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11855 Posts in 1569 Topics- by 3054 Members - Latest Member: Ljustin770

11. February 2012, 11:04:35 AM
Xith3D CommunityProjectsYour Projects (Moderator: 'n ddrylliog)JOPS 0.5 Released - Java Open Particle System
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Author Topic: JOPS 0.5 Released - Java Open Particle System  (Read 7401 times)
Marvin Fröhlich
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« Reply #30 on: 11. December 2007, 11:28:40 PM »

Just added the tornado.ops file and the smoke texture for it as requested. Also changed the default particle system to this file.

Great Smiley. Thanks.
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kukanani
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My game is coming along fairly smoothly...


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« Reply #31 on: 12. December 2007, 05:09:06 AM »

Can we be expecting an abstraction layer soon, Marvin?  I would try it, but it would probably end up being more work for you...  Undecided
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xith.setCoolnessLevel(10);
jMe.setCoolnessLevel(0);
xith.rock();
Marvin Fröhlich
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« Reply #32 on: 12. December 2007, 10:53:04 AM »

Can we be expecting an abstraction layer soon, Marvin?  I would try it, but it would probably end up being more work for you...  Undecided

Well, it won't be abstracted. We decided not to abstract it, but just integrate in Xith3D.

So feel free to use it as it is used in the testcase.

Marvin
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kukanani
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« Reply #33 on: 12. December 2007, 05:44:44 PM »

Ok, cool.
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xith.setCoolnessLevel(10);
jMe.setCoolnessLevel(0);
xith.rock();
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