 0x2A2D |
static int |
GL_T4F_V4F
int-value = 10792 hex-value = 0x2A28 |
static int |
GL_TEXTURE
int-value = 5890 hex-value = 0x1702 |
static int |
GL_TEXTURE_1D
int-value = 3552 hex-value = 0xDE0 |
static int |
GL_TEXTURE_2D
int-value = 3553 hex-value = 0xDE1 |
static int |
GL_TEXTURE_3D
int-value = 32879 hex-value = 0x806F |
static int |
GL_TEXTURE_ALPHA_SIZE
int-value = 32863 hex-value = 0x805F |
static int |
GL_TEXTURE_BASE_LEVEL
int-value = 33084 hex-value = 0x813C |
static int |
GL_TEXTURE_BINDING_1D
int-value = 32872 hex-value = 0x8068 |
static int |
GL_TEXTURE_BINDING_2D
int-value = 32873 hex-value = 0x8069 |
static int |
GL_TEXTURE_BINDING_3D
int-value = 32874 hex-value = 0x806A |
static int |
GL_TEXTURE_BINDING_CUBE_MAP
int-value = 34068 hex-value = 0x8514 |
static int |
GL_TEXTURE_BIT
int-value = 262144 hex-value = 0x40000 |
static int |
GL_TEXTURE_BLUE_SIZE
int-value = 32862 hex-value = 0x805E |
static int |
GL_TEXTURE_BORDER
int-value = 4101 hex-value = 0x1005 |
static int |
GL_TEXTURE_BORDER_COLOR
int-value = 4100 hex-value = 0x1004 |
static int |
GL_TEXTURE_COMPARE_FUNC
int-value = 34893 hex-value = 0x884D |
static int |
GL_TEXTURE_COMPARE_MODE
int-value = 34892 hex-value = 0x884C |
static int |
GL_TEXTURE_COMPONENTS
int-value = 4099 hex-value = 0x1003 |
static int |
GL_TEXTURE_COMPRESSED
int-value = 34465 hex-value = 0x86A1 |
static int |
GL_TEXTURE_COMPRESSED_IMAGE_SIZE
int-value = 34464 hex-value = 0x86A0 |
static int |
GL_TEXTURE_COMPRESSION_HINT
int-value = 34031 hex-value = 0x84EF |
static int |
GL_TEXTURE_COORD_ARRAY
int-value = 32888 hex-value = 0x8078 |
static int |
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
int-value = 34970 hex-value = 0x889A |
static int |
GL_TEXTURE_COORD_ARRAY_POINTER
int-value = 32914 hex-value = 0x8092 |
static int |
GL_TEXTURE_COORD_ARRAY_SIZE
int-value = 32904 hex-value = 0x8088 |
static int |
GL_TEXTURE_COORD_ARRAY_STRIDE
int-value = 32906 hex-value = 0x808A |
static int |
GL_TEXTURE_COORD_ARRAY_TYPE
int-value = 32905 hex-value = 0x8089 |
static int |
GL_TEXTURE_CUBE_MAP
int-value = 34067 hex-value = 0x8513 |
static int |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X
int-value = 34070 hex-value = 0x8516 |
static int |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
int-value = 34072 hex-value = 0x8518 |
static int |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
int-value = 34074 hex-value = 0x851A |
static int |
GL_TEXTURE_CUBE_MAP_POSITIVE_X
int-value = 34069 hex-value = 0x8515 |
static int |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y
int-value = 34071 hex-value = 0x8517 |
static int |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z
int-value = 34073 hex-value = 0x8519 |
static int |
GL_TEXTURE_DEPTH
int-value = 32881 hex-value = 0x8071 |
static int |
GL_TEXTURE_DEPTH_SIZE
int-value = 34890 hex-value = 0x884A |
static int |
GL_TEXTURE_ENV
int-value = 8960 hex-value = 0x2300 |
static int |
GL_TEXTURE_ENV_COLOR
int-value = 8705 hex-value = 0x2201 |
static int |
GL_TEXTURE_ENV_MODE
int-value = 8704 hex-value = 0x2200 |
static int |
GL_TEXTURE_FILTER_CONTROL
int-value = 34048 hex-value = 0x8500 |
static int |
GL_TEXTURE_GEN_MODE
int-value = 9472 hex-value = 0x2500 |
static int |
GL_TEXTURE_GEN_Q
int-value = 3171 hex-value = 0xC63 |
static int |
GL_TEXTURE_GEN_R
int-value = 3170 hex-value = 0xC62 |
static int |
GL_TEXTURE_GEN_S
int-value = 3168 hex-value = 0xC60 |
static int |
GL_TEXTURE_GEN_T
int-value = 3169 hex-value = 0xC61 |
static int |
GL_TEXTURE_GREEN_SIZE
int-value = 32861 hex-value = 0x805D |
static int |
GL_TEXTURE_HEIGHT
int-value = 4097 hex-value = 0x1001 |
static int |
GL_TEXTURE_INTENSITY_SIZE
int-value = 32865 hex-value = 0x8061 |
static int |
GL_TEXTURE_INTERNAL_FORMAT
int-value = 4099 hex-value = 0x1003 |
static int |
GL_TEXTURE_LOD_BIAS
int-value = 34049 hex-value = 0x8501 |
static int |
GL_TEXTURE_LUMINANCE_SIZE
int-value = 32864 hex-value = 0x8060 |
static int |
GL_TEXTURE_MAG_FILTER
int-value = 10240 hex-value = 0x2800 |
static int |
GL_TEXTURE_MATRIX
int-value = 2984 hex-value = 0xBA8 |
static int |
GL_TEXTURE_MAX_LEVEL
int-value = 33085 hex-value = 0x813D |
static int |
GL_TEXTURE_MAX_LOD
int-value = 33083 hex-value = 0x813B |
static int |
GL_TEXTURE_MIN_FILTER
int-value = 10241 hex-value = 0x2801 |
static int |
GL_TEXTURE_MIN_LOD
int-value = 33082 hex-value = 0x813A |
static int |
GL_TEXTURE_PRIORITY
int-value = 32870 hex-value = 0x8066 |
static int |
GL_TEXTURE_RED_SIZE
int-value = 32860 hex-value = 0x805C |
static int |
GL_TEXTURE_RESIDENT
int-value = 32871 hex-value = 0x8067 |
static int |
GL_TEXTURE_STACK_DEPTH
int-value = 2981 hex-value = 0xBA5 |
static int |
GL_TEXTURE_WIDTH
int-value = 4096 hex-value = 0x1000 |
static int |
GL_TEXTURE_WRAP_R
int-value = 32882 hex-value = 0x8072 |
static int |
GL_TEXTURE_WRAP_S
int-value = 10242 hex-value = 0x2802 |
static int |
GL_TEXTURE_WRAP_T
int-value = 10243 hex-value = 0x2803 |
static int |
GL_TEXTURE0
int-value = 33984 hex-value = 0x84C0 |
static int |
GL_TEXTURE1
int-value = 33985 hex-value = 0x84C1 |
static int |
GL_TEXTURE10
int-value = 33994 hex-value = 0x84CA |
static int |
GL_TEXTURE11
int-value = 33995 hex-value = 0x84CB |
static int |
GL_TEXTURE12
int-value = 33996 hex-value = 0x84CC |
static int |
GL_TEXTURE13
int-value = 33997 hex-value = 0x84CD |
static int |
GL_TEXTURE14
int-value = 33998 hex-value = 0x84CE |
static int |
GL_TEXTURE15
int-value = 33999 hex-value = 0x84CF |
static int |
GL_TEXTURE16
int-value = 34000 hex-value = 0x84D0 |
static int |
GL_TEXTURE17
int-value = 34001 hex-value = 0x84D1 |
static int |
GL_TEXTURE18
int-value = 34002 hex-value = 0x84D2 |
static int |
GL_TEXTURE19
int-value = 34003 hex-value = 0x84D3 |
static int |
GL_TEXTURE2
int-value = 33986 hex-value = 0x84C2 |
static int |
GL_TEXTURE20
int-value = 34004 hex-value = 0x84D4 |
static int |
GL_TEXTURE21
int-value = 34005 hex-value = 0x84D5 |
static int |
GL_TEXTURE22
int-value = 34006 hex-value = 0x84D6 |
static int |
GL_TEXTURE23
int-value = 34007 hex-value = 0x84D7 |
static int |
GL_TEXTURE24
int-value = 34008 hex-value = 0x84D8 |
static int |
GL_TEXTURE25
int-value = 34009 hex-value = 0x84D9 |
static int |
GL_TEXTURE26
int-value = 34010 hex-value = 0x84DA |
static int |
