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11855 Posts in 1569 Topics- by 3045 Members - Latest Member: lensreslai

10. February 2012, 07:41:58 AM
Xith3D CommunityGeneral CategoryNews (Moderators: Marvin Fröhlich, 'n ddrylliog)AC3DLoader
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Marvin Fröhlich
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« on: 01. June 2007, 09:10:52 PM »

I have added a new AC3DLoader implementation. It uses the AC3D loader in JAGaToo to load prototypes and converts them into xith geometries.

Unfortunately I wasn't able to successfully test the loader, since it currently only supports triangulated geometries and I wan't able to tell blender to export a triangulated model.

@Amos: Could you please create a triangulated model in blender and export it to AC3D and test the loader? Thanks.

Marvin
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kukanani
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« Reply #1 on: 01. June 2007, 09:23:56 PM »

Here's a bass guitar that's completely triangulated.  BTW, Blender can triangulate automatically using CTRL-T (in EditMode).
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xith.setCoolnessLevel(10);
jMe.setCoolnessLevel(0);
xith.rock();
kukanani
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« Reply #2 on: 01. June 2007, 09:24:52 PM »

Oh, I almost forgot to ask, does this work with Blender materials, besides textures (as in plain old color)?
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xith.setCoolnessLevel(10);
jMe.setCoolnessLevel(0);
xith.rock();
Marvin Fröhlich
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« Reply #3 on: 01. June 2007, 09:34:44 PM »

Here's a bass guitar that's completely triangulated.  BTW, Blender can triangulate automatically using CTRL-T (in EditMode).

Thanks. I know this shortcut and the geometries got triangulated in blender. But they seem to have been exported un-triangulized. Your model loads fine. May I commit it into xith-tk repository? Or will you?

Oh, I almost forgot to ask, does this work with Blender materials, besides textures (as in plain old color)?

Textures are cared of. Though I haven't tested it with textures. So the answer is "yes, it should" Smiley.

Marvin
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Marvin Fröhlich
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« Reply #4 on: 01. June 2007, 09:47:39 PM »

I have committed the Bass.ac file to the xith-tk SVN. Please tell me, if you don't want it.

Could please someone test it with Textures? As usual there's test case in the test.loaders package in xith-tk.

Marvin
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kukanani
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« Reply #5 on: 01. June 2007, 09:53:17 PM »

I have committed the Bass.ac file to the xith-tk SVN. Please tell me, if you don't want it.

Yes, I'm fine with it being in there.
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xith.setCoolnessLevel(10);
jMe.setCoolnessLevel(0);
xith.rock();
'n ddrylliog
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« Reply #6 on: 02. June 2007, 06:23:50 AM »

Textures are cared of. Though I haven't tested it with textures. So the answer is "yes, it should" Smiley.
I think he was saying _besides_ texture, are Blender material supported ? I think that depends on the Blender ac3d exporter and I don't know many exporters which export Blender (procedural) materials.
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kukanani
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« Reply #7 on: 02. June 2007, 01:31:00 PM »

OK, got it.
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xith.setCoolnessLevel(10);
jMe.setCoolnessLevel(0);
xith.rock();
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