|
Class Summary |
| StAXHelper |
Helper functions for the StAX parser. |
| XMLAccessor |
Accessor contains the information needed
to interpret a Source's data. |
| XMLAnimation |
A COLLADA animation. |
| XMLAsset |
Asset information about a COLLADA file, e.g. |
| XMLBindMaterial |
A Binding to a Material. |
| XMLBindMaterial.TechniqueCommon |
A TechniqueCommon, as a child of BindMaterial contains
one or more of InstanceMaterial
Child of BindMaterial. |
| XMLBindVertexInput |
A Binding of a Vertex Input |
| XMLBoolArray |
An array of Booleans. |
| XMLChannel |
A COLLADA Channel. |
| XMLCOLLADA |
Root element of an XML file. |
| XMLColor4 |
Container for a 4-component color definition :
Red, Green, Blue, Alpha-transparency. |
| XMLColorOrTexture |
A Color or Texture used in ShadingParameters. |
| XMLContributor |
Contributor information about a COLLADA file. |
| XMLController |
A Controller. |
| XMLDiffuse |
The Diffuse part of a lighting definition. |
| XMLEffect |
An Effect. |
| XMLFloat |
A float element. |
| XMLFloatArray |
An array of Floats. |
| XMLGeometry |
A geometry contained in a COLLADA file. |
| XMLIDREFArray |
An array of IDREFs (String). |
| XMLIDREFUtils |
Utils about IDREFs. |
| XMLImage |
An Image definition. |
| XMLInput |
An Input contains instructions on how to read |
| XMLInstanceController |
An instance of a controller. |
| XMLInstanceEffect |
An instance of an Effect. |
| XMLInstanceGeometry |
An instance of a Geometry. |
| XMLInstanceMaterial |
An instance of a Material. |
| XMLIntArray |
An array of Integers. |
| XMLLibraryAnimations |
A library of animations. |
| XMLLibraryControllers |
A Library of Controllers. |
| XMLLibraryEffects |
A Library of Effects. |
| XMLLibraryGeometries |
A library of Geometries, that one COLLADA
file contains. |
| XMLLibraryImages |
A Library of Images. |
| XMLLibraryMaterials |
A Library of Materials. |
| XMLLibraryVisualScenes |
The library of visual scenes in a COLLADA file. |
| XMLMaterial |
A Material definition. |
| XMLMatrix4x4 |
A column-major matrix |
| XMLMatrixUtils |
Utils to read Matrix from a COLLADA file. |
| XMLMesh |
A Mesh describes the vertex/normal/color/UV... |
| XMLNameArray |
An array of Names (String). |
| XMLNode |
A Node can have a Transform and can instance
geometries/controllers (for skeletal animation). |
| XMLParam |
A param is instruction on how to interpret
a part of a Source. |
| XMLProfileCG |
The CG profile. |
| XMLProfileCOMMON |
The COMMON profile, e.g. traditional OpenGL fixed pipeline. |
| XMLProfileCOMMON_NewParam |
A New Param concerning a profile. |
| XMLProfileCOMMON_Technique |
A Technique used to define the Appearance of an object in
the ProfileCOMMON. |
| XMLProfileGLSL |
The CG profile. |
| XMLSampler |
A COLLADA Sampler. |
| XMLSampler2D |
A 2D Sampler. |
| XMLShadingParameters |
Parameters for a Constan, Lambert, Phong, or Blinn shading. |
| XMLSkin |
A Skin. |
| XMLSource |
Declares a data repository that provides values
according to the semantics of an element
that refers to it. |
| XMLSource.TechniqueCommon |
TechniqueCommon, as a child of Source, contains an acessor,
which contains the information needed to read a Source. |
| XMLSurface |
A Surface definition. |
| XMLTexture |
A Texture used for shading |
| XMLTriangles |
A set of triangles. |
| XMLUnit |
The Unit used in a COLLADA file for lengths. |
| XMLVertexWeights |
The Vertex weights information for Skeletal animation. |
| XMLVertices |
Vertices used e.g. in a Mesh. |
| XMLVisualScene |
A visual scene. |