GL_TEXTURE27
int-value = 34011 hex-value = 0x84DB |
static int |
GL_TEXTURE28
int-value = 34012 hex-value = 0x84DC |
static int |
GL_TEXTURE29
int-value = 34013 hex-value = 0x84DD |
static int |
GL_TEXTURE3
int-value = 33987 hex-value = 0x84C3 |
static int |
GL_TEXTURE30
int-value = 34014 hex-value = 0x84DE |
static int |
GL_TEXTURE31
int-value = 34015 hex-value = 0x84DF |
static int |
GL_TEXTURE4
int-value = 33988 hex-value = 0x84C4 |
static int |
GL_TEXTURE5
int-value = 33989 hex-value = 0x84C5 |
static int |
GL_TEXTURE6
int-value = 33990 hex-value = 0x84C6 |
static int |
GL_TEXTURE7
int-value = 33991 hex-value = 0x84C7 |
static int |
GL_TEXTURE8
int-value = 33992 hex-value = 0x84C8 |
static int |
GL_TEXTURE9
int-value = 33993 hex-value = 0x84C9 |
static int |
GL_TRANSFORM_BIT
int-value = 4096 hex-value = 0x1000 |
static int |
GL_TRANSPOSE_COLOR_MATRIX
int-value = 34022 hex-value = 0x84E6 |
static int |
GL_TRANSPOSE_MODELVIEW_MATRIX
int-value = 34019 hex-value = 0x84E3 |
static int |
GL_TRANSPOSE_PROJECTION_MATRIX
int-value = 34020 hex-value = 0x84E4 |
static int |
GL_TRANSPOSE_TEXTURE_MATRIX
int-value = 34021 hex-value = 0x84E5 |
static int |
GL_TRIANGLE_FAN
int-value = 6 hex-value = 0x6 |
static int |
GL_TRIANGLE_STRIP
int-value = 5 hex-value = 0x5 |
static int |
GL_TRIANGLES
int-value = 4 hex-value = 0x4 |
static int |
GL_TRUE
int-value = 1 hex-value = 0x1 |
static int |
GL_UNPACK_ALIGNMENT
int-value = 3317 hex-value = 0xCF5 |
static int |
GL_UNPACK_IMAGE_HEIGHT
int-value = 32878 hex-value = 0x806E |
static int |
GL_UNPACK_LSB_FIRST
int-value = 3313 hex-value = 0xCF1 |
static int |
GL_UNPACK_ROW_LENGTH
int-value = 3314 hex-value = 0xCF2 |
static int |
GL_UNPACK_SKIP_IMAGES
int-value = 32877 hex-value = 0x806D |
static int |
GL_UNPACK_SKIP_PIXELS
int-value = 3316 hex-value = 0xCF4 |
static int |
GL_UNPACK_SKIP_ROWS
int-value = 3315 hex-value = 0xCF3 |
static int |
GL_UNPACK_SWAP_BYTES
int-value = 3312 hex-value = 0xCF0 |
static int |
GL_UNSIGNED_BYTE
int-value = 5121 hex-value = 0x1401 |
static int |
GL_UNSIGNED_BYTE_2_3_3_REV
int-value = 33634 hex-value = 0x8362 |
static int |
GL_UNSIGNED_BYTE_3_3_2
int-value = 32818 hex-value = 0x8032 |
static int |
GL_UNSIGNED_INT
int-value = 5125 hex-value = 0x1405 |
static int |
GL_UNSIGNED_INT_10_10_10_2
int-value = 32822 hex-value = 0x8036 |
static int |
GL_UNSIGNED_INT_2_10_10_10_REV
int-value = 33640 hex-value = 0x8368 |
static int |
GL_UNSIGNED_INT_8_8_8_8
int-value = 32821 hex-value = 0x8035 |
static int |
GL_UNSIGNED_INT_8_8_8_8_REV
int-value = 33639 hex-value = 0x8367 |
static int |
GL_UNSIGNED_SHORT
int-value = 5123 hex-value = 0x1403 |
static int |
GL_UNSIGNED_SHORT_1_5_5_5_REV
int-value = 33638 hex-value = 0x8366 |
static int |
GL_UNSIGNED_SHORT_4_4_4_4
int-value = 32819 hex-value = 0x8033 |
static int |
GL_UNSIGNED_SHORT_4_4_4_4_REV
int-value = 33637 hex-value = 0x8365 |
static int |
GL_UNSIGNED_SHORT_5_5_5_1
int-value = 32820 hex-value = 0x8034 |
static int |
GL_UNSIGNED_SHORT_5_6_5
int-value = 33635 hex-value = 0x8363 |
static int |
GL_UNSIGNED_SHORT_5_6_5_REV
int-value = 33636 hex-value = 0x8364 |
static int |
GL_UPPER_LEFT
int-value = 36002 hex-value = 0x8CA2 |
static int |
GL_V2F
int-value = 10784 hex-value = 0x2A20 |
static int |
GL_V3F
int-value = 10785 hex-value = 0x2A21 |
static int |
GL_VALIDATE_STATUS
int-value = 35715 hex-value = 0x8B83 |
static int |
GL_VENDOR
int-value = 7936 hex-value = 0x1F00 |
static int |
GL_VERSION
int-value = 7938 hex-value = 0x1F02 |
static int |
GL_VERTEX_ARRAY
int-value = 32884 hex-value = 0x8074 |
static int |
GL_VERTEX_ARRAY_BUFFER_BINDING
int-value = 34966 hex-value = 0x8896 |
static int |
GL_VERTEX_ARRAY_POINTER
int-value = 32910 hex-value = 0x808E |
static int |
GL_VERTEX_ARRAY_SIZE
int-value = 32890 hex-value = 0x807A |
static int |
GL_VERTEX_ARRAY_STRIDE
int-value = 32892 hex-value = 0x807C |
static int |
GL_VERTEX_ARRAY_TYPE
int-value = 32891 hex-value = 0x807B |
static int |
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
int-value = 34975 hex-value = 0x889F |
static int |
GL_VERTEX_ATTRIB_ARRAY_ENABLED
int-value = 34338 hex-value = 0x8622 |
static int |
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
int-value = 34922 hex-value = 0x886A |
static int |
GL_VERTEX_ATTRIB_ARRAY_POINTER
int-value = 34373 hex-value = 0x8645 |
static int |
GL_VERTEX_ATTRIB_ARRAY_SIZE
int-value = 34339 hex-value = 0x8623 |
static int |
GL_VERTEX_ATTRIB_ARRAY_STRIDE
int-value = 34340 hex-value = 0x8624 |
static int |
GL_VERTEX_ATTRIB_ARRAY_TYPE
int-value = 34341 hex-value = 0x8625 |
static int |
GL_VERTEX_PROGRAM_POINT_SIZE
int-value = 34370 hex-value = 0x8642 |
static int |
GL_VERTEX_PROGRAM_TWO_SIDE
int-value = 34371 hex-value = 0x8643 |
static int |
GL_VERTEX_SHADER
int-value = 35633 hex-value = 0x8B31 |
static int |
GL_VIEWPORT
int-value = 2978 hex-value = 0xBA2 |
static int |
GL_VIEWPORT_BIT
int-value = 2048 hex-value = 0x800 |
static int |
GL_WEIGHT_ARRAY_BUFFER_BINDING
int-value = 34974 hex-value = 0x889E |
static int |
GL_WRITE_ONLY
int-value = 35001 hex-value = 0x88B9 |
static int |
GL_XOR
int-value = 5382 hex-value = 0x1506 |
static int |
GL_ZERO
int-value = 0 hex-value = 0x0 |
static int |
GL_ZOOM_X
int-value = 3350 hex-value = 0xD16 |
static int |
GL_ZOOM_Y
int-value = 3351 hex-value = 0xD17 |
| Constructor Summary | |
|---|---|
OGL()
|
|
| Method Summary |
|---|
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final int GL_ACCUM
public static final int GL_LOAD
public static final int GL_RETURN
public static final int GL_MULT
public static final int GL_ADD
public static final int GL_NEVER
public static final int GL_LESS
public static final int GL_EQUAL
public static final int GL_LEQUAL
public static final int GL_GREATER
public static final int GL_NOTEQUAL
public static final int GL_GEQUAL
public static final int GL_ALWAYS
public static final int GL_CURRENT_BIT
public static final int GL_POINT_BIT
public static final int GL_LINE_BIT
public static final int GL_POLYGON_BIT
public static final int GL_POLYGON_STIPPLE_BIT
public static final int GL_PIXEL_MODE_BIT
public static final int GL_LIGHTING_BIT
public static final int GL_FOG_BIT
public static final int GL_DEPTH_BUFFER_BIT
public static final int GL_ACCUM_BUFFER_BIT
