Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

11855 Posts in 1569 Topics- by 3024 Members - Latest Member: floutleMili

07. February 2012, 03:02:58 AM
Xith3D CommunityGeneral CategorySupport (Moderator: Marvin Fröhlich)"(float) Math.PI" instead of 3.14f
Pages: [1]
Print
Author Topic: "(float) Math.PI" instead of 3.14f  (Read 968 times)
karmaGfa
Enjoying the stay
*
Offline Offline

Posts: 38

Miaow!

karmaGfa@hotmail.com
View Profile
« on: 04. January 2008, 06:08:42 AM »

I found 2 places in the sources that uses 3.14*** instead of directly using the really precise value defined in Math.PI.
The places are the View class and the NoiseFactory class.
Logged
Marvin Fröhlich
Xith Lord
Administrator
Guru
*****
Offline Offline

Posts: 4337


May the 4th, be with you...


View Profile
« Reply #1 on: 04. January 2008, 02:19:13 PM »

I have fixed that. I will commit it together with the next changes, that I'm current working on.

Thanks for the hints.

Marvin
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic