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11855 Posts in 1569 Topics- by 3054 Members - Latest Member: Ljustin770

11. February 2012, 11:57:00 AM
Xith3D CommunityGeneral CategoryGreetings & Credits (Moderator: Marvin Fröhlich)Re: API changes - update hints
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hawkwind
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« on: 09. February 2007, 01:41:19 PM »

thanx for the info Tongue
« Last Edit: 09. February 2007, 06:51:00 PM by Marvin Fröhlich » Logged
'n ddrylliog
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« Reply #1 on: 09. February 2007, 02:43:59 PM »

thanx for the info Tongue
ditto.  Grin
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hawkwind
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« Reply #2 on: 22. February 2007, 02:57:59 AM »

EDIT (Marvin): This posting has been splitted from the "API changes - update hints" thread ("News" section) after posting #20.

Dude...this has really paid off.  Resync'd with current Xith, removed depracated stuff that is no longer support, changed picking and HUD stuff, etc. In under an hour.   Yeeee Haaaa!! Thanx!!!
« Last Edit: 24. February 2007, 01:51:03 PM by Marvin Fröhlich » Logged
Marvin Fröhlich
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« Reply #3 on: 24. February 2007, 01:49:53 PM »

You're welcome Smiley.
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hawkwind
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« Reply #4 on: 25. February 2007, 08:44:07 PM »

BAD NEWS>>>>the latest set of changes have complete hosed me.  My obj's are oming in all kinds of crapped out.   Things are so wrong I cannot even describe the problem.  It looks like all of my objects are loaded on top of each other with triangles smashed together all over the place....   Think a multi car pileup on a major roadway.  I think this is related to the display list stuff,  the changes i had to make in this last revision included the  removal of the Shape3d type to enable lists and required some flag setup instead.  i copied the approach used in the OBJLoaderTEST but this did not help.


In SVN, using eclipse,  how can I pull the source as of feb 22???
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horati
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« Reply #5 on: 25. February 2007, 08:53:15 PM »

I'm experiencing a similar problem; however, I was able to create a simple scene with a few objects to which I attached a FPIH.  The scene renders correctly but the objects do not get erased when I move around using the FPIH.

Edit: The result is that the old frames build up until the car pile up you describe.  It looks far worse than it actually is.
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Kevin
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Marvin Fröhlich
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« Reply #6 on: 25. February 2007, 09:27:11 PM »

BAD NEWS>>>>the latest set of changes have complete hosed me.  My obj's are oming in all kinds of crapped out.   Things are so wrong I cannot even describe the problem.  It looks like all of my objects are loaded on top of each other with triangles smashed together all over the place....   Think a multi car pileup on a major roadway.  I think this is related to the display list stuff,  the changes i had to make in this last revision included the  removal of the Shape3d type to enable lists and required some flag setup instead.  i copied the approach used in the OBJLoaderTEST but this did not help.

Is your project publicly available somewhere? I would like to have a look at your problems. In my tests this didn't happen.

In SVN, using eclipse,  how can I pull the source as of feb 22???

Click on Team->Switch To another Branch/Tag
Leave the URL as is (trunk)
Select "Revision" instead of "HEAD" and type your desired revision.

Marvin
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hawkwind
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« Reply #7 on: 25. February 2007, 10:12:31 PM »

 

Quote
Edit: The result is that the old frames build up until the car pile up you describe.  It looks far worse than it actually is.

Interesting,  I am also using FPIH
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hawkwind
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« Reply #8 on: 25. February 2007, 10:15:01 PM »


Quote
Select "Revision" instead of "HEAD" and type your desired revision.

what revision do i use??
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Marvin Fröhlich
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« Reply #9 on: 25. February 2007, 10:21:27 PM »

what revision do i use??

Select Team -> Show History
Should display all you need.

Marvin
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hawkwind
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« Reply #10 on: 25. February 2007, 10:42:10 PM »

My bad...damed Norton Firewall periodically hosed my access to connecting to outside places.   My stuff is not avaialbe externally just yet.  I have successfully retratced my recent changes and all is well.  I will retry an upgrade incrementally to determine if I am the problem.  Perhaps horati  has something accessable.
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horati
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« Reply #11 on: 26. February 2007, 01:01:04 AM »

I have working code; however, my project is proprietary so I cannot release it without sanitizing it.  I'm working on getting a clean test case that only reproduces this problem; therefore, it would satisfy both my proprietary interest as well as reducing the code to only the problematic code without including tons of extra code.
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Kevin
"It may not seem like a big deal, but ignorance of character encoding issues leads to insidious code rot akin to y2k."
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