public static final int GL_STENCIL_BUFFER_BIT
public static final int GL_VIEWPORT_BIT
public static final int GL_TRANSFORM_BIT
public static final int GL_ENABLE_BIT
public static final int GL_COLOR_BUFFER_BIT
public static final int GL_HINT_BIT
public static final int GL_EVAL_BIT
public static final int GL_LIST_BIT
public static final int GL_TEXTURE_BIT
public static final int GL_SCISSOR_BIT
public static final int GL_ALL_ATTRIB_BITS
public static final int GL_POINTS
public static final int GL_LINES
public static final int GL_LINE_LOOP
public static final int GL_LINE_STRIP
public static final int GL_TRIANGLES
public static final int GL_TRIANGLE_STRIP
public static final int GL_TRIANGLE_FAN
public static final int GL_QUADS
public static final int GL_QUAD_STRIP
public static final int GL_POLYGON
public static final int GL_ZERO
public static final int GL_ONE
public static final int GL_SRC_COLOR
public static final int GL_ONE_MINUS_SRC_COLOR
public static final int GL_SRC_ALPHA
public static final int GL_ONE_MINUS_SRC_ALPHA
public static final int GL_DST_ALPHA
public static final int GL_ONE_MINUS_DST_ALPHA
public static final int GL_DST_COLOR
public static final int GL_ONE_MINUS_DST_COLOR
public static final int GL_SRC_ALPHA_SATURATE
public static final int GL_CONSTANT_COLOR
public static final int GL_ONE_MINUS_CONSTANT_COLOR
public static final int GL_CONSTANT_ALPHA
public static final int GL_ONE_MINUS_CONSTANT_ALPHA
public static final int GL_TRUE
public static final int GL_FALSE
public static final int GL_CLIP_PLANE0
public static final int GL_CLIP_PLANE1
public static final int GL_CLIP_PLANE2
public static final int GL_CLIP_PLANE3
public static final int GL_CLIP_PLANE4
public static final int GL_CLIP_PLANE5
public static final int GL_BYTE
public static final int GL_UNSIGNED_BYTE
public static final int GL_SHORT
public static final int GL_UNSIGNED_SHORT
public static final int GL_INT
public static final int GL_UNSIGNED_INT
public static final int GL_FLOAT
public static final int GL_2_BYTES
public static final int GL_3_BYTES
public static final int GL_4_BYTES
public static final int GL_DOUBLE
public static final int GL_NONE
public static final int GL_FRONT_LEFT
public static final int GL_FRONT_RIGHT
public static final int GL_BACK_LEFT
public static final int GL_BACK_RIGHT
public static final int GL_FRONT
public static final int GL_BACK
public static final int GL_LEFT
public static final int GL_RIGHT
public static final int GL_FRONT_AND_BACK
public static final int GL_AUX0
public static final int GL_AUX1
public static final int GL_AUX2
public static final int GL_AUX3
public static final int GL_NO_ERROR
public static final int GL_INVALID_ENUM
public static final int GL_INVALID_VALUE
public static final int GL_INVALID_OPERATION
public static final int GL_STACK_OVERFLOW
public static final int GL_STACK_UNDERFLOW
public static final int GL_OUT_OF_MEMORY
public static final int GL_2D
public static final int GL_3D
public static final int GL_3D_COLOR
public static final int GL_3D_COLOR_TEXTURE
public static final int GL_4D_COLOR_TEXTURE
public static final int GL_PASS_THROUGH_TOKEN
public static final int GL_POINT_TOKEN
public static final int GL_LINE_TOKEN
public static final int GL_POLYGON_TOKEN
public static final int GL_BITMAP_TOKEN
public static final int GL_DRAW_PIXEL_TOKEN
public static final int GL_COPY_PIXEL_TOKEN
public static final int GL_LINE_RESET_TOKEN
public static final int GL_EXP
public static final int GL_EXP2
public static final int GL_CW
public static final int GL_CCW
public static final int GL_COEFF
public static final int GL_ORDER
public static final int GL_DOMAIN
public static final int GL_CURRENT_COLOR
public static final int GL_CURRENT_INDEX
public static final int GL_CURRENT_NORMAL
public static final int GL_CURRENT_TEXTURE_COORDS
public static final int GL_CURRENT_RASTER_COLOR
public static final int GL_CURRENT_RASTER_INDEX
public static final int GL_CURRENT_RASTER_TEXTURE_COORDS
public static final int GL_CURRENT_RASTER_POSITION
public static final int GL_CURRENT_RASTER_POSITION_VALID
public static final int GL_CURRENT_RASTER_DISTANCE
public static final int GL_POINT_SMOOTH
public static final int GL_POINT_SIZE
public static final int GL_POINT_SIZE_RANGE
public static final int GL_POINT_SIZE_GRANULARITY
public static final int GL_LINE_SMOOTH
public static final int GL_LINE_WIDTH
public static final int GL_LINE_WIDTH_RANGE
public static final int GL_LINE_WIDTH_GRANULARITY
public static final int GL_LINE_STIPPLE
public static final int GL_LINE_STIPPLE_PATTERN
public static final int GL_LINE_STIPPLE_REPEAT
public static final int GL_LIST_MODE
public static final int GL_MAX_LIST_NESTING
public static final int GL_LIST_BASE
public static final int GL_LIST_INDEX
public static final int GL_POLYGON_MODE
public static final int GL_POLYGON_SMOOTH
public static final int GL_POLYGON_STIPPLE
public static final int GL_EDGE_FLAG
public static final int GL_CULL_FACE
public static final int GL_CULL_FACE_MODE
public static final int GL_FRONT_FACE
public static final int GL_LIGHTING
public static final int GL_LIGHT_MODEL_LOCAL_VIEWER
public static final int GL_LIGHT_MODEL_TWO_SIDE
public static final int GL_LIGHT_MODEL_AMBIENT
public static final int GL_SHADE_MODEL
public static final int GL_COLOR_MATERIAL_FACE
public static final int GL_COLOR_MATERIAL_PARAMETER
public static final int GL_COLOR_MATERIAL
public static final int GL_FOG
public static final int GL_FOG_INDEX
public static final int GL_FOG_DENSITY
public static final int GL_FOG_START
public static final int GL_FOG_END
public static final int GL_FOG_MODE
public static final int GL_FOG_COLOR
public static final int GL_DEPTH_RANGE
public static final int GL_DEPTH_TEST
public static final int GL_DEPTH_WRITEMASK
public static final int GL_DEPTH_CLEAR_VALUE
public static final int GL_DEPTH_FUNC
public static final int GL_ACCUM_CLEAR_VALUE
public static final int GL_STENCIL_TEST
public static final int GL_STENCIL_CLEAR_VALUE
public static final int GL_STENCIL_FUNC
public static final int GL_STENCIL_VALUE_MASK
public static final int GL_STENCIL_FAIL
public static final int GL_STENCIL_PASS_DEPTH_FAIL
public static final int GL_STENCIL_PASS_DEPTH_PASS
public static final int GL_STENCIL_REF
public static final int GL_STENCIL_WRITEMASK
public static final int GL_MATRIX_MODE
public static final int GL_NORMALIZE
public static final int GL_VIEWPORT
public static final int GL_MODELVIEW_STACK_DEPTH
public static final int GL_PROJECTION_STACK_DEPTH
public static final int GL_TEXTURE_STACK_DEPTH
public static final int GL_MODELVIEW_MATRIX
public static final int GL_PROJECTION_MATRIX
public static final int GL_TEXTURE_MATRIX
public static final int GL_ATTRIB_STACK_DEPTH
public static final int GL_CLIENT_ATTRIB_STACK_DEPTH
public static final int GL_ALPHA_TEST
public static final int GL_ALPHA_TEST_FUNC
public static final int GL_ALPHA_TEST_REF
public static final int GL_DITHER
public static final int GL_BLEND_DST
public static final int GL_BLEND_SRC
public static final int GL_BLEND
public static final int GL_LOGIC_OP_MODE
public static final int GL_INDEX_LOGIC_OP
public static final int GL_COLOR_LOGIC_OP
public static final int GL_AUX_BUFFERS
public static final int GL_DRAW_BUFFER
public static final int GL_READ_BUFFER
public static final int GL_SCISSOR_BOX
public static final int GL_SCISSOR_TEST
public static final int GL_INDEX_CLEAR_VALUE
public static final int GL_INDEX_WRITEMASK
public static final int GL_COLOR_CLEAR_VALUE
public static final int GL_COLOR_WRITEMASK
public static final int GL_INDEX_MODE
public static final int GL_RGBA_MODE
public static final int GL_DOUBLEBUFFER
public static final int GL_STEREO
public static final int GL_RENDER_MODE
public static final int GL_PERSPECTIVE_CORRECTION_HINT
public static final int GL_POINT_SMOOTH_HINT
public static final int GL_LINE_SMOOTH_HINT
public static final int GL_POLYGON_SMOOTH_HINT
public static final int GL_FOG_HINT
public static final int GL_TEXTURE_GEN_S
public static final int GL_TEXTURE_GEN_T
public static final int GL_TEXTURE_GEN_R
public static final int GL_TEXTURE_GEN_Q
public static final int GL_PIXEL_MAP_I_TO_I
public static final int GL_PIXEL_MAP_S_TO_S
public static final int GL_PIXEL_MAP_I_TO_R
public static final int GL_PIXEL_MAP_I_TO_G
public static final int GL_PIXEL_MAP_I_TO_B
public static final int GL_PIXEL_MAP_I_TO_A
public static final int GL_PIXEL_MAP_R_TO_R
public static final int GL_PIXEL_MAP_G_TO_G
public static final int GL_PIXEL_MAP_B_TO_B
public static final int GL_PIXEL_MAP_A_TO_A
public static final int GL_PIXEL_MAP_I_TO_I_SIZE
public static final int GL_PIXEL_MAP_S_TO_S_SIZE
public static final int GL_PIXEL_MAP_I_TO_R_SIZE
public static final int GL_PIXEL_MAP_I_TO_G_SIZE
public static final int GL_PIXEL_MAP_I_TO_B_SIZE
public static final int GL_PIXEL_MAP_I_TO_A_SIZE
public static final int GL_PIXEL_MAP_R_TO_R_SIZE
public static final int GL_PIXEL_MAP_G_TO_G_SIZE
public static final int GL_PIXEL_MAP_B_TO_B_SIZE
public static final int GL_PIXEL_MAP_A_TO_A_SIZE
public static final int GL_UNPACK_SWAP_BYTES
public static final int GL_UNPACK_LSB_FIRST
public static final int GL_UNPACK_ROW_LENGTH
public static final int GL_UNPACK_SKIP_ROWS
public static final int GL_UNPACK_SKIP_PIXELS
public static final int GL_UNPACK_ALIGNMENT
public static final int GL_PACK_SWAP_BYTES
public static final int GL_PACK_LSB_FIRST
public static final int GL_PACK_ROW_LENGTH
public static final int GL_PACK_SKIP_ROWS
public static final int GL_PACK_SKIP_PIXELS
public static final int GL_PACK_ALIGNMENT
public static final int GL_MAP_COLOR
public static final int GL_MAP_STENCIL
public static final int GL_INDEX_SHIFT
public static final int GL_INDEX_OFFSET
public static final int GL_RED_SCALE
public static final int GL_RED_BIAS
public static final int GL_ZOOM_X
public static final int GL_ZOOM_Y
public static final int GL_GREEN_SCALE
public static final int GL_GREEN_BIAS
public static final int GL_BLUE_SCALE
public static final int GL_BLUE_BIAS
public static final int GL_ALPHA_SCALE
public static final int GL_ALPHA_BIAS
public static final int GL_DEPTH_SCALE
public static final int GL_DEPTH_BIAS
public static final int GL_MAX_EVAL_ORDER
public static final int GL_MAX_LIGHTS
public static final int GL_MAX_CLIP_PLANES
public static final int GL_MAX_TEXTURE_SIZE
public static final int GL_MAX_PIXEL_MAP_TABLE
public static final int GL_MAX_ATTRIB_STACK_DEPTH
public static final int GL_MAX_MODELVIEW_STACK_DEPTH
public static final int GL_MAX_NAME_STACK_DEPTH
public static final int GL_MAX_PROJECTION_STACK_DEPTH
public static final int GL_MAX_TEXTURE_STACK_DEPTH
public static final int GL_MAX_VIEWPORT_DIMS
public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
public static final int GL_SUBPIXEL_BITS
public static final int GL_INDEX_BITS
public static final int GL_RED_BITS
public static final int GL_GREEN_BITS
public static final int GL_BLUE_BITS
public static final int GL_ALPHA_BITS
public static final int GL_DEPTH_BITS
public static final int GL_STENCIL_BITS
public static final int GL_ACCUM_RED_BITS
public static final int GL_ACCUM_GREEN_BITS
public static final int GL_ACCUM_BLUE_BITS
public static final int GL_ACCUM_ALPHA_BITS
public static final int GL_NAME_STACK_DEPTH
public static final int GL_AUTO_NORMAL
public static final int GL_MAP1_COLOR_4
public static final int GL_MAP1_INDEX
public static final int GL_MAP1_NORMAL
public static final int GL_MAP1_TEXTURE_COORD_1
public static final int GL_MAP1_TEXTURE_COORD_2
public static final int GL_MAP1_TEXTURE_COORD_3
public static final int GL_MAP1_TEXTURE_COORD_4
public static final int GL_MAP1_VERTEX_3
public static final int GL_MAP1_VERTEX_4
public static final int GL_MAP2_COLOR_4
public static final int GL_MAP2_INDEX
public static final int GL_MAP2_NORMAL
public static final int GL_MAP2_TEXTURE_COORD_1
public static final int GL_MAP2_TEXTURE_COORD_2
public static final int GL_MAP2_TEXTURE_COORD_3
public static final int GL_MAP2_TEXTURE_COORD_4
public static final int GL_MAP2_VERTEX_3
public static final int GL_MAP2_VERTEX_4
public static final int GL_MAP1_GRID_DOMAIN
public static final int GL_MAP1_GRID_SEGMENTS
public static final int GL_MAP2_GRID_DOMAIN
public static final int GL_MAP2_GRID_SEGMENTS
public static final int GL_TEXTURE_1D
public static final int GL_TEXTURE_2D
public static final int GL_FEEDBACK_BUFFER_POINTER
public static final int GL_FEEDBACK_BUFFER_SIZE
public static final int GL_FEEDBACK_BUFFER_TYPE
public static final int GL_SELECTION_BUFFER_POINTER
public static final int GL_SELECTION_BUFFER_SIZE
public static final int GL_TEXTURE_WIDTH
public static final int GL_TEXTURE_HEIGHT
public static final int GL_TEXTURE_INTERNAL_FORMAT
public static final int GL_TEXTURE_BORDER_COLOR
public static final int GL_TEXTURE_BORDER
public static final int GL_DONT_CARE
public static final int GL_FASTEST
public static final int GL_NICEST
public static final int GL_LIGHT0
public static final int GL_LIGHT1
public static final int GL_LIGHT2
public static final int GL_LIGHT3
public static final int GL_LIGHT4
public static final int GL_LIGHT5
public static final int GL_LIGHT6
public static final int GL_LIGHT7
public static final int GL_AMBIENT
public static final int GL_DIFFUSE
public static final int GL_SPECULAR
public static final int GL_POSITION
public static final int GL_SPOT_DIRECTION
public static final int GL_SPOT_EXPONENT
public static final int GL_SPOT_CUTOFF
public static final int GL_CONSTANT_ATTENUATION
public static final int GL_LINEAR_ATTENUATION
public static final int GL_QUADRATIC_ATTENUATION
public static final int GL_COMPILE
public static final int GL_COMPILE_AND_EXECUTE
public static final int GL_CLEAR
public static final int GL_AND
public static final int GL_AND_REVERSE
public static final int GL_COPY
public static final int GL_AND_INVERTED
public static final int GL_NOOP
public static final int GL_XOR
public static final int GL_OR
public static final int GL_NOR
public static final int GL_EQUIV
public static final int GL_INVERT
public static final int GL_OR_REVERSE
public static final int GL_COPY_INVERTED
public static final int GL_OR_INVERTED
public static final int GL_NAND
public static final int GL_SET
public static final int GL_EMISSION
public static final int GL_SHININESS
public static final int GL_AMBIENT_AND_DIFFUSE
public static final int GL_COLOR_INDEXES
public static final int GL_MODELVIEW
public static final int GL_PROJECTION
public static final int GL_TEXTURE
public static final int GL_COLOR
public static final int GL_DEPTH
public static final int GL_STENCIL
public static final int GL_COLOR_INDEX
public static final int GL_STENCIL_INDEX
public static final int GL_DEPTH_COMPONENT
public static final int GL_RED
public static final int GL_GREEN
public static final int GL_BLUE
public static final int GL_ALPHA
public static final int GL_RGB
public static final int GL_RGBA
public static final int GL_LUMINANCE
public static final int GL_LUMINANCE_ALPHA
public static final int GL_BITMAP
public static final int GL_POINT
public static final int GL_LINE
public static final int GL_FILL
public static final int GL_RENDER
public static final int GL_FEEDBACK
public static final int GL_SELECT
public static final int GL_FLAT
public static final int GL_SMOOTH
public static final int GL_KEEP
public static final int GL_REPLACE
public static final int GL_INCR
public static final int GL_DECR
public static final int GL_VENDOR
public static final int GL_RENDERER
public static final int GL_VERSION
public static final int GL_EXTENSIONS
public static final int GL_S
public static final int GL_T
public static final int GL_R
public static final int GL_Q
public static final int GL_MODULATE
public static final int GL_DECAL
public static final int GL_TEXTURE_ENV_MODE
public static final int GL_TEXTURE_ENV_COLOR
public static final int GL_TEXTURE_ENV
public static final int GL_EYE_LINEAR
public static final int GL_OBJECT_LINEAR
public static final int GL_SPHERE_MAP
public static final int GL_TEXTURE_GEN_MODE
public static final int GL_OBJECT_PLANE
public static final int GL_EYE_PLANE
public static final int GL_NEAREST
public static final int GL_LINEAR
public static final int GL_NEAREST_MIPMAP_NEAREST
public static final int GL_LINEAR_MIPMAP_NEAREST
public static final int GL_NEAREST_MIPMAP_LINEAR
public static final int GL_LINEAR_MIPMAP_LINEAR
public static final int GL_TEXTURE_MAG_FILTER
public static final int GL_TEXTURE_MIN_FILTER
public static final int GL_TEXTURE_WRAP_S
public static final int GL_TEXTURE_WRAP_T
public static final int GL_CLAMP
public static final int GL_REPEAT
public static final int GL_CLIENT_PIXEL_STORE_BIT
public static final int GL_CLIENT_VERTEX_ARRAY_BIT
public static final int GL_ALL_CLIENT_ATTRIB_BITS
public static final int GL_POLYGON_OFFSET_FACTOR
public static final int GL_POLYGON_OFFSET_UNITS
public static final int GL_POLYGON_OFFSET_POINT
public static final int GL_POLYGON_OFFSET_LINE
public static final int GL_POLYGON_OFFSET_FILL
public static final int GL_ALPHA4
public static final int GL_ALPHA8
public static final int GL_ALPHA12
public static final int GL_ALPHA16
public static final int GL_LUMINANCE4
public static final int GL_LUMINANCE8
public static final int GL_LUMINANCE12
public static final int GL_LUMINANCE16
public static final int GL_LUMINANCE4_ALPHA4
public static final int GL_LUMINANCE6_ALPHA2
public static final int GL_LUMINANCE8_ALPHA8
public static final int GL_LUMINANCE12_ALPHA4
public static final int GL_LUMINANCE12_ALPHA12
public static final int GL_LUMINANCE16_ALPHA16
public static final int GL_INTENSITY
public static final int GL_INTENSITY4
public static final int GL_INTENSITY8
public static final int GL_INTENSITY12
public static final int GL_INTENSITY16
public static final int GL_R3_G3_B2
public static final int GL_RGB4
public static final int GL_RGB5
public static final int GL_RGB8
public static final int GL_RGB10
public static final int GL_RGB12
public static final int GL_RGB16
public static final int GL_RGBA2
public static final int GL_RGBA4
public static final int GL_RGB5_A1
public static final int GL_RGBA8
public static final int GL_RGB10_A2
public static final int GL_RGBA12
public static final int GL_RGBA16
public static final int GL_TEXTURE_RED_SIZE
public static final int GL_TEXTURE_GREEN_SIZE
public static final int GL_TEXTURE_BLUE_SIZE
public static final int GL_TEXTURE_ALPHA_SIZE
public static final int GL_TEXTURE_LUMINANCE_SIZE
public static final int GL_TEXTURE_INTENSITY_SIZE
public static final int GL_PROXY_TEXTURE_1D
public static final int GL_PROXY_TEXTURE_2D
public static final int GL_TEXTURE_PRIORITY
public static final int GL_TEXTURE_RESIDENT
public static final int GL_TEXTURE_BINDING_1D
public static final int GL_TEXTURE_BINDING_2D
public static final int GL_VERTEX_ARRAY
public static final int GL_NORMAL_ARRAY
public static final int GL_COLOR_ARRAY
public static final int GL_INDEX_ARRAY
public static final int GL_TEXTURE_COORD_ARRAY
public static final int GL_EDGE_FLAG_ARRAY
public static final int GL_VERTEX_ARRAY_SIZE
public static final int GL_VERTEX_ARRAY_TYPE
public static final int GL_VERTEX_ARRAY_STRIDE
public static final int GL_NORMAL_ARRAY_TYPE
public static final int GL_NORMAL_ARRAY_STRIDE
public static final int GL_COLOR_ARRAY_SIZE
public static final int GL_COLOR_ARRAY_TYPE
public static final int GL_COLOR_ARRAY_STRIDE
public static final int GL_INDEX_ARRAY_TYPE
public static final int GL_INDEX_ARRAY_STRIDE
public static final int GL_TEXTURE_COORD_ARRAY_SIZE
public static final int GL_TEXTURE_COORD_ARRAY_TYPE
public static final int GL_TEXTURE_COORD_ARRAY_STRIDE
public static final int GL_EDGE_FLAG_ARRAY_STRIDE
public static final int GL_VERTEX_ARRAY_POINTER
public static final int GL_NORMAL_ARRAY_POINTER
public static final int GL_COLOR_ARRAY_POINTER
public static final int GL_INDEX_ARRAY_POINTER
public static final int GL_TEXTURE_COORD_ARRAY_POINTER
public static final int GL_EDGE_FLAG_ARRAY_POINTER
public static final int GL_V2F
public static final int GL_V3F
public static final int GL_C4UB_V2F
public static final int GL_C4UB_V3F
public static final int GL_C3F_V3F
public static final int GL_N3F_V3F
public static final int GL_C4F_N3F_V3F
public static final int GL_T2F_V3F
public static final int GL_T4F_V4F
public static final int GL_T2F_C4UB_V3F
public static final int GL_T2F_C3F_V3F
public static final int GL_T2F_N3F_V3F
public static final int GL_T2F_C4F_N3F_V3F
public static final int GL_T4F_C4F_N3F_V4F
public static final int GL_LOGIC_OP
public static final int GL_TEXTURE_COMPONENTS
public static final int GL_TEXTURE_BINDING_3D
public static final int GL_PACK_SKIP_IMAGES
public static final int GL_PACK_IMAGE_HEIGHT
public static final int GL_UNPACK_SKIP_IMAGES
public static final int GL_UNPACK_IMAGE_HEIGHT
public static final int GL_TEXTURE_3D
public static final int GL_PROXY_TEXTURE_3D
public static final int GL_TEXTURE_DEPTH
public static final int GL_TEXTURE_WRAP_R
public static final int GL_MAX_3D_TEXTURE_SIZE
public static final int GL_BGR
public static final int GL_BGRA
public static final int GL_UNSIGNED_BYTE_3_3_2
public static final int GL_UNSIGNED_BYTE_2_3_3_REV
public static final int GL_UNSIGNED_SHORT_5_6_5
public static final int GL_UNSIGNED_SHORT_5_6_5_REV
public static final int GL_UNSIGNED_SHORT_4_4_4_4
public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV
public static final int GL_UNSIGNED_SHORT_5_5_5_1
public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV
public static final int GL_UNSIGNED_INT_8_8_8_8
public static final int GL_UNSIGNED_INT_8_8_8_8_REV
public static final int GL_UNSIGNED_INT_10_10_10_2
public static final int GL_UNSIGNED_INT_2_10_10_10_REV
public static final int GL_RESCALE_NORMAL
public static final int GL_LIGHT_MODEL_COLOR_CONTROL
public static final int GL_SINGLE_COLOR
public static final int GL_SEPARATE_SPECULAR_COLOR
public static final int GL_CLAMP_TO_EDGE
public static final int GL_TEXTURE_MIN_LOD
public static final int GL_TEXTURE_MAX_LOD
public static final int GL_TEXTURE_BASE_LEVEL
public static final int GL_TEXTURE_MAX_LEVEL
public static final int GL_MAX_ELEMENTS_VERTICES
public static final int GL_MAX_ELEMENTS_INDICES
public static final int GL_ALIASED_POINT_SIZE_RANGE
public static final int GL_ALIASED_LINE_WIDTH_RANGE
public static final int GL_SMOOTH_POINT_SIZE_RANGE
public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY
public static final int GL_SMOOTH_LINE_WIDTH_RANGE
public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY
public static final int GL_TEXTURE0
public static final int GL_TEXTURE1
public static final int GL_TEXTURE2
public static final int GL_TEXTURE3
public static final int GL_TEXTURE4
public static final int GL_TEXTURE5
public static final int GL_TEXTURE6
public static final int GL_TEXTURE7
public static final int GL_TEXTURE8
public static final int GL_TEXTURE9
public static final int GL_TEXTURE10
public static final int GL_TEXTURE11
public static final int GL_TEXTURE12
public static final int GL_TEXTURE13
public static final int GL_TEXTURE14
public static final int GL_TEXTURE15
public static final int GL_TEXTURE16
public static final int GL_TEXTURE17
public static final int GL_TEXTURE18
public static final int GL_TEXTURE19
public static final int GL_TEXTURE20
public static final int GL_TEXTURE21
public static final int GL_TEXTURE22
public static final int GL_TEXTURE23
public static final int GL_TEXTURE24
public static final int GL_TEXTURE25
public static final int GL_TEXTURE26
public static final int GL_TEXTURE27
public static final int GL_TEXTURE28
public static final int GL_TEXTURE29
public static final int GL_TEXTURE30
public static final int GL_TEXTURE31
public static final int GL_ACTIVE_TEXTURE
public static final int GL_CLIENT_ACTIVE_TEXTURE
public static final int GL_MAX_TEXTURE_UNITS
public static final int GL_NORMAL_MAP
public static final int GL_REFLECTION_MAP
public static final int GL_TEXTURE_CUBE_MAP
public static final int GL_TEXTURE_BINDING_CUBE_MAP
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
public static final int GL_PROXY_TEXTURE_CUBE_MAP
public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE
public static final int GL_COMPRESSED_ALPHA
public static final int GL_COMPRESSED_LUMINANCE
public static final int GL_COMPRESSED_LUMINANCE_ALPHA
public static final int GL_COMPRESSED_INTENSITY
public static final int GL_COMPRESSED_RGB
public static final int GL_COMPRESSED_RGBA
public static final int GL_TEXTURE_COMPRESSION_HINT
public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE
public static final int GL_TEXTURE_COMPRESSED
public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS
public static final int GL_COMPRESSED_TEXTURE_FORMATS
public static final int GL_MULTISAMPLE
public static final int GL_SAMPLE_ALPHA_TO_COVERAGE
public static final int GL_SAMPLE_ALPHA_TO_ONE
public static final int GL_SAMPLE_COVERAGE
public static final int GL_SAMPLE_BUFFERS
public static final int GL_SAMPLES
public static final int GL_SAMPLE_COVERAGE_VALUE
public static final int GL_SAMPLE_COVERAGE_INVERT
public static final int GL_MULTISAMPLE_BIT
public static final int GL_TRANSPOSE_MODELVIEW_MATRIX
public static final int GL_TRANSPOSE_PROJECTION_MATRIX
public static final int GL_TRANSPOSE_TEXTURE_MATRIX
public static final int GL_TRANSPOSE_COLOR_MATRIX
public static final int GL_COMBINE
public static final int GL_COMBINE_RGB
public static final int GL_COMBINE_ALPHA
public static final int GL_SOURCE0_RGB
public static final int GL_SOURCE1_RGB
public static final int GL_SOURCE2_RGB
public static final int GL_SOURCE0_ALPHA
public static final int GL_SOURCE1_ALPHA
public static final int GL_SOURCE2_ALPHA
public static final int GL_OPERAND0_RGB
public static final int GL_OPERAND1_RGB
public static final int GL_OPERAND2_RGB
public static final int GL_OPERAND0_ALPHA
public static final int GL_OPERAND1_ALPHA
public static final int GL_OPERAND2_ALPHA
public static final int GL_RGB_SCALE
public static final int GL_ADD_SIGNED
public static final int GL_INTERPOLATE
public static final int GL_SUBTRACT
public static final int GL_CONSTANT
public static final int GL_PRIMARY_COLOR
public static final int GL_PREVIOUS
public static final int GL_DOT3_RGB
public static final int GL_DOT3_RGBA
public static final int GL_CLAMP_TO_BORDER
public static final int GL_GENERATE_MIPMAP
public static final int GL_GENERATE_MIPMAP_HINT
public static final int GL_DEPTH_COMPONENT16
public static final int GL_DEPTH_COMPONENT24
public static final int GL_DEPTH_COMPONENT32
public static final int GL_TEXTURE_DEPTH_SIZE
public static final int GL_DEPTH_TEXTURE_MODE
public static final int GL_TEXTURE_COMPARE_MODE
public static final int GL_TEXTURE_COMPARE_FUNC
public static final int GL_COMPARE_R_TO_TEXTURE
public static final int GL_FOG_COORDINATE_SOURCE
public static final int GL_FOG_COORDINATE
public static final int GL_FRAGMENT_DEPTH
public static final int GL_CURRENT_FOG_COORDINATE
public static final int GL_FOG_COORDINATE_ARRAY_TYPE
public static final int GL_FOG_COORDINATE_ARRAY_STRIDE
public static final int GL_FOG_COORDINATE_ARRAY_POINTER
public static final int GL_FOG_COORDINATE_ARRAY
public static final int GL_POINT_SIZE_MIN
public static final int GL_POINT_SIZE_MAX
public static final int GL_POINT_FADE_THRESHOLD_SIZE
public static final int GL_POINT_DISTANCE_ATTENUATION
public static final int GL_COLOR_SUM
public static final int GL_CURRENT_SECONDARY_COLOR
public static final int GL_SECONDARY_COLOR_ARRAY_SIZE
public static final int GL_SECONDARY_COLOR_ARRAY_TYPE
public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE
public static final int GL_SECONDARY_COLOR_ARRAY_POINTER
public static final int GL_SECONDARY_COLOR_ARRAY
public static final int GL_BLEND_DST_RGB
public static final int GL_BLEND_SRC_RGB
public static final int GL_BLEND_DST_ALPHA
public static final int GL_BLEND_SRC_ALPHA
public static final int GL_INCR_WRAP
public static final int GL_DECR_WRAP
public static final int GL_TEXTURE_FILTER_CONTROL
public static final int GL_TEXTURE_LOD_BIAS
public static final int GL_MAX_TEXTURE_LOD_BIAS
public static final int GL_MIRRORED_REPEAT
public static final int GL_ARRAY_BUFFER
public static final int GL_ELEMENT_ARRAY_BUFFER
public static final int GL_ARRAY_BUFFER_BINDING
public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING
public static final int GL_VERTEX_ARRAY_BUFFER_BINDING
public static final int GL_NORMAL_ARRAY_BUFFER_BINDING
public static final int GL_COLOR_ARRAY_BUFFER_BINDING
public static final int GL_INDEX_ARRAY_BUFFER_BINDING
public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
public static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
public static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
public static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING
public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
public static final int GL_STREAM_DRAW
public static final int GL_STREAM_READ
public static final int GL_STREAM_COPY
public static final int GL_STATIC_DRAW
public static final int GL_STATIC_READ
public static final int GL_STATIC_COPY
public static final int GL_DYNAMIC_DRAW
public static final int GL_DYNAMIC_READ
public static final int GL_DYNAMIC_COPY
public static final int GL_READ_ONLY
public static final int GL_WRITE_ONLY
public static final int GL_READ_WRITE
public static final int GL_BUFFER_SIZE
public static final int GL_BUFFER_USAGE
public static final int GL_BUFFER_ACCESS
public static final int GL_BUFFER_MAPPED
public static final int GL_BUFFER_MAP_POINTER
public static final int FOG_COORD_SRC
public static final int GL_FOG_COORD
public static final int GL_CURRENT_FOG_COORD
public static final int GL_FOG_COORD_ARRAY_TYPE
public static final int GL_FOG_COORD_ARRAY_STRIDE
public static final int GL_FOG_COORD_ARRAY_POINTER
public static final int GL_FOG_COORD_ARRAY
public static final int GL_FOG_COORD_ARRAY_BUFFER_BINDING
public static final int GL_SRC0_RGB
public static final int GL_SRC1_RGB
public static final int GL_SRC2_RGB
public static final int GL_SRC0_ALPHA
public static final int GL_SRC1_ALPHA
public static final int GL_SRC2_ALPHA
public static final int GL_SAMPLES_PASSED
public static final int GL_QUERY_COUNTER_BITS
public static final int GL_CURRENT_QUERY
public static final int GL_QUERY_RESULT
public static final int GL_QUERY_RESULT_AVAILABLE
public static final int GL_SHADING_LANGUAGE_VERSION
public static final int GL_CURRENT_PROGRAM
public static final int GL_SHADER_TYPE
public static final int GL_DELETE_STATUS
public static final int GL_COMPILE_STATUS
public static final int GL_LINK_STATUS
public static final int GL_VALIDATE_STATUS
public static final int GL_INFO_LOG_LENGTH
public static final int GL_ATTACHED_SHADERS
public static final int GL_ACTIVE_UNIFORMS
public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH
public static final int GL_ACTIVE_ATTRIBUTES
public static final int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
public static final int GL_SHADER_SOURCE_LENGTH
public static final int GL_SHADER_OBJECT
public static final int GL_FLOAT_VEC2
public static final int GL_FLOAT_VEC3
public static final int GL_FLOAT_VEC4
public static final int GL_INT_VEC2
public static final int GL_INT_VEC3
public static final int GL_INT_VEC4
public static final int GL_BOOL
public static final int GL_BOOL_VEC2
public static final int GL_BOOL_VEC3
public static final int GL_BOOL_VEC4
public static final int GL_FLOAT_MAT2
public static final int GL_FLOAT_MAT3
public static final int GL_FLOAT_MAT4
public static final int GL_SAMPLER_1D
public static final int GL_SAMPLER_2D
public static final int GL_SAMPLER_3D
public static final int GL_SAMPLER_CUBE
public static final int GL_SAMPLER_1D_SHADOW
public static final int GL_SAMPLER_2D_SHADOW
public static final int GL_VERTEX_SHADER
public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS
public static final int GL_MAX_VARYING_FLOATS
public static final int GL_MAX_VERTEX_ATTRIBS
public static final int GL_MAX_TEXTURE_IMAGE_UNITS
public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
public static final int GL_MAX_TEXTURE_COORDS
public static final int GL_VERTEX_PROGRAM_POINT_SIZE
public static final int GL_VERTEX_PROGRAM_TWO_SIDE
public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED
public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE
public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE
public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE
public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
public static final int GL_CURRENT_VERTEX_ATTRIB
public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER
public static final int GL_FRAGMENT_SHADER
public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT
public static final int GL_MAX_DRAW_BUFFERS
public static final int GL_DRAW_BUFFER0
public static final int GL_DRAW_BUFFER1
public static final int GL_DRAW_BUFFER2
public static final int GL_DRAW_BUFFER3
public static final int GL_DRAW_BUFFER4
public static final int GL_DRAW_BUFFER5
public static final int GL_DRAW_BUFFER6
public static final int GL_DRAW_BUFFER7
public static final int GL_DRAW_BUFFER8
public static final int GL_DRAW_BUFFER9
public static final int GL_DRAW_BUFFER10
public static final int GL_DRAW_BUFFER11
public static final int GL_DRAW_BUFFER12
public static final int GL_DRAW_BUFFER13
public static final int GL_DRAW_BUFFER14
public static final int GL_DRAW_BUFFER15
public static final int GL_POINT_SPRITE
public static final int GL_COORD_REPLACE
public static final int GL_POINT_SPRITE_COORD_ORIGIN
public static final int GL_LOWER_LEFT
public static final int GL_UPPER_LEFT
public static final int GL_STENCIL_BACK_FUNC
public static final int GL_STENCIL_BACK_FAIL
public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL
public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS
public static final int GL_STENCIL_BACK_REF
public static final int GL_STENCIL_BACK_VALUE_MASK
public static final int GL_STENCIL_BACK_WRITEMASK
public static final int GL_BLEND_EQUATION_RGB
public static final int GL_BLEND_EQUATION_ALPHA
public static final int GL_FLOAT_MAT2x3
public static final int GL_FLOAT_MAT2x4
public static final int GL_FLOAT_MAT3x2
public static final int GL_FLOAT_MAT3x4
public static final int GL_FLOAT_MAT4x2
public static final int GL_FLOAT_MAT4x3
public static final int GL_PIXEL_PACK_BUFFER
public static final int GL_PIXEL_UNPACK_BUFFER
public static final int GL_PIXEL_PACK_BUFFER_BINDING
public static final int GL_PIXEL_UNPACK_BUFFER_BINDING
public static final int GL_SRGB
public static final int GL_SRGB8
public static final int GL_SRGB_ALPHA
public static final int GL_SRGB8_ALPHA8
public static final int GL_SLUMINANCE_ALPHA
public static final int GL_SLUMINANCE8_ALPHA8
public static final int GL_SLUMINANCE
public static final int GL_SLUMINANCE8
public static final int GL_COMPRESSED_SRGB
public static final int GL_COMPRESSED_SRGB_ALPHA
public static final int GL_COMPRESSED_SLUMINANCE
public static final int GL_COMPRESSED_SLUMINANCE_ALPHA
public static final int GL_CURRENT_RASTER_SECONDARY_COLOR
public static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT
public static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
public static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
public static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
public static final int GL_COMBINE_EXT
public static final int GL_COMBINE_RGB_EXT
public static final int GL_COMBINE_ALPHA_EXT
public static final int GL_SOURCE0_RGB_EXT
public static final int GL_SOURCE1_RGB_EXT
public static final int GL_SOURCE2_RGB_EXT
public static final int GL_SOURCE0_ALPHA_EXT
public static final int GL_SOURCE1_ALPHA_EXT
public static final int GL_SOURCE2_ALPHA_EXT
public static final int GL_OPERAND0_RGB_EXT
public static final int GL_OPERAND1_RGB_EXT
public static final int GL_OPERAND2_RGB_EXT
public static final int GL_OPERAND0_ALPHA_EXT
public static final int GL_OPERAND1_ALPHA_EXT
public static final int GL_OPERAND2_ALPHA_EXT
public static final int GL_RGB_SCALE_EXT
public static final int GL_ADD_SIGNED_EXT
public static final int GL_INTERPOLATE_EXT
public static final int GL_CONSTANT_EXT
public static final int GL_PRIMARY_COLOR_EXT
public static final int GL_PREVIOUS_EXT
public static final int GL_COMBINE_ARB
public static final int GL_COMBINE_RGB_ARB
public static final int GL_COMBINE_ALPHA_ARB
public static final int GL_SOURCE0_RGB_ARB
public static final int GL_SOURCE1_RGB_ARB
public static final int GL_SOURCE2_RGB_ARB
public static final int GL_SOURCE0_ALPHA_ARB
public static final int GL_SOURCE1_ALPHA_ARB
public static final int GL_SOURCE2_ALPHA_ARB
public static final int GL_OPERAND0_RGB_ARB
public static final int GL_OPERAND1_RGB_ARB
public static final int GL_OPERAND2_RGB_ARB
public static final int GL_OPERAND0_ALPHA_ARB
public static final int GL_OPERAND1_ALPHA_ARB
public static final int GL_OPERAND2_ALPHA_ARB
public static final int GL_RGB_SCALE_ARB
public static final int GL_ADD_SIGNED_ARB
public static final int GL_INTERPOLATE_ARB
public static final int GL_SUBTRACT_ARB
public static final int GL_CONSTANT_ARB
public static final int GL_PRIMARY_COLOR_ARB
public static final int GL_PREVIOUS_ARB
| Constructor Detail |
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public OGL()